標(biāo)題: Titlebook: Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques; 16th International C Masaaki Kurosu Conference proceedings 20 [打印本頁] 作者: Buchanan 時間: 2025-3-21 19:14
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques影響因子(影響力)
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques影響因子(影響力)學(xué)科排名
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques網(wǎng)絡(luò)公開度
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques被引頻次
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques被引頻次學(xué)科排名
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques年度引用
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques年度引用學(xué)科排名
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques讀者反饋
書目名稱Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques讀者反饋學(xué)科排名
作者: MOCK 時間: 2025-3-21 21:53
Harmonic Navigator: An Innovative, Gesture-Driven User Interface for Exploring Harmonic Spaces in Mulector, called ., which utilizes a GUI to navigate harmonic transitions in a front-to-back manner; and a harmonic-flow scrubber, which presents a global overview of a harmonic flow and allows the user to perform common audio scrubbing and editing tasks. Both GUIs use colors to indicate harmonic density based on Legname’s density degree theory.作者: 有幫助 時間: 2025-3-22 04:03 作者: 我的巨大 時間: 2025-3-22 04:57
https://doi.org/10.1007/978-3-322-83223-8real hand motions. For comparison, the effects of the model on learning Fleming’s left- and right-hand rules were experimentally tested. Results exhibited that knowledge acquisition from the model was almost equivalent to that from the real experiment.作者: crucial 時間: 2025-3-22 11:34
Viewegs Geschichte der Umweltwissenschaftente meta-models by free-hand or pen-based sketching of components on large multi-touch screens. In contrast to previous work, the description of multi-touch gestures is derived directly from the graphical model representing the data.作者: 夸張 時間: 2025-3-22 16:43 作者: Infelicity 時間: 2025-3-22 19:36 作者: 說笑 時間: 2025-3-22 23:22
Effectiveness of Virtual Hands in 3D Learning Materialreal hand motions. For comparison, the effects of the model on learning Fleming’s left- and right-hand rules were experimentally tested. Results exhibited that knowledge acquisition from the model was almost equivalent to that from the real experiment.作者: Ambulatory 時間: 2025-3-23 04:34
Model-Based Multi-touch Gesture Interaction for Diagram Editorste meta-models by free-hand or pen-based sketching of components on large multi-touch screens. In contrast to previous work, the description of multi-touch gestures is derived directly from the graphical model representing the data.作者: 土產(chǎn) 時間: 2025-3-23 08:30
“Will Use It, Because I Want to Look Cool” A Comparative Study of Simple Computer Interactions Using was significantly superior with respect to muscle effort and fatigue when compared with touchscreens. We also found that in-air gesturing was found to be more fun and preferred because of its “coolness factor”. Lastly, in-air gesturing had a rapid learning curve.作者: Dissonance 時間: 2025-3-23 10:36 作者: Nebulous 時間: 2025-3-23 16:21
Beyond Presentation - Employing Proactive Intelligent Agents as Social Catalystss is on the provision of pro-activity: The ability of agents not to merely react but to predictively shape their environments. In order to illustrate our arguments, we present an instance of interactive technology, showing how pro-active intelligent agents can be employed in exhibition contexts.作者: novelty 時間: 2025-3-23 21:30
0302-9743 ction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects作者: 詞根詞綴法 時間: 2025-3-23 23:04
https://doi.org/10.1007/978-3-322-89724-4he target environment. By detecting the key pressing, mouse clicking and dragging actions, the system can fulfill many tasks. Therefore, it enables users to use their fingers naturally to interact with any application as well as with any mobility enabled devices.作者: 馬籠頭 時間: 2025-3-24 05:08 作者: CLASH 時間: 2025-3-24 09:37
Conference proceedings 2014I 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design作者: 熱心助人 時間: 2025-3-24 13:38 作者: Radiation 時間: 2025-3-24 15:06
Bernhard Stauss,Herbert Weidnerf view, then attempt to organize them using Norman’s theory of Human Action, we link the psychology of object sensing to HCI goals and propose a simplification of gestures classes into four principal families. Our simplification of gestures classes still allow the expression of more detailed subclasses differentiated by the gesture properties.作者: OASIS 時間: 2025-3-24 20:04 作者: 緯度 時間: 2025-3-25 02:45
,Die Windows-Werkzeugkiste: Das Zubeh?r,e this system includes our proposed control-display ratio changing system. To evaluate the performance of HandyScope, we compared HandyScope with direct touch manipulation. The results show that HandyScope is significantly faster in selection.作者: receptors 時間: 2025-3-25 04:18
Benjamin Rott,Günter T?rner,Safrudiannurain properties of the analog gesture. Then, we propose a review of the surveillance maritime system called Hyperion which uses analog gestures. Finally, we give an example of the use of this type of gesture by the operator. It concerns the interactive detection of ship abnormal trajectories in the context of maritime surveillance.作者: 催眠 時間: 2025-3-25 09:22 作者: Fatten 時間: 2025-3-25 13:36
Thomas John Hastings,Knut-Willy S?therandles single-touch, single-stroke and (sequential) multi-touch gestures. We provide thorough investigations of the classifiers performance on tests with two medium sized gesture sets. Results are promising and feasible for a wide range of applications. Even common direct manipulation operations can be reliably detected.作者: CLAIM 時間: 2025-3-25 19:31 作者: Jacket 時間: 2025-3-25 23:23 作者: 轎車 時間: 2025-3-26 00:39 作者: Intersect 時間: 2025-3-26 04:31 作者: 大都市 時間: 2025-3-26 12:25 作者: 階層 時間: 2025-3-26 15:50
Remote Collaboration with Spatial AR Supportfore due to displaying the mirror image of remote instructor and changing camera alignment, we proposed and implement a novel remote collaboration system which prevents occlusion problems caused by instructor body self when he/she sends clear instructions by whole body gesture and allows instructor to use direct manipulation.作者: 急性 時間: 2025-3-26 18:51 作者: 勉勵 時間: 2025-3-26 22:20
Conference proceedings 2014 and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.作者: 安定 時間: 2025-3-27 04:59
0302-9743 of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.978-3-319-07229-6978-3-319-07230-2Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: Meander 時間: 2025-3-27 06:36 作者: 不適當(dāng) 時間: 2025-3-27 10:25
Comparing Hand Gesture Vocabularies for HCIuch gesture vocabularies in terms of their learnability and naturalness. This is done by example of rivaling gesture vocabularies of the museum information system WikiNect. In this way, we do not only provide a procedure for evaluating gesture vocabularies, but additionally contribute to design criteria to be followed by the gestures.作者: capsule 時間: 2025-3-27 14:34 作者: OREX 時間: 2025-3-27 17:53 作者: painkillers 時間: 2025-3-27 23:20 作者: HUMID 時間: 2025-3-28 02:10 作者: CLAIM 時間: 2025-3-28 06:38
Proposal of the Effective Method of Generating Characteristic Gestures in Nonverbal Communicationime, dance and the special gestures in the speech and presentation of attracting audiences. By analyzing the mechanisms of these characteristic gestures mathematically, we can design the new interactive interfaces easily which are natural and familiar for all users.作者: Anthology 時間: 2025-3-28 14:08 作者: Orgasm 時間: 2025-3-28 17:41 作者: Venules 時間: 2025-3-28 21:39
https://doi.org/10.1007/978-3-322-86392-8ime, dance and the special gestures in the speech and presentation of attracting audiences. By analyzing the mechanisms of these characteristic gestures mathematically, we can design the new interactive interfaces easily which are natural and familiar for all users.作者: 預(yù)示 時間: 2025-3-28 23:27 作者: 獸皮 時間: 2025-3-29 03:40 作者: 我正派 時間: 2025-3-29 08:54 作者: Flat-Feet 時間: 2025-3-29 13:27
RemoteHand: A Wireless Myoelectric Interface systems has received little attention up until now. In this contribution, we present ., a system that fosters remote device control through the transmission of myoelectric data over WLAN. This allows to manipulate objects through the user’s muscle activity regardless of their physical location. In 作者: Distribution 時間: 2025-3-29 17:37
Early Prototyping of 3D-Gesture Interaction within the Presentation-Gesture-Dialog Design Spaceion of the tool ProGesture is introduced. The objective of its development is to cope with the resulting presentation-gesture-dialog design space in a flexible way. On the one hand, it aims at the early development phases, i.e. at rapid prototyping of 3D-gestures in combination with first UI sketche作者: 性滿足 時間: 2025-3-29 20:57
The Study of the Full Cycle of Gesture Interaction, The Continuum between 2D and 3Dwe think that reaching this goal requires the ability to predict and recognize how humans grasp then manipulate objects. This is based on studies explaining human vision, reach, grasp taxonomies and manipulations. In this paper, we study the full cycle of gesture interaction using different points o作者: 人類的發(fā)源 時間: 2025-3-30 02:49
iPanel: A Computer-Vision Based Solution for Interactive Keyboard and Mouses, wireless and mobility device. Also the proposed system can accurately identify the tip movements of the panel and simulate the relevant events on the target environment. By detecting the key pressing, mouse clicking and dragging actions, the system can fulfill many tasks. Therefore, it enables us作者: 符合國情 時間: 2025-3-30 05:47 作者: Fierce 時間: 2025-3-30 09:42
Harmonic Navigator: An Innovative, Gesture-Driven User Interface for Exploring Harmonic Spaces in Mumposition and performance. A harmonic space is a set of harmonies (chords) and transitions between harmonies found in a music corpus. By navigating this space, the user can derive new harmonic progressions, which have correct voice leading. HN is controllable via a Kinect gesture interface. To aid t作者: 聰明 時間: 2025-3-30 15:15 作者: Eclampsia 時間: 2025-3-30 19:31
Comparing Hand Gesture Vocabularies for HCIuch gesture vocabularies in terms of their learnability and naturalness. This is done by example of rivaling gesture vocabularies of the museum information system WikiNect. In this way, we do not only provide a procedure for evaluating gesture vocabularies, but additionally contribute to design crit作者: 集聚成團(tuán) 時間: 2025-3-31 00:25 作者: ICLE 時間: 2025-3-31 02:40
Proposal of the Effective Method of Generating Characteristic Gestures in Nonverbal Communicationother and they become commodity in an instant. In these new web communications, the natural and intelligible interaction corresponding to the user’s various demands is required. In the communication in which persons do the direct dialogue in the interaction not only on the web but also in real world作者: Adulate 時間: 2025-3-31 07:16 作者: cliche 時間: 2025-3-31 12:02
Model-Based Multi-touch Gesture Interaction for Diagram Editorsnowledge about an application domain, to enable the automatic generation of parts of a software system. Tools supporting model-driven engineering for software development today are often desktop-based single user systems. In practice though, the design of components or larger systems often still is 作者: 大方不好 時間: 2025-3-31 15:44
Multi-sensor Finger Ring for Authentication Based on 3D Signaturesry method resilient against shoulder surfing [14]), can be stolen or accessed easily and, therefore, make the authentication unsecure. In this work, we present the usability of our multi-sensor based and standalone finger ring called Pingu in providing a highly secure access system. Specifically, Pi作者: minion 時間: 2025-3-31 20:53 作者: Cosmopolitan 時間: 2025-3-31 21:44
Remote Collaboration with Spatial AR Supportimages from front of remote instructor for preventing occlusions caused by a body of remote instructor self. Also as visual feedbacks, a mirror image of remote instructor is indicated in display of remote instructor side. Eventually remote instructor can confirm own instruction in the display. There