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標(biāo)題: Titlebook: Haptic and Audio Interaction Design; 5th International Wo Rolf Nordahl,Stefania Serafin,Stephen Brewster Conference proceedings 2010 Spring [打印本頁(yè)]

作者: 浮標(biāo)    時(shí)間: 2025-3-21 17:34
書(shū)目名稱Haptic and Audio Interaction Design影響因子(影響力)




書(shū)目名稱Haptic and Audio Interaction Design影響因子(影響力)學(xué)科排名




書(shū)目名稱Haptic and Audio Interaction Design網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱Haptic and Audio Interaction Design網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱Haptic and Audio Interaction Design被引頻次




書(shū)目名稱Haptic and Audio Interaction Design被引頻次學(xué)科排名




書(shū)目名稱Haptic and Audio Interaction Design年度引用




書(shū)目名稱Haptic and Audio Interaction Design年度引用學(xué)科排名




書(shū)目名稱Haptic and Audio Interaction Design讀者反饋




書(shū)目名稱Haptic and Audio Interaction Design讀者反饋學(xué)科排名





作者: 大包裹    時(shí)間: 2025-3-21 23:14
Cross-Modal Frequency Matching: Sound and Whole-Body Vibrationultimodal event..In this study, psychophysical experiments were conducted to investigate, if subjects are able to match the frequencies of two different sensory modalities with each other. In this experiment, sinusoidal sound and vibration signals were used. The auditory stimuli were presented to th
作者: 事先無(wú)準(zhǔn)備    時(shí)間: 2025-3-22 01:29

作者: 綁架    時(shí)間: 2025-3-22 04:35
Victor Zappi,Marco Gaudina,Andrea Brogni,Darwin Caldwellentions changed visual exploration in different ways depending on their content. Verbal exchanges led to a . of the artistic performance whereas manipulation of the visual effects of the show led to a more . of the show. Together, findings demonstrate that interactive experiences can modify the subs
作者: 能得到    時(shí)間: 2025-3-22 11:14

作者: affect    時(shí)間: 2025-3-22 15:38

作者: Deceit    時(shí)間: 2025-3-22 17:11
urther considers the potential role art could play in ethical analysis and in the classroom and explores in what respects aesthetics and ethics might be intertwined and even mutually supportive. .978-94-017-7878-7978-94-007-7070-6Series ISSN 0925-6733 Series E-ISSN 2215-1680
作者: 懲罰    時(shí)間: 2025-3-22 21:59

作者: Occlusion    時(shí)間: 2025-3-23 04:31
M. Ercan Altinsoyurther considers the potential role art could play in ethical analysis and in the classroom and explores in what respects aesthetics and ethics might be intertwined and even mutually supportive. .978-94-017-7878-7978-94-007-7070-6Series ISSN 0925-6733 Series E-ISSN 2215-1680
作者: Induction    時(shí)間: 2025-3-23 09:21
W. Jong Yoon,Joel C. Perry,Blake Hannafordurther considers the potential role art could play in ethical analysis and in the classroom and explores in what respects aesthetics and ethics might be intertwined and even mutually supportive. .978-94-017-7878-7978-94-007-7070-6Series ISSN 0925-6733 Series E-ISSN 2215-1680
作者: 來(lái)這真柔軟    時(shí)間: 2025-3-23 11:12

作者: Figate    時(shí)間: 2025-3-23 17:55
Ravi Kuber,Wai Yu,M. Sile O’Modhrainurther considers the potential role art could play in ethical analysis and in the classroom and explores in what respects aesthetics and ethics might be intertwined and even mutually supportive. .978-94-017-7878-7978-94-007-7070-6Series ISSN 0925-6733 Series E-ISSN 2215-1680
作者: Oversee    時(shí)間: 2025-3-23 20:36
Luca Turchet,Stefania Serafin,Smilen Dimitrov,Rolf Nordahlknow about quality. In people’s opinion, this “someone” is entitled to “certify” because he is able “to interpret”; that is to perceive the aesthetic qualification of the good, even while other people (ordinary consumers) do not.
作者: Gum-Disease    時(shí)間: 2025-3-23 22:13

作者: 調(diào)色板    時(shí)間: 2025-3-24 04:17

作者: Inscrutable    時(shí)間: 2025-3-24 08:08

作者: NUL    時(shí)間: 2025-3-24 13:59
Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracktion of reversal errors. This technique allows significant reduction of reversal errors compared to the use of the HRTF separately. For instance, this technique could be used to improve audio spatial alerting, spatial tracking and target detection in simulation applications when head movement is not included.
作者: BOAST    時(shí)間: 2025-3-24 17:46
The Influence of Angle Size in Navigation Applications Using Pointing Gestures by the users and provide some recommendations on suitable angle intervals. Finally, our observations support the notion that using this type of pointing gesture for navigation is intuitive and easy to use.
作者: PANIC    時(shí)間: 2025-3-24 22:57
Parametric Study of Virtual Curvature Recognition: Discrimination Thresholds for Haptic and Visual Ssed by Ernst and Banks. The authors believe that the resulting thresholds may serve as relative comparisons between perceptual performance of the sensory modalities of vision and haptics in virtual environment.
作者: mitten    時(shí)間: 2025-3-25 03:08
The Phantom versus the Falcon: Force Feedback Magnitude Effects on User’s Performance during Target nt forces does not show significant differences when taking completion time and error rate into account. From a subjective experiment, we can learn that users allow the Falcon to produce slightly higher forces than the Phantom before forces are judged as too strong.
作者: Original    時(shí)間: 2025-3-25 07:02
Leaping across Modalities: Speed Regulation Messages in Audio and Tactile Domainsl designs communicate the intended meanings similarly in audio and tactile domains. It was also found that melodic (frequency changes) and rhythmic (segmentation) features of stimuli function differently for each type of message.
作者: 離開(kāi)    時(shí)間: 2025-3-25 08:28

作者: countenance    時(shí)間: 2025-3-25 15:06

作者: 漂亮才會(huì)豪華    時(shí)間: 2025-3-25 15:57
Marco Civolani,Federico Fontana,Stefano Papettiseum visit mediated by the mobile device Museo+. Results showed that children behave differently but each one has manifested some interest for the visit. Moreover, our methodology allowed us to obtain objective data concerning the usability of the application and detect which in-game events triggered arousal and engagement.
作者: Condense    時(shí)間: 2025-3-25 20:44

作者: 帽子    時(shí)間: 2025-3-26 00:37

作者: 徹底明白    時(shí)間: 2025-3-26 08:02

作者: 羅盤(pán)    時(shí)間: 2025-3-26 10:58
Virtual Sequencing with a Tactile Feedback Devicedal musical interfaces. In this paper we present a first simple virtual sequencer combined with a low cost tactile feedback device: some preliminary experiments were done to analyze how skilled musicians approach this unusual way of making music.
作者: 有害    時(shí)間: 2025-3-26 12:54

作者: fluoroscopy    時(shí)間: 2025-3-26 18:51
Product Design Review Application Based on a Vision-Sound-Haptic Interfacen making design review phases more effective, accurate and reliable. In this paper we describe an application for product design review where haptic, sound and vision channels have been used to simulate the interaction with a household appliance.
作者: receptors    時(shí)間: 2025-3-26 23:34

作者: vertebrate    時(shí)間: 2025-3-27 03:17

作者: Inflated    時(shí)間: 2025-3-27 09:12
André Melzer,Martin Christof Kindsmüller,Michael Herczegion of aesthetic beauty and ethical goodness and art and character development. The book further considers the potential role art could play in ethical analysis and in the classroom and explores in what respects aesthetics and ethics might be intertwined and even mutually supportive. .
作者: Precursor    時(shí)間: 2025-3-27 11:02
Saskia Bakker,Elise van den Hoven,Berry Eggenion of aesthetic beauty and ethical goodness and art and character development. The book further considers the potential role art could play in ethical analysis and in the classroom and explores in what respects aesthetics and ethics might be intertwined and even mutually supportive. .
作者: Sad570    時(shí)間: 2025-3-27 13:56
Vladimir Ortega-González,Samir Garbaya,Frédéric Meriennein the first and fifth Books) to the arts and their consequences on the quality of labor and on social systems. Quotations from Ricardo, Marshall and other outstanding masters of this discipline are also a frequent introductory reference to the main collections of papers in this field over the last fifteen years.
作者: Embolic-Stroke    時(shí)間: 2025-3-27 20:13
Mads Stenhoj Andresen,Morten Bach,Kristian Ross Kristenseny evolution, neuroscience and art are deeply interlaced. The second part will focus on the effects of art observation on our brain activity. Lastly, the third part will emphasize how our mind-body interacts with artworks.
作者: Override    時(shí)間: 2025-3-27 22:10

作者: 忍受    時(shí)間: 2025-3-28 04:57
Haptic and Audio Interaction Design978-3-642-15841-4Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: 破布    時(shí)間: 2025-3-28 06:42

作者: 勤勞    時(shí)間: 2025-3-28 10:37

作者: finale    時(shí)間: 2025-3-28 15:00

作者: 閑逛    時(shí)間: 2025-3-28 19:02

作者: 桶去微染    時(shí)間: 2025-3-29 02:06

作者: expansive    時(shí)間: 2025-3-29 04:30
Basic Exploration of Narration and Performativity for Sounding Interactive Commodities-based sound synthesis. The emerging process is based on interpretation, and can represent a novel tool in the education of the future generation of interaction designers. In addition, an audio-tactile paradigm, that exploits the potential of the physics-based approach, is introduced.
作者: reception    時(shí)間: 2025-3-29 10:45

作者: Ganglion-Cyst    時(shí)間: 2025-3-29 14:16
Cross-Modality Matching of Loudness and Perceived Intensity of Whole-Body Vibrationsbrations (WBV) at various frequencies (50 Hz, 100 Hz and 200 Hz). In these experiments, sounds and vertical vibrations were simultaneously presented to subjects using circumaural headphones and a flat hard seat. In total, 10 participants were subjected to tones with a fixed loudness level (40 phon,
作者: 粗魯?shù)娜?nbsp;   時(shí)間: 2025-3-29 15:47

作者: 一大塊    時(shí)間: 2025-3-29 19:51
The Effect of Spatial Disparity on the Integration of Auditory and Tactile Informationr addresses spatial factors involved in the integration of auditory and tactile information. Perceptual threshold values for auditory-tactile spatial origin disparity were measured using tactile information and sound such as those generated by touching (scraping) an abrasive paper. The results of th
作者: landfill    時(shí)間: 2025-3-30 03:28

作者: pulse-pressure    時(shí)間: 2025-3-30 07:16
Cross-Modal Frequency Matching: Sound and Whole-Body Vibrations etc. Another reason for growing interest in recent years is the importance of the vibrations generated by the performance of music for multimedia reproduction systems. There is a strong relationship between the frequency of the auditory stimulus and the frequency of the tactile stimulus, which sim
作者: GLADE    時(shí)間: 2025-3-30 10:38

作者: 預(yù)測(cè)    時(shí)間: 2025-3-30 16:08

作者: Offbeat    時(shí)間: 2025-3-30 18:26

作者: 帶來(lái)    時(shí)間: 2025-3-30 22:19
Tactile Web Browsing for Blind Usersesign and evaluation of an extension to an existing browser, which enables blind individuals to explore web pages using tactile feedback. Pins are presented via a tactile mouse to communicate the presence of graphical interface objects. Findings from an evaluation have revealed that fifteen particip
作者: 按時(shí)間順序    時(shí)間: 2025-3-31 01:13
Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracksource localization task without using head movement. The existing techniques of sound spatialization generate reversal errors. We intend to reduce these errors by introducing sensory cues based on sound effects. We conducted and experimental study to evaluate the impact of additional cues in sound
作者: 駕駛    時(shí)間: 2025-3-31 06:02
Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds surfaces. The system is based on physical models, that drive both the haptic and audio synthesizers, and a pair of shoes enhanced with sensors and actuators. Such experiment was run to examine the ability of subjects to recognize the different surfaces with both coherent and incoherent audio-haptic
作者: 欲望    時(shí)間: 2025-3-31 10:51

作者: moribund    時(shí)間: 2025-3-31 16:58

作者: BILIO    時(shí)間: 2025-3-31 18:44

作者: MILL    時(shí)間: 2025-4-1 00:30

作者: 確定的事    時(shí)間: 2025-4-1 04:39

作者: Flatter    時(shí)間: 2025-4-1 08:14
The LapSlapper - Feel the Beatd control and promotes expressive creativity when operating with percussive elements in digital environments. By using piezo-microphones, mounted on a pair of gloves and connected with a stereo signal to a runtime-version of a Max/MSP patch, intuitive haptic properties are achieved with simple means
作者: Antagonism    時(shí)間: 2025-4-1 14:11
Product Design Review Application Based on a Vision-Sound-Haptic Interfacethe realism of the reviewing activities. Adding the sense of touch and the sense of hearing to traditional virtual prototypes, may help in making the interaction with the prototype more natural, realistic and similar to the interaction with real prototypes. Consequently, this would also contribute i
作者: 繁榮地區(qū)    時(shí)間: 2025-4-1 16:10





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