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標題: Titlebook: Researching Virtual Play Experiences; Visual Methods in Ed Chris Bailey Book 2021 The Editor(s) (if applicable) and The Author(s), under ex [打印本頁]

作者: AMUSE    時間: 2025-3-21 18:02
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作者: 或者發(fā)神韻    時間: 2025-3-21 22:23

作者: 助記    時間: 2025-3-22 01:27
Chris Baileyf the human genome was announced. This had been a Herculean effort, involving thousands of researchers and millions of dollars. Today, a project to re-sequence 1,000 genomes is well underway, and within a year or two, your own “personal genome” is likely to be available for a few thousand pounds, a
作者: 親屬    時間: 2025-3-22 06:42
f the human genome was announced. This had been a Herculean effort, involving thousands of researchers and millions of dollars. Today, a project to re-sequence 1,000 genomes is well underway, and within a year or two, your own “personal genome” is likely to be available for a few thousand pounds, a
作者: 拋物線    時間: 2025-3-22 09:25
2753-0744 n of a digital community is influenced by both in-game facto.This book illuminates the lived experience of a group of primary school children engaged in virtual world play during a year-long after-school club. Shaped by post-structuralist theory and New Literacy Studies, it outlines a playful, parti
作者: 善于    時間: 2025-3-22 14:39
,‘Welcome to Banterbury’,circulate in the sites themselves, suggesting a need to develop different ways of approaching research sites. I introduce the club that formed the basis of this study, giving some historical context and introducing the players (human and non-human) who played a part in the club, using a series of co
作者: 碎石    時間: 2025-3-22 18:12

作者: Emg827    時間: 2025-3-22 22:02

作者: brassy    時間: 2025-3-23 04:25

作者: geriatrician    時間: 2025-3-23 08:49

作者: POWER    時間: 2025-3-23 13:40

作者: 劇本    時間: 2025-3-23 15:02
The Emergent Dimension of Play,of lived experience in the club. I explain how the ‘diverse acts’ seen in the club are characterised by spontaneity, exuberance / affect, imagination, performance and mischievousness, all of which could be considered to make up the ‘emergent dimension’ of play. I outline the implications of this con
作者: dragon    時間: 2025-3-23 20:22

作者: 向下    時間: 2025-3-23 23:22

作者: MOAN    時間: 2025-3-24 05:24

作者: 無法解釋    時間: 2025-3-24 09:19
The Emergent Dimension of Play,cept, before explaining how the project’s methodological approach made this aspect of the lived experience visible. I return to the issue of visual and multimodal representation that runs throughout the book, considering issues of modal complexity, the benefits of using multiple modes to convey research and challenges inherent in doing so.
作者: 解脫    時間: 2025-3-24 10:43

作者: Soliloquy    時間: 2025-3-24 15:04

作者: 燒瓶    時間: 2025-3-24 19:38
Situating the Study, appropriate for this study. Finally, I outline the research that has informed this project, including classroom-based studies that employ an ethnographic approach, followed by a systematic examination of research around virtual world play that explores play by adults and children.
作者: Ptosis    時間: 2025-3-25 01:19

作者: 笨重    時間: 2025-3-25 03:26

作者: CURB    時間: 2025-3-25 10:04

作者: 上釉彩    時間: 2025-3-25 14:13
Chris Baileydividual genome var- tion is taking the center stage. This new focus on individual variation ultimately democ- tizes biology, offering individuals insight into their own phenotype. But these adv978-1-62703-826-3978-1-60327-367-1Series ISSN 1064-3745 Series E-ISSN 1940-6029
作者: GROVE    時間: 2025-3-25 19:50

作者: Gratuitous    時間: 2025-3-25 23:39
Chris Baileyethods in Molecular Biology, Genetic Variation. The human genome was once the focus of biology, but now individual genome var- tion is taking the center stage. This new focus on individual variation ultimately democ- tizes biology, offering individuals insight into their own phenotype. But these adv
作者: 貿(mào)易    時間: 2025-3-26 01:19

作者: 貪婪性    時間: 2025-3-26 06:03

作者: 掙扎    時間: 2025-3-26 12:30
https://doi.org/10.1007/978-3-030-78694-6Digital Play; Digital Ethnography; Visual methodology in education; Minecraft and Education; Play and co
作者: 符合規(guī)定    時間: 2025-3-26 15:30
Chris BaileyIllustrates how children engage in virtual world play..Establishes a methodological approach, rhizomic ethnography..Examines how the creation of a digital community is influenced by both in-game facto
作者: Infraction    時間: 2025-3-26 18:13
978-3-030-78696-0The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
作者: flaunt    時間: 2025-3-26 21:11
Researching Virtual Play Experiences978-3-030-78694-6Series ISSN 2753-0744 Series E-ISSN 2753-0752
作者: 孤獨無助    時間: 2025-3-27 02:14

作者: POINT    時間: 2025-3-27 09:05

作者: Urea508    時間: 2025-3-27 13:15

作者: 摘要    時間: 2025-3-27 15:35

作者: 錯事    時間: 2025-3-27 18:16
,Ideological Shift and Strategic Changes: China’s University Partnerships in the Process of De-Sovie the policy implications of China’s experience in transforming its position from a recipient into a provider of university partnerships. Finally, the chapter looks at the Confucian mission of the Chinese University 3.0 and the possibility of fostering multilateral university partnerships for interna
作者: 香料    時間: 2025-3-28 01:10

作者: CRASS    時間: 2025-3-28 05:29





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