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標(biāo)題: Titlebook: Rendering with mental ray?; Thomas Driemeyer Book 20001st edition Springer Science+Business Media New York 2000 3D.C programming language. [打印本頁]

作者: 太平間    時(shí)間: 2025-3-21 17:16
書目名稱Rendering with mental ray?影響因子(影響力)




書目名稱Rendering with mental ray?影響因子(影響力)學(xué)科排名




書目名稱Rendering with mental ray?網(wǎng)絡(luò)公開度




書目名稱Rendering with mental ray?網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Rendering with mental ray?被引頻次




書目名稱Rendering with mental ray?被引頻次學(xué)科排名




書目名稱Rendering with mental ray?年度引用




書目名稱Rendering with mental ray?年度引用學(xué)科排名




書目名稱Rendering with mental ray?讀者反饋




書目名稱Rendering with mental ray?讀者反饋學(xué)科排名





作者: 他姓手中拿著    時(shí)間: 2025-3-21 20:38

作者: 運(yùn)動性    時(shí)間: 2025-3-22 01:06

作者: Missile    時(shí)間: 2025-3-22 06:31
Volume Rendering,els. It is possible to write volume shaders that act as sub-renderers in their domain of space, performing object and volume intersection tests like mental ray does. However, in practice volume shaders are used for effects like those in the above list; mental ray can handle solid object intersections much more efficiently.
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作者: –FER    時(shí)間: 2025-3-22 18:39
Cameras,rt of the scene, just like lights and geometric objects, and has its own instance that defines its position and orientation in 3D space, again just like lights and objects. Unlike objects, however, the camera instance must be attached to the root group, to prevent multiple instancing of the camera.
作者: PRO    時(shí)間: 2025-3-23 00:33
Volume Rendering,nto account the space between objects, with procedural . that control what happens when looking through it. In the simplest case, this can be a uniform fog that fades distant objects towards white. Volume shading is also the method of choice for.and all other effects that either have no solid substa
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作者: arthroscopy    時(shí)間: 2025-3-23 08:44
Motion Blur,shape. Moving objects leave a blurry “trail” on the film. In particular, the edges of moving objects become semi-transparent because the object was only occupying the blurred region for some fraction of the shutter open time. Motion blurring simulates these effects.
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作者: FLAT    時(shí)間: 2025-3-23 21:54
Scene Construction,g a text editor, but in general scenes will be too complex for that and are created by modeling, animation, and CAD tools instead. However, This book uses simple scenes that can be typed in with a text editor, or taken from the sample scenes provided with the mental ray distribution.
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作者: Nonporous    時(shí)間: 2025-3-24 04:36

作者: flex336    時(shí)間: 2025-3-24 08:52
Book 20001st editionental ray software project leader, gives a general introduction into rendering with mental ray, as well as step-by-step recipes for creating advanced effects, and tips and tricks for professional users. A comprehensive definition of mental ray’s scene description language and the standard shader lib
作者: 等級的上升    時(shí)間: 2025-3-24 12:07
used to characterize rock deposits. Their classification is discussed below. Detailed information on ECS can be gleaned from reviews: Dilcher, 1974; Edwards .., 1982; Kidwai, 1981; Krassilov, 1968, 1978a; Mehra and Soni, 1983; Meyen, 1965; Pant, 1965; Rasmussen, 1981; Roselt and Schneider, 1969; Sa
作者: Indent    時(shí)間: 2025-3-24 15:13
Overview,This chapter presents a brief overview of the features and concepts used by mental ray.
作者: Inflamed    時(shí)間: 2025-3-24 19:37
Surface Shading,This chapter discusses surface properties of geometric objects. When the camera sees a geometric object in the scene, the mental ray rendering software needs to determine the color of every point on the object. In addition to the object color this may include:
作者: congenial    時(shí)間: 2025-3-24 23:55
Light and Shadow,All scene examples in the preceding Surface Shading chapter defined light sources that illuminate objects in certain ways. A light source provides light whose effect is taken into account when illuminating surfaces or volumes. Two main kinds of illumination are distinguished:
作者: Compatriot    時(shí)間: 2025-3-25 06:33
Thomas DriemeyerBeginners will learn about the rendering techniques supported by mental ray(R).Advanced users will learn how to achieve special effects with mental ray(R), while maintaining maximum performance.The co
作者: 是他笨    時(shí)間: 2025-3-25 08:30

作者: Innovative    時(shí)間: 2025-3-25 12:26
Rendering with mental ray?978-3-7091-3697-3Series ISSN 1438-9835
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作者: 健談的人    時(shí)間: 2025-3-26 04:10
Caustics and Global Illumination,querying each light source in turn, and adding up the contributions. This method only considers direct illumination because the light travels directly, in a straight path, from the light source to the illuminated point. Occlusion by shadow-casting objects in that path are considered.
作者: FIS    時(shí)間: 2025-3-26 07:18
Motion Blur,shape. Moving objects leave a blurry “trail” on the film. In particular, the edges of moving objects become semi-transparent because the object was only occupying the blurred region for some fraction of the shutter open time. Motion blurring simulates these effects.
作者: sulcus    時(shí)間: 2025-3-26 09:06

作者: 使糾纏    時(shí)間: 2025-3-26 16:11
d with a stark choice between bodily death or spiritual annihilation. The Christian resister confronted the necessity to lie, to deceive, to murder. Officials were faced with the need to violate all professional standards. The occupation years raised profound ethical problems concerning individual r
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Cost-Based Lightweight Storage Automatic Decision for In-Database Machine Learningoad. With the integration of machine learning and database becoming closer, complex machine learning tasks are directly executed in database, and need the support of efficient storage structure. The existing storage decision methods are mainly oriented to common workloads and rely on the decision of
作者: 逃避系列單詞    時(shí)間: 2025-3-27 16:03
Temporal Learning,uter to tell them apart. Alternatively, the computer may be asked to alert the user that a pulse from source A was immediately followed by a small growth in signal from source B. In both cases, the goal is to recognize specific temporal patterns. This is why we need techniques to enable ..
作者: 新手    時(shí)間: 2025-3-27 18:30
Pioneering a New Era of Global Transactions: Decentralized Overseas Transactions on the Blockchain,e fiat currency which is an actual currency into a stablecoin (USDC). This stablecoin is transferred using blockchain and the user receives it back as a fiat currency. We process overseas transactions with lower remittance taxes and in less duration efficiently and securely.
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dies, sustainability and development, technology and social media impacts, law and human rights, climate change, public health and epidemiology, architecture, religion, visual representation and mapping. These 978-3-319-73400-2
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Book 2002ata or voice, and to students 0/ communications engineering looking for an introduction to the structure of the Internet protocols, and their application to mobile radio. We also welcome the practicing engineer‘ working for mobile network operators and infrastructure suppliers, and the application p
作者: mosque    時(shí)間: 2025-3-29 07:04





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