Overview: This book constitutes the proceedings of the Second International?Workshop on Motion in Games, held in Utrecht, The Netherlands, in?November 2010..The 30 revised full papers presented together with 9 revised poster?papers in this volume were carefully reviewed and selected. The papers?are organized in topical sections on body simulation, learning?movements, body control, motion planning, physically-based character?control, crowds and formation, geometry, autonomous characters,?navigation, motion synthesis, perception, real-time graphics, and?posters..978-3-642-16957-1978-3-642-16958-
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