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標(biāo)題: Titlebook: Serious Games Development and Applications; 5th International Co Minhua Ma,Manuel Fradinho Oliveira,Jannicke Baalsr Conference proceedings [打印本頁(yè)]

作者: 憑票入場(chǎng)    時(shí)間: 2025-3-21 18:04
書(shū)目名稱(chēng)Serious Games Development and Applications影響因子(影響力)




書(shū)目名稱(chēng)Serious Games Development and Applications影響因子(影響力)學(xué)科排名




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書(shū)目名稱(chēng)Serious Games Development and Applications網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱(chēng)Serious Games Development and Applications被引頻次




書(shū)目名稱(chēng)Serious Games Development and Applications被引頻次學(xué)科排名




書(shū)目名稱(chēng)Serious Games Development and Applications年度引用




書(shū)目名稱(chēng)Serious Games Development and Applications年度引用學(xué)科排名




書(shū)目名稱(chēng)Serious Games Development and Applications讀者反饋




書(shū)目名稱(chēng)Serious Games Development and Applications讀者反饋學(xué)科排名





作者: 小卒    時(shí)間: 2025-3-21 23:16
Effect of Ecological Gestures on the Immersion of the Player in a Serious Gamed at investigating the impact of such an interface with healthy people. Initial results suggest that the use of such a controller does not impact the immersion score of the game. Nevertheless, findings indicate it may increase the immersion score when the player has not an extensive contact with video games.
作者: hieroglyphic    時(shí)間: 2025-3-22 03:04
Designing and Testing a Racing Car Serious Game ModuleA second study showed no statistically significant difference in the average time to complete the scavenger hunt by those who first played the video game; the results suggest an effect but are limited by large variation in the individual completion times in the scavenger hunt. The limitations of the study are discussed.
作者: flimsy    時(shí)間: 2025-3-22 07:26
PhysioVinci – A First Approach on a Physical Rehabilitation Game, mainly because the game environment gives them the necessary motivation to continue their treatment with enthusiasm. Thus, the objective of this paper is to describe the first steps on the development of a 3D game for physical therapy of patients with motor disabilities as a result of neurological
作者: 外星人    時(shí)間: 2025-3-22 11:58
A Pilot Evaluation of a Therapeutic Game Applied to Small Animal Phobia Treatmentnt, and evaluates whether inclusion of gaming elements into therapeutic protocol does have an added value for the treatment. The .game was designed in order to help patients learn about their feared animals and to learn how to apply adapted confrontation strategies and techniques with the lowest pos
作者: A保存的    時(shí)間: 2025-3-22 15:14
Effect of Ecological Gestures on the Immersion of the Player in a Serious Gamel interfaces in order to attract elderly. It is unclear whether or not these controllers make their respective games more immersive. In this paper, we report the first step of our ongoing research toward the understanding of the relationship between the use of tangible interface with ecological gest
作者: Excitotoxin    時(shí)間: 2025-3-22 20:03

作者: Brocas-Area    時(shí)間: 2025-3-22 22:56

作者: Budget    時(shí)間: 2025-3-23 05:05
: An Interactive Learning Application That Visualizes the Nerve Supply of Facepes regulating different functions, it is the least understood system of human body. Among all the organs, the face has a dense nerve innervations in a compact area making it a challenge for students to gain the required anatomical expertise. The .project is an effort made to overcome this challengi
作者: overrule    時(shí)間: 2025-3-23 07:11

作者: observatory    時(shí)間: 2025-3-23 10:15

作者: BLANK    時(shí)間: 2025-3-23 15:42

作者: 震驚    時(shí)間: 2025-3-23 19:46
Jumru 5s – A Game Engine for Serious Gamesr communications, i.e. interpreting emotions or non-verbal expressions. In the framework of the Games4Resilience Lab at the University of Vienna we developed a computer game for autism therapy, as a joint effort between Clinical Child Psychology and Computer Science. Since none of the existing HTML5
作者: 咯咯笑    時(shí)間: 2025-3-23 22:15

作者: 去掉    時(shí)間: 2025-3-24 03:59
Immersive Composition for Sensory Rehabilitation: 3D Visualisation, Surround Sound, and Synthesised or classical music as analgesic, while other approaches emphasize the active performance of producing music as therapy. This paper proposes an immersive multi-sensory Exposure Therapy for people suffering from anxiety disorders, based on a rich, detailed surround-soundscape. This soundscape is comp
作者: CROAK    時(shí)間: 2025-3-24 07:17

作者: exquisite    時(shí)間: 2025-3-24 11:31

作者: GLOSS    時(shí)間: 2025-3-24 15:58

作者: 縫紉    時(shí)間: 2025-3-24 21:17
Designing and Testing a Racing Car Serious Game Moduleto real life usage. The module consists of a map of a post secondary educational institute based on the real life layout. 21 people participated in a physical scavenger hunt around the institute (3 participants in a pilot study and 18 in a second study), where some played the video game prior to the
作者: cringe    時(shí)間: 2025-3-25 01:44

作者: interrogate    時(shí)間: 2025-3-25 06:28
The Choice of Serious Games and Gamificationiterature, there has been a wide range of meanings for gamification, some detractors abhorring the term to others stating it encompasses everything to do with games and entertainment. This inconsistent nomenclature and undefined scope has led to the erroneous belief that gamification and serious gam
作者: Badger    時(shí)間: 2025-3-25 08:00
Conference proceedings 2014erlin, Germany, in October 2014.The 14 revised full papers presented together with 4 short papers were carefully reviewed and selected from 31 submissions. The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects,
作者: 手工藝品    時(shí)間: 2025-3-25 15:33

作者: 無(wú)情    時(shí)間: 2025-3-25 17:32

作者: 文件夾    時(shí)間: 2025-3-25 23:48
Serious Music Game Design and Testingl private kindergarten. The testing process collects data by participant observation, video recording, and learning records on tablet PCs. This paper presents the exploration and discussions of the problems and solutions for developing a valid serious game testing for preschoolers.
作者: Lucubrate    時(shí)間: 2025-3-26 03:05
Off the Beaten Track! The Infinite Scotland Serious Game Design Approachebook); projecting the links between biodiversity and cultural diversity via player exploration and competitive gameplay. In this article, we describe our motivations for conducting the work, discuss the game design in detail, and finally speak about the implementation and development of Infinite Scotland.
作者: Confess    時(shí)間: 2025-3-26 04:51

作者: 沉著    時(shí)間: 2025-3-26 11:36

作者: Cryptic    時(shí)間: 2025-3-26 15:47
Conference proceedings 2014ions. The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects, games for other purposes, and game design and theories.
作者: miniature    時(shí)間: 2025-3-26 18:53

作者: absorbed    時(shí)間: 2025-3-26 23:46

作者: 名詞    時(shí)間: 2025-3-27 03:58

作者: 拖債    時(shí)間: 2025-3-27 07:14

作者: badinage    時(shí)間: 2025-3-27 09:59
Sepsis Fast Track: A Serious Game for Medical Decision Makingines pedagogical goals in the sepsis fast track serious game’s gameplay cycle. A case study was conducted in order to validate if these mechanics are appropriate to both teach and refresh healthcare professionals’ knowledge.
作者: Ballad    時(shí)間: 2025-3-27 13:52

作者: ALOFT    時(shí)間: 2025-3-27 20:51
Babatunde Adejumobi,Nathan Franck,Michael Janzencross section of modern AI research and application work. KI-2007 also constituted a “small anniversary,” being the 30th exemplar of its kind. The invited talk 978-3-540-74564-8978-3-540-74565-5Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: 伴隨而來(lái)    時(shí)間: 2025-3-27 22:13

作者: 帶傷害    時(shí)間: 2025-3-28 05:56

作者: Urologist    時(shí)間: 2025-3-28 08:20

作者: 物種起源    時(shí)間: 2025-3-28 12:57

作者: Water-Brash    時(shí)間: 2025-3-28 16:54

作者: Maximize    時(shí)間: 2025-3-28 22:33
Yeshwanth Pulijala,Minhua Mawird eine Einführung in fraktionelle Designs gegeben, und es wird besprochen und an Beispielen gezeigt, welche KFA Modelle dabei sch?tzbar bleiben. In anderen Situationen ist es unm?glich, für bestimmte Zellen Beobachtungen zu finden. Es entstehen dadurch strukturelle Nullen. Gründe dafür sind logis
作者: 抱怨    時(shí)間: 2025-3-29 00:46

作者: 實(shí)施生效    時(shí)間: 2025-3-29 04:58

作者: 隼鷹    時(shí)間: 2025-3-29 07:18

作者: Calculus    時(shí)間: 2025-3-29 12:16

作者: 印第安人    時(shí)間: 2025-3-29 16:40

作者: SIT    時(shí)間: 2025-3-29 20:22

作者: incision    時(shí)間: 2025-3-30 02:14

作者: Mitigate    時(shí)間: 2025-3-30 06:45
Johann C. K. H. Riedel,Yanan Feng,Aida Azadegan,Margarida Romero,Mireia Usart,Jannicke Baalsrud Haugsubqueries by evaluating the subqueries individually. Next, it is described how the problem of finding relaxations returning ‘.’ products can be efficiently solved by analyzing these partial query results in memory. Finally, we show how a general-purpose conflict detection algorithm can be applied f
作者: 腐敗    時(shí)間: 2025-3-30 11:08

作者: 破譯    時(shí)間: 2025-3-30 14:45
Manuel Oliveira,Sobah Petersene perception of illusory contours, based on the tensor voting technique, is introduced and compared with an alternative contour completion realized by spline interpolation. While most approaches assume, that the position of junctions and the orientations of associated contours are already known, we
作者: Arb853    時(shí)間: 2025-3-30 20:29
n allows the application of .. As a consequence, search space can be reduced significantly. Moreover, it is shown how the chosen representation aids the dealing with a specific class of imprecise data. The domain of biological cells is used for illustrating the presented methods. The resulting obser
作者: 售穴    時(shí)間: 2025-3-30 22:25

作者: 瑣事    時(shí)間: 2025-3-31 01:11
Maja Wrzesien,Mariano Alca?iz,Cristina Botella,Jean-Marie Burkhardt,Juana Breton Lopez,Alejandro Rod
作者: TEM    時(shí)間: 2025-3-31 06:30

作者: rods366    時(shí)間: 2025-3-31 12:00

作者: Favorable    時(shí)間: 2025-3-31 14:00

作者: GOUGE    時(shí)間: 2025-3-31 20:56
Yeshwanth Pulijala,Minhua Maind und ohne designspezifische Einschr?nkungen zu den gewünschten Daten geführt haben. Aus Gründen, die im Laufe dieses Kapitels ausgeführt werden, ist es oft nicht m?glich, komplette Tafeln zu erzeugen. Dennoch kann man auch unter solchen Bedingungen daran interessiert sein, kategoriale Daten konfi
作者: Exterior    時(shí)間: 2025-3-31 22:48
Claudia Ribeiro,Micaela Monteiro,Jo?o Madeiras Pereira,Tiago Antunes,Jannicke Baalsrud HaugeFortgeschrittene geeignetDieser Band stellt umfassend die Methoden der Konfigurationsfrequenzanalyse (KFA) vor, eines von G.A. Lienert erstmals eingebrachten Verfahrens zur Testung von Hypothesen in Bezug auf H?ufigkeiten in individuellen Zellen oder Gruppen einer Kreuzklassifikation. Die Autoren, d
作者: 我正派    時(shí)間: 2025-4-1 04:48

作者: Ancestor    時(shí)間: 2025-4-1 07:03
Hanan Makki Zakari,Minhua Ma,David Simmonser: Er haftet gem. § 7 Abs. 1 StVG verschuldensunabh?ngig grunds?tzlich für s?mtliche bei Betrieb des Fahrzeugs verursachte Sch?den. Gleichzeitig schlie?t er gem. § 1 PflVG eine Haftpflichtversicherung (auch zu Gunsten des Fahrers) ab und tr?gt über seine Versicherungsbeitr?ge das prim?re wirtschaft
作者: 厭倦嗎你    時(shí)間: 2025-4-1 13:30
Natascha Schweiger,Katharina Meusburger,Helmut Hlavacs,Manuel Sprungunctional relationship on the basis of empirical data we face three basic problems. Firstly, we have to deal with noisy and finite-sized data sets which is usually done be regularization techniques, for example Bayesian learning. Secondly, for many applications we need to encode the problem by featu
作者: reserve    時(shí)間: 2025-4-1 16:05





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