標題: Titlebook: Intelligent Tutoring Systems; 11th International C Stefano A. Cerri,William J. Clancey,Kitty Panourgi Conference proceedings 2012 Springer- [打印本頁] 作者: dejected 時間: 2025-3-21 19:12
書目名稱Intelligent Tutoring Systems影響因子(影響力)
書目名稱Intelligent Tutoring Systems影響因子(影響力)學科排名
書目名稱Intelligent Tutoring Systems網(wǎng)絡公開度
書目名稱Intelligent Tutoring Systems網(wǎng)絡公開度學科排名
書目名稱Intelligent Tutoring Systems被引頻次
書目名稱Intelligent Tutoring Systems被引頻次學科排名
書目名稱Intelligent Tutoring Systems年度引用
書目名稱Intelligent Tutoring Systems年度引用學科排名
書目名稱Intelligent Tutoring Systems讀者反饋
書目名稱Intelligent Tutoring Systems讀者反饋學科排名
作者: TEN 時間: 2025-3-22 00:06 作者: Goblet-Cells 時間: 2025-3-22 03:14
https://doi.org/10.1007/978-3-642-30950-2game-based learning; learning by teaching; ontology engineering; programming tutors; scenario-based trai作者: 帶傷害 時間: 2025-3-22 07:13
Stefano A. Cerri,William J. Clancey,Kitty PanourgiUp to date results.State of the art research.Fast track conference proceedings作者: catagen 時間: 2025-3-22 09:32 作者: maroon 時間: 2025-3-22 14:13 作者: Offstage 時間: 2025-3-22 19:35 作者: 裝入膠囊 時間: 2025-3-22 23:23
Cognitive Priming: Assessing the Use of Non-conscious Perception to Enhance Learner’s Reasoning Abilof their reasoning skills by employing a technique based on the science of subliminal perception. We will also present relevant cerebral data recorded throughout the studies and discuss the importance of such findings for the community.作者: Flat-Feet 時間: 2025-3-23 01:29
Conference proceedings 2012Greece, in June 2012. The 28 revised full papers, 50 short papers, and 56 posters presented were carefully viewed and selected from 177 submissions. The specific theme of the ITS 2012 conference is co-adaption between technologies and human learning. Besides that, the highly interdisciplinary ITS co作者: 使閉塞 時間: 2025-3-23 07:31
Visualization of Student Activity Patterns within Intelligent Tutoring Systemsators into a limited number of discrete sates. Used in combination with sensor predictors, we demonstrate that a combination of features, automatic pattern discovery and feature selection algorithms can predict and trace higher-level states (emotion) and inform more effective real-time tutor interventions.作者: 放棄 時間: 2025-3-23 11:21 作者: 無思維能力 時間: 2025-3-23 13:59
0302-9743 ernational Conference on Intelligent Tutoring Systems, ITS 2012, held in Chania, Crete, Greece, in June 2012. The 28 revised full papers, 50 short papers, and 56 posters presented were carefully viewed and selected from 177 submissions. The specific theme of the ITS 2012 conference is co-adaption be作者: Urgency 時間: 2025-3-23 19:15 作者: Priapism 時間: 2025-3-23 23:39
Exploration of Affect Detection Using Semantic Cues in Virtual Improvisation Relationships between characters are also taken into account for affect analysis. Such semantic interpretation of the dialogue context also shows great potential in the recognition of metaphorical phenomena and the development of a personalized intelligent tutor for drama improvisation.作者: dry-eye 時間: 2025-3-24 03:18
Measuring Learners’ Co-Occurring Emotional Responses during Their Interaction with a Pedagogical Agegent assisted students to set three relevant sub goals for their learning session. Results indicated that neutral and sadness were the SDEs experienced most by students and also the most represented emotions in COE pairs. COEs represented nearly a quarter of students’ embodied emotions.作者: Hemoptysis 時間: 2025-3-24 09:21 作者: 領帶 時間: 2025-3-24 11:10
Implicit Strategies for Intelligent Tutoring Systems feasibility of our approach through two experimental studies using a subliminal priming technique. We demonstrate that both learners’ cognitive and affective states can be conditioned indirectly and show that these strategies produce a positive impact on students’ interaction experience and enhance learning.作者: affinity 時間: 2025-3-24 18:21
Mental Workload, Engagement and Emotions: An Exploratory Study for Intelligent Tutoring Systemsning process. We demonstrate by an experiment involving 17 participants that learners’ mental workload and engagement are closely related to specific emotions with regard to different learning phases.作者: 串通 時間: 2025-3-24 21:53 作者: 攝取 時間: 2025-3-25 02:47 作者: yohimbine 時間: 2025-3-25 04:19 作者: Tracheotomy 時間: 2025-3-25 09:33
Implicit Strategies for Intelligent Tutoring Systemsstructional strategies addressing both learners’ cognitive and affective dimensions and rely, for most of them, on explicit strategies and direct interventions. In this paper we propose a new approach to augment these tutors with new implicit strategies relying on indirect interventions. We show the作者: paltry 時間: 2025-3-25 15:04 作者: CURB 時間: 2025-3-25 19:22 作者: 微生物 時間: 2025-3-25 23:02
Exploration of Affect Detection Using Semantic Cues in Virtual Improvisationrucial for the appropriate interpretation of emotions implied in an individual input embedded in such online social interactions. In this paper, we discuss how context is used to interpret affect implied in conversational inputs with weak affect indicators embedded in multithreaded social interactio作者: CURL 時間: 2025-3-26 01:51
Measuring Learners’ Co-Occurring Emotional Responses during Their Interaction with a Pedagogical Ageeriences by examining co-occurring emotions (COEs) (e.g., Conati) through a novel methodological approach. In this paper we examined the occurrence of students’ embodiment of basic single discrete emotions (SDEs) and COEs (in addition to neutral) using an automatic facial expression recognition prog作者: Ambulatory 時間: 2025-3-26 08:07
Visualization of Student Activity Patterns within Intelligent Tutoring Systemstudents. The Many Eyes Word Tree graphics is used to understand and analyze sequential patterns of student states, categorizing raw quantitative indicators into a limited number of discrete sates. Used in combination with sensor predictors, we demonstrate that a combination of features, automatic pa作者: Adulate 時間: 2025-3-26 12:06 作者: conifer 時間: 2025-3-26 13:06
Mental Workload, Engagement and Emotions: An Exploratory Study for Intelligent Tutoring Systemsctive of learner emotional modeling according to two fundamental dimensions, namely mental workload and engagement. We hypothesize that analyzing results from learners’ workload and engagement evolution can help Intelligent Tutoring Systems diagnose learners’ emotional states and understand the lear作者: 1FAWN 時間: 2025-3-26 18:56 作者: Gullible 時間: 2025-3-26 21:58
Categorical vs. Dimensional Representations in Multimodal Affect Detection during Learning that are aware of these experiences, generally represented as a category or as a point in a low-dimensional space. State-of-the-art systems detect these affective states from multimodal data, in naturalistic scenarios. This paper provides evidence of how the choice of representation affects the qua作者: 遺棄 時間: 2025-3-27 04:40 作者: Infinitesimal 時間: 2025-3-27 07:23
Math Learning Environment with Game-Like Elements: An Incremental Approach for Enhancing Student Engal time and student cognitive resources. Therefore, instead of creating an educational game, we create a learning environment with ., the aspects of games that are engaging, but that hopefully do not negatively impact the learning effectiveness of the system. We present an approach of incrementally 作者: 臭名昭著 時間: 2025-3-27 10:30 作者: VOC 時間: 2025-3-27 17:07
An Analysis of Attention to Student – Adaptive Hints in an Educational Gameame. The game is Prime Climb, an educational game designed to provide individualized support for learning number factorization skills in the form of hints based on a model of student learning. We use eye-tracking data to capture user attention patterns on the game adaptive-hints, and present results作者: 公司 時間: 2025-3-27 21:33 作者: 催眠藥 時間: 2025-3-28 01:03
Exploring the Effects of Prior Video-Game Experience on Learner’s Motivation during Interactions witplay our serious game, called HeapMotiv, intended to educate players about the heap data structure. HeapMotiv is comprised of three missions (., . and .). We used Keller’s ARCS theoretical model of motivation and physiological sensors (heart rate, skin conductance and electroencephalogram) to record作者: cinder 時間: 2025-3-28 03:48
A Design Pattern Library for Mutual Understanding and Cooperation in Serious Game Designinvolved. To produce an effective combination of fun and learning, we present our Design Pattern Library to address this issue. This library is aimed to help teachers fully take part in serious game design and to encourage mutual understanding between the different stakeholders enhancing cooperation作者: apiary 時間: 2025-3-28 06:36
Predicting Student Self-regulation Strategies in Game-Based Learning Environmentsng environments. Consequently, understanding students’ self-regulated learning behavior has been the subject of increasing interest in the intelligent tutoring systems community. Unfortunately, monitoring these behaviors in real-time has proven challenging. This paper presents an initial investigati作者: OUTRE 時間: 2025-3-28 10:26 作者: 辭職 時間: 2025-3-28 15:57 作者: obtuse 時間: 2025-3-28 21:24
Amy Ogan,Samantha Finkelstein,Erin Walker,Ryan Carlson,Justine Cassellm international research from the UK, Australia, South Ameri.This collection presents policy and research that addresses digital inequalities, access, and skills, from multiple international perspectives.? With a special focus on the impact of the COVID-19, the collection is based on the 2021 Digita作者: 大酒杯 時間: 2025-3-29 02:14
Yugo Hayashi applying different technologies in achieving the appropriate compliance of autistic people with medical interventions. An important step in the systematic desensitization of people with autism is learning about individual steps of medical procedures, the environment, and equipment. Videos and diffe作者: countenance 時間: 2025-3-29 03:50
Li Zhangiences. Although numerous studies point out the importance of leisure activities for the quality of life in people with autism spectrum disorder (ASD), their socio-emotional cognition, reduction of inappropriate behaviors, and mental health, they are still less likely to participate in leisure activ作者: theta-waves 時間: 2025-3-29 08:19 作者: 希望 時間: 2025-3-29 12:03 作者: Heresy 時間: 2025-3-29 18:01
Joseph F. Grafsgaard,Kristy Elizabeth Boyer,James C. Lesterf sustainable development across the globe. Government and NGOs primarily cater to either of the aspects of sustainable development, but they lack infrastructure and capability. The public policies, though central for achieving these goals, are not adequate. The private sector should also be equally作者: 婚姻生活 時間: 2025-3-29 20:17
ng different types of digital divides, using illustrative caThis book discusses how digital inequalities today may lead to other types of inequalities in the Global South. Contributions to this collection move past discussing an access problem – a binary division between ‘haves and have-nots’ – to a作者: 紳士 時間: 2025-3-30 02:30
Maher Chaouachi,Claude Frassonng different types of digital divides, using illustrative caThis book discusses how digital inequalities today may lead to other types of inequalities in the Global South. Contributions to this collection move past discussing an access problem – a binary division between ‘haves and have-nots’ – to a作者: 脫水 時間: 2025-3-30 07:44
Keith W. Brawner,Benjamin S. Goldbergng different types of digital divides, using illustrative caThis book discusses how digital inequalities today may lead to other types of inequalities in the Global South. Contributions to this collection move past discussing an access problem – a binary division between ‘haves and have-nots’ – to a作者: exclamation 時間: 2025-3-30 10:28
Md. Sazzad Hussain,Hamed Monkaresi,Rafael A. Calvong different types of digital divides, using illustrative caThis book discusses how digital inequalities today may lead to other types of inequalities in the Global South. Contributions to this collection move past discussing an access problem – a binary division between ‘haves and have-nots’ – to a作者: 培養(yǎng) 時間: 2025-3-30 15:47 作者: 施加 時間: 2025-3-30 19:34
Dovan Rai,Joseph E. Becknd marketing executives from across the globe.Features in-de.This book brings order to the chaotic and rapidly evolving world of influencer marketing by providing readers with much needed context, frameworks, and best practices. Written for busy marketing professionals working in both domestic and i作者: MENT 時間: 2025-3-30 23:06
Noboru Matsuda,Evelyn Yarzebinski,Victoria Keiser,Rohan Raizada,Gabriel Stylianides,Kenneth R. Koedind best practices. Written for busy marketing professionals working in both domestic and international markets, it addresses these topics in a highly actionable and engaging manner...Digital Influence. covers everything from how to identify the right influencers and determine “l(fā)evel of influence” to作者: 殘暴 時間: 2025-3-31 04:09
Mary Muir,Cristina Conatiof an artificial hip joint endoprosthesis by the methods of polarization mapping of the distributions of the orientation (OP) and phase (PP) parameters of the Stokes vector of the points of the digital microscopic image of polycrystalline films of SF. Results of the statistical analysis of the distr作者: 楓樹 時間: 2025-3-31 05:58
Mathieu Muratet,Elisabeth Delozanne,Patrice Torguet,Fabienne Vialletcial hip joint endoprosthesis using Stokes-polarimetric mapping of the distributions of the Mueller-matrix invariants (MMI) values of optical activity (OA) and linear birefringence (LB) of polycrystalline films of SF. Results of the statistical analysis of the distributions of the MMI OA and MMI LB 作者: dendrites 時間: 2025-3-31 10:27 作者: 土產(chǎn) 時間: 2025-3-31 14:26
Bertrand Marne,John Wisdom,Benjamin Huynh-Kim-Bang,Jean-Marc Labatal services to face the new security aspects. Quality of Service (QoS) is a set of standards and algorithms used to measure the performance of a service by monitoring quality affecting factors. In this paper we secure and validate the business processes by introducing a framework and a security tag.作者: myelography 時間: 2025-3-31 20:55 作者: 猛烈責罵 時間: 2025-4-1 01:28 作者: Clumsy 時間: 2025-4-1 05:35
Jennifer Sabourin,Lucy R. Shores,Bradford W. Mott,James C. Lester作者: 刀鋒 時間: 2025-4-1 08:37
Rudeness and Rapport: Insults and Learning Gains in Peer Tutoring less than friends, and in these dyads increased face-threat was negatively correlated with learning. Our findings support the idea that learning companions should gradually move towards playful face-threat as they build relationships with their students.作者: 噱頭 時間: 2025-4-1 13:12 作者: 結果 時間: 2025-4-1 16:20
Math Learning Environment with Game-Like Elements: An Incremental Approach for Enhancing Student Engn tutor problems with the same hint and bug messages and mini tutorial lessons. Based on a study with 252 students, we found that students reported more satisfaction with a more “game-like” tutor. Students also took an 11-item pretest and posttest and the students with the most game-like tutor have