標(biāo)題: Titlebook: Novel Methods in Soft Matter Simulations; Mikko Karttunen,Ari Lukkarinen,Ilpo Vattulainen Book 2004 Springer-Verlag Berlin Heidelberg 2004 [打印本頁] 作者: ACORN 時(shí)間: 2025-3-21 19:04
書目名稱Novel Methods in Soft Matter Simulations影響因子(影響力)
書目名稱Novel Methods in Soft Matter Simulations影響因子(影響力)學(xué)科排名
書目名稱Novel Methods in Soft Matter Simulations網(wǎng)絡(luò)公開度
書目名稱Novel Methods in Soft Matter Simulations網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Novel Methods in Soft Matter Simulations被引頻次
書目名稱Novel Methods in Soft Matter Simulations被引頻次學(xué)科排名
書目名稱Novel Methods in Soft Matter Simulations年度引用
書目名稱Novel Methods in Soft Matter Simulations年度引用學(xué)科排名
書目名稱Novel Methods in Soft Matter Simulations讀者反饋
書目名稱Novel Methods in Soft Matter Simulations讀者反饋學(xué)科排名
作者: 托運(yùn) 時(shí)間: 2025-3-21 22:49 作者: 價(jià)值在貶值 時(shí)間: 2025-3-22 04:19 作者: consolidate 時(shí)間: 2025-3-22 07:16
Pep Espa?olesent everything from basic principles?to advanced concepts, so?you‘ll be able to?follow?the logic and easily?adapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create not?only visual?effects, but?also more complex models and simulations. 978-1-4302-3674-0978-1-4302-3675-7作者: 國家明智 時(shí)間: 2025-3-22 12:29
Anatoly Malevanets,Raymond Kapralesent everything from basic principles?to advanced concepts, so?you‘ll be able to?follow?the logic and easily?adapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create not?only visual?effects, but?also more complex models and simulations. 978-1-4302-3674-0978-1-4302-3675-7作者: Incisor 時(shí)間: 2025-3-22 16:18 作者: 植物學(xué) 時(shí)間: 2025-3-22 18:06
Simulating the Dynamics of Mesoscopic Systems,ith a renormalized model polymer consisting of only a few beads. To do so, however, we have to renormalize the dynamics in the sense that the model shows long polymer dynamic behaviour for any number of beads in the renormalized model.作者: 合唱團(tuán) 時(shí)間: 2025-3-23 00:26
Mesoscopic Multi-particle Collision Model for Fluid Flow and Molecular Dynamics,the mesoscale solvent. (3) Finally, extensions of such schemes are outlined. In particular, generalizations to molecular solvents are presented and examples of solute dynamics in mesoscale water are given; also extensions to reactive flows are described.作者: cultivated 時(shí)間: 2025-3-23 03:56
On the Reduction of Molecular Degrees of Freedom in Computer Simulations,tribution functions, and by using the method of Inverse Monte Carlo [Lyubartsev & Laaksonen, Phys. Rev. E. ., 3730 (1995)], we can construct effective potentials which are consistent with the original RDFs. This makes it possible to simulate much larger system than would have been possible by using 作者: 淡紫色花 時(shí)間: 2025-3-23 05:56 作者: vitreous-humor 時(shí)間: 2025-3-23 13:27
Lattice Boltzmann Modeling of Complex Fluids: Colloidal Suspensions and Fluid Mixtures,ned description of the interactions is enough to capture the essentials of the collective dynamics. In both cases I analyze the basic formulation, emphasizing their similarities, and I will afterward discuss new results that have been obtained using LB in these systems.作者: 獨(dú)行者 時(shí)間: 2025-3-23 16:27
Phase-Field Modeling of Dynamical Interface Phenomena in Fluids,the continuum limit which makes mesoscopic and macroscopic time and length scales accessible; (iii) natural emergence of interfaces and non-equilibrium conditions; (iv) relative ease of numerical implementation; (v) possibility for analytic work through projection techniques. In this review, we focu作者: 賠償 時(shí)間: 2025-3-23 19:04 作者: mechanism 時(shí)間: 2025-3-23 23:59
Alexander P. Lyubartsev,Aatto Laaksonenpread at the campfire upon a bed of freshly cut spruce twigs, a man feels wonderfully independent, even amidst unknown mountains thickly clothed with woods, or capped with snow. A book might be written about this part of my life, but I must rapidly glide over it here, there being so much more to say about the later periods.作者: blister 時(shí)間: 2025-3-24 05:30
André G. Moreira,Roland R. Netzpread at the campfire upon a bed of freshly cut spruce twigs, a man feels wonderfully independent, even amidst unknown mountains thickly clothed with woods, or capped with snow. A book might be written about this part of my life, but I must rapidly glide over it here, there being so much more to say about the later periods.作者: 羽毛長(zhǎng)成 時(shí)間: 2025-3-24 07:16
Eirik G. Flekk?y,Sean McNamara,Knut J?rgen M?l?y,Jens Feder,Geri Wagnerou completely new to OOP, it may be helpful to review some preliminary material. . includes a comprehensive introduction to OOP in Processing, as do ., by Casey Reas and Ben Fry (MIT Press, 2007) and ., by Daniel Shiffman (Morgan Kaufmann, 2008).作者: MENT 時(shí)間: 2025-3-24 12:19 作者: 中止 時(shí)間: 2025-3-24 17:13
Tapio Ala-Nissila,Sami Majaniemi,Ken Elderrovided real-world in-depth guidance on the design, construction and programming of small, embedded microcontroller-based systems. Suitable for stand-alone usage, the text does not require a prerequisite deep u978-1-4471-2574-7978-1-84996-229-2Series ISSN 1617-7975 Series E-ISSN 2197-8433 作者: 拖債 時(shí)間: 2025-3-24 19:45 作者: depreciate 時(shí)間: 2025-3-25 01:29 作者: 輕浮女 時(shí)間: 2025-3-25 06:43 作者: atrophy 時(shí)間: 2025-3-25 11:27 作者: ANTH 時(shí)間: 2025-3-25 13:42 作者: ineffectual 時(shí)間: 2025-3-25 18:42 作者: contradict 時(shí)間: 2025-3-25 23:59
Novel Methods in Soft Matter Simulations978-3-540-39895-0Series ISSN 0075-8450 Series E-ISSN 1616-6361 作者: hedonic 時(shí)間: 2025-3-26 01:32 作者: 占卜者 時(shí)間: 2025-3-26 07:40
Applications of Dissipative Particle Dynamics,re, we discuss DPD, its parameterisation in simple systems, as well as in polymeric systems using the Flory–Huggins theory, and generalisations of DPD. Block copolymer mesophase separation, polymers and membranes in surfactant solutions, and biomembrane morphology and rupture will shown as specific 作者: 協(xié)迫 時(shí)間: 2025-3-26 09:56
Simulating the Dynamics of Mesoscopic Systems,imple systems, colloidal suspensions of hard spheres and a simple model polymer. To simulate the behaviour of these two systems on macroscopic time-scales we have to simplify them considerably. Our emphasis here is on how we do so, what we can throw out and what we must keep. We argue that a strateg作者: maroon 時(shí)間: 2025-3-26 13:07
Statistical Mechanics of Coarse-Graining,he theory is to derive the Fokker–Planck equation that governs the probability distribution of the coarse-grained variables. The essential practical problem of an explicit coarse-graining procedure from the microscopic dynamics, which is the high dimensionality of state space, is pinpointed. This pr作者: Baffle 時(shí)間: 2025-3-26 18:03
Mesoscopic Multi-particle Collision Model for Fluid Flow and Molecular Dynamics,oscale dynamics consists of free streaming interrupted by multi-particle collisions. The multi-particle collisions are carried out by performing random rotations of particle velocities in predetermined cells in a manner that conserves mass, momentum and energy. The algorithmic implementation of the 作者: 徹底檢查 時(shí)間: 2025-3-26 21:20 作者: conscribe 時(shí)間: 2025-3-27 04:42
Hybrid Models: Bridging Particle and Continuum Scales in Hydrodynamic Flow Simulations,ription may be coupled to a continuum description of the same physical system, we study a molecular dynamics system coupled to a Navier–Stokes description within the same physical space. A simple toy model version of this system is studied as well, i.e., a system of random walkers coupled to the dif作者: 外面 時(shí)間: 2025-3-27 06:18
On the Reduction of Molecular Degrees of Freedom in Computer Simulations,with quantum chemistry incorporated, have been developed for condensed phase simulations during the last decade, there is another line of development with the purpose to bridge the time and length scales based on coarse-graining. This is expected to lead to some very interesting breakthroughs in the作者: 極端的正確性 時(shí)間: 2025-3-27 10:19 作者: DEBT 時(shí)間: 2025-3-27 17:40
Lattice Boltzmann Modeling of Complex Fluids: Colloidal Suspensions and Fluid Mixtures,rticles that characterize these materials. At the same time these techniques should operate on mesoscopic time and length scales, such that the relevant phenomena can be addressed in detail. Lattice Boltzmann (LB) is a simulation procedure that, although initially introduced to address problems rela作者: notion 時(shí)間: 2025-3-27 20:44
Reverse Non-equilibrium Molecular Dynamics,d. It has fundamental and technical advantages over previous equilibrium and non-equilibrium techniques. For example, it applies the perturbation in a microcanonical way (no thermostat needed) and its raw data are well defined and robust gradients, rather than, fluxes which are often difficult to de作者: collateral 時(shí)間: 2025-3-28 00:49
Coarse-Graining in Polymer Simulations, narrower ranges. Therefore, one needs to simulate polymers with models of several different scales, in order to have a complete picture of their properties. Such multiscale simulations need bridges between the different levels of simulation. Coarse-graining consists of deriving a simpler model from作者: 寡頭政治 時(shí)間: 2025-3-28 03:21
Phase-Field Modeling of Dynamical Interface Phenomena in Fluids,e-grain over microscopic degrees of freedom which yields an effective description in terms of continuous macro-variables describing different physical phases or states of the system. In principle, and in some cases even in practice, the coefficients in this effective description can be related to th作者: 白楊魚 時(shí)間: 2025-3-28 06:53
tions..Physics for Flash Games, Animation, and Simulations .teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces,?and simulations.?. . ..Introduces Flash physics in an accurate, but approachable way, covering what is required to produce作者: 乳汁 時(shí)間: 2025-3-28 11:02
Robert D. Groottions..Physics for Flash Games, Animation, and Simulations .teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces,?and simulations.?. . ..Introduces Flash physics in an accurate, but approachable way, covering what is required to produce作者: 地殼 時(shí)間: 2025-3-28 17:21 作者: TOXIN 時(shí)間: 2025-3-28 20:26
Pep Espa?oltions..Physics for Flash Games, Animation, and Simulations .teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces,?and simulations.?. . ..Introduces Flash physics in an accurate, but approachable way, covering what is required to produce作者: transplantation 時(shí)間: 2025-3-29 02:03 作者: 一大塊 時(shí)間: 2025-3-29 04:28
Giovanni Ciccotti,Galina Kalibaevaash community.Processing is a open source project that bridges the gap between programming and art. Its simplicity and power appeal to non-coders and old-hands alike. As a Flash developer, you already have a firm grasp of basic programming principles and an understanding of creating and controlling 作者: DEBT 時(shí)間: 2025-3-29 07:50
Eirik G. Flekk?y,Sean McNamara,Knut J?rgen M?l?y,Jens Feder,Geri Wagnerhrough Processing’s relationship to Java, Processing is object-oriented through and through. Though it is theoretically possible to avoid utilizing object-oriented syntax and structures when programming in Processing, it wouldn’t be an especially sensible way to proceed as you build more sophisticat作者: 不足的東西 時(shí)間: 2025-3-29 12:54 作者: 拋媚眼 時(shí)間: 2025-3-29 18:25