派博傳思國際中心

標(biāo)題: Titlebook: Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques; 16th International C Masaaki Kurosu Conference proceedings 20 [打印本頁]

作者: Buchanan    時間: 2025-3-21 19:14
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques影響因子(影響力)




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques影響因子(影響力)學(xué)科排名




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques網(wǎng)絡(luò)公開度




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques被引頻次




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques被引頻次學(xué)科排名




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques年度引用




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques年度引用學(xué)科排名




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques讀者反饋




書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques讀者反饋學(xué)科排名





作者: MOCK    時間: 2025-3-21 21:53
Harmonic Navigator: An Innovative, Gesture-Driven User Interface for Exploring Harmonic Spaces in Mulector, called ., which utilizes a GUI to navigate harmonic transitions in a front-to-back manner; and a harmonic-flow scrubber, which presents a global overview of a harmonic flow and allows the user to perform common audio scrubbing and editing tasks. Both GUIs use colors to indicate harmonic density based on Legname’s density degree theory.
作者: 有幫助    時間: 2025-3-22 04:03

作者: 我的巨大    時間: 2025-3-22 04:57
https://doi.org/10.1007/978-3-322-83223-8real hand motions. For comparison, the effects of the model on learning Fleming’s left- and right-hand rules were experimentally tested. Results exhibited that knowledge acquisition from the model was almost equivalent to that from the real experiment.
作者: crucial    時間: 2025-3-22 11:34
Viewegs Geschichte der Umweltwissenschaftente meta-models by free-hand or pen-based sketching of components on large multi-touch screens. In contrast to previous work, the description of multi-touch gestures is derived directly from the graphical model representing the data.
作者: 夸張    時間: 2025-3-22 16:43

作者: Infelicity    時間: 2025-3-22 19:36

作者: 說笑    時間: 2025-3-22 23:22
Effectiveness of Virtual Hands in 3D Learning Materialreal hand motions. For comparison, the effects of the model on learning Fleming’s left- and right-hand rules were experimentally tested. Results exhibited that knowledge acquisition from the model was almost equivalent to that from the real experiment.
作者: Ambulatory    時間: 2025-3-23 04:34
Model-Based Multi-touch Gesture Interaction for Diagram Editorste meta-models by free-hand or pen-based sketching of components on large multi-touch screens. In contrast to previous work, the description of multi-touch gestures is derived directly from the graphical model representing the data.
作者: 土產(chǎn)    時間: 2025-3-23 08:30
“Will Use It, Because I Want to Look Cool” A Comparative Study of Simple Computer Interactions Using was significantly superior with respect to muscle effort and fatigue when compared with touchscreens. We also found that in-air gesturing was found to be more fun and preferred because of its “coolness factor”. Lastly, in-air gesturing had a rapid learning curve.
作者: Dissonance    時間: 2025-3-23 10:36

作者: Nebulous    時間: 2025-3-23 16:21
Beyond Presentation - Employing Proactive Intelligent Agents as Social Catalystss is on the provision of pro-activity: The ability of agents not to merely react but to predictively shape their environments. In order to illustrate our arguments, we present an instance of interactive technology, showing how pro-active intelligent agents can be employed in exhibition contexts.
作者: novelty    時間: 2025-3-23 21:30
0302-9743 ction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects
作者: 詞根詞綴法    時間: 2025-3-23 23:04
https://doi.org/10.1007/978-3-322-89724-4he target environment. By detecting the key pressing, mouse clicking and dragging actions, the system can fulfill many tasks. Therefore, it enables users to use their fingers naturally to interact with any application as well as with any mobility enabled devices.
作者: 馬籠頭    時間: 2025-3-24 05:08

作者: CLASH    時間: 2025-3-24 09:37
Conference proceedings 2014I 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design
作者: 熱心助人    時間: 2025-3-24 13:38

作者: Radiation    時間: 2025-3-24 15:06
Bernhard Stauss,Herbert Weidnerf view, then attempt to organize them using Norman’s theory of Human Action, we link the psychology of object sensing to HCI goals and propose a simplification of gestures classes into four principal families. Our simplification of gestures classes still allow the expression of more detailed subclasses differentiated by the gesture properties.
作者: OASIS    時間: 2025-3-24 20:04

作者: 緯度    時間: 2025-3-25 02:45
,Die Windows-Werkzeugkiste: Das Zubeh?r,e this system includes our proposed control-display ratio changing system. To evaluate the performance of HandyScope, we compared HandyScope with direct touch manipulation. The results show that HandyScope is significantly faster in selection.
作者: receptors    時間: 2025-3-25 04:18
Benjamin Rott,Günter T?rner,Safrudiannurain properties of the analog gesture. Then, we propose a review of the surveillance maritime system called Hyperion which uses analog gestures. Finally, we give an example of the use of this type of gesture by the operator. It concerns the interactive detection of ship abnormal trajectories in the context of maritime surveillance.
作者: 催眠    時間: 2025-3-25 09:22

作者: Fatten    時間: 2025-3-25 13:36
Thomas John Hastings,Knut-Willy S?therandles single-touch, single-stroke and (sequential) multi-touch gestures. We provide thorough investigations of the classifiers performance on tests with two medium sized gesture sets. Results are promising and feasible for a wide range of applications. Even common direct manipulation operations can be reliably detected.
作者: CLAIM    時間: 2025-3-25 19:31

作者: Jacket    時間: 2025-3-25 23:23

作者: 轎車    時間: 2025-3-26 00:39

作者: Intersect    時間: 2025-3-26 04:31

作者: 大都市    時間: 2025-3-26 12:25

作者: 階層    時間: 2025-3-26 15:50
Remote Collaboration with Spatial AR Supportfore due to displaying the mirror image of remote instructor and changing camera alignment, we proposed and implement a novel remote collaboration system which prevents occlusion problems caused by instructor body self when he/she sends clear instructions by whole body gesture and allows instructor to use direct manipulation.
作者: 急性    時間: 2025-3-26 18:51

作者: 勉勵    時間: 2025-3-26 22:20
Conference proceedings 2014 and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
作者: 安定    時間: 2025-3-27 04:59
0302-9743 of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.978-3-319-07229-6978-3-319-07230-2Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: Meander    時間: 2025-3-27 06:36

作者: 不適當(dāng)    時間: 2025-3-27 10:25
Comparing Hand Gesture Vocabularies for HCIuch gesture vocabularies in terms of their learnability and naturalness. This is done by example of rivaling gesture vocabularies of the museum information system WikiNect. In this way, we do not only provide a procedure for evaluating gesture vocabularies, but additionally contribute to design criteria to be followed by the gestures.
作者: capsule    時間: 2025-3-27 14:34

作者: OREX    時間: 2025-3-27 17:53

作者: painkillers    時間: 2025-3-27 23:20

作者: HUMID    時間: 2025-3-28 02:10

作者: CLAIM    時間: 2025-3-28 06:38
Proposal of the Effective Method of Generating Characteristic Gestures in Nonverbal Communicationime, dance and the special gestures in the speech and presentation of attracting audiences. By analyzing the mechanisms of these characteristic gestures mathematically, we can design the new interactive interfaces easily which are natural and familiar for all users.
作者: Anthology    時間: 2025-3-28 14:08

作者: Orgasm    時間: 2025-3-28 17:41

作者: Venules    時間: 2025-3-28 21:39
https://doi.org/10.1007/978-3-322-86392-8ime, dance and the special gestures in the speech and presentation of attracting audiences. By analyzing the mechanisms of these characteristic gestures mathematically, we can design the new interactive interfaces easily which are natural and familiar for all users.
作者: 預(yù)示    時間: 2025-3-28 23:27

作者: 獸皮    時間: 2025-3-29 03:40

作者: 我正派    時間: 2025-3-29 08:54

作者: Flat-Feet    時間: 2025-3-29 13:27
RemoteHand: A Wireless Myoelectric Interface systems has received little attention up until now. In this contribution, we present ., a system that fosters remote device control through the transmission of myoelectric data over WLAN. This allows to manipulate objects through the user’s muscle activity regardless of their physical location. In
作者: Distribution    時間: 2025-3-29 17:37
Early Prototyping of 3D-Gesture Interaction within the Presentation-Gesture-Dialog Design Spaceion of the tool ProGesture is introduced. The objective of its development is to cope with the resulting presentation-gesture-dialog design space in a flexible way. On the one hand, it aims at the early development phases, i.e. at rapid prototyping of 3D-gestures in combination with first UI sketche
作者: 性滿足    時間: 2025-3-29 20:57
The Study of the Full Cycle of Gesture Interaction, The Continuum between 2D and 3Dwe think that reaching this goal requires the ability to predict and recognize how humans grasp then manipulate objects. This is based on studies explaining human vision, reach, grasp taxonomies and manipulations. In this paper, we study the full cycle of gesture interaction using different points o
作者: 人類的發(fā)源    時間: 2025-3-30 02:49
iPanel: A Computer-Vision Based Solution for Interactive Keyboard and Mouses, wireless and mobility device. Also the proposed system can accurately identify the tip movements of the panel and simulate the relevant events on the target environment. By detecting the key pressing, mouse clicking and dragging actions, the system can fulfill many tasks. Therefore, it enables us
作者: 符合國情    時間: 2025-3-30 05:47

作者: Fierce    時間: 2025-3-30 09:42
Harmonic Navigator: An Innovative, Gesture-Driven User Interface for Exploring Harmonic Spaces in Mumposition and performance. A harmonic space is a set of harmonies (chords) and transitions between harmonies found in a music corpus. By navigating this space, the user can derive new harmonic progressions, which have correct voice leading. HN is controllable via a Kinect gesture interface. To aid t
作者: 聰明    時間: 2025-3-30 15:15

作者: Eclampsia    時間: 2025-3-30 19:31
Comparing Hand Gesture Vocabularies for HCIuch gesture vocabularies in terms of their learnability and naturalness. This is done by example of rivaling gesture vocabularies of the museum information system WikiNect. In this way, we do not only provide a procedure for evaluating gesture vocabularies, but additionally contribute to design crit
作者: 集聚成團(tuán)    時間: 2025-3-31 00:25

作者: ICLE    時間: 2025-3-31 02:40
Proposal of the Effective Method of Generating Characteristic Gestures in Nonverbal Communicationother and they become commodity in an instant. In these new web communications, the natural and intelligible interaction corresponding to the user’s various demands is required. In the communication in which persons do the direct dialogue in the interaction not only on the web but also in real world
作者: Adulate    時間: 2025-3-31 07:16

作者: cliche    時間: 2025-3-31 12:02
Model-Based Multi-touch Gesture Interaction for Diagram Editorsnowledge about an application domain, to enable the automatic generation of parts of a software system. Tools supporting model-driven engineering for software development today are often desktop-based single user systems. In practice though, the design of components or larger systems often still is
作者: 大方不好    時間: 2025-3-31 15:44
Multi-sensor Finger Ring for Authentication Based on 3D Signaturesry method resilient against shoulder surfing [14]), can be stolen or accessed easily and, therefore, make the authentication unsecure. In this work, we present the usability of our multi-sensor based and standalone finger ring called Pingu in providing a highly secure access system. Specifically, Pi
作者: minion    時間: 2025-3-31 20:53

作者: Cosmopolitan    時間: 2025-3-31 21:44
Remote Collaboration with Spatial AR Supportimages from front of remote instructor for preventing occlusions caused by a body of remote instructor self. Also as visual feedbacks, a mirror image of remote instructor is indicated in display of remote instructor side. Eventually remote instructor can confirm own instruction in the display. There




歡迎光臨 派博傳思國際中心 (http://www.pjsxioz.cn/) Powered by Discuz! X3.5
安岳县| 夏邑县| 隆回县| 马公市| 碌曲县| 金秀| 宁晋县| 蓬溪县| 石泉县| 华容县| 含山县| 宣城市| 托里县| 高陵县| 揭阳市| 青冈县| 昌吉市| 龙山县| 容城县| 舞阳县| 武功县| 铜山县| 正安县| 阜南县| 道孚县| 汾阳市| 靖西县| 黎平县| 巩留县| 搜索| 平阴县| 禄丰县| 夹江县| 南江县| 中山市| 雷州市| 郯城县| 祁东县| 赤壁市| 濮阳市| 安吉县|