派博傳思國際中心

標題: Titlebook: Network Analysis; Methodological Found Ulrik Brandes,Thomas Erlebach Textbook 2005 Springer-Verlag Berlin Heidelberg 2005 Computer.Graph th [打印本頁]

作者: 不服從    時間: 2025-3-21 18:36
書目名稱Network Analysis影響因子(影響力)




書目名稱Network Analysis影響因子(影響力)學科排名




書目名稱Network Analysis網(wǎng)絡(luò)公開度




書目名稱Network Analysis網(wǎng)絡(luò)公開度學科排名




書目名稱Network Analysis被引頻次




書目名稱Network Analysis被引頻次學科排名




書目名稱Network Analysis年度引用




書目名稱Network Analysis年度引用學科排名




書目名稱Network Analysis讀者反饋




書目名稱Network Analysis讀者反饋學科排名





作者: 共同給與    時間: 2025-3-21 22:10

作者: 協(xié)議    時間: 2025-3-22 00:29
Textbook 2005 used in the study of diverse structures such as the Internet, interlocking directorates, transportation systems, epidemic spreading, metabolic pathways, the Web graph, electrical circuits, project plans, and so on. There is, however, a broad methodological foundation which is quickly becoming a pre
作者: obligation    時間: 2025-3-22 06:29

作者: 并置    時間: 2025-3-22 11:39

作者: engender    時間: 2025-3-22 16:26

作者: 火車車輪    時間: 2025-3-22 17:25
0302-9743 roduces and surveys the concepts and methods that drive network analysis, and is thus the first book to do so from a methodological perspective independent of specific application areas...978-3-540-24979-5978-3-540-31955-9Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: Nonflammable    時間: 2025-3-23 00:30
Andreas Baltz,Lasse Kliemanne mathematical level of the book su?ciently low and often rely on heuristic arguments to stress the underlying ideas of the concepts introduced rather than insist on technical details. Ma- ematically oriented r978-1-4419-2607-4978-0-387-75839-8Series ISSN 0172-7397 Series E-ISSN 2197-568X
作者: 小樣他閑聊    時間: 2025-3-23 02:27

作者: LUCY    時間: 2025-3-23 08:23
Introductioneems adequate to treat network analysis as a field of its own. From a computer science point of view, it might well be subsumed under ‘a(chǎn)pplied graph theory,’ since structural and algorithmic aspects of abstract graphs are the prevalent methodological determinants in many applications, no matter whic
作者: 嫌惡    時間: 2025-3-23 13:21

作者: 猛烈責罵    時間: 2025-3-23 16:19
each process is grounded into a could-be case, which, in this paper, we mean a latent case induced by a simulation result and this can be utilized as a text of case method learning, and (5) Descriptions on practical application in socio-technical problems.
作者: 安慰    時間: 2025-3-23 20:38

作者: Gesture    時間: 2025-3-24 00:03
Ulrik Brandes,Thomas Erlebach each process is grounded into a could-be case, which, in this paper, we mean a latent case induced by a simulation result and this can be utilized as a text of case method learning, and (5) Descriptions on practical application in socio-technical problems.
作者: acrobat    時間: 2025-3-24 06:05
Dirk Koschützki,Katharina Anna Lehmann,Leon Peeters,Stefan Richter,Dagmar Tenfelde-Podehl,Oliver Zlohe agents’ behavior. The results of quantitative and exhaustive experiments using agent-based simulations, incorporating the behavioral models identified in the gaming simulations, showed that the conflict-of-interest structure is an indicator that characterizes the consensus-building process.
作者: alcohol-abuse    時間: 2025-3-24 07:24

作者: 脫水    時間: 2025-3-24 11:08

作者: 單片眼鏡    時間: 2025-3-24 16:12
Sven Kosubhe agents’ behavior. The results of quantitative and exhaustive experiments using agent-based simulations, incorporating the behavioral models identified in the gaming simulations, showed that the conflict-of-interest structure is an indicator that characterizes the consensus-building process.
作者: Migratory    時間: 2025-3-24 19:28
Frank Kammer,Hanjo T?ubigthe realism of the game. In a similar vein, the acceptance of business games is correlated with the realism of the business game, the group during the game and the acquisition of competencies and learning through the game. Thus, the paper emphasizes which elements are important for evaluating learni
作者: 鋸齒狀    時間: 2025-3-25 00:11

作者: 使人入神    時間: 2025-3-25 04:16
Jürgen Lernerusted’ to suit different contexts. Problems and opportunities, which emerge from ‘playing with time’, are identified and explored. A casual consideration of time may cause it to appear fixed and sequential. This exploration illustrates how simulation creates temporary experiences of stretched or tel
作者: 新字    時間: 2025-3-25 11:18
Marc Nunkesser,Daniel Sawitzkie fieldwork is carried out, the results obtained provide the necessary feedback for orienting the materials designers to take into account the multiple applications of simulation and gaming. The development of a series of intensive modules for improving foreign language use in virtual and mobile con
作者: 間諜活動    時間: 2025-3-25 12:49

作者: 生存環(huán)境    時間: 2025-3-25 19:00
Michael Baur,Marc Benkertan commonsense ontology and its singular reality “out there” by playing with collateral realities and making their production explicit. During a larp, players (“l(fā)arpers”) consciously undo objects and meanings, space, and even their very bodies to creatively weave new material-semiotic fabrics. They
作者: addict    時間: 2025-3-25 21:44

作者: 最高峰    時間: 2025-3-26 02:17
other ?elds. In order to make this book useful to a wider audience, we decided to keep the mathematical level of the book su?ciently low and often rely on heuristic arguments to stress the underlying ideas of the concepts introduced rather than insist on technical details. Ma- ematically oriented r
作者: compassion    時間: 2025-3-26 07:04

作者: Indicative    時間: 2025-3-26 10:04
Local Densitytypically founded by common goals, interests, preferences or other similarities. Standard examples include personal acquaintance relations, collaborative relations in several social domains, and coalitions or contractual relationships in markets. The cohesion inside these groups enables them to influence the functionality of the whole network.
作者: 小蟲    時間: 2025-3-26 14:35
Clustering algorithmic issues on how to find such decompositions, i.e., tractability, while the second concerns quality assignment, i.e., how good is the computed decomposition. Owing to the informal notion of natural groups, many different disciplines have developed their view of clustering independently.
作者: gout109    時間: 2025-3-26 17:09

作者: semble    時間: 2025-3-26 21:18
Network Modelsnguage is called ‘network’. These networks that occur in biology, computer science, economy, physics, or in ordinary life belong to what is often called ‘the real world’. To find suitable models for the real world is the primary goal here. The analyzed real-world networks mostly fall into three categories.
作者: Halfhearted    時間: 2025-3-27 03:50

作者: 步履蹣跚    時間: 2025-3-27 06:40

作者: ferment    時間: 2025-3-27 12:55
ConnectivityThis chapter is mainly concerned with the strength of connections between vertices with respect to the number of vertex- or edge-disjoint paths. As we shall see, this is equivalent to the question of how many nodes or edges must be removed from a graph to destroy all paths between two (arbitrary or specified) vertices.
作者: 嚴重傷害    時間: 2025-3-27 16:08

作者: 尋找    時間: 2025-3-27 21:47
Spectral AnalysisA graph can be associated with several matrices, whose eigenvalues reflect structural properties of the graph. The adjacency matrix, the Laplacian, and the normalized Laplacian are in the main focus of spectral studies. How can the spectrum be used to analyze a graph?
作者: instill    時間: 2025-3-27 22:19
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/n/image/662764.jpg
作者: Obscure    時間: 2025-3-28 04:01

作者: COM    時間: 2025-3-28 06:50

作者: Monolithic    時間: 2025-3-28 12:58

作者: Clumsy    時間: 2025-3-28 16:34
Ulrik Brandes,Thomas ErlebachIncludes supplementary material:
作者: 小蟲    時間: 2025-3-28 19:29

作者: Asparagus    時間: 2025-3-29 01:38

作者: 領(lǐng)巾    時間: 2025-3-29 05:53
Ulrik Brandes,Thomas Erlebachew approach to understand complex socio-technical systems through both concepts. We start basic features on complex and/or complicated socio-technical systems, which address both technical and social issues with human decision-making processes. Then, we explain the importance of new ways of system t
作者: curriculum    時間: 2025-3-29 08:55
Dirk Koschützki,Katharina Anna Lehmann,Leon Peeters,Stefan Richter,Dagmar Tenfelde-Podehl,Oliver Zlog has not been sufficiently established, and as a result, work related to consensus-building has been avoided. The conflict-of-interest structure is an important element in understanding the characteristics of the consensus-building process. In this paper, we quantitatively and comprehensively analy
作者: COST    時間: 2025-3-29 12:24

作者: 重疊    時間: 2025-3-29 18:23
Dirk Koschützki,Katharina Anna Lehmann,Dagmar Tenfelde-Podehl,Oliver Zlotowskisponse, adaptation strategies need to be developed through the defense of the coastline and planning actions for example. We propose a “territory-responsive” participatory simulation (PS) method called “LittoSIM-GEN” to raise awareness among elected officials and agents of collectivities on differen
作者: conscribe    時間: 2025-3-29 23:20
Sven Kosubg has not been sufficiently established, and as a result, work related to consensus-building has been avoided. The conflict-of-interest structure is an important element in understanding the characteristics of the consensus-building process. In this paper, we quantitatively and comprehensively analy
作者: 陰謀    時間: 2025-3-30 02:46
Frank Kammer,Hanjo T?ubigmaking the results of business games measurable by virtue of the difficult evaluation of the multitude of influencing factors of learning effects and success. Moreover, there are only few findings about general conditions influencing learning and high-quality results of business games. In order to g
作者: Suppository    時間: 2025-3-30 05:20
Marco Gaertlere changeability of rules. In this case study, students play a role-playing game of the 2010 Senkaku boat collision incident. Many kinds of games and simulations of international politics are recognized today, but most of them use fixed rules. In real society, including international relations, rules
作者: Hemiparesis    時間: 2025-3-30 09:53
Jürgen Lernernd malleable, and simulations and games are particularly well placed to play havoc with those standard perceptions of time passing. For twentieth-century designers of simulation-based activities (and those who precede them), time was always a crucial determinant of the final structure. In the twenty
作者: arrhythmic    時間: 2025-3-30 15:05

作者: 甜食    時間: 2025-3-30 16:43
Michael Brinkmeier,Thomas Schankund of intermingling social and cultural realities, a door to new worlds. This paper offers an introduction to larp, its transcultural history, and its disruptive and creative possibilities, as well as key aspects, such as immersion. It sets the theoretical frame for the game “Staying Alive,” in whi
作者: 嚴厲批評    時間: 2025-3-30 22:15

作者: 無禮回復    時間: 2025-3-31 03:29

作者: Altitude    時間: 2025-3-31 07:14

作者: 生來    時間: 2025-3-31 11:54
Gunnar W. Klau,René Weiskircheresults are presented side-by-side with R code to ease the paStochastic di?erential equations model stochastic evolution as time evolves. These models have a variety of applications in many disciplines and emerge naturally in the study of many phenomena. Examples of these applications are physics (se
作者: 持久    時間: 2025-3-31 16:41
e naturally in the study of many phenomena. Examples of these applications are physics (see, e. g. , [176] for a review), astronomy [202], mechanics [147], economics [26], mathematical ?nance [115], geology [69], genetic analysis (see, e. g. , [110], [132], and [155]), ecology [111], cognitive psych




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