標(biāo)題: Titlebook: Intelligent Information and Database Systems; 12th Asian Conferenc Ngoc Thanh Nguyen,Kietikul Jearanaitanakij,Suphami Conference proceeding [打印本頁] 作者: 郊區(qū) 時間: 2025-3-21 19:43
書目名稱Intelligent Information and Database Systems影響因子(影響力)
書目名稱Intelligent Information and Database Systems影響因子(影響力)學(xué)科排名
書目名稱Intelligent Information and Database Systems網(wǎng)絡(luò)公開度
書目名稱Intelligent Information and Database Systems網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Intelligent Information and Database Systems被引頻次
書目名稱Intelligent Information and Database Systems被引頻次學(xué)科排名
書目名稱Intelligent Information and Database Systems年度引用
書目名稱Intelligent Information and Database Systems年度引用學(xué)科排名
書目名稱Intelligent Information and Database Systems讀者反饋
書目名稱Intelligent Information and Database Systems讀者反饋學(xué)科排名
作者: Capitulate 時間: 2025-3-21 20:22
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/i/image/469748.jpg作者: 束縛 時間: 2025-3-22 04:00
978-3-030-41963-9Springer Nature Switzerland AG 2020作者: 翅膀拍動 時間: 2025-3-22 06:02 作者: 過濾 時間: 2025-3-22 11:47
Cached Embedding with Random Selection: Optimization Technique to Improve Training Speed of Characteto the results of analysis, we explore a form of character-based embedding called Cached Embedding that can achieve almost the same performance and reduce the extra training time by almost half compared to character-based embedding.作者: 我們的面粉 時間: 2025-3-22 13:15 作者: 極深 時間: 2025-3-22 18:10
Conference proceedings 2020ems, ACIIDS 2020, held in Phuket, Thailand, in March 2020. The total of 105 full papers accepted for publication in these proceedings were carefully reviewed and selected from 285 submissions. The papers of the first volume are organized in the following topical sections: Knowledge Engineering and S作者: DOTE 時間: 2025-3-23 00:44 作者: HEW 時間: 2025-3-23 04:38 作者: faucet 時間: 2025-3-23 09:06 作者: Heart-Attack 時間: 2025-3-23 13:19 作者: 裂隙 時間: 2025-3-23 15:14
Fuzzyfication of Repeatable Trust Games, the probabilistic approach can be considered inappropriate and too simplistic when explaining the choice of strategy. The study reinterpreted the obtained results of experiments assuming that the described behavior model is a model based on the fuzzy set theory.作者: 敬禮 時間: 2025-3-23 21:50
Online Auction and Optimal Stopping Game with Imperfect Observationer is interested in selling at a price higher than the competitor’s is considered. Optimal threshold pricing strategies and expected payoffs of the players are determined. Numerical modeling results are presented.作者: BOGUS 時間: 2025-3-24 01:12 作者: 寬度 時間: 2025-3-24 04:56 作者: Innocence 時間: 2025-3-24 09:58
Assessing the Influence of Conflict Profile Properties on the Quality of Consensusanalytically or experimentally, adjusting which properties of the conflict profile (input data) asserts exceeding expected integration quality. In other words-which properties have the biggest influence and which are insignificant.作者: Temporal-Lobe 時間: 2025-3-24 13:39
Comparative Analysis of Deep Learning Models for Myanmar Text Classificationtextual information from past and future contexts. The proposed model is compared with CNN, Bi-LSTM, RNN, and CNN-LSTM models with pre-trained word embedding on five article datasets in Myanmar language.作者: Mawkish 時間: 2025-3-24 18:32
A Trading Framework Based on Fuzzy Moore Machines, any attempt to model these software systems is very challenging. In this paper we propose a complete framework, built upon the formalism of fuzzy automata, that can be used to define and evaluate a variety of automatic trading strategies based on the observation of candlestick patterns.作者: 宏偉 時間: 2025-3-24 19:50
Metaheuristics for Discovering Favourable Continuous Intravenous Insulin Rate Protocols from Historid for comparing competing strategies using historical medical records. We demonstrate with a dataset of blood glucose level/insulin infusion rate time series records from sixteen patients that new and significantly better insulin infusion strategies than GRIP can be discovered from this data.作者: 憎惡 時間: 2025-3-25 02:41
Toward Blockchain-Assisted Gamified Crowdsourcing for Knowledge Refinementligent system. One promising approach to this task is to make use of “the wisdom of the crowd,” commonly performed through crowdsourcing. To give users proper incentives, gamification could be introduced into crowdsourcing so that users are given rewards according to their contribution. In such a ca作者: 某人 時間: 2025-3-25 06:05
Predicting Research Collaboration Trends Based on the Similarity of Publications and Relationship ofects of research problems approached. The research collaboration is beneficial for scientists, especially early-career scientists, to determine potential successful collaborations. Predicting the trend of collaboration is an important step in improving the quality of research collaboration between s作者: kidney 時間: 2025-3-25 09:19
Assessing the Influence of Conflict Profile Properties on the Quality of Consensusn this paper we apply a consensus theory, originating from the collective intelligence field, and investigate which parameters describing a collective affects the quality of its consensus, which can be treated as an output of the data integration, most prominently. Eventually, we identified, either 作者: 教育學(xué) 時間: 2025-3-25 13:03 作者: aerobic 時間: 2025-3-25 17:14 作者: 逃避系列單詞 時間: 2025-3-25 22:38 作者: 尖叫 時間: 2025-3-26 03:53 作者: Generator 時間: 2025-3-26 06:32 作者: 無思維能力 時間: 2025-3-26 12:03 作者: 不要嚴(yán)酷 時間: 2025-3-26 15:33
Dyslexic Frequency Signatures in Relaxation and Letter Writing learning due to impairment to the left hemisphere of the brain, associated with language processing, is often misunderstood as being lazy. Electroencephalography (EEG) is one of technologies popularly employed to study dyslexia. Most previous works on dyslexia are either based on subjective or psyc作者: Collar 時間: 2025-3-26 18:36 作者: pancreas 時間: 2025-3-26 21:28 作者: 幾何學(xué)家 時間: 2025-3-27 02:57
Online Auction and Optimal Stopping Game with Imperfect Observationey are ready to sell. Price offerings are a sequence of independent and identically distributed random variables. A two-person game in which each player is interested in selling at a price higher than the competitor’s is considered. Optimal threshold pricing strategies and expected payoffs of the pl作者: conifer 時間: 2025-3-27 08:31 作者: bonnet 時間: 2025-3-27 13:30 作者: 刺穿 時間: 2025-3-27 17:37 作者: 幼兒 時間: 2025-3-27 18:21
terspielen besch?ftigen, von einem Zustand des produktiven Chaos gesprochen (vgl. .). Tats?chlich scheint die Zahl m?glicher Zug?nge zum Computerspiel beinahe so gro? zu sein wie die Zahl der Spiele selbst. Allerdings macht gerade die Vielfalt der m?glichen Zug?nge das von Juul diagnostizierte Chaos作者: 使更活躍 時間: 2025-3-27 22:48
ja nicht gerade zu den ursprünglichsten Disziplinen geh?rt, sind 10 Jahre doch ein recht ansehnlicher Zeitraum. überhaupt sind 10 Jahre das sch?nste Jubil?um. Da ist die Kraft des Anfangs noch nicht ganz verflogen, da ist der Aufbruch noch gegenw?rtig, aber das Risiko des Scheiterns ist minimal gew作者: 護(hù)航艦 時間: 2025-3-28 05:58 作者: eczema 時間: 2025-3-28 10:18
Tuong Tri Nguyen,Ngoc Thanh Nguyen,Dinh Tuyen Hoang,Van Cuong Tranlerweile weit fortgeschritten und entwickelt sich stetig weiter. Die ursprünglich stark technologisch gepr?gte Definition wird aktuell mit der Einbindung umfassender didaktischer Konzepte neu diskutiert und modifiziert. Dieser stetige Ver?nderungsprozess erfordert, dass verschiedene Formen von eLear作者: Myofibrils 時間: 2025-3-28 10:27 作者: 的是兄弟 時間: 2025-3-28 15:29 作者: FLING 時間: 2025-3-28 19:48
Myat Sapal Phyu,Khin Thandar Nwetions- und IT-Aspekte.Dient als Leitfaden für eine ganzheitliDie vorliegende 2. Auflage des Buches gibt umfassende und pragmatische Handlungsempfehlungen für die digitale Transformation der Automobil- und Zulieferindustrie. Sie wurde um aktuelle Praxisbeispiele und Technologieaspekte besonders in den作者: LASH 時間: 2025-3-29 02:52 作者: Density 時間: 2025-3-29 05:35 作者: 木訥 時間: 2025-3-29 07:46
N. B. Mohamad,Khuan Y. Lee,W. Mansor,Z. Mahmoodin,C. W. N. F. Che Wan Fadzal,S. Amirinatischen Handlungsalternativen.Includes supplementary materiDieses Handbuch adressiert h?ufig anzutreffende Defizite und Probleme bei der Digitalisierung der Automobilindustrie und entwickelt einen methodisch fundierten und praxiserprobten Leitfaden zur agilen Umsetzung. Im Mittelpunkt steht der Wan作者: 游行 時間: 2025-3-29 14:39 作者: 激怒 時間: 2025-3-29 19:06 作者: 串通 時間: 2025-3-29 19:54
Anna Motylska-Ku?ma,Jacek Mercikinem nachvollziehbaren Wandel der strukturellen Beschaffenheit des Internets. Mit der Emergenz dieses Makromediums folgt der digitale Wandel in seiner Struktur einem eigenen Dispositiv. Das Internet wurde über digitale Medientransformationen hinaus – über eine Rückkoppelung von Netz und Nutzern – zu作者: 有其法作用 時間: 2025-3-30 01:36 作者: 小木槌 時間: 2025-3-30 05:21 作者: harpsichord 時間: 2025-3-30 09:52