標(biāo)題: Titlebook: New Trends in Interaction, Virtual Reality and Modeling; Victor M.R. Penichet,Antonio Pe?alver,José A. Gall Book 2013 Springer-Verlag Lond [打印本頁] 作者: Malevolent 時(shí)間: 2025-3-21 18:27
書目名稱New Trends in Interaction, Virtual Reality and Modeling影響因子(影響力)
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書目名稱New Trends in Interaction, Virtual Reality and Modeling讀者反饋
書目名稱New Trends in Interaction, Virtual Reality and Modeling讀者反饋學(xué)科排名
作者: glomeruli 時(shí)間: 2025-3-21 21:46
A VRPN Server for Haptic Devices Using OpenHaptics 3.0,nder geometries, and report applied force, angle at contact point, Surface Contact Point (SCP), and Depth of Penetration (DOP) and (b) an upgrade of the Phantom dedicated VRPN class to handle haptic rendering using the OpenHaptics HLAPI to manage device state and force computation.作者: 到婚嫁年齡 時(shí)間: 2025-3-22 01:04
Tangible User Interfaces: A New Trend in Interaction for Helping Children with Down Syndrome to Devhe tangible technology. Finally, the third stage consisted in the evaluation of a second prototype; this prototype was informed on the results of the preliminary evaluation and is more similar to the conceptual design.作者: blight 時(shí)間: 2025-3-22 06:48 作者: Harbor 時(shí)間: 2025-3-22 11:46 作者: generic 時(shí)間: 2025-3-22 14:24
1571-5035 ods of numerous new interactive technologies.Introduces nove.The interaction between a user and a device forms the foundation of today’s application design. Covering the following topics: .A suite of five structural principles helping designers to structure their mockups;.An agile method for exploit作者: Infiltrate 時(shí)間: 2025-3-22 19:07
Book 2013tural principles helping designers to structure their mockups;.An agile method for exploiting desktop eye tracker equipment in combination with mobile devices;.An approach to explore large-scale collections based on classification systems;.A framework based on the use of modeling and components comp作者: CESS 時(shí)間: 2025-3-22 21:59 作者: MODE 時(shí)間: 2025-3-23 04:54 作者: 發(fā)誓放棄 時(shí)間: 2025-3-23 07:39
Gamification: Analysis and Application,ame way, we propose a method for analysing the effectiveness of gamification based on a quality service model and the metrics associated with the properties of the playability as a measure of fun induced by the process of gamification.作者: 反復(fù)無常 時(shí)間: 2025-3-23 11:31
1571-5035 ading skills;.Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing;.A method for applying gamification as a tool to improve the p978-1-4471-7239-0978-1-4471-5445-7Series ISSN 1571-5035 Series E-ISSN 2524-4477 作者: 食草 時(shí)間: 2025-3-23 14:36 作者: Devastate 時(shí)間: 2025-3-23 18:28
Montserrat Sendín Veloso,Juan José Rodríguez Soler,Cira Cuadrat Seixof microtubules and microfilaments (actin) with membranes. From the ensuing text it will become apparent that our current understanding of the molecular structure of membranes has advanced over the generalized Danielli-Davson (1935) or the unit membrane (Robertson, 1959) models. Such a level of prog作者: 秘方藥 時(shí)間: 2025-3-24 01:09 作者: 河潭 時(shí)間: 2025-3-24 02:21
Sergio López Antonaya,Crescencio Bravo Santos,Jesús Gallardo Casero viz., cyanobacteria. Also, for purely systematic reasons, classification of the organisms as (cyano-) bacteria has proved more adequate (see Rippka .., 1979; Starrier and Cohen-Bazire, 1977). At present, it is certainly more fashionable to be a “cyanobacteriologist” than to be a “blue-greenologist.作者: forthy 時(shí)間: 2025-3-24 06:55
Ernesto de la Rubia,Antonio Diaz-Estrella, the field lacks a coherent body of thought. The review by Webb .. (1981) is comprehensive and argues cogently for a special messenger RNA (mRNA) transport mechanism, susceptible to regulating influences including hormones, and for abnormalities at the locus of RNA transport in a number of patholog作者: 較早 時(shí)間: 2025-3-24 12:57
Hector Olmedo,Jorge Augustonce gained by the other is small. It was therefore obvious to us that a deficit was present in the field of polyadenylic acid research: no source of knowledge concerning . facets of the biology and chemistry of poly(A) existed. Consequences of the lack of discussion between chemists and molecular bi作者: Soliloquy 時(shí)間: 2025-3-24 17:59
Maria Cuevas-Rodriguez,Matthieu Poyade,Arcadio Reyes-Lecuona,Luis Molina-Tancon full detail and the more biologically inclined reader may on occasion have to reread his nucleic acid physical chemistry notes! However, the effort is worthwhile and the article is a timely reminder that we cannot treat nucleic acids as mere abstractions, but that they are complex organic macromolecules cap978-1-4615-7947-2978-1-4615-7945-8作者: Malaise 時(shí)間: 2025-3-24 22:03 作者: debase 時(shí)間: 2025-3-25 00:10 作者: antipsychotic 時(shí)間: 2025-3-25 05:18
Andrés Francisco-Aparicio,Francisco Luis Gutiérrez-Vela,José Luis Isla-Montes,José Luis González San is filled with colloid, composed mainly of thyroglobulin and some mucinous material. The plasma membrane of these cells have very specialized regions. The stretch of plasma membrane facing the stroma, which is rich in blood vessels, lymphatics, and connective tissue, is designated as the basal or a作者: 業(yè)余愛好者 時(shí)間: 2025-3-25 07:53 作者: 多樣 時(shí)間: 2025-3-25 14:55
New Trends in Interaction, Virtual Reality and Modeling作者: Fibrinogen 時(shí)間: 2025-3-25 16:44
Validating a Method for Quantitative Mobile Usability Testing Based on Desktop Eyetracking,d method, in comparison to existing options, and (2) to analyze quantitative data extracted from the experiment related to (1) gaze and (2) visual cognition in the exploration of the interface. Findings regarding gaze data are presented.作者: 不如屎殼郎 時(shí)間: 2025-3-25 21:22
Designing a Communication Platform for Ubiquitous Systems: The Case Study of a Mobile Forensic Workorporate future communication technologies that could enhance its quality. In this paper we present several platform independent models to overcome this problem by decreasing the level of cohesion between communication technologies and software for ubiquitous computing. As a case study, and to show 作者: 軍械庫 時(shí)間: 2025-3-26 03:37
Book 2013ementing a teaching technological strategy to help Down syndrome children develop their reading skills;.Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing;.A method for applying gamification as a tool to improve the p作者: Cardiac 時(shí)間: 2025-3-26 05:19 作者: 只有 時(shí)間: 2025-3-26 10:52
978-1-4471-7239-0Springer-Verlag London 2013作者: 強(qiáng)制令 時(shí)間: 2025-3-26 13:38
New Trends in Interaction, Virtual Reality and Modeling978-1-4471-5445-7Series ISSN 1571-5035 Series E-ISSN 2524-4477 作者: lymphoma 時(shí)間: 2025-3-26 17:39
Human–Computer Interaction Serieshttp://image.papertrans.cn/n/image/665965.jpg作者: crutch 時(shí)間: 2025-3-26 22:41
https://doi.org/10.1007/978-1-4471-5445-7Design and Development of Interactive Systems; Human-Computer Interaction (HCI); Human-centred Design; 作者: Endearing 時(shí)間: 2025-3-27 02:53 作者: 反復(fù)拉緊 時(shí)間: 2025-3-27 05:19
An Approach to Explore Large-Scale Collections Based on Classification Schemes,for scheme visualization. SV is implemented as a set of SVG charts. A two-dimensional interface maps the main and secondary categories in the .- and .-axes, respectively. The use of color, size, place, and shape in the interface has a predefined intention. The chapter reports preliminary results of 作者: ELUDE 時(shí)間: 2025-3-27 12:59 作者: Adj異類的 時(shí)間: 2025-3-27 17:32 作者: 無脊椎 時(shí)間: 2025-3-27 18:32
Towards the Commodification of Augmented Reality: Tools and Platforms,o a growing market interest but to the technical ease and low cost of the many available tools. This chapter introduces the most popular hardware and software tools and technologies to develop AR and MR applications, in order to serve as starting point to anyone interested in developing such systems作者: 暴露他抗議 時(shí)間: 2025-3-28 00:45 作者: 驚奇 時(shí)間: 2025-3-28 03:47 作者: CLAP 時(shí)間: 2025-3-28 06:40 作者: Obverse 時(shí)間: 2025-3-28 14:21
Gamification: Analysis and Application, tasks. We analyse what are the psychological and social motivations of human beings and what game mechanics can help to satisfy these needs. In the same way, we propose a method for analysing the effectiveness of gamification based on a quality service model and the metrics associated with the prop作者: osteoclasts 時(shí)間: 2025-3-28 18:11 作者: invert 時(shí)間: 2025-3-28 22:09
s detected by photoreceptors in the retina. Photoreceptor signals then undergo complex processing by the neural cells of the retina prior to transmission of the signal to the brain via the optic nerve. The forward-facing surface of the eye, the cornea, is transparent as is the lens which is position作者: Keshan-disease 時(shí)間: 2025-3-28 22:54
Montserrat Sendín Veloso,Juan José Rodríguez Soler,Cira Cuadrat Seixrform in the life of a cell. The examples selected and the particular data discussed have been chosen with the specific objective of illustrating some of the current advances in our understanding of the molecular organization of cellular membranes. The specific aspects dealt with here relate to: (1)作者: CRASS 時(shí)間: 2025-3-29 04:12
María Auxilio Medina Nieto,Jorge de la Calleja Mora,Antonio Benitez Ruiz,J. Alfredo Sánchezrform in the life of a cell. The examples selected and the particular data discussed have been chosen with the specific objective of illustrating some of the current advances in our understanding of the molecular organization of cellular membranes. The specific aspects dealt with here relate to: (1)作者: 斥責(zé) 時(shí)間: 2025-3-29 07:20 作者: hazard 時(shí)間: 2025-3-29 12:21