標(biāo)題: Titlebook: Human-Computer Interaction. Novel Interaction Methods and Techniques; 13th International C Julie A. Jacko Conference proceedings 2009 Sprin [打印本頁] 作者: malcontented 時(shí)間: 2025-3-21 18:38
書目名稱Human-Computer Interaction. Novel Interaction Methods and Techniques影響因子(影響力)
書目名稱Human-Computer Interaction. Novel Interaction Methods and Techniques影響因子(影響力)學(xué)科排名
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書目名稱Human-Computer Interaction. Novel Interaction Methods and Techniques網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Human-Computer Interaction. Novel Interaction Methods and Techniques被引頻次
書目名稱Human-Computer Interaction. Novel Interaction Methods and Techniques被引頻次學(xué)科排名
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書目名稱Human-Computer Interaction. Novel Interaction Methods and Techniques讀者反饋
書目名稱Human-Computer Interaction. Novel Interaction Methods and Techniques讀者反饋學(xué)科排名
作者: 凌辱 時(shí)間: 2025-3-21 21:09 作者: CURT 時(shí)間: 2025-3-22 01:14
Structuur en functie van de huid,d tasks was conducted in order to assess the most suited modalities in certain settings. We discuss the results drawn from this study, detail some related conclusions and present future work directions.作者: 范圍廣 時(shí)間: 2025-3-22 06:00 作者: 縮影 時(shí)間: 2025-3-22 11:08
emi-supervised Fuzzy ARTMAP neural network was used for incremental online learning and recognition of static gestures; and, Hidden Markov models for online recognition of dynamic gestures. A simple anticipatory method was implemented for determining when to update key frames allowing the framework to work with dynamic backgrounds.作者: HUMP 時(shí)間: 2025-3-22 15:28 作者: Oligarchy 時(shí)間: 2025-3-22 19:01
Using Acoustic Landscapes for the Evaluation of Multimodal Mobile Applicationsnavigation systems. We present the evaluation capabilities and limitations of the laboratory as well as an example of an evaluation of a pedestrian navigation system that uses acoustic and haptic feedback.作者: Paleontology 時(shí)間: 2025-3-23 00:47 作者: Relinquish 時(shí)間: 2025-3-23 01:55 作者: 瘙癢 時(shí)間: 2025-3-23 07:48
Effective Combination of Haptic, Auditory and Visual Information Feedback in Operation Feelingf the operation feeling was confirmed the improvement by a clear impression and comprehensible feedback. It is thought that the goodness of operativeness by the vibratory stimulation is connected with the sensibility such as the feeling of comfortable and security.作者: 不安 時(shí)間: 2025-3-23 13:15 作者: 慷慨援助 時(shí)間: 2025-3-23 17:38
The Gestural Input System for Living Room Digital Devicesrch shall serve as reference for the design of interfaces and gesture recognition systems in the comprehensive surrounding. It shall also serve as the design standard for relevant future designs that involve semantic perception and design gesture symbols.作者: 銼屑 時(shí)間: 2025-3-23 20:30
Linkage Analysis for Monogenic Traits,tigated, to which extent the different data showed concordance for the three system versions. The aim was to examine, if, and under which conditions, common and widely used methods originally developed for graphical user interfaces are also appropriate for speech-based and multimodal intelligent interfaces.作者: BIBLE 時(shí)間: 2025-3-24 01:42
https://doi.org/10.1007/978-3-030-69831-7building a practical multimodal system with our multimodal input fusion technology. The pilot study has been conducted over the multimodal system. By outlining observations from the pilot study, the implications on multimodal interface design are laid out.作者: 高興一回 時(shí)間: 2025-3-24 05:42 作者: 薄荷醇 時(shí)間: 2025-3-24 07:27
Carolina P. Amador-Moreno,Anne O’Keeffe, and hand gestures into one profile. A prototype implementation application for UbiGesture is presented. Then a subjective and objective primary evaluation for UbiGesture while interacting in different locations with different hand gesture profiles is presented.作者: 租約 時(shí)間: 2025-3-24 11:28 作者: VERT 時(shí)間: 2025-3-24 15:53 作者: Detonate 時(shí)間: 2025-3-24 20:29 作者: Flat-Feet 時(shí)間: 2025-3-24 23:36 作者: reject 時(shí)間: 2025-3-25 04:29
Multimodal Shopping Listsicipants in a two week longitudinal study. The goal was to analyze the process that users go through in order to create and manage shopping related projects. Based on these findings, we recommend desirable features for personal information management systems specifically designed for managing collaborative shopping lists.作者: 無聊的人 時(shí)間: 2025-3-25 10:53
Value of Using Multimodal Data in HCI Methodologiesultimodal diary study using three touch points: PCs, mobile devices and any type of landline/cellular phone. This will be followed by a discussion on how Microsoft StickySorter software was used to conduct multimodal affinity diagramming exercises.作者: TAG 時(shí)間: 2025-3-25 14:43 作者: 腐蝕 時(shí)間: 2025-3-25 18:56
Tumoren van en rond het nagelapparaat,to a case study involving a Smartphone. The main objective of the study was to investigate the need for adapting a multidimensional evaluation approach for desktop applications to the context of multimodal devices and applications.作者: 無表情 時(shí)間: 2025-3-25 20:44 作者: 記憶法 時(shí)間: 2025-3-26 02:07
Towards a Multidimensional Approach for the Evaluation of Multimodal Application User Interfacesto a case study involving a Smartphone. The main objective of the study was to investigate the need for adapting a multidimensional evaluation approach for desktop applications to the context of multimodal devices and applications.作者: Incorruptible 時(shí)間: 2025-3-26 06:00 作者: 馬具 時(shí)間: 2025-3-26 11:32 作者: Irrepressible 時(shí)間: 2025-3-26 14:00 作者: VEST 時(shí)間: 2025-3-26 19:13
Onderzoek van de reumatische voet,icipants in a two week longitudinal study. The goal was to analyze the process that users go through in order to create and manage shopping related projects. Based on these findings, we recommend desirable features for personal information management systems specifically designed for managing collaborative shopping lists.作者: Measured 時(shí)間: 2025-3-26 20:58
10 Onderzoek van de reumatische voet,ultimodal diary study using three touch points: PCs, mobile devices and any type of landline/cellular phone. This will be followed by a discussion on how Microsoft StickySorter software was used to conduct multimodal affinity diagramming exercises.作者: narcissism 時(shí)間: 2025-3-27 02:29 作者: 驚惶 時(shí)間: 2025-3-27 07:42 作者: 尋找 時(shí)間: 2025-3-27 13:23
Johan Toonstra,Anton C. de Groottures, we established a sophisticated and intuitive interface for MDEs where the displays are stitched seamlessly and dynamically according to the users’ viewpoints. Each user can interact with the multiple displays as if she is in front of an ordinary desktop GUI environment.作者: 誘導(dǎo) 時(shí)間: 2025-3-27 15:41
Voice in people with cerebral palsy,used to specify the sequences and the components of the architecture supporting the system. Then we focus on the evaluation procedure that is proposed to test the system. The discussion on the evaluation results shows us the future work to be accomplished.作者: 拋物線 時(shí)間: 2025-3-27 19:55 作者: 外面 時(shí)間: 2025-3-27 22:22 作者: Fibrinogen 時(shí)間: 2025-3-28 03:12
https://doi.org/10.1007/978-3-642-02577-8Design; Usability; augmented cognition; emotion recognition; gesture recognition; hand gesture; haptic int作者: Neutropenia 時(shí)間: 2025-3-28 06:29
978-3-642-02576-1Springer-Verlag Berlin Heidelberg 2009作者: 浮雕寶石 時(shí)間: 2025-3-28 10:36
Human-Computer Interaction. Novel Interaction Methods and Techniques978-3-642-02577-8Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: LARK 時(shí)間: 2025-3-28 15:16 作者: 漸強(qiáng) 時(shí)間: 2025-3-28 19:17 作者: 滔滔不絕地講 時(shí)間: 2025-3-28 23:17
Human-Computer Interaction. Novel Interaction Methods and Techniques13th International C作者: 分散 時(shí)間: 2025-3-29 06:43 作者: 改進(jìn) 時(shí)間: 2025-3-29 08:04
Modeling and Using Salience in Multimodal Interaction Systemsfers to the user the ability of using speech, gesture and visual modes. The system displays a map on the screen, the user ask the system about sites (hotels, campsites, ...) by specifying a place of search. Referenced places are objects in the visual context like cities, road, river, etc. The system作者: 袋鼠 時(shí)間: 2025-3-29 13:11
Exploring Multimodal Interaction in Collaborative Settingsask. True collaborative interactions are a missing aspect of the majority of nowadays’ multi-user system on par with the lack of support towards impaired users. In order to surpass these obstacles we provide an accessible platform for co-located collaborative environments which aims at not only impr作者: 金盤是高原 時(shí)間: 2025-3-29 19:34 作者: 禮節(jié) 時(shí)間: 2025-3-29 22:08 作者: 譏諷 時(shí)間: 2025-3-30 03:35 作者: dithiolethione 時(shí)間: 2025-3-30 05:20 作者: 不可思議 時(shí)間: 2025-3-30 11:59
Multi-modal Interface in Multi-Display Environment for Multi-userstures, we established a sophisticated and intuitive interface for MDEs where the displays are stitched seamlessly and dynamically according to the users’ viewpoints. Each user can interact with the multiple displays as if she is in front of an ordinary desktop GUI environment.作者: 玉米 時(shí)間: 2025-3-30 14:06 作者: Tincture 時(shí)間: 2025-3-30 16:37 作者: 榨取 時(shí)間: 2025-3-30 22:56 作者: 傲慢物 時(shí)間: 2025-3-31 03:32
Modeling Multimodal Interaction for Performance Evaluation high level of abstraction, we propose an evaluation of this choice during the design phase, using a multi-criteria principle. The evaluation focuses on several points of view simultaneously, weighted according to the environment and the nature of the task. It relies on measures estimating the adequ作者: amplitude 時(shí)間: 2025-3-31 08:02 作者: 收藏品 時(shí)間: 2025-3-31 12:37
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Res endless possibilities in the way humans can interact with computers, allowing a human hand to be a peripheral by itself. The software framework developed provides a lightweight, robust, and practical application programming interface that helps further research in the area of human-computer intera作者: 對(duì)手 時(shí)間: 2025-3-31 14:34
Gesture-Controlled User Input to Complete Questionnaires on Wrist-Worn Watchesecognition system and questionnaire interface into a watch prototype. We analyzed the wearer’s effort and learning performance to use the gesture interface and compared their performance to a classical button-based solution. Moreover we evaluated the system performance to spot wearer gestures and th作者: caldron 時(shí)間: 2025-3-31 18:16
UbiGesture: Customizing and Profiling Hand Gestures in Ubiquitous Environmentnteraction may be negatively affected due to the change in the user’s position, interaction device, or the level of social acceptance of a specific hand gesture. We present UbiGesture as architecture for developers and users who frequently change locations while interacting in ubiquitous environment作者: disciplined 時(shí)間: 2025-4-1 00:36
The Gestural Input System for Living Room Digital Devicesand quantitative analysis will be conducted to analyze digital homes – as exemplified by the gesture symbols in the 3D space of the living room in order to deduce the design principles of different perceptive semantics. Samples of the case studies will be constructed in accordance with this design p作者: 平靜生活 時(shí)間: 2025-4-1 04:52