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標題: Titlebook: HCI Outdoors: Theory, Design, Methods and Applications; D. Scott McCrickard,Michael Jones,Timothy L. Stelt Book 2020 The Editor(s) (if app [打印本頁]

作者: incompatible    時間: 2025-3-21 16:34
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作者: Pessary    時間: 2025-3-21 23:08

作者: Sarcoma    時間: 2025-3-22 02:03
Erdmute Alber,Cati Coe,Tatjana Thelenuous. Stylistically, the writing foregrounds the unnamed and subliminal intensities that circulate in and out of the rural and onto the body. These rural affects give rise to our emotions shaped by social culture. This chapter is a provocation toward writing ethnographically inspired work in human–c
作者: flimsy    時間: 2025-3-22 07:47
,The Christian Purpose Served by the “,”,dwellers interact with them. Although ‘in the wild’ studies can provide more ecologically valid findings compared with typical performance measures collected in the lab, there are challenges associated with designing for and deploying in emergent contexts. A huge amount of work is involved, especial
作者: Obligatory    時間: 2025-3-22 09:25

作者: 殺人    時間: 2025-3-22 13:04

作者: Cougar    時間: 2025-3-22 20:47

作者: Decline    時間: 2025-3-22 21:49
https://doi.org/10.1057/9780230601635llenging with existing technologies. Video chat systems begin to bridge this gap by providing views into remote spaces and of remote people. However, such systems are often designed to support conversations and not richer activities that a person might like to do with a family member or friend as if
作者: Cholecystokinin    時間: 2025-3-23 05:11

作者: 不斷的變動    時間: 2025-3-23 09:08
Lars Birgerson,Viveca Odlind,Elof Johanssons end. Given the growing interaction design opportunities for personal digital technologies in supporting outdoor and recreational nature activities such as mountaineering, it is timely to unpack the role that technology can play in such activities. In doing so, it is important to consider the intri
作者: 拱形面包    時間: 2025-3-23 13:44

作者: projectile    時間: 2025-3-23 15:30

作者: 比目魚    時間: 2025-3-23 21:53

作者: chalice    時間: 2025-3-24 00:37

作者: 流利圓滑    時間: 2025-3-24 06:12

作者: 熱情的我    時間: 2025-3-24 10:24
The Walk Exploring the Technical and Social Marginsat of war. It has been a spiritual practice, a source of literary inspiration and in some cases regarded as an art in itself. In the case of psychogeography, the act of walking is an integral part of academic and philosophical practice. However, it is fair to say that walking is not a typical part o
作者: defile    時間: 2025-3-24 12:17
Threats of the Rural: Writing and Designing with Affectuous. Stylistically, the writing foregrounds the unnamed and subliminal intensities that circulate in and out of the rural and onto the body. These rural affects give rise to our emotions shaped by social culture. This chapter is a provocation toward writing ethnographically inspired work in human–c
作者: 含糊其辭    時間: 2025-3-24 18:04
Moving HCI Outdoors: Lessons Learned from Conducting Research in the Wilddwellers interact with them. Although ‘in the wild’ studies can provide more ecologically valid findings compared with typical performance measures collected in the lab, there are challenges associated with designing for and deploying in emergent contexts. A huge amount of work is involved, especial
作者: Lipohypertrophy    時間: 2025-3-24 19:16
Wild Birthplaces of Behavioral Mediaplex designs still pale in comparison to the richness of the behaviors of the simplest living creatures. We do not yet know the key techniques and aesthetics involved in arranging these configurations of creatures, environments, and computers to be able to truly harness this new behavioral medium. J
作者: 財政    時間: 2025-3-24 23:21

作者: 蔑視    時間: 2025-3-25 06:36
Opportunities in Conflict on the Trailere have been studies of individuals and unique groups that utilize the trail, there is a need first to first understand trail users. These users span different groups that use the trail, and the communities that inhabit the region surrounding the trail. It is importanat to the understand the group–
作者: Discrete    時間: 2025-3-25 09:42

作者: anesthesia    時間: 2025-3-25 12:13
Designing Technology for Shared Communication and Awareness in Wilderness Search and Rescuevolunteers who are spread out across various locations in the outdoors. Workers play a variety of roles, both on the ground and at a command post, and they need information and awareness specific to those roles. In our work, we are interested in understanding how this information is gathered and pas
作者: 山羊    時間: 2025-3-25 17:12

作者: 鞭打    時間: 2025-3-25 20:57
The Design of Outdoor Technologies for Childrenhem. We present an overview of technologies for children outdoors and lessons learned from developing some of those technologies as well as a survey of adults’ experience with technology while hiking. The literature and our experience inform our recommended design considerations for technology for c
作者: annexation    時間: 2025-3-26 02:42

作者: commute    時間: 2025-3-26 07:31

作者: inspiration    時間: 2025-3-26 10:40
Designing for Interaction in Outdoor Winter Sportsrements for designing interactive systems, as the activities are typically conducted in cold temperatures, with heavier clothing and equipment than summer sports. This chapter describes the authors’ experiences when designing, prototyping, and evaluating computational enhancements for use in outdoor
作者: Comedienne    時間: 2025-3-26 14:35

作者: CULP    時間: 2025-3-26 19:02
https://doi.org/10.1007/978-1-4419-0877-3hildren outdoors, namely that it should: support social interactions; accommodate groups that are generally led by an adult; motivate via a narrative that piques children’s interest; promote exploration in open, generative and creative ways; and keep children safe and allow communication with parents.
作者: Aura231    時間: 2025-3-27 00:54
https://doi.org/10.1007/978-3-030-60032-7 winter sports. The chapter presents four case studies addressing different winter sports, namely cross-country skiing, downhill skiing, snowboarding, and ice skating. As a conclusion, we discuss the common themes, challenges, and lessons learnt from the case studies as a whole.
作者: PIZZA    時間: 2025-3-27 01:18
The Design of Outdoor Technologies for Childrenhildren outdoors, namely that it should: support social interactions; accommodate groups that are generally led by an adult; motivate via a narrative that piques children’s interest; promote exploration in open, generative and creative ways; and keep children safe and allow communication with parents.
作者: Antigen    時間: 2025-3-27 07:52

作者: 憤世嫉俗者    時間: 2025-3-27 11:09

作者: 不發(fā)音    時間: 2025-3-27 13:53
https://doi.org/10.1007/978-1-4471-5170-8elationships and tensions that emerge from their interactions with each other. We argue that exploring tensions provide a space to identify design opportunities to mitigate conflicts and improve the sense of community on the trail.
作者: oblique    時間: 2025-3-27 21:46

作者: 語言學    時間: 2025-3-27 22:01
Opportunities in Conflict on the Trailelationships and tensions that emerge from their interactions with each other. We argue that exploring tensions provide a space to identify design opportunities to mitigate conflicts and improve the sense of community on the trail.
作者: 接觸    時間: 2025-3-28 05:24

作者: 稱贊    時間: 2025-3-28 08:20

作者: BROW    時間: 2025-3-28 11:00

作者: ARIA    時間: 2025-3-28 14:56

作者: 無能的人    時間: 2025-3-28 22:12

作者: Foolproof    時間: 2025-3-29 00:10

作者: Nibble    時間: 2025-3-29 05:18
HCI Outdoors: Theory, Design, Methods and Applications978-3-030-45289-6Series ISSN 1571-5035 Series E-ISSN 2524-4477
作者: 我不怕犧牲    時間: 2025-3-29 09:53

作者: 眨眼    時間: 2025-3-29 13:00
Book 2020ighlight methods and approaches for understandinghow technologies such as handhelds, wearables, and installed standalone devices impact individuals, groups, and even communities.??..These findings frame new ways of thinking about HCI outdoors, explore logistical issues associated with moving computi
作者: 隱士    時間: 2025-3-29 18:43

作者: Hallowed    時間: 2025-3-29 20:55

作者: FANG    時間: 2025-3-30 03:07

作者: Oration    時間: 2025-3-30 05:18

作者: 惡名聲    時間: 2025-3-30 11:30

作者: COKE    時間: 2025-3-30 14:00
Shared Family Experiences Over Distance in the Outdoorsallenges and nuances of designing to support shared experiences over distance in the outdoors. We focus on how feelings of presence can be created, the sensations of the outdoors, and privacy challenges from the participation in ‘private’ activities in public spaces.
作者: 桉樹    時間: 2025-3-30 20:29
Designing Technology for Shared Communication and Awareness in Wilderness Search and Rescueon modalities, such as (but not limited to) video communication, augmented reality, drones, and team-collaboration platforms to provide awareness and make communication and coordination easier remotely across various locations, but particularly between the field teams and Command workers. However, s
作者: compassion    時間: 2025-3-30 23:26
Technology and Mastery: Exploring Design Sensitivities for Technology in Mountaineeringld not replace the skill of map reading and navigation. In this chapter, we consider different forms of mastery over nature that technology can support and reflect on the design sensitivities that these provide.




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