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標題: Titlebook: Virtual, Augmented and Mixed Reality; 16th International C Jessie Y. C. Chen,Gino Fragomeni Conference proceedings 2024 The Editor(s) (if a [打印本頁]

作者: 請回避    時間: 2025-3-21 17:00
書目名稱Virtual, Augmented and Mixed Reality影響因子(影響力)




書目名稱Virtual, Augmented and Mixed Reality影響因子(影響力)學科排名




書目名稱Virtual, Augmented and Mixed Reality網絡公開度




書目名稱Virtual, Augmented and Mixed Reality網絡公開度學科排名




書目名稱Virtual, Augmented and Mixed Reality被引頻次




書目名稱Virtual, Augmented and Mixed Reality被引頻次學科排名




書目名稱Virtual, Augmented and Mixed Reality年度引用




書目名稱Virtual, Augmented and Mixed Reality年度引用學科排名




書目名稱Virtual, Augmented and Mixed Reality讀者反饋




書目名稱Virtual, Augmented and Mixed Reality讀者反饋學科排名





作者: FAST    時間: 2025-3-22 00:02
glycans (see Schrével .., 1981 for a review on the cytochemistry of cell surface glycoconjugates). Their biosynthesis involves a number of different glycosyltransferases, glycosidases and/or epimerases and sulfotransferases. The nature and the number of the glycoconjugates are modulated depending on
作者: 食草    時間: 2025-3-22 04:24
Madeline Easley,Jung Hyup Kim,Siddarth Mohanty,Ching-Yun Yu,Varun Pulipati,Sara Mostowfi,Fang Wang,Kbeverage flavours, but also of poisonous and harmful substances in water and air would become feasible, if not easier. Although biological and artificial chemosensory systems show many obvious differences, there are also some principal and conspicuous similarities. E.g., some features of biological
作者: outset    時間: 2025-3-22 07:22
Yang Li,Zhuoning He,Yi Yangessary regulatory elements in the 5’ and 3’ untranslated regions via polymerase chain reaction (PCR). The obtained PCR products could be used directly as templates first for eukaryotic cell-free protein synthesis [3, 6, 7, 15, 17]. Templates designed for use in the more productive prokaryotic protei
作者: myopia    時間: 2025-3-22 11:12

作者: 瑣事    時間: 2025-3-22 14:34
Kairyu Mori,Masayuki Ando,Kouyou Otsu,Tomoko Izumi related to internalization (like antigen presentation or cytotoxic defense against viral, bacterial and protozoan pathogens). Importantly, receptors for the Fc region of immunoglobulins (FcRs) are involved in most of internalization-related aspects of immune responses.
作者: 青春期    時間: 2025-3-22 17:05
Rahel Schmied-Kowarzik,Lina Kaschub,Thore Keser,Rebecca Rodeck,Gerko Wende1962, 1964), and between most epithelia and glands (Kanno and Loewenstein, 1966; Loewenstein and Kanno, 1964, 1967; Loewenstein .., 1965; Loewenstein, 1966). In addition to the observation that gap junctions allow the passage of ions carrying electrical impulses, physiological studies demonstrated t
作者: Mediocre    時間: 2025-3-23 00:56
Pitch Sinlapanuntakul,Mark Zachryation (Marsden and McCracken [1976], boss and Joseph [1980], and Chow and Hale [1982]). Each of these tasks can be a very substantial and difficult one. In recent years the existence and importance of strange attractors have been recognized, and one now attempts to include these more exotic system r
作者: GRUEL    時間: 2025-3-23 03:35
Xiaowen Yu,Rongrong Funstant and noticeable changes occur in the gel-like central part, the nucleus pulposus (NP). Recentemphasis has therefore been put in biological ways to regenerate the NP; however, there are a number of obstacles to overcome, considering the exceptional biological and biomechanical environment of th
作者: 大喘氣    時間: 2025-3-23 09:22

作者: ensemble    時間: 2025-3-23 13:17

作者: 親愛    時間: 2025-3-23 15:17

作者: 可耕種    時間: 2025-3-23 20:47

作者: Sleep-Paralysis    時間: 2025-3-24 00:48

作者: Bureaucracy    時間: 2025-3-24 05:51

作者: HUMP    時間: 2025-3-24 08:51
Adam Palmquist,Izabella Jedel,Chris Hart,Victor Manuel Perez Colado,Aedan Soellaartthe past evolution in time can be recovered from the future evolutions of a corresponding gtwinh rule. Only 86 local rules exhibit an garrow of timeh. One of our most fascinating discoveries is a new phenomenon, dubbed an gIsle of Eden,h having no counter part in hyperbolic differential equations, w
作者: 先行    時間: 2025-3-24 10:50

作者: 雄偉    時間: 2025-3-24 15:15
Bridging Tradition and Innovation: Exploring the Factors Influencing Students’ Intention to Use Metaerse technology for Chinese calligraphy learning and their willingness to use it. Furthermore, the research results prove that gender has a conditional effect between perceived enjoyment and perceived usefulness. These empirical findings provide valuable insights and implications for understanding t
作者: gait-cycle    時間: 2025-3-24 22:11

作者: 外形    時間: 2025-3-25 03:12

作者: 性上癮    時間: 2025-3-25 03:53

作者: Longitude    時間: 2025-3-25 09:06
HoloLens 2 Technical Evaluation as?Mixed Reality Guidehow the progress compared to the previous HoloLens generation HMD. Based on the evaluation results for most of the available features in the HoloLens 2, we provide discussion and suggestions for future researchers to design applications (such as entertainment [., .], education [., ., .] and training
作者: Conserve    時間: 2025-3-25 15:15

作者: Anticonvulsants    時間: 2025-3-25 18:18
Evaluation of?Large Language Model Generated Dialogues for?an?AI Based VR Nurse Training Simulatormilarity tests compared to clinical expert-generated scripts, we assess the potential of LLMs as suitable alternatives for script generation. The findings aim to contribute to the development of a more interactive and effective VR nurse training simulator, enhancing communication skills among nursin
作者: BLINK    時間: 2025-3-25 21:04

作者: 說明    時間: 2025-3-26 02:49
Affecting Audience Valence and?Arousal in?360 Immersive Environments: How Powerful Neural Style Trannducted two user studies (N=30 and N=28). Users experienced four separate VR environments with different affective ratings. After each experience, we performed a survey to evaluate their affection, including Emotional Matching Tasks and interviews. Findings suggested that users are more likely to be
作者: Free-Radical    時間: 2025-3-26 07:12

作者: 四指套    時間: 2025-3-26 08:43
Jose Gutierrez-Maldonado,Alejandra Rueda-Pina,Mariarca Ascione,Franck-Alexandre Meschberger-Annweilers in the kidney. Moreover. the relationship between these areas is discussed in sequelae of both asthmatic and renal diseases. We hope that some of the enthusi978-1-4684-6026-1978-1-4684-6024-7Series ISSN 0065-2598 Series E-ISSN 2214-8019
作者: 收到    時間: 2025-3-26 15:13
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/v/image/983421.jpg
作者: savage    時間: 2025-3-26 20:24

作者: AMEND    時間: 2025-3-26 21:26

作者: Ferritin    時間: 2025-3-27 02:11

作者: 全國性    時間: 2025-3-27 06:52
Scientific Knowledge Database to?Support Cybersickness Detection and?Preventionspecially in the context of disease prevention and detection. We develop and make available a scientific knowledge base on ML methods and techniques applied to cybersickness detection and prevention. The proposed knowledge base is intended to support researchers and developers working on ML and cybersickness.
作者: BURSA    時間: 2025-3-27 12:27
Does It Look Real? Visual Realism Complexity Scale for?3D Objects in?VRwhich resulted in high validity due to a significant correlation between the subjective measure and VRCS. Furthermore, the scale significantly predicts subjective realism and improves the inter-rater reliability on multiple questions. Using the focus group and user study results, this paper offers guidance on applying the VRCS in research.
作者: expunge    時間: 2025-3-27 16:25

作者: accordance    時間: 2025-3-27 20:01

作者: Spangle    時間: 2025-3-28 01:38

作者: –FER    時間: 2025-3-28 02:25
Assessing Body Dissatisfaction and Attentional Bias Towards the Body Using Eye-Tracking Technology iiases. Body image, shaped by beauty standards and sociocultural influences, significantly affects mental health, contributing to issues like depression, anxiety, and eating disorders. Body dissatisfaction extends beyond diagnosed cases, affecting the general population..This research employs virtual
作者: 憤怒歷史    時間: 2025-3-28 09:43
Bridging Tradition and Innovation: Exploring the Factors Influencing Students’ Intention to Use Meta little attention paid to the impact and effectiveness of metaverse technology on university students’ art curriculum learning. Therefore, The Technology Perception Experience (TPE) model was applied to investigate university students’ willingness to use metaverse technology in a virtual reality env
作者: 熱心    時間: 2025-3-28 11:00
AWARESCUES: Awareness Cues Scaling with?Group Size and?Extended Reality Devicess. However, the corresponding tools usually fail to share 3D content. Although Extended Reality (XR) technologies are known to support exactly such purposes, they are rarely applied in practical settings as existing solutions are designed for specific use cases or hardware and hence lack scalability
作者: APRON    時間: 2025-3-28 15:24
Factors of Haptic Feedback in a VR Experience Using Virtual Tools: Evaluating the Impact of Visual aithin a virtual reality environment. Previously, we introduced a haptic feedback method involving a string-based haptic feedback device attached to a VR controller rather than utilizing a physical tool. In an experiment comparing a scenario where the device is attached to a real tool with our propos
作者: 遺忘    時間: 2025-3-28 21:47
Does It Look Real? Visual Realism Complexity Scale for?3D Objects in?VRironments. In Human-Computer Interaction, visual realism is a much-investigated topic, as different tasks benefit from a particular level of detail. The subjective feeling of realism becomes more tangible by judging 3D objects based on the objective criteria: ., and .. This paper revises the origina
作者: CAJ    時間: 2025-3-29 01:38

作者: Pastry    時間: 2025-3-29 04:22

作者: Irksome    時間: 2025-3-29 08:26
Perceived Playfulness: Factors Affecting the VR Display Experience in Museumselics, but also create an immersive visiting experience for tourists. Therefore, it is necessary to explore what factors affect users’ acceptance of VR in museum. Through literature review, we rated the VR displays of 204 National First-Class Museums in China, and conducted a follow-up investigation
作者: 處理    時間: 2025-3-29 15:23

作者: IDEAS    時間: 2025-3-29 19:15
Games that Move You: A Cinematic User Experience Evaluation of VR Games more immersive experiences, especially the relevance of virtual reality and gaming technologies for their unique approaches to maintaining the attention of viewers while also eliciting both meaningful and immersive experiences. The objective of this paper is to examine the immersion and continuity
作者: Exposition    時間: 2025-3-29 20:32

作者: 繼承人    時間: 2025-3-30 02:25

作者: 啪心兒跳動    時間: 2025-3-30 07:25

作者: 遠地點    時間: 2025-3-30 09:30

作者: 創(chuàng)造性    時間: 2025-3-30 15:48

作者: 生意行為    時間: 2025-3-30 18:52
“Not in Kansas Anymore” Exploring Avatar-Player Dynamics Through a Wizard of Oz Approach in Virtual gaming have resulted in more advanced game controllers and the development of more nuanced games. Despite the vast potential behind VR games in enhancing the player experience, there is a lack of frameworks and methodologies that specifically address the player experience in opposition to the user
作者: Misnomer    時間: 2025-3-30 20:41
Conference proceedings 2024ity, VAMR 2024, held as part of the 26th International Conference, HCI International 2024, in Washington, DC, USA, during June 29 – July 4, 2024...The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions...The VAMR 2024
作者: echnic    時間: 2025-3-31 03:14
Conference proceedings 2024proceedings were organized in the following topical sections:..Part I: : Perception, Interaction and Design; User Experience and Evaluation...Part II: Immersive Collaboration and Environment Design; Sensory, Tangible and Embodied Interaction in VAMR...Part III: Immersive Education and Learning; VAMR Applications and Development..
作者: 不滿分子    時間: 2025-3-31 09:01

作者: defeatist    時間: 2025-3-31 13:03
The Effects of a Virtual Instructor with Realistic Lip Sync in an Augmented Reality Environmentth and without the enhanced virtual instructor. The study found significant differences in the usability scores in some questions. However, there was no significant difference in the mental workload between them.
作者: DRILL    時間: 2025-3-31 14:29
AWARESCUES: Awareness Cues Scaling with?Group Size and?Extended Reality Devices behavior and visual information overload. Addressing these issues, we present four collaboration support features named AWARE.CUES which allow to individually activate awareness cues for nine different co-located and distributed collaboration styles involving head-mounted and handheld displays.
作者: Spina-Bifida    時間: 2025-3-31 19:56

作者: FLACK    時間: 2025-3-31 22:24

作者: Flu表流動    時間: 2025-4-1 04:53
tors were evidenced, they include carbohydrate binding and peptide binding proteins. Cell surface carbohydrate specific receptors may be lectins (Goldstein ., 1980), ectoglycosyltransferases or glycosidases. Glycolipids, glycoproteins and proteoglycans have been shown to interact with lectins on the
作者: 革新    時間: 2025-4-1 06:27
Madeline Easley,Jung Hyup Kim,Siddarth Mohanty,Ching-Yun Yu,Varun Pulipati,Sara Mostowfi,Fang Wang,Kn answer. Hundreds of thousands of stimuli can be detected and discriminated by the nose. However, the basic principles of odour detection and coding are not yet well understood, and the development of artificial chemosensitive devices is still in its “kindershoes”. In this respect, the olfactory sy
作者: 纖細    時間: 2025-4-1 12:55
Jose Gutierrez-Maldonado,Alejandra Rueda-Pina,Mariarca Ascione,Franck-Alexandre Meschberger-Annweiled by Drs. Patrick Y-K Wong and Charles N. Serhan and presented at the FASEB meeting in Washington. D.C. in April. 1990. It contains chapters by the symposium speakers as well as contributions from investigators in this field. Readers will find exciting advances in this volume. which contains chapter
作者: 熄滅    時間: 2025-4-1 17:39

作者: 儀式    時間: 2025-4-1 19:31





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