派博傳思國(guó)際中心

標(biāo)題: Titlebook: Virtual Worlds; Second International Jean-Claude Heudin Conference proceedings 2000 Springer-Verlag Berlin Heidelberg 2000 Agent Technology [打印本頁]

作者: DART    時(shí)間: 2025-3-21 19:00
書目名稱Virtual Worlds影響因子(影響力)




書目名稱Virtual Worlds影響因子(影響力)學(xué)科排名




書目名稱Virtual Worlds網(wǎng)絡(luò)公開度




書目名稱Virtual Worlds網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Virtual Worlds被引頻次




書目名稱Virtual Worlds被引頻次學(xué)科排名




書目名稱Virtual Worlds年度引用




書目名稱Virtual Worlds年度引用學(xué)科排名




書目名稱Virtual Worlds讀者反饋




書目名稱Virtual Worlds讀者反饋學(xué)科排名





作者: 常到    時(shí)間: 2025-3-22 00:11

作者: Pcos971    時(shí)間: 2025-3-22 00:49
Thierry Duval,David Margeryen prüfen, Empfindungswellen bestimmen usw., so betreiben wir nicht Sinnesphysiologie, sondern Wahrnehmungspsychologie. über die dabei ablaufenden physiologischen Prozesse, d.h. über die materiellen Vorg?nge in der nerv?sen Substanz, sagen diese Untersuchungen zun?chst garnichts aus. Wir k?nnen nur
作者: Allege    時(shí)間: 2025-3-22 05:57
Hansrudi Noser,Christian Stern,Peter Stucki,Daniel Thalmannh it does not, thus far, demand the specificity of any particular religious credo. To the extent that it is nonetheless precisely the void of modern nihilism that has led us to such an experience of nothingness, we are brought to the paradox that nihilism itself, supposedly the harbinger of the end
作者: ASTER    時(shí)間: 2025-3-22 08:59
Ken Perlin, but Havelock’s solution conflicts with the dialogues as much as with the historical and anthropological record. His solution requires an unacceptably high tolerance for aberrations, especially outside the . So we must ask now again at this new juncture, Who was Socrates?
作者: 侵蝕    時(shí)間: 2025-3-22 13:02
HutchWorld: Lessons Learned A Collaborative Project: Fred Hutchsinson Cancer Research Center & Micrnt of the online social support system to its target audience, c) the rigorous study of both its use and its impact on user well-being, and d) issues affecting collaboration among technology, medical, and research groups.
作者: 干涉    時(shí)間: 2025-3-22 19:59

作者: 徹底檢查    時(shí)間: 2025-3-22 23:33

作者: NUDGE    時(shí)間: 2025-3-23 04:26

作者: addict    時(shí)間: 2025-3-23 08:14

作者: 影響深遠(yuǎn)    時(shí)間: 2025-3-23 13:36

作者: Delude    時(shí)間: 2025-3-23 14:52
Yoann Fabre,Guillaume Pitel,Laurent Soubrevilla,Emmanuel Marchand,Thierry Géraud,Akim Demailletialen in der Moderne. Insofern hat im Theorienspektrum ein Ansatz, der sich an den anthropologischen Schriften des frühen Marx schulte, auch nach dem Niedergang des Marxismus durchaus seinen wertvollen Platz.
作者: heckle    時(shí)間: 2025-3-23 19:57

作者: 注意力集中    時(shí)間: 2025-3-23 22:21

作者: 畏縮    時(shí)間: 2025-3-24 02:30
978-3-540-67707-9Springer-Verlag Berlin Heidelberg 2000
作者: convert    時(shí)間: 2025-3-24 07:54
Virtual Worlds978-3-540-45016-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: 單獨(dú)    時(shí)間: 2025-3-24 12:34

作者: 多產(chǎn)魚    時(shí)間: 2025-3-24 16:48
https://doi.org/10.1007/3-540-45016-5Agent Technology; Artificial Communities; Augmented Reality; Computer; Computer Graphics; Interface; Multi
作者: flavonoids    時(shí)間: 2025-3-24 21:06

作者: occurrence    時(shí)間: 2025-3-25 02:21

作者: output    時(shí)間: 2025-3-25 04:04

作者: Traumatic-Grief    時(shí)間: 2025-3-25 11:15

作者: GRAZE    時(shí)間: 2025-3-25 15:40
Jeffrey Ventrellaie durch ver?ndertes Verhalten Ihre Gefühle ver?ndern und neue Erkenntnisse gewinnen — statt zu warten, bis Sie durch Nachdenken Erkenntnisse gewonnen haben, die Ihnen dann vielleicht erm?glichen, Ihr Verhalten zu ?ndern.
作者: 共同生活    時(shí)間: 2025-3-25 17:22
Andy Beste pflanzenbauliche. Einmal gilt es zu untersuchen, wie sich meteorologische Faktoren ?ndern und inwieweit sie durch Schutzanlagen beeinflu?t werden k?nnen, und das andere Mal liegt der Betrachtung das Verhalten der Pflanze zugrunde.
作者: ABIDE    時(shí)間: 2025-3-25 23:31
Conferences and Trade Shows in Inhabited Virtual Worlds: A Case Study of Avatars98 & 99,l events in IVW-Cyberspace is a sign that IVWs are increasingly emancipating themselves from their origins in the realms of pastime and chatting. We applaud this development because social technologies from all social realms should be incorporated in IVWs in order to make them more real ‘worlds’ in the philosophical (cosmological) sense.
作者: reptile    時(shí)間: 2025-3-26 04:13
Integration of Simulation Tools in On-Line Virtual Worlds,n the evolution of the simulated environment. As virtual worlds are open systems, environmental conditions are not precisely known, and this evolution tends to be less predictable and potentially more dynamic. Experimental results show the effect of different factors on the development of the plants.
作者: GRACE    時(shí)間: 2025-3-26 07:54

作者: Interim    時(shí)間: 2025-3-26 12:25
In Search of Vital Presence - Evolving Virtual Musics,ea further and provide more scope for evolution of all aspects of the music. Along the way, I find opportunities to share my opinions on various issues surrounding this kind of work, and speculate on the implications and future directions of my own work.
作者: accessory    時(shí)間: 2025-3-26 14:18
Organisation and Visualisation of Tacit Knowledge in Virtual Communities,ntation of tailor-made virtual communities, which can be designed and optimized according to the task or the problem involved. Tree examples of multi-user worlds based on this scheme are presented. Springer-Verlag Berlin Heidelberg 2000
作者: 設(shè)施    時(shí)間: 2025-3-26 18:16

作者: 熱烈的歡迎    時(shí)間: 2025-3-26 22:03

作者: carotid-bruit    時(shí)間: 2025-3-27 02:07

作者: 頌揚(yáng)本人    時(shí)間: 2025-3-27 06:25

作者: 抓住他投降    時(shí)間: 2025-3-27 09:41

作者: 慢跑鞋    時(shí)間: 2025-3-27 17:40
Conferences and Trade Shows in Inhabited Virtual Worlds: A Case Study of Avatars98 & 99,such events, called Avatars98 (AV98) and Avatars99 (AV99), completely in Cyberspace. These events consisted each time of a conference and trade show. This paper starts with a quick look at the origins of IVWs. The focus is then on the manifold types of social activities that are already possible in
作者: Ganglion    時(shí)間: 2025-3-27 18:57

作者: 喧鬧    時(shí)間: 2025-3-28 01:20
Organisation and Visualisation of Tacit Knowledge in Virtual Communities,l communities can be instrumental in the organization and presentation of such tacit knowledge. In this document we present a platform for the implementation of tailor-made virtual communities, which can be designed and optimized according to the task or the problem involved. Tree examples of multi-
作者: Peak-Bone-Mass    時(shí)間: 2025-3-28 04:08
Integration of Simulation Tools in On-Line Virtual Worlds,in a virtual world. This model is based on a multi agent architecture, which allows an easy formulation of the processes occurring inside the plant. More generally, artificial life algorithms and biological models are used to define evolutionary processes applied on artificial entities. Virtual worl
作者: Flinch    時(shí)間: 2025-3-28 07:34
A Framework to Dynamically Manage Distributed Virtual Environments,ed scripting language, ., which is typed, object-oriented and dynamically bound. . is interpreted by the application hosted by each machine and is designed to handle efficiently both network communications and interactivity. Finally, we have made an unusual design decision: our project is based on a
作者: octogenarian    時(shí)間: 2025-3-28 12:18
Using GASP for Collaborative Interaction within 3D Virtual Worlds,how it can be used for Collaborative Virtual Reality. First, we explain its architecture, based on the notion of simulation objects (or agents) associated with a calculation part (the behavior). Then we describe how it is possible to distribute efficiently our agents upon a network in order to share
作者: commune    時(shí)間: 2025-3-28 16:50
Generic 3D Ball Animation Model for Networked Interactive VR Environments,onments. The generic model is particularly useful for animation of ball-like objects such as tennis balls and footballs in networked collaborative environments where low frame rates, network delays and information losses complicate collision detection of fast moving objects. The ball animation model
作者: Dysplasia    時(shí)間: 2025-3-28 22:13

作者: Negotiate    時(shí)間: 2025-3-29 01:34
Avatar Physics and Genetics,through computer programming. Variation is enabled through the specification of hundreds of parameters, which are treated within a genetic paradigm. Animated motion is achieved through a combination of forward dynamics and parametric motion control algorithms. This paper demonstrates how the design
作者: 影響帶來    時(shí)間: 2025-3-29 04:27

作者: 削減    時(shí)間: 2025-3-29 07:48

作者: Mosaic    時(shí)間: 2025-3-29 13:38
Communication and Interaction with Learning Agents in Virtual Soccer,tem to build dynamically the behavior of agents by emergence. A behavior is selected into a set of binary rules that evolves continuously to ensure the maximization of predefined goals. The reinforcement allows to reward a rule and then to evaluate its efficiency faced to a given context. We investi
作者: anesthesia    時(shí)間: 2025-3-29 19:35

作者: 有其法作用    時(shí)間: 2025-3-29 23:02
Toward Alive Art,ws, whens and whys of the change. In this paper, we will attempt to analyze the mechanisms and dynamics of the coming cultural revolution, focusing on the ?artistic space? where the revolution is taking place, on the interactions between the artistic act and the space in which the act takes place an
作者: 打谷工具    時(shí)間: 2025-3-30 03:46

作者: 不如屎殼郎    時(shí)間: 2025-3-30 05:55
,A ‘Virtual Worlds’ Theatre of Memory (Scheme for a Contemporary Museum),onument urbane definition is currently shifting due the new body and mind interfaces in ‘virtual worlds’.The artistic example of a museum design extended to ‘virtual worlds’ adresses this bifurcation of Architecture order or +the building of a new one more complex. The paper unfolds the design of a
作者: 小平面    時(shí)間: 2025-3-30 12:02

作者: ONYM    時(shí)間: 2025-3-30 12:53
Stéphane Sikora,David Steinberg,Claude Lattaudvity has complex consequences on social, psychological, and economic levels. The traditional concepts of young, middle, and old age are no longer valid since the parameters used to define them are undergoing significant change. It is therefore necessary to make a new life plan and re-consider old age.
作者: breadth    時(shí)間: 2025-3-30 20:34
Using GASP for Collaborative Interaction within 3D Virtual Worlds, the amount of calculation between several computers. Finally, as the visualization of a simulation is also a simulation object, we show that our architecture allows us to distribute several visualizations upon a network to share a 3D interactive simulation between several users.
作者: 領(lǐng)巾    時(shí)間: 2025-3-30 21:29
0302-9743 d at the International Institute of Multimedia in Paris La Défense (P?le Universitaire Léonard de Vinci). The term "virtual worlds" generally refers to virtual reality applications or experi ences. We extend the use of these terms to describe experiments that deal with the idea of synthesizing digit
作者: FLASK    時(shí)間: 2025-3-31 01:52

作者: Cougar    時(shí)間: 2025-3-31 08:35

作者: 神圣不可    時(shí)間: 2025-3-31 11:30
Cédric Sanza,Cyril Panatier,Yves Duthenohner, 2002a: 11) ist, nicht flie?end zur Verfügung haben. Dies kann durch verschiedene Gründe, wie z.B. Unfall, angeborene oder erworbene Krankheit etc., verursacht werden. Aus verschiedenen Gründen k?nnen einige Menschen nicht ?normal“ sprechen und einige nicht gut verstehen, was die anderen sagen.
作者: 燦爛    時(shí)間: 2025-3-31 17:25
Luigi Pagliarini,Claudio Locardi,Vedran Vucicsource of capital for the rest of the economy. Owing to major economic difficulties, since the 1980s most Latin American countries have had to implement structural adjustment programs (SAPs) led by the International Monetary Fund (IMF) and the World Bank.
作者: heterogeneous    時(shí)間: 2025-3-31 21:04
Rodney Berryean governments from 1957 onwards (Alessandri 1957–1964, Frei 1964–1970, Allende 1970–1973, Pinochet 1973-) appear to play very important roles in either actively promoting these shifts in power or in simply giving legality and shape to them.
作者: acrimony    時(shí)間: 2025-3-31 23:03

作者: 頭盔    時(shí)間: 2025-4-1 02:34
Takao Furukawa,Jin Gu,WonSook Lee,Nadia Magnenat-Thalmann, notably Karl Polanyi, have focused their attention on capitalism, yet there are problems with these approaches as well. Given my argument that one must come to terms with capitalism in order to comprehend the history of support to the English poor, it is necessary, then, to draw out the main features of this mode of production.
作者: fetter    時(shí)間: 2025-4-1 07:14

作者: overture    時(shí)間: 2025-4-1 13:30

作者: 欺騙世家    時(shí)間: 2025-4-1 15:49
3D Clothes Modeling from Photo Cloned Human Body,he probabilities determine the segmented part models corresponding to the clothes models. An advantage of this method is that the clustering is unsupervised learning without any prior knowledge as well as integrating geometric and color data in multi-dimensional space.




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