標(biāo)題: Titlebook: Virtual and Mixed Reality; Third International Randall Shumaker Conference proceedings 2009 Springer-Verlag Berlin Heidelberg 2009 3D user [打印本頁(yè)] 作者: 淺吟低唱 時(shí)間: 2025-3-21 17:17
書目名稱Virtual and Mixed Reality影響因子(影響力)
書目名稱Virtual and Mixed Reality影響因子(影響力)學(xué)科排名
書目名稱Virtual and Mixed Reality網(wǎng)絡(luò)公開度
書目名稱Virtual and Mixed Reality網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Virtual and Mixed Reality被引頻次
書目名稱Virtual and Mixed Reality被引頻次學(xué)科排名
書目名稱Virtual and Mixed Reality年度引用
書目名稱Virtual and Mixed Reality年度引用學(xué)科排名
書目名稱Virtual and Mixed Reality讀者反饋
書目名稱Virtual and Mixed Reality讀者反饋學(xué)科排名
作者: 滲透 時(shí)間: 2025-3-21 23:25
0302-9743 e papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for978-3-642-02770-3978-3-642-02771-0Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: 無(wú)聊的人 時(shí)間: 2025-3-22 04:02
Spatial Navigation in a Virtual Multilevel Building: The Role of Exocentric View in Acquiring Survey observed the exocentric views of levels in the last two conditions; the judgment of spatial vertical direction was significantly worse in the 3D floor map condition than in other two conditions. Furthermore, the accuracy of judgment of both spatial horizontal and vertical directions was best in the作者: Inculcate 時(shí)間: 2025-3-22 06:52 作者: 枯燥 時(shí)間: 2025-3-22 10:22 作者: 香料 時(shí)間: 2025-3-22 13:36
O.-Bü-dung praktisch gleich O geworden, und s?mtlieher O wird vom C unter Bildung von CO aufgenommen, wie aus der auf S. 26 angeführten Tabelle der Versuchtergebmsse von Naumann & Ernst zu ersehen, welche aus Ferd. Fischers Technologie der Brennstoffe, S. 201, entnommen ist.作者: 激勵(lì) 時(shí)間: 2025-3-22 20:47
ie den Brennstoff fortlaufend und in geringen, stets gleichbleibenden Mengen in den Generator bringen, wie es z. B. bereits beim Morgan-Generator geschieht. Für diesen Fall kann dann wohl von der theoretisch besten, gleichf?rmigen Gasqualit?t gesprochen und diese für einen bestimmten Brennstoff auch作者: 河流 時(shí)間: 2025-3-22 22:39
Simon Biggs,Mariza Dima,Henrik Ekeus,Sue Hawksley,Wendy Timmons,Mark Wrighte den Brennstoff fortlaufend und in geringen, stets gleichbleibenden Mengen in den Generator bringen, wie es z. B. bereits beim Morgan-Generator geschieht. Für diesen Fall kann dann wohl von der theoretisch besten, gleichf?rmigen Gasqualit?t gesprochen und diese für einen bestimmten Brennstoff auch 作者: 稱贊 時(shí)間: 2025-3-23 05:12
Mark Billinghurst,Hirokazu Kato,Seiko Myojin Ionen oder besser in der verschiedenen Wanderungsgeschwindigkeit der Ionen, so da? die Zellgrenzen Tr?ger einer elektrischen . (.), also gewisserma?en zu kleinen Kondensatoren werden. Schon aus der Gr??e dieser Hautpotentiale hat man einige praktische Schlu?folgerungen zu ziehen versucht, insofern 作者: 實(shí)施生效 時(shí)間: 2025-3-23 09:36 作者: 官僚統(tǒng)治 時(shí)間: 2025-3-23 12:35
David England,Martin Randles,Paul Fergus,A. Taleb-Bendiab Besatzungsm?chte eine entscheidende Rolle, galt es doch, die jeweiligen nationalen Interessen vor dem Hintergrund der Kriegserfahrungen engagiert zu vertreten und innenpolitisch zu rechtfertigen. Dieser Proze? verlief aufgrund der Konstellationen der internationalen Politik, der divergierenden poli作者: Grandstand 時(shí)間: 2025-3-23 16:33 作者: 上腭 時(shí)間: 2025-3-23 19:29 作者: plasma 時(shí)間: 2025-3-23 23:19 作者: 商品 時(shí)間: 2025-3-24 03:14 作者: FLIC 時(shí)間: 2025-3-24 09:23 作者: Blazon 時(shí)間: 2025-3-24 11:03 作者: Insensate 時(shí)間: 2025-3-24 16:30 作者: Basal-Ganglia 時(shí)間: 2025-3-24 19:22 作者: Little 時(shí)間: 2025-3-24 23:53
Wolfgang Broll,Jan Herlingnet..Ein unbedeutender Angestellter in den Hinterzimmern eines 5000 Meilen entfernten Büros trachtet offenbar danach, Mitleid und Erstaunen hervorzurufen. Man bemerkt eine aufgeregte Lebendigkeit bei ihm: .. Im n?chsten Abschnitt behauptete er, da? er die negativen Werte der Gammafunktion erkl?ren k作者: Kidnap 時(shí)間: 2025-3-25 04:27 作者: vibrant 時(shí)間: 2025-3-25 09:09 作者: abstemious 時(shí)間: 2025-3-25 14:10 作者: 周年紀(jì)念日 時(shí)間: 2025-3-25 19:13 作者: 不易燃 時(shí)間: 2025-3-25 21:34
Virtual and Mixed Reality978-3-642-02771-0Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: 無(wú)可爭(zhēng)辯 時(shí)間: 2025-3-26 00:52 作者: 大量 時(shí)間: 2025-3-26 06:47
https://doi.org/10.1007/978-3-642-02771-03D user interfaces; GIS; adaptation; affective computing; augmented reality; cognitive rehabilitation; des作者: Assignment 時(shí)間: 2025-3-26 10:12
Mobile Interfaces Using Body Worn Projector and Cameraing user’s posture and estimating user’s behavior, is suitable interface for providing awareness, implicit, and even explicit information. Finally, we propose two mobile interfaces which are “Palm top display for glance information” and “Floor projection from Lumbar mounted projector”.作者: 離開就切除 時(shí)間: 2025-3-26 14:08 作者: BIPED 時(shí)間: 2025-3-26 18:46
Advanced Interaction Techniques for Augmented Reality Applications. However there are opportunities to provide new advanced interaction techniques for AR applications. In this paper we describe several interaction methods that can be used to provide a better user experience, including tangible user interaction, multimodal input and mobile interaction.作者: Talkative 時(shí)間: 2025-3-26 23:39 作者: 冰雹 時(shí)間: 2025-3-27 04:57
Towards an Advanced Framework for Whole Body Interactions and the feedback required to support such interaction. The framework is based on the principles of Autonomic Computing and aims to provide adaption and robustness in the management of whole body interaction. Finally we present some example case studies of how such a framework could be used.作者: 勛章 時(shí)間: 2025-3-27 05:25 作者: AER 時(shí)間: 2025-3-27 10:53
Evaluation of Body Sway and the Relevant Dynamics While Viewing a Three-Dimensional Movie on a Head- the degree of determinism in the dynamics of the sway in the center of gravity with respect to viewing 3D movies on HMD. As a result, the dynamics of the sway during and before the exposure was considered to be stochastic. Thus, exposure to 3D movies would not change the dynamics to a deterministic one.作者: 針葉 時(shí)間: 2025-3-27 15:53 作者: hallow 時(shí)間: 2025-3-27 18:51 作者: 樂(lè)意 時(shí)間: 2025-3-28 01:10 作者: epidermis 時(shí)間: 2025-3-28 04:03
The ‘H’ in HCI: Enhancing Perception of Interaction through the Performativef scale between these extremes and there have been few attempts to seek the integration of systems that were designed for distinct contexts and tasks. The proposition that motivated the Scale project team was that through such systems integration it would be possible to create an enhanced perception作者: dragon 時(shí)間: 2025-3-28 10:07
Advanced Interaction Techniques for Augmented Reality Applicationsing traditional input devices. AR tracking, display technology and software has progressed to the point where commercial applications can be developed. However there are opportunities to provide new advanced interaction techniques for AR applications. In this paper we describe several interaction me作者: Blatant 時(shí)間: 2025-3-28 13:23
Methods for Quantifying Emotion-Related Gait Kinematics of this paper was to use motion capture data to assess emotion-related gait kinematics of hip and shoulder sagittal plane movement to evaluate the feasibility of using functional data analysis (FDA) for developing quantitative models. Overall, FDA was an effective method for comparing gait waveform作者: certitude 時(shí)間: 2025-3-28 15:35
Towards an Advanced Framework for Whole Body Interactionerson’s complete interaction with a digital environment. In this paper we present a framework to handle the integration of the complex of input signals and the feedback required to support such interaction. The framework is based on the principles of Autonomic Computing and aims to provide adaption 作者: 微枝末節(jié) 時(shí)間: 2025-3-28 18:48
Evaluation of Body Sway and the Relevant Dynamics While Viewing a Three-Dimensional Movie on a Head-). In this study, the effect of VIMS on body sway was examined using stabilograms. We measured the sway in the center of gravity before and during the exposure to images projected on a head-mounted display (HMD). While viewing, the subjects were instructed to remain in the Romberg posture for the fi作者: parallelism 時(shí)間: 2025-3-29 00:46
Estimation of User Interest from Face Approaches Captured by Webcamhow that physical actions captured by a device can be indicators of a user’s interest. We introduce the ongoing pilot study’s results, which show the possible relationship between a user’s face approaching the screen, as captured by a webcam, and their interest in the document on the screen. Our sys作者: SKIFF 時(shí)間: 2025-3-29 06:25 作者: 撫慰 時(shí)間: 2025-3-29 10:13 作者: 兒童 時(shí)間: 2025-3-29 12:48 作者: Vo2-Max 時(shí)間: 2025-3-29 18:10
Comparison of Measurement of Accommodation between LCD and CRT at the Stereoscopic Vision Gaze tube (CRT) while wearing special glasses and a liquid crystal display (LCD) while not wearing special glasses. The subjects in this experiment were two healthy people aged 22 and 39 years, all with normal vision. The instrument objectively measured visual accommodative changes of the right eye in b作者: Expediency 時(shí)間: 2025-3-29 23:01 作者: agonist 時(shí)間: 2025-3-30 00:16
Mobile Interfaces Using Body Worn Projector and Camerat is standing, walking, and moving. However, almost mobile devices such like cell phones have a small key pad and small display because those devices should keep compact and light weight for bringing and pocketing. Therefore, they impose a lot of burdens to users in terms of watching a small display作者: CHASE 時(shí)間: 2025-3-30 05:23
Relationship between Physiological Indices and a Subjective Score in Evaluating Visually Induced Mot that these environments may give negative effects on viewers’ health such as visually-induced motion sickness (VIMS). Previous studies reported that some physiological indices were useful to assess the effect of visual stimulation. However, we have little knowledge about temporal relationship betwe作者: 悲觀 時(shí)間: 2025-3-30 11:15 作者: Optometrist 時(shí)間: 2025-3-30 12:38 作者: 怒目而視 時(shí)間: 2025-3-30 17:09
Estimation of Visually Induced Motion Sickness from Velocity Component of Moving Imageulus consisting of simple global motion will be applied to the effects of moving images including combination of global motion on VIMS. We, previously, found that velocity, but not temporal frequency component, of GM dominates subjective scores related to VIMS in the experiments presenting simple GM作者: 教義 時(shí)間: 2025-3-31 00:46
Supporting Reusability of VR and AR Interface Elements and Interaction Techniquesons typically provide rather individual and specific realizations. This often leads to inconsistent user interfaces and a long and cumbersome development process. In this paper we show how we extended our approach on modeling VR and AR interface elements and interaction techniques represented by int作者: 邊緣 時(shí)間: 2025-3-31 01:56
Conference proceedings 2009ntly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third作者: cyanosis 時(shí)間: 2025-3-31 08:27 作者: Antigen 時(shí)間: 2025-3-31 11:03 作者: 自制 時(shí)間: 2025-3-31 16:51
A Real-World Pointing Device Based on an Optical Communication Systemated as a visual tag, referred to as a GhostTag, that includes continuous data, such as audio files. In addition, the PointSpeech application, which provides the user with audio assistant data via GhostTag, is presented herein.作者: 誘使 時(shí)間: 2025-3-31 19:00
Is Embodied Interaction Beneficial When Learning Programming?a set of important factors to take into account when analysing the potential of learning environments for programming employing embodied interaction. These factors are formulated as a set of questions that could be asked either when designing or analysing this type of learning environments.