派博傳思國際中心

標題: Titlebook: Innovative and Creative Developments in Multimodal Interaction Systems; 9th IFIP WG 5.5 Inte Yves Rybarczyk,Tiago Cardoso,Luis M. Camarinha [打印本頁]

作者: arouse    時間: 2025-3-21 18:37
書目名稱Innovative and Creative Developments in Multimodal Interaction Systems影響因子(影響力)




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems影響因子(影響力)學(xué)科排名




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems網(wǎng)絡(luò)公開度




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems被引頻次




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems被引頻次學(xué)科排名




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems年度引用




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems年度引用學(xué)科排名




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems讀者反饋




書目名稱Innovative and Creative Developments in Multimodal Interaction Systems讀者反饋學(xué)科排名





作者: amorphous    時間: 2025-3-21 20:57
978-3-662-52571-5IFIP International Federation for Information Processing 2014
作者: Conscientious    時間: 2025-3-22 02:46
Innovative and Creative Developments in Multimodal Interaction Systems978-3-642-55143-7Series ISSN 1868-4238 Series E-ISSN 1868-422X
作者: 破布    時間: 2025-3-22 06:04

作者: Anthropoid    時間: 2025-3-22 09:16

作者: MIRE    時間: 2025-3-22 15:04
Reactive Statistical Mapping: Towards the Sketching of Performative Control with Datamotion, with conservation of the stylistic properties. This project has been the opportunity to formalise HMM-based mapping, integrate various of these innovations into the . library and explore the development of a realtime gesture recognition tool.
作者: Friction    時間: 2025-3-22 20:47

作者: misanthrope    時間: 2025-3-23 00:23

作者: UTTER    時間: 2025-3-23 04:01

作者: 言外之意    時間: 2025-3-23 07:08
Tiago Coelho,Rita de Oliveira,Tiago Cardoso,Yves Rybarczyk
作者: HEDGE    時間: 2025-3-23 11:18
Nicolas d’Alessandro,Jo?lle Tilmanne,Maria Astrinaki,Thomas Hueber,Rasmus Dall,Thierry Ravet,Alexis
作者: 英寸    時間: 2025-3-23 17:27

作者: BIBLE    時間: 2025-3-23 19:49

作者: 承認    時間: 2025-3-23 23:08
Robby van Delden,Alejandro Moreno,Carlos Ramos,Gon?alo Carrasco,Dennis Reidsma,Ronald Poppe
作者: rectum    時間: 2025-3-24 03:06

作者: largesse    時間: 2025-3-24 08:07

作者: 最后一個    時間: 2025-3-24 10:59
ch Software-Engineering betrieben, um zu verdeutlichen, da? zur Entwicklung von Programmen eine gewisse Methodik und Systematik vor- liegen mu?, da Erfahrungen gezeigt haben, da? man bei Anwendung dieser Metho- dik auch bei individuellen Fragestellungen robuste und kostengünstige Programme erh?lt.
作者: Misnomer    時間: 2025-3-24 17:41

作者: 史前    時間: 2025-3-24 19:03

作者: 阻擋    時間: 2025-3-24 23:31

作者: Insatiable    時間: 2025-3-25 04:47
Sign language is the hearing impaired form of based on three modules: 1 – the standardization of the Kinect depth camera data; 2 – a gesture library relying on the standardized data; and 3 – the real-time recognition of gestures. A prototype was developed – Kinect-Sign – and tested in a Portuguese Sign-Language school and on eNTERFACE’13 resulting in a joyful acceptance of the approach.
作者: Estrogen    時間: 2025-3-25 09:46

作者: 憤慨一下    時間: 2025-3-25 12:44
Hang in There: A Novel Body-Centric Interactive Playgroundging position was compared to a setting where players stood on the ground. We found no significant differences in the amount of movement and perceived engagement between the two conditions. However, there was a tendency of favoring the hanging position. Moreover, we observed that the placement of game elements affected the movement patterns.
作者: 勉勵    時間: 2025-3-25 19:34

作者: itinerary    時間: 2025-3-25 23:57
Conference proceedings 2014, in July/August 2013. The 9 papers included in this book represent the results of a 4-week workshop, where senior and junior researchers worked together on projects tackling new trends in human-machine interaction (HMI). The papers are organized in two topical sections. The first one presents diffe
作者: limber    時間: 2025-3-26 02:27
Touching Virtual Agents: Embodiment and Mind well as haptic technologies, and argue for the importance of adding touch to an embodied conversational agent. Finally, we provide guidelines for studies involving the touching virtual agent (TVA) setup.
作者: 牽索    時間: 2025-3-26 07:12
Society is facing big demographic changes. Ind help increases beyond their ability to comply. The creation of an ecosystem for Ambient Assisted Living, facilitating partnerships creation between service providers, is proposed as a strategy to improve care provision and leverage its capacity. The specification of the ecosystem is based on canonical models and verified through simulation.
作者: Hiatus    時間: 2025-3-26 12:25
1868-4238 d during the workshop in collaboration between computer scieThis book contains the outcome of the 9th IFIP WG 5.5 International Summer Workshop on Multimodal Interfaces, eNTERFACE 2013, held in Lisbon, Portugal, in July/August 2013. The 9 papers included in this book represent the results of a 4-wee
作者: 剝皮    時間: 2025-3-26 15:07
Gijs Huisman,Merijn Bruijnes,Jan Kolkmeier,Merel Jung,Aduén Darriba Frederiks,Yves Rybarczyk k?nnen, verschieben sich ebenfalls seit dieser Zeit die Ziele der Programmierung. W?hrend es in der Anfangsphase mehr darauf ankam, m?glichst viele Maschinen- befehle auf dem verfügbaren kleinen Speicherplatz darzustellen, ging es in den 50er und 60er Jahren prim?r darum, m?glichst schnelle und eff
作者: 即席演說    時間: 2025-3-26 17:44
k?nnen, verschieben sich ebenfalls seit dieser Zeit die Ziele der Programmierung. W?hrend es in der Anfangsphase mehr darauf ankam, m?glichst viele Maschinen- befehle auf dem verfügbaren kleinen Speicherplatz darzustellen, ging es in den 50er und 60er Jahren prim?r darum, m?glichst schnelle und eff
作者: beta-carotene    時間: 2025-3-26 21:40
Julien Leroy,Fran?ois Rocca,Matei Mancas,Radhwan Ben Madhkour,Fabien Grisard,Tomas Kliegr,Jaroslav K genommen: nie — vor. Trotzdem ist sie nicht wirklichkeitsfremd, denn wenn sich der Geldwert von seinem Stand nicht in einer Richtung immer weiter entfernt, sondern um ihn nicht allzustark schwankt, k?nnen die Geldwert?nderungen vernachl?ssigt werden. Ein solches Verhalten des Geldwertes ist im allg
作者: Indurate    時間: 2025-3-27 03:26

作者: CLOUT    時間: 2025-3-27 06:36
Virtual environments are an increasing trend ever, that relationship lacks empirical studies regarding the nature of the interaction between avatars and human beings. For that purpose it was studied how the avatar’s modeled morphology and dynamics affect its control by the user. An experiment was conducted to measure telepresence and ownership
作者: Confess    時間: 2025-3-27 09:50

作者: 匯總    時間: 2025-3-27 15:35
Laugh When You’re Winningroles for such characters include virtual teachers, personal care assistants, and companions for children. Laughter is an under-investigated emotional expression both in Human-Human and Human-Computer Interaction. The EU Project ILHAIRE, aims to study this phenomena and endow machines with laughter
作者: condone    時間: 2025-3-27 21:02
Tutoring Robotseloped and a corpus is collected that targets the development of a dialogue system platform to explore verbal and nonverbal tutoring strategies in multiparty spoken interactions with embodied agents. The dialogue task is centered on two participants involved in a dialogue aiming to solve a card-orde
作者: 煩擾    時間: 2025-3-28 00:35
Touching Virtual Agents: Embodiment and Minde sleeve. With this setup the agent can visually and physically touch the user. We provide a literature overview of embodied conversational agents, as well as haptic technologies, and argue for the importance of adding touch to an embodied conversational agent. Finally, we provide guidelines for stu
作者: 溺愛    時間: 2025-3-28 05:11
Sign language is the hearing impaired form ofuage form childhood. The problem arises when a listener comes in contact with an impaired person. For instances, if a couple has a child which is impaired, the parents find a challenge to learn the sign language. In this article, a new playful approach to assist the listeners to learn sign language
作者: acrophobia    時間: 2025-3-28 10:19
Hang in There: A Novel Body-Centric Interactive Playgrounds around the player, who is suspended from the ceiling using a rope and climbing harness and stands on a tilted platform. This caused players to assume a body posture that elicits the feeling of flying, which was further enhanced by the flying game that they played. We discuss the choices made in th
作者: ineluctable    時間: 2025-3-28 14:23

作者: 最高峰    時間: 2025-3-28 15:36
Society is facing big demographic changes. Inn). As people age, they become more dependent on assistance services. Care and assistance organizations start failing, as the number of people who need help increases beyond their ability to comply. The creation of an ecosystem for Ambient Assisted Living, facilitating partnerships creation between
作者: faction    時間: 2025-3-28 20:51

作者: fringe    時間: 2025-3-29 02:39

作者: GNAW    時間: 2025-3-29 05:36
Jerome L. Stein forward in website and app development: realtime. .With .Realtime Web Apps., you’ll be able to quickly get up to speed on what HTML5 WebSocket does, how it is going to affect the future of the web as we know it, and—thanks to Pusher’s simple API—start developing your first realtime app today. .Usin
作者: Minutes    時間: 2025-3-29 09:02





歡迎光臨 派博傳思國際中心 (http://www.pjsxioz.cn/) Powered by Discuz! X3.5
珠海市| 宁城县| 四子王旗| 彭泽县| 西华县| 宁河县| 罗源县| 湟中县| 松江区| 五原县| 葵青区| 衡南县| 双辽市| 永泰县| 翼城县| 瓮安县| 洪雅县| 改则县| 新兴县| 章丘市| 霍城县| 建宁县| 莎车县| 阳谷县| 永顺县| 奉化市| 玉山县| 大厂| 拜城县| 洛扎县| 江阴市| 大同市| 准格尔旗| 章丘市| 洛南县| 开平市| 福建省| 商水县| 绍兴县| 韶关市| 剑河县|