派博傳思國際中心

標題: Titlebook: Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction; 13th International C Julie A. Jacko Conference proceedings 200 [打印本頁]

作者: culinary    時間: 2025-3-21 16:33
書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction影響因子(影響力)




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction影響因子(影響力)學科排名




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction網(wǎng)絡公開度




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction網(wǎng)絡公開度學科排名




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction被引頻次




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction被引頻次學科排名




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction年度引用




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction年度引用學科排名




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction讀者反饋




書目名稱Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction讀者反饋學科排名





作者: ANTE    時間: 2025-3-21 22:32
https://doi.org/10.1007/978-3-663-02779-9or users to interact with network-connected computers using their phones, and describe a system called TringIt that implements the method. TringIt enables users to trigger Web actions by simply dialing specific numbers – an action that we call a Phone Click. TringIt can be used out-of-the-box by any
作者: textile    時間: 2025-3-22 00:55
Viktor von Weizs?cker (1886–1957)ents as a scenario and verifies the impacts of perceived interactivity and its interaction with context awareness. Seventy-two participants were recruited and an experiment was conducted in order to identify those impacts. The main findings indicated the following: (1) the effect of high perceived i
作者: 后退    時間: 2025-3-22 06:47

作者: Brocas-Area    時間: 2025-3-22 10:45

作者: AXIS    時間: 2025-3-22 13:57

作者: 發(fā)牢騷    時間: 2025-3-22 20:54

作者: 蝕刻    時間: 2025-3-22 21:33
Creativity and the van Gogh Legacy,rk context. This paper describes the relationship between these applications requirements and the typically context elements that are present in mobile collaborative work. This article presents a house of quality which illustrates this relationship and shows the trade-off involved in several design
作者: 使閉塞    時間: 2025-3-23 04:58

作者: immunity    時間: 2025-3-23 05:43

作者: mechanism    時間: 2025-3-23 10:33
Wolfgang Hafner,Heinz Zimmermannprototype gathers information from the interactions of the group within the application and analyses it. Results are displayed to members of the group as key indexes describing the activity of the group as a whole and the individual members of the group. The advantages of using the prototype are exp
作者: 龍卷風    時間: 2025-3-23 15:20

作者: 審問    時間: 2025-3-23 21:47

作者: breadth    時間: 2025-3-23 22:26

作者: configuration    時間: 2025-3-24 05:38

作者: 違反    時間: 2025-3-24 07:20
Those Responsible for Education. The experimental plan was implemented through videotape analysis of the voice-prompt mode, referring to Urban Road Classification Regulations and the questionnaire survey results. Driving simulation tests were conducted with 15 experimental subjects, 13 road combinations, and 3 running speeds, and
作者: 自制    時間: 2025-3-24 14:44

作者: exorbitant    時間: 2025-3-24 17:56

作者: Additive    時間: 2025-3-24 21:14
TringIt: Easy Triggering of Web Actions from a Phoneor users to interact with network-connected computers using their phones, and describe a system called TringIt that implements the method. TringIt enables users to trigger Web actions by simply dialing specific numbers – an action that we call a Phone Click. TringIt can be used out-of-the-box by any
作者: mercenary    時間: 2025-3-25 00:05

作者: Audiometry    時間: 2025-3-25 06:44

作者: overhaul    時間: 2025-3-25 08:33

作者: Mendicant    時間: 2025-3-25 13:49

作者: Crater    時間: 2025-3-25 19:31
Mobile Interfaces in Tangible Mnemonics Interactione present a new interface for mobile devices that is capable of viewing and editing data linked to real world objects. An intelligent piece of furniture equipped with RFID-sensors and digitally controlled lighting keeps track of appointments linked to real world objects that are placed in its trays.
作者: 巡回    時間: 2025-3-25 22:41

作者: 恩惠    時間: 2025-3-26 04:09
Continuous User Interfaces for Seamless Task Migrationne issues that arise when it is performed using multiple devices. In a world of mobile devices and multiple computing devices, users are often forced to interrupt their tasks, move their data and information back and forth among the various devices manually, recreate the interaction context, and the
作者: 膽小懦夫    時間: 2025-3-26 07:58

作者: 侵害    時間: 2025-3-26 11:13
A Mobile and Desktop Application for Enhancing Group Awareness in Knowledge Work Teamsprototype gathers information from the interactions of the group within the application and analyses it. Results are displayed to members of the group as key indexes describing the activity of the group as a whole and the individual members of the group. The advantages of using the prototype are exp
作者: neutrophils    時間: 2025-3-26 15:02
A Study of Fire Information Detection on PDA Deviceding, and decision making, we did a series of tests to investigate the efficiency of the system, to compare different display ways including audio, text, and their combinations to find the most appropriate one. The result showed that: (1) Audio only always made firefighter taking the longest time to
作者: Anticoagulants    時間: 2025-3-26 17:08

作者: 兇猛    時間: 2025-3-26 23:07
Nine Assistant Guiding Methods in Subway Design – A Research of Shanghai Subway Usersions, based on large amounts of field researches, we find 9 practical and effective methods to help passengers to identify subway stations. These 9 methods include visual design, aural design, and tactual design etc. This paper also tries to apply some theories of cognitive psychology about human me
作者: 夸張    時間: 2025-3-27 01:07
Pull and Push: Proximity-Aware User Interface for Navigating in 3D Space Using a Handheld Camera combination of the mouse and keyboard. This method requires users familiar with the operation which needs much time to practice. This paper presents two methods to recognize the zoom operation by sensing users’ pull and push movement. People only need to hold a camera in hand and when they pull or
作者: Expostulate    時間: 2025-3-27 08:25

作者: 定點    時間: 2025-3-27 12:43
Front Environment Recognition of Personal Vehicle Using the Image Sensor and Acceleration Sensors fof the personal vehicle Segway is detected with both an image sensor and an acceleration sensor mounted on the Segway. When objects are moving in front of the Segway, the image sensor can capture the motion while the acceleration sensor shows a different result. By analyzing the difference our method
作者: 一再遛    時間: 2025-3-27 14:02

作者: regale    時間: 2025-3-27 18:08
Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction978-3-642-02580-8Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: transdermal    時間: 2025-3-28 01:04
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/h/image/429710.jpg
作者: 擴張    時間: 2025-3-28 02:11

作者: PLUMP    時間: 2025-3-28 09:30

作者: transient-pain    時間: 2025-3-28 13:12
CLURD: A New Character-Inputting System Using One 5-Way Key Moduleems, and remote controllers. All Korean and English alphabet characters are assembled by two key clicks, and because the five keys are adjacent to each other and the user does not have to monitor his/her finger movements while typing, the speed of generating characters can be extremely high and its convenience is also remarkable.
作者: 系列    時間: 2025-3-28 15:27
Understanding the Relationship between Requirements and Context Elements in Mobile Collaborationrk context. This paper describes the relationship between these applications requirements and the typically context elements that are present in mobile collaborative work. This article presents a house of quality which illustrates this relationship and shows the trade-off involved in several design decisions.
作者: 主講人    時間: 2025-3-28 22:31

作者: 扔掉掐死你    時間: 2025-3-29 01:53

作者: Incumbent    時間: 2025-3-29 06:51

作者: 心神不寧    時間: 2025-3-29 09:29
Grenzfragen des Nerven- und Seelenlebens The mobile interface now allows the complete waiving of classic computer interaction for this ambient shelf. Instead, by implementing the toolglas metaphor, the mobile interface can be used to edit and view linked data to objects.
作者: Infelicity    時間: 2025-3-29 15:15

作者: 學術討論會    時間: 2025-3-29 16:12

作者: 混雜人    時間: 2025-3-29 23:20

作者: LUT    時間: 2025-3-30 02:34
Mobile Interfaces in Tangible Mnemonics Interaction The mobile interface now allows the complete waiving of classic computer interaction for this ambient shelf. Instead, by implementing the toolglas metaphor, the mobile interface can be used to edit and view linked data to objects.
作者: 吸氣    時間: 2025-3-30 06:03
Pull and Push: Proximity-Aware User Interface for Navigating in 3D Space Using a Handheld Camerapush hands, our approach will sense the proximity and translate it into the zoom operation in the tasks. By user studies, we have compared different methods’ correct rate and analyzed the factors which will affect the approach’s performance. The results show that our methods are real-time and high accurate.
作者: Pillory    時間: 2025-3-30 08:39
The Independence of the Villagee dimensions of context are explored and implemented in an application for mobile telephone users. Experiment conducted show the viability of tailoring contextual information in three dimensions to provide user with timely and relevant information.
作者: Infant    時間: 2025-3-30 13:28

作者: prosperity    時間: 2025-3-30 19:33

作者: 和音    時間: 2025-3-30 23:21

作者: gimmick    時間: 2025-3-31 01:52
https://doi.org/10.1007/978-3-663-02779-9tiate interaction with businesses and content owners by simply dialing numbers discovered in offline media (e.g. print, TV, radio) as well as online media (e.g. Web, SMS, MMS.) It makes every mobile phone a more compelling information, interaction and participation device.
作者: 停止償付    時間: 2025-3-31 08:12

作者: 悠然    時間: 2025-3-31 11:55

作者: llibretto    時間: 2025-3-31 16:59

作者: 織物    時間: 2025-3-31 20:48
TringIt: Easy Triggering of Web Actions from a Phonetiate interaction with businesses and content owners by simply dialing numbers discovered in offline media (e.g. print, TV, radio) as well as online media (e.g. Web, SMS, MMS.) It makes every mobile phone a more compelling information, interaction and participation device.
作者: landfill    時間: 2025-3-31 22:48
Continuous User Interfaces for Seamless Task Migrationdisconnect, enabling users to seamlessly transition a task across devices using .. The framework is intended to help designers of interactive systems understand where breaks in task continuity may occur, and to proactively incorporate features and capabilities to mitigate their impact or avoid such Task Disconnects altogether.




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