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標(biāo)題: Titlebook: VR, Simulations and Serious Games for Education; Yiyu Cai,Wouter van Joolingen,Zachary Walker Book 2019 Springer Nature Singapore Pte Ltd. [打印本頁]

作者: 固執(zhí)已見    時間: 2025-3-21 17:30
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作者: Torrid    時間: 2025-3-21 20:40
VR, Simulations and Serious Games for Education978-981-13-2844-2Series ISSN 2197-9685 Series E-ISSN 2197-9693
作者: SHRIK    時間: 2025-3-22 01:31

作者: airborne    時間: 2025-3-22 05:30

作者: 幼稚    時間: 2025-3-22 09:07
Yiyu Cai,Wouter van Joolingen,Zachary WalkerPresents a collection of extended papers from the 2016 Asia-Europe Symposium on Simulation and Serious Games (3rd AESSSG).Highlights state-of-the-art technology in serious games applications and simul
作者: Landlocked    時間: 2025-3-22 13:11
Chenyi Wu,Quan Zheng?te verwendet, die wir im vierten Teil kennenlernen werden. Als Wattstundenz?hler sind auch bei Wechselstrom die dynamometrischen Z?hler, deren Wirkungsweise als Gleichstromz?hler wir eingehend kennengelernt haben, verwendbar. Die dynamometrischen Me?ger?te sind, entsprechende Ausbildung vorausgeset
作者: 珠寶    時間: 2025-3-22 17:31
Xin Yang,Shuai Li,Baocai Yin,Qiang Zhang,Guozhen Tan,Dongsheng Zhou,Xiaopeng Weit werden sollen. Prinzipiell l??t sich keine Grenze zwischen der kommutativen Algebra und der algebraischen Geometrie feststellen, die ganze Vielfalt der Begriffe und Resultate der kommutativen Algebra findet bei der L?sung dieser oder jener Frage der algebraischen Geometrie ihre Anwendung. Man kann
作者: Sinus-Rhythm    時間: 2025-3-22 22:57
Supporting Conceptual Change in Physics with a Serious Game,roup (receiving no game) with 73 participants no significant gain in knowledge was measured in either group. However, students who played the game were more motivated than students who experienced the traditional lesson). Implications for renewed game design and research are discussed.
作者: Arthr-    時間: 2025-3-23 05:25
Evaluation of a Re-designed Framework for Embodied Cognition Math Games,e’s collaborative nature, its hands-on way of teaching estimation, and the incorporation of technology were seen as promising points. Infrastructure readiness, classroom control, and adjustment to the new technology were areas of concern.
作者: right-atrium    時間: 2025-3-23 08:09

作者: 蘑菇    時間: 2025-3-23 10:58

作者: Duodenitis    時間: 2025-3-23 15:51

作者: 辯論的終結(jié)    時間: 2025-3-23 21:13
Virtual Reality Engine Disassembly Simulation with Natural Hand-Based Interaction,oposed to apply VR in aerospace engineering education and engine MRO training by simulating a virtual turbofan engine disassembly process. Natural hand-based gesturing solutions are investigated to enhance participants’ interaction with the serious game.
作者: Exaggerate    時間: 2025-3-24 02:10

作者: 泛濫    時間: 2025-3-24 02:35

作者: 殺人    時間: 2025-3-24 09:18
2197-9685 f-the-art technology in serious games applications and simulThis book introduces state-of-the-art research on simulation and serious games for education. Based partially on work presented at the 3rd Asia-Europe Symposium on Simulation and Serious Games (3rd AESSSG) held in Zhuhai, China as part of t
作者: MONY    時間: 2025-3-24 14:38
Introduction,heir applications. Springer, Berlin, .; Cai et al. in Simulation and serious games in education. Springer, Berlin, .) to promote simulation and serious gaming. The eleven chapters book presents a multi-facet view of simulation and serious games for educational applications from STEM to Special Needs
作者: 遺忘    時間: 2025-3-24 16:47
Pedagogy in Educational Simulations and Games,neering and mathematics (STEM) domains. In this paper, we present and reflect on some of our research findings from a series of studies on a computer simulation in the domain of electricity. These studies used the same simulation with varying instructional designs and over a range of grades. Interes
作者: 革新    時間: 2025-3-24 21:10

作者: Visual-Field    時間: 2025-3-24 23:14
Evaluation of a Re-designed Framework for Embodied Cognition Math Games,esulted into the development of applications in different areas including mathematics. This paper reports one part of a larger series of studies on the design and implementation of embodied cognition-based mathematics educational systems. We describe the evaluation of a game called ., a wearable-bas
作者: arousal    時間: 2025-3-25 03:37
Virtual Reality Enzymes: An Interdisciplinary and International Project Towards an Inquiry-Based Peurriculum based on such pedagogies should be challenging learning activities that engage students in investigation. At the same time, it is imperative that such activities are developed and validated in collaboration with the teachers who will incorporate them in their lesson planning. In this proje
作者: dry-eye    時間: 2025-3-25 10:46

作者: 向外    時間: 2025-3-25 14:55
Vehicle Behaviors Simulation Technology Based on Neural Network,tworks in a real-virtual interaction traffic simulation system. First, we extract individual personalized real trajectories from each vehicle, then use neural networks to develop specific traffic models from the trajectories of each vehicle. In contrast to traditional, manually-defined traffic model
作者: 狂怒    時間: 2025-3-25 17:34
BlockTower: A Multi-player Cross-Platform Competitive Social Game,the board game Jenga—a game played in social, casual settings. Our game requires spatial, tactical, and mental reasoning from players to win and consists of a tower of blocks piled on top of each other. Players take turns to remove one block at a time from the tower then place it on the top of the t
作者: 幻想    時間: 2025-3-25 21:58
,An Inquiry Based Approach to Explore System Dynamics and Modeling Aspects of the Prey–Predator Systs well as their cognitive skills. To do so, we developed a sequence of activities which involved three cycles of scientific inquiry. The first cycle revolved around the playing of a role-playing game about a prey–predator system, while the second cycle involved the development and running of a model
作者: Desert    時間: 2025-3-26 02:28

作者: 無動于衷    時間: 2025-3-26 07:14

作者: 想象    時間: 2025-3-26 09:42
Book 2019 Symposium on Simulation and Serious Games (3rd AESSSG) held in Zhuhai, China as part of the 2016 ACM SIGGRAPH International Conference on Virtual-Reality Consortium and Applications in Industry (VRACI 2016), it includes a selection of the best papers from both.?.?.The book is divided into three maj
作者: cornucopia    時間: 2025-3-26 16:08

作者: Maximizer    時間: 2025-3-26 19:35

作者: 裂縫    時間: 2025-3-26 23:16

作者: 悠然    時間: 2025-3-27 02:46

作者: 刺耳的聲音    時間: 2025-3-27 08:26
2197-9685 earchers and developers in simulation and serious games for education benefit from this book, it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas..978-981-13-4810-5978-981-13-2844-2Series ISSN 2197-9685 Series E-ISSN 2197-9693
作者: 得意牛    時間: 2025-3-27 11:40

作者: 胰臟    時間: 2025-3-27 13:50
Xin Yang,Shuai Li,Baocai Yin,Qiang Zhang,Guozhen Tan,Dongsheng Zhou,Xiaopeng Weiregul?ren Ring und ein Satz über die ganze Abschlie?ung eines Ringes in einer endlichen Erweiterung eines Quotientenk?rpers sein. In beiden F?llen werden wir den Beweis hier nur in einem solchen Umfang darlegen, da? man den restlichen Teil in dem Buch von O. . und P. . [7].) nachlesen und unabh?ngig
作者: medieval    時間: 2025-3-27 19:21

作者: 暴發(fā)戶    時間: 2025-3-27 23:49

作者: 公理    時間: 2025-3-28 05:04

作者: 不透明    時間: 2025-3-28 07:32

作者: 伴隨而來    時間: 2025-3-28 11:27
Marianela Castillo-Riquelme,Bernardo Martorell,Mauricio Baeza Paredese general problems which form what I call the "philosophical framework for evolutionary theory." This considers the status of continuity and discontinuity in evolution, the role of qualitative and quantitative factors in change, the relation between the organic and the inorganic, the relation between the natu978-90-481-4141-8978-94-015-8042-7
作者: 貞潔    時間: 2025-3-28 17:19
Fahimeh Ramezani Tehrani the least number was reported from terrace fields. The conversion of these wild fruits into bioresources is impeded by the absence of an organised market system. Income generation through bioresource based enterprise is lacking which can be instrumental to sustain the village’s conservation venture
作者: exceptional    時間: 2025-3-28 22:11

作者: Blasphemy    時間: 2025-3-29 01:02
Why canonical quantization is the only known way to quantize correctly,
作者: IOTA    時間: 2025-3-29 03:11
Neisseria meningitidis978-1-4939-9202-7Series ISSN 1064-3745 Series E-ISSN 1940-6029
作者: 出沒    時間: 2025-3-29 10:25

作者: 我的巨大    時間: 2025-3-29 12:14





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