標(biāo)題: Titlebook: HCI International 2015 - Posters’ Extended Abstracts; International Confer Constantine Stephanidis Conference proceedings 2015 Springer Int [打印本頁] 作者: GERM 時(shí)間: 2025-3-21 20:04
書目名稱HCI International 2015 - Posters’ Extended Abstracts影響因子(影響力)
書目名稱HCI International 2015 - Posters’ Extended Abstracts影響因子(影響力)學(xué)科排名
書目名稱HCI International 2015 - Posters’ Extended Abstracts網(wǎng)絡(luò)公開度
書目名稱HCI International 2015 - Posters’ Extended Abstracts網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱HCI International 2015 - Posters’ Extended Abstracts被引頻次
書目名稱HCI International 2015 - Posters’ Extended Abstracts被引頻次學(xué)科排名
書目名稱HCI International 2015 - Posters’ Extended Abstracts年度引用
書目名稱HCI International 2015 - Posters’ Extended Abstracts年度引用學(xué)科排名
書目名稱HCI International 2015 - Posters’ Extended Abstracts讀者反饋
書目名稱HCI International 2015 - Posters’ Extended Abstracts讀者反饋學(xué)科排名
作者: Expertise 時(shí)間: 2025-3-21 21:30 作者: intolerance 時(shí)間: 2025-3-22 03:47 作者: ESO 時(shí)間: 2025-3-22 06:01
1865-0929 HCI in business and innovation; learning technologies; HCI in health; assistive technologies and environments; fitness and well-beingapplications; location and context awareness; urban interaction; automotive and aviation; design and user studies..978-3-319-21382-8978-3-319-21383-5Series ISSN 1865-0929 Series E-ISSN 1865-0937 作者: 歌劇等 時(shí)間: 2025-3-22 12:00 作者: ingestion 時(shí)間: 2025-3-22 13:36
,Anwendungen auf Str?mungsmaschinen,ng their task performance (e.g., response time and error rate) and subjective ratings. We found no overall difference in participants’ cognitive loads between groups. However, in an additional analysis, we found a significant difference exists in early rounds of experiment although the difference di作者: 暖昧關(guān)系 時(shí)間: 2025-3-22 19:26 作者: figure 時(shí)間: 2025-3-22 22:16
Conference proceedings 2015ernational Conference on Human-Computer Interaction, HCII 2015, held in Heraklion, Crete, Greece in August 2015..The total of 1462 papers and 246 posters? presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and de作者: Mawkish 時(shí)間: 2025-3-23 05:12
1865-0929 f the posters presented during the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Heraklion, Crete, Greece in August 2015..The total of 1462 papers and 246 posters? presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. Thes作者: acquisition 時(shí)間: 2025-3-23 08:04
https://doi.org/10.1007/978-3-663-05219-7e made experiments about users’ intuitive behavior pattern on restricted interface, especially focused on double-swipe. Main contribution of this research is approach to AUI by focusing on input method from small mobile device kinds of smart watch.作者: 最高點(diǎn) 時(shí)間: 2025-3-23 13:23 作者: 植物茂盛 時(shí)間: 2025-3-23 15:08
https://doi.org/10.1007/978-3-662-36252-5tum’ often capture users’ attention and engage them. Findings from this study also suggest that negative emotions influence user engagement through provocation, sarcasm, and frustration, but do not necessarily promote buying behavior.作者: RUPT 時(shí)間: 2025-3-23 20:09
https://doi.org/10.1007/978-3-8351-9126-6about the small screen of a smartwatch for text input, results indicate users can type accurately at speeds averaging 20–30 words per minute after brief practice, which is comparable to the typing speed of novice smartphone users.作者: Obligatory 時(shí)間: 2025-3-24 01:39
Thermodynamik chemischer Reaktionen, 51 people was conducted. The outcome revealed that the suggested video player provided the best usability for the video control. The result of this paper suggests that the proposed video player could be used as a framework for designing a user interface to enhance the usability of video players.作者: 蛙鳴聲 時(shí)間: 2025-3-24 04:03 作者: GOUGE 時(shí)間: 2025-3-24 07:59 作者: 印第安人 時(shí)間: 2025-3-24 11:27
Ernst Schmidt,Karl Stephan,Franz Mayingerividual factor (shyness level) could affect the occurrence of the Proteus effect. (2) The Proteus effects were moderated by the social interaction contexts. (3) In the maintaining- interaction context, the Proteus effects were moderated by the level of shyness.作者: Etching 時(shí)間: 2025-3-24 14:52
,Allgemeine Thermodynamik beliebiger K?rper,on and sense of place. After the interview with users, we made an adjustment in proposed design to meet users’ needs. The whole working process was done with Research through Design (RtD) method. Our work targets at optimizing this dialogical research so that everyone can create and share their personal felt experiences easier via Mettle.作者: Rankle 時(shí)間: 2025-3-24 20:59 作者: Ethics 時(shí)間: 2025-3-24 23:13
A Suggestion for a Smartphone Video Player Interface 51 people was conducted. The outcome revealed that the suggested video player provided the best usability for the video control. The result of this paper suggests that the proposed video player could be used as a framework for designing a user interface to enhance the usability of video players.作者: 碎片 時(shí)間: 2025-3-25 05:51 作者: fluffy 時(shí)間: 2025-3-25 08:24 作者: octogenarian 時(shí)間: 2025-3-25 12:52
The Proteus Effect: Influence of Avatar Appearance on Social Interaction in Virtual Environmentsividual factor (shyness level) could affect the occurrence of the Proteus effect. (2) The Proteus effects were moderated by the social interaction contexts. (3) In the maintaining- interaction context, the Proteus effects were moderated by the level of shyness.作者: IRS 時(shí)間: 2025-3-25 19:36 作者: faddish 時(shí)間: 2025-3-25 22:49 作者: 沒血色 時(shí)間: 2025-3-26 02:58 作者: 磨碎 時(shí)間: 2025-3-26 07:28
Zustandsgleichungen realer Gase,In this paper young adult preferences in social media are also explored, to answer the question: Does social media usage affect the development of interaction and communication skills for young adults and set a basis for future adult communication behaviors?作者: 飛來飛去真休 時(shí)間: 2025-3-26 11:53 作者: Meager 時(shí)間: 2025-3-26 14:38 作者: Coordinate 時(shí)間: 2025-3-26 20:02
Operation Sound Influence on Tablet Device Character Input Operationwever, not much progress in being made for research on emotions and the psychological effects of the user. In this study, we clarify the operation sound effect on the character input operation of tablet devices. From the results, we produce a tool that can examine the impact on character input operation through various operation sounds.作者: 假設(shè) 時(shí)間: 2025-3-26 23:31
Social Media Use and Impact on Interpersonal CommunicationIn this paper young adult preferences in social media are also explored, to answer the question: Does social media usage affect the development of interaction and communication skills for young adults and set a basis for future adult communication behaviors?作者: 箴言 時(shí)間: 2025-3-27 01:38
Towards the Easy Analysis of Mass Media Audience Reaction on Social Networks via Discursive Categoryople commonly use ironies, stereotypes, metaphors expressed in informal writing plenty of chat abbreviations, emoticons, and slang words. In this paper, we illustrate how tools based on discursive categories can be used to analyze such reactions and thus to process and understand the information behind?them.作者: 凝視 時(shí)間: 2025-3-27 07:26 作者: inveigh 時(shí)間: 2025-3-27 09:55
Virtually Augmented Social Skills Trainingal environment, and seek feedback from participants on improvements to be made to the intervention. The results of this study will aid in the creation of a social skills intervention designed for individuals with autism spectrum disorders.作者: facilitate 時(shí)間: 2025-3-27 14:33
Emotional Selling on Social Media: The ‘Punctum’ of Personality and Photographstum’ often capture users’ attention and engage them. Findings from this study also suggest that negative emotions influence user engagement through provocation, sarcasm, and frustration, but do not necessarily promote buying behavior.作者: 樹上結(jié)蜜糖 時(shí)間: 2025-3-27 18:14
https://doi.org/10.1007/978-3-8351-9126-6tions, and email once they are synchronized with a smartphone. Text input, however, is limited to voice or predefined response phrases and no input keyboard is typically provided. A general consensus is that the interface of a smartwatch may be too small to implement a QWERTY keyboard. This study ex作者: intoxicate 時(shí)間: 2025-3-27 23:18
Zweiter Hauptsatz der Thermodynamik,f an icon, this study investigated app icon design across different mobile operating systems (Apple iOS, Google Android and Windows Phone 8, with different icon design principles respectively) to understand recognition performance and user preference of different icon types. In this study, current m作者: RLS898 時(shí)間: 2025-3-28 02:35
https://doi.org/10.1007/978-3-662-36253-2teraction language provides textual interaction customization language which supports its users input any word or sentence related to the interaction that the users want to make. The textual interaction customization language supports the mobile devices users to construct a semantic and minimal inte作者: 浪費(fèi)時(shí)間 時(shí)間: 2025-3-28 06:51
,Anwendungen auf Str?mungsmaschinen, to intuitively understand the situation. We examined whether cognitive loads placed on smartphone users differ between when single color is used and when RGB colors are jointly used to better match the situations. We predicted that participants will more quickly and correctly understand the situati作者: 背景 時(shí)間: 2025-3-28 12:33
Thermodynamik chemischer Reaktionen,oogle Play, are analyzed. Based on the analysis, a prototype video player with an interactive interface was provided. This newly created video player that places importance on the control’s button size, placement and spacing between the keys, implements control buttons that appear where the user’s f作者: Decibel 時(shí)間: 2025-3-28 18:30 作者: Meander 時(shí)間: 2025-3-28 19:25 作者: Galactogogue 時(shí)間: 2025-3-29 00:57 作者: 致詞 時(shí)間: 2025-3-29 04:46 作者: deciduous 時(shí)間: 2025-3-29 09:16 作者: 極大痛苦 時(shí)間: 2025-3-29 14:35 作者: 廢除 時(shí)間: 2025-3-29 16:41
https://doi.org/10.1007/978-3-7091-7662-7Services (as Facebook), only one company, the “standard,” dominates a local (or even the global) market. Common models of evaluation and acceptance of information systems (as variants of the Technology Acceptance Model, TAM) capture systems’ quality on dimensions of perceived ease of use, perceived 作者: effrontery 時(shí)間: 2025-3-29 21:55 作者: Pelvic-Floor 時(shí)間: 2025-3-30 00:59
,Allgemeine Thermodynamik beliebiger K?rper,to exchange message rapidly without further thinking and caring about others or environments. Hence, we develop a non-instant messaging (non-IM) model where anticipation is naturally born. To find design opportunities, we put design probing into practice and found out an emotional expression problem作者: 積習(xí)難改 時(shí)間: 2025-3-30 05:30 作者: 兇兆 時(shí)間: 2025-3-30 09:24
https://doi.org/10.1007/978-3-662-36252-5their products. We unfold two significant aspects that influence customer engagement on Instagram: photographs and personality. Photographs with ‘punctum’ often capture users’ attention and engage them. Findings from this study also suggest that negative emotions influence user engagement through pr作者: Seminar 時(shí)間: 2025-3-30 14:53
,Die nicht umkehrbaren Vorg?nge,nternet where people can react to a given information by posting critics, congratulations, opinions or whatever they want via social networks. Such reactions are considered valuable information for instance to government and companies. However, this information is hard to automatically process as pe作者: 外貌 時(shí)間: 2025-3-30 18:38
Is Touch-Based Text Input Practical for a Smartwatch?tions, and email once they are synchronized with a smartphone. Text input, however, is limited to voice or predefined response phrases and no input keyboard is typically provided. A general consensus is that the interface of a smartwatch may be too small to implement a QWERTY keyboard. This study ex作者: PLIC 時(shí)間: 2025-3-30 22:51
User Recognition and Preference of App Icon Stylization Design on the Smartphonef an icon, this study investigated app icon design across different mobile operating systems (Apple iOS, Google Android and Windows Phone 8, with different icon design principles respectively) to understand recognition performance and user preference of different icon types. In this study, current m作者: 做作 時(shí)間: 2025-3-31 04:37
Towards Personalized Interfaces for Mobile Applications Using a Natural Text-Based Interactionteraction language provides textual interaction customization language which supports its users input any word or sentence related to the interaction that the users want to make. The textual interaction customization language supports the mobile devices users to construct a semantic and minimal inte作者: Commission 時(shí)間: 2025-3-31 05:31 作者: Mri485 時(shí)間: 2025-3-31 11:08 作者: jaundiced 時(shí)間: 2025-3-31 13:45
Implications of HCI in Energy Consumption Between Native and Rich-Client Applications for Navigationc way for an specific mobile platform. The Rich-Client Applications are structured multilayer form. Developers and users have the problem of working with the constraints of mobile devices such as the energy consumption. The developers have tried to do user-centered designs. Analyzes have been conduc作者: Neutropenia 時(shí)間: 2025-3-31 20:53
Adaptive UI from Human Behavior Pattern on Small Screen Interface: Focused on Double-Swipe Interfacees possibility of AUI optimized for touch screen device. This paper is aimed to lead enhanced AUI with improved performance and gesture error ratio. We made experiments about users’ intuitive behavior pattern on restricted interface, especially focused on double-swipe. Main contribution of this rese作者: 人充滿活力 時(shí)間: 2025-3-31 21:40 作者: 點(diǎn)燃 時(shí)間: 2025-4-1 03:24
Operation Sound Influence on Tablet Device Character Input Operationorrectly problems. To solve this problem, research to improve the operability of the touch interface through auditory feedback has been conducted. On the other hand, it is clear that auditory feedback from touch interface operation in order to accelerate work is at the center of physical factors; ho