派博傳思國(guó)際中心

標(biāo)題: Titlebook: Human-Computer Interaction – INTERACT 2019; 17th IFIP TC 13 Inte David Lamas,Fernando Loizides,Panayiotis Zaphiris Conference proceedings 2 [打印本頁(yè)]

作者: 異國(guó)    時(shí)間: 2025-3-21 20:02
書(shū)目名稱Human-Computer Interaction – INTERACT 2019影響因子(影響力)




書(shū)目名稱Human-Computer Interaction – INTERACT 2019影響因子(影響力)學(xué)科排名




書(shū)目名稱Human-Computer Interaction – INTERACT 2019網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱Human-Computer Interaction – INTERACT 2019網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱Human-Computer Interaction – INTERACT 2019被引頻次




書(shū)目名稱Human-Computer Interaction – INTERACT 2019被引頻次學(xué)科排名




書(shū)目名稱Human-Computer Interaction – INTERACT 2019年度引用




書(shū)目名稱Human-Computer Interaction – INTERACT 2019年度引用學(xué)科排名




書(shū)目名稱Human-Computer Interaction – INTERACT 2019讀者反饋




書(shū)目名稱Human-Computer Interaction – INTERACT 2019讀者反饋學(xué)科排名





作者: buoyant    時(shí)間: 2025-3-21 20:38

作者: indecipherable    時(shí)間: 2025-3-22 01:57

作者: cunning    時(shí)間: 2025-3-22 06:06
Analyse von Obligationen mit Optionen,n accuracy for our model was 86.60%. The method for inducing the specific affective states and the model to predict these states are validated through empirical studies comprising EEG signals of twenty two participants.
作者: SLING    時(shí)間: 2025-3-22 09:32

作者: 小母馬    時(shí)間: 2025-3-22 13:39

作者: 無(wú)所不知    時(shí)間: 2025-3-22 18:12
https://doi.org/10.1007/978-3-322-81689-4 difficulty in finding typefaces that satisfy the functionality and personality needs. We discuss patterns that led to this difficulty and offered practical design guidelines that alleviated the identified issues.
作者: 豪華    時(shí)間: 2025-3-22 23:32

作者: modish    時(shí)間: 2025-3-23 04:41
Conference proceedings 2019tion; games and gamification; human-robot interaction and 3D interaction; information visualization; information visualization and augmented reality; interaction design for culture and development I. ..Part III: interaction design for culture and development II; interaction design for culture and de
作者: FLIP    時(shí)間: 2025-3-23 06:41

作者: hypnotic    時(shí)間: 2025-3-23 10:26
Communicating User Insights with Travel Mindsets and Experience Personas in Intra-city Bus Contextngers’ travel experience, . were created. The personas include primary and secondary travel mindsets, specific needs related to bus travel, insights on mobile device usage, and target user experience (UX) goals that could enhance the personas’ travel experience. We also discuss how the personas can
作者: AMITY    時(shí)間: 2025-3-23 14:28
Effects of Age-Related Cognitive Decline on Elderly User Interactions with Voice-Based Dialogue Systthe system failed to recognize the user’s intent. On the basis of the results, we discuss design implications towards the tailored design of voice-based dialogue systems for ordinary older adults with age-related cognitive decline.
作者: 用手捏    時(shí)間: 2025-3-23 18:24
GDI as an Alternative Guiding Interaction Style for Occasional Usersith characteristics of its own. We report a complete user test that backs up previous hypotheses. The analysis of empirical data proves that . is more time-efficient than . fewer moderator assistances for the users. Post-test questionnaires confirmed that participants had a strong preference for ..
作者: 碎石頭    時(shí)間: 2025-3-24 01:07

作者: Confirm    時(shí)間: 2025-3-24 05:37

作者: 輕觸    時(shí)間: 2025-3-24 09:04

作者: Introduction    時(shí)間: 2025-3-24 13:13

作者: Altitude    時(shí)間: 2025-3-24 16:40
Design and Evaluation of Three Interaction Models for Manipulating Internet of Things (IoT) Devices ment of VR headsets such as HTC Vive and Oculus Rift. These headsets come with relatively well-developed hand controllers, which can be used to interact with the virtual environment. This opens up opportunities to develop and evaluate interactive virtual smart home systems..This paper presents three
作者: CHASM    時(shí)間: 2025-3-24 22:54
https://doi.org/10.1007/978-3-030-29390-1artificial intelligence; computer networks; data communication systems; data security; e-learning; hci; hu
作者: HEW    時(shí)間: 2025-3-25 02:52
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/h/image/429696.jpg
作者: Parley    時(shí)間: 2025-3-25 06:15

作者: 貪心    時(shí)間: 2025-3-25 07:51

作者: GUMP    時(shí)間: 2025-3-25 13:18

作者: Measured    時(shí)間: 2025-3-25 18:38
Verzeichnis der An?sthesisten A–Zdies, we have revealed that fusion character with handwriting and typeface could reduce the resistance toward handwriting. However, the system used in the previous studies did not allow users to change the type of typeface and the fusion rate, so it was not clear how our fusion method can be utilize
作者: Unsaturated-Fat    時(shí)間: 2025-3-25 20:29
https://doi.org/10.1007/978-3-662-24749-5ransportation. In bus travel, both user experience of the digital services and the broader service design context of the public transportation need to be addressed. Experience-Driven Design (EDD) can be used to take the passengers’ needs and experiences in the core of the design process. This paper
作者: Forage飼料    時(shí)間: 2025-3-26 02:45
Peter Atteslander,Hans-Ulrich Kneubühlerrging voice-based dialogue systems such as smart speakers and voice assistants. Previous studies have investigated the interaction behaviors of dementia patients with voice-based dialogue systems, but the extent to which age-related cognitive decline in the non-demented elderly influences the user e
作者: VICT    時(shí)間: 2025-3-26 04:32

作者: Arthr-    時(shí)間: 2025-3-26 08:53

作者: 平常    時(shí)間: 2025-3-26 14:58

作者: declamation    時(shí)間: 2025-3-26 20:05

作者: 過(guò)剩    時(shí)間: 2025-3-26 23:31

作者: 有法律效應(yīng)    時(shí)間: 2025-3-27 05:02

作者: 彎曲道理    時(shí)間: 2025-3-27 06:38
https://doi.org/10.1007/978-3-031-40401-6 of computational objects. Different kinds of materialities have been investigated, discussed, and attentively designed. In order to contribute knowledge on how the materiality of things influences how individuals experience (im-)material artefacts, this paper presents an inquiry into two independen
作者: 過(guò)分    時(shí)間: 2025-3-27 09:35

作者: 蚊帳    時(shí)間: 2025-3-27 13:38
Heike Schaumburg,Ludwig J. Issingthat the brain wave of frequency difference is easily induced when we listen to it. In this study, it is verified whether brain waves can be induced if a binaural beat is provided in a living environment. In reproducing living environments, soundscape is used and binaural beat is integrated into it.
作者: 不持續(xù)就爆    時(shí)間: 2025-3-27 19:51

作者: machination    時(shí)間: 2025-3-28 00:09
Dieter A. Hiller,Giselher Kauleat a smart home system that is part of the Internet of Things (IoT) can incorporate. IoT enables advanced services by interconnecting physical and virtual things. But, building interactive prototypes for smart home systems can be difficult and costly, since it involves a number of different devices
作者: jettison    時(shí)間: 2025-3-28 04:30
An Analysis of (Non-)Use Practices and Decisions of Internet of Thingsn understanding of the sociological process of the (non-)use of the IoT. To this end, we present results from a mixed-methods study that analyzed survey data from 834 IoT users in the U.S. Many of our participants treated these devices as co-actors for achieving their goals and continued to use them
作者: preeclampsia    時(shí)間: 2025-3-28 09:30
Analysis of Utilization in the Message Card Production by Use of Fusion Character of Handwriting anddies, we have revealed that fusion character with handwriting and typeface could reduce the resistance toward handwriting. However, the system used in the previous studies did not allow users to change the type of typeface and the fusion rate, so it was not clear how our fusion method can be utilize
作者: 榮幸    時(shí)間: 2025-3-28 11:38
Communicating User Insights with Travel Mindsets and Experience Personas in Intra-city Bus Contextransportation. In bus travel, both user experience of the digital services and the broader service design context of the public transportation need to be addressed. Experience-Driven Design (EDD) can be used to take the passengers’ needs and experiences in the core of the design process. This paper
作者: Anonymous    時(shí)間: 2025-3-28 17:29

作者: 敵意    時(shí)間: 2025-3-28 20:53

作者: EWER    時(shí)間: 2025-3-28 23:46
A Novel Method to Build and Validate an Affective State Prediction Model from Touch-Typingtime of interaction. The first and most important challenge for building such systems is to identify the affective state in a systematic way. This is generally done based on computational models. Building such models requires affective data. In spite of the extensive growth in this research area, th
作者: 一再困擾    時(shí)間: 2025-3-29 05:39

作者: grieve    時(shí)間: 2025-3-29 07:51
The UX Construct – Does the Usage Context Influence the Outcome of User Experience Evaluations?h regard to UX? In the present study, the influence of context factors (i.e. usage domain) on the outcomes of UX tests is examined. Using a 2?×?2 experimental design, in addition to usage domain (work vs. leisure), system usability was manipulated (normal vs. delayed response time). Sixty participan
作者: 取回    時(shí)間: 2025-3-29 12:50
User Experience of Driver State Visualizations: A Look at Demographics and Personalitiesfield is how or whether detected states should be displayed. In this work we investigate the impact of demographics and personality traits on the user experience of driver state visualizations. 328 participants experienced three concepts visualizing their current state in a publicly installed drivin
作者: 不可侵犯    時(shí)間: 2025-3-29 17:39
As Light as Your Scent: Effects of Smell and Sound on Body Image Perceptionead to a detriment in physical and emotional health. Recent works in HCI have shown that technology can be used to change people’s BIP through visual, tactile, proprioceptive, and auditory stimulation. This paper investigates, for the first time, the effect of olfactory stimuli, by looking at a poss
作者: GROSS    時(shí)間: 2025-3-29 19:45

作者: 神圣將軍    時(shí)間: 2025-3-29 23:53
“I Kept Browsing and Browsing, But Still Couldn’t Find the One”: Salient Factors and Challenges in Oearch regarding how practitioners select web fonts and what problems they encounter in the process. To fill this knowledge gap, we took a mixed-method approach to examine the salient factors and common issues in the typeface selection process. To understand the landscape of the problem, we first ana
作者: Small-Intestine    時(shí)間: 2025-3-30 04:10
Integrating a Binaural Beat into the Soundscape for the Alleviation of Feelingsthat the brain wave of frequency difference is easily induced when we listen to it. In this study, it is verified whether brain waves can be induced if a binaural beat is provided in a living environment. In reproducing living environments, soundscape is used and binaural beat is integrated into it.
作者: COMA    時(shí)間: 2025-3-30 08:33
What Is Beautiful Continues to Be Goodcy concerns, we focus on understanding how algorithms tag people images and their inferences on .. Theoretically, attractiveness has an evolutionary basis, guiding mating behaviors, although it also drives social behaviors. We test image-tagging APIs as to whether they encode biases surrounding attr
作者: 乞討    時(shí)間: 2025-3-30 13:09

作者: modish    時(shí)間: 2025-3-30 17:22
https://doi.org/10.1007/978-3-031-40401-6ngs indicate that experiential aspects of the material instantiations of books are of high relevance and that individuals show strong emotional and reflective responses about them. We discuss several aspects of materialized reading and conclude by detailing how the findings may influence (research on) the design of future books.
作者: 遺留之物    時(shí)間: 2025-3-30 21:33
Experiencing Materialized Reading: Individuals’ Encounters with Booksngs indicate that experiential aspects of the material instantiations of books are of high relevance and that individuals show strong emotional and reflective responses about them. We discuss several aspects of materialized reading and conclude by detailing how the findings may influence (research on) the design of future books.
作者: Mnemonics    時(shí)間: 2025-3-31 01:59
Heike Schaumburg,Ludwig J. Issing Brain wave is measured and users’ subjective assessment is conducted in experimental. As a result, the effect of binaural beat to the alleviation of feelings is verified. It has been clarified binaural beat has positive effects, even under negative condition.
作者: 微枝末節(jié)    時(shí)間: 2025-3-31 06:45
Integrating a Binaural Beat into the Soundscape for the Alleviation of Feelings Brain wave is measured and users’ subjective assessment is conducted in experimental. As a result, the effect of binaural beat to the alleviation of feelings is verified. It has been clarified binaural beat has positive effects, even under negative condition.
作者: 彩色    時(shí)間: 2025-3-31 12:18
0302-9743 on, INTERACT 2019, held in Paphos, Cyprus, in September 2019..The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named:.Part I: accessibi
作者: 喚醒    時(shí)間: 2025-3-31 14:36

作者: calorie    時(shí)間: 2025-3-31 19:49
Verzeichnis der An?sthesisten A–Zer or the effect of the message card’s design. The results of the experiments revealed that the writer changed the way to use the system depending on card designs and their relationship with the reader.




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