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標題: Titlebook: Handbook of Digital Resources in Mathematics Education; Birgit Pepin,Ghislaine Gueudet,Jeff Choppin Living reference work 20230th edition [打印本頁]

作者: 廚房默契    時間: 2025-3-21 18:28
書目名稱Handbook of Digital Resources in Mathematics Education影響因子(影響力)




書目名稱Handbook of Digital Resources in Mathematics Education影響因子(影響力)學科排名




書目名稱Handbook of Digital Resources in Mathematics Education網(wǎng)絡(luò)公開度




書目名稱Handbook of Digital Resources in Mathematics Education網(wǎng)絡(luò)公開度學科排名




書目名稱Handbook of Digital Resources in Mathematics Education被引頻次




書目名稱Handbook of Digital Resources in Mathematics Education被引頻次學科排名




書目名稱Handbook of Digital Resources in Mathematics Education年度引用




書目名稱Handbook of Digital Resources in Mathematics Education年度引用學科排名




書目名稱Handbook of Digital Resources in Mathematics Education讀者反饋




書目名稱Handbook of Digital Resources in Mathematics Education讀者反饋學科排名





作者: ARIA    時間: 2025-3-21 21:25
Birgit Pepin,Ghislaine Gueudet,Jeff ChoppinConverges digital resources and maths education.Provides a global perspective.Highlights the transformative aspects of digital resources
作者: 牢騷    時間: 2025-3-22 00:47
Springer International Handbooks of Educationhttp://image.papertrans.cn/h/image/421166.jpg
作者: labyrinth    時間: 2025-3-22 07:09

作者: Endometrium    時間: 2025-3-22 10:36

作者: 經(jīng)典    時間: 2025-3-22 14:03

作者: 枕墊    時間: 2025-3-22 19:46
Addressing Collective and Individual Aspects of Teacher Design with Digital Resources in Collaboratr collaboration on teacher professional learning) and corresponding subthemes. The next step of our analysis focused on: the context, the product, the purpose, and the processes of the design-work; the theoretical and methodological approaches by which it was studied; and the main findings. The fina
作者: 指令    時間: 2025-3-22 22:38

作者: CT-angiography    時間: 2025-3-23 04:43

作者: 文藝    時間: 2025-3-23 08:49
Communities of Interest as a Context for Creativity in the Process of Designing Digital Media for M a complex phenomenon, taking place in a particular context involving three CoIs: Greek, French, and Spanish. To conduct this study, we use a functional network of theories and illustrate the processes through two examples of resource redesign between two pairs of CoIs: Greek-Spanish and Spanish-Fre
作者: Working-Memory    時間: 2025-3-23 11:34
,Digital Assessment and the “Machine”,o account two other design considerations: How can the digital assessment platform interpret and analyze student work in variable and flexible ways? How can the platform “make sense” of student work, so as to be able to generate feedback or to report on learning achievements? What are the ways in wh
作者: 群島    時間: 2025-3-23 16:03
Embodied Design of Digital Resources for Mathematics Education: Theory, Methodology, and Framework to move in a new way you must come to perceive the environment in a new way that affords new sensorimotor coordination. Designers therefore create motor-control problems whose perceptual solutions prospectively ground the target concept. Integrating radical enactivist philosophy, dynamic systems the
作者: 敲竹杠    時間: 2025-3-23 22:05
Enhancing Geometric Skills with Digital Technology: The Case of Dynamic Geometry,erent DG problem-based task designs. This approach illustrates a possible prototypical learning progression that makes use of digital curriculum resources (DCRs) to create integrated learners’ digital skills for mathematical reasoning.
作者: 用不完    時間: 2025-3-24 01:18
,Evaluation of Digital Resources: The “How” and “What for”,ical and methodological frameworks, criteria, and modalities. Examples taken from different educational contexts illustrate some of these approaches. The chapter concludes by highlighting a complexity of processes related to digital resource evaluation due to a great variety of resources that call f
作者: 鍵琴    時間: 2025-3-24 05:15
,Exploiting the Potential of Dynamic Asymmetry in Dragging to Foster Students’ Understanding of Funcs . (DAP), the potential to let students experience both the variations and the asymmetry in the behavior of varying objects that can be dragged on the screen. Through examples from an implementation of these activities, we show how students can come to appreciate specific aspects of the notion of f
作者: 磨碎    時間: 2025-3-24 08:39
From the Web to the Mathematics Classroom: Investigating Internet Phenomena as Educational Resourceatics education, we need knowledge about how to investigate and transform them into usable resources for teaching mathematics. This chapter focuses on recreational user-generated digital objects with mathematical content with a two-fold purpose: to show that these objects are worth exploring as exam
作者: 異教徒    時間: 2025-3-24 12:23
Living reference work 20230th editions crucial to understand the quality and the (potentially) transformative aspects of digital resources. This book provides comprehensive analyses of and insights into the transformative aspects of digital resources..
作者: GROUP    時間: 2025-3-24 14:59
Aufgabenstellung und Zielsetzung,s to cross the boundary between the two disciplines. Within this approach, a third layer of theorizing focuses on the construction of a pragmatic theory frame for our user-centered design of the MAL system. The pragmatic theory frame is set up, philosophically grounded in pragmatism and further deve
作者: 保全    時間: 2025-3-24 19:00

作者: iodides    時間: 2025-3-25 01:10
Vergleich mit Kupplungen anderer Bauart,r collaboration on teacher professional learning) and corresponding subthemes. The next step of our analysis focused on: the context, the product, the purpose, and the processes of the design-work; the theoretical and methodological approaches by which it was studied; and the main findings. The fina
作者: 諄諄教誨    時間: 2025-3-25 06:53

作者: Water-Brash    時間: 2025-3-25 08:05

作者: 地名表    時間: 2025-3-25 12:05

作者: 記憶法    時間: 2025-3-25 15:50

作者: 包租車船    時間: 2025-3-25 20:34
https://doi.org/10.1007/978-3-663-04985-2to move in a new way you must come to perceive the environment in a new way that affords new sensorimotor coordination. Designers therefore create motor-control problems whose perceptual solutions prospectively ground the target concept. Integrating radical enactivist philosophy, dynamic systems the
作者: 藕床生厭倦    時間: 2025-3-26 03:07

作者: VERT    時間: 2025-3-26 06:44
Spannungsverteilung im Baugrundical and methodological frameworks, criteria, and modalities. Examples taken from different educational contexts illustrate some of these approaches. The chapter concludes by highlighting a complexity of processes related to digital resource evaluation due to a great variety of resources that call f
作者: COUCH    時間: 2025-3-26 09:18

作者: corpus-callosum    時間: 2025-3-26 13:20
https://doi.org/10.1007/978-3-662-40981-7atics education, we need knowledge about how to investigate and transform them into usable resources for teaching mathematics. This chapter focuses on recreational user-generated digital objects with mathematical content with a two-fold purpose: to show that these objects are worth exploring as exam
作者: 確定方向    時間: 2025-3-26 19:05
Handbook of Digital Resources in Mathematics Education
作者: ADORE    時間: 2025-3-26 22:02

作者: 小溪    時間: 2025-3-27 01:20

作者: instate    時間: 2025-3-27 07:58
https://doi.org/10.1007/978-3-662-32628-2o machine learning, four classes of techniques constitute contemporary AI in computer science. Two examples are discussed: a deep learning system of monument analysis for learning situations in mathematics, technology and art, and a computer classroom simulator that provides a new approach to training teachers.
作者: CHASM    時間: 2025-3-27 13:06
https://doi.org/10.1007/978-3-663-07384-0nd computer science in various countries; we further discuss the origins of CT in mathematics education and offer an epistemological reflection on the disciplines of mathematics and computer science. Finally, we discuss related issues for classroom implementation, teaching resources, and teacher development.
作者: 內(nèi)閣    時間: 2025-3-27 13:59

作者: 切割    時間: 2025-3-27 20:43
Artificial Intelligence Techniques in Software Design for Mathematics Education,o machine learning, four classes of techniques constitute contemporary AI in computer science. Two examples are discussed: a deep learning system of monument analysis for learning situations in mathematics, technology and art, and a computer classroom simulator that provides a new approach to training teachers.
作者: 咆哮    時間: 2025-3-28 00:00

作者: 老人病學    時間: 2025-3-28 02:09

作者: 消音器    時間: 2025-3-28 06:18

作者: Cultivate    時間: 2025-3-28 13:17
Wilbelm Sturtzel,Hermann Schmidt-Stiebitzzation processes when the teachers interact with them within MOOCs. Our analysis highlights the emergence of three types of digital resources that prove to be particularly effective in fostering and supporting such internalization.
作者: Acetabulum    時間: 2025-3-28 16:13

作者: gnarled    時間: 2025-3-28 19:02
Untersuchung und Bewertung von Sedimentendevelopmental potential of digital resources in mathematics education to enhance mathematical understanding and practices. In doing so, we underscore the essential role of digital resources in nurturing the communication and collaboration skills necessary for addressing contemporary challenges and disruptive events.
作者: Picks-Disease    時間: 2025-3-29 02:03

作者: 陶瓷    時間: 2025-3-29 04:19
Algebra Education and Digital Resources: A Long-Distance Relationship?,s thus raise awareness not only of new potentialities, but also of the complexity generated by technology. They suggest that being aware of the instrumental distance would be beneficial while developing digital resources and professional development programs that aim to integrate digital technologies into the teaching and learning of algebra.
作者: Anthology    時間: 2025-3-29 09:16

作者: 外表讀作    時間: 2025-3-29 11:25

作者: Basilar-Artery    時間: 2025-3-29 17:47

作者: Facilities    時間: 2025-3-29 20:58

作者: CEDE    時間: 2025-3-30 03:18
Living reference work 20230th editioner professional learning, and policy issues related to the development and use of digital resources in mathematics education.?.With the advent of more and more open access digital resources, teachers choose from the web what they see fit for their classroom; students choose ‘in the moment’ what they
作者: Folklore    時間: 2025-3-30 04:15

作者: Diuretic    時間: 2025-3-30 10:14
A Review of Research on Professional Development for Teaching Mathematics with Digital Technology,achers’ competencies through professional development (PD) has become increasingly important for universities, districts, schools, and teachers. This review provides a broad overview of research studies published between 2010 and 2021 focusing on PD for teaching mathematics with technology. It repor
作者: 幼稚    時間: 2025-3-30 13:00

作者: 團結(jié)    時間: 2025-3-30 17:43
Advancing Mathematics Education on Digital Resources: A Reciprocity Between Theory, Methodology, anving digital resources? A response to this question involves conceptualization of interrelationships between theory, methodology, and design, as well as the digital resources themselves. We contend there is reciprocity between theory, methodology, and design in relationship to digital resources. To
作者: 格子架    時間: 2025-3-30 22:26

作者: Aspiration    時間: 2025-3-31 02:50
Artificial Intelligence Techniques in Software Design for Mathematics Education,igence techniques. A review of the work done in this area over the last few decades highlights current challenges and distinguishes between symbolic approaches and machine learning. About symbolic approaches, we review automatic reasoning tools in geometry and their potential. We also consider the d
作者: restrain    時間: 2025-3-31 08:58

作者: frozen-shoulder    時間: 2025-3-31 10:07
Communities of Interest as a Context for Creativity in the Process of Designing Digital Media for Miscuss the outcomes of putting this idea into practice. We broaden this discussion to involve not only individual designers but diverse communities including mathematicians in collective resource designs explicitly aiming at generating . (CMT) in their end users. To this purpose, we constituted comm
作者: forecast    時間: 2025-3-31 13:37
Computational Thinking and Mathematics,at discussing, broadly, how CT changes the mathematical activity and impacts mathematical contents. More precisely, we study the relations between mathematics, computer science, mathematical thinking, and computational thinking, and discuss new content at the interface of computer science and mathem
作者: nocturia    時間: 2025-3-31 20:41
Design of Resources for and by Mathematics Teachers: The Process of Internalization in MOOCs, focus on a joint study of two MOOCs developed by research teams in France and Italy, where mathematics teachers have been engaged in the design of resources for teaching, in two different institutional contexts. The framework of Meta-Didactical Transposition (MDT) is used to study the internalizati
作者: BADGE    時間: 2025-3-31 23:58
,Digital Assessment and the “Machine”,.” Based on experience with the design of three innovative content-specific automatic assessment platforms, the main goal of the chapter is to exemplify design considerations to map the development of digital assessments. These digital platforms use various methods to assess mathematics through stud
作者: 和平    時間: 2025-4-1 04:30

作者: DECRY    時間: 2025-4-1 09:41
Embodied Design of Digital Resources for Mathematics Education: Theory, Methodology, and Framework and learning processes. Operating in the design-based research approach, embodied design investigators imagine, build, and evaluate problem-solving activities designed for students to get first grips on targeted concepts through physical interaction with dedicated technologies. The research program
作者: 東西    時間: 2025-4-1 13:25





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