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書目名稱Guide to Modeling and Simulation of Systems of Systems影響因子(影響力)
書目名稱Guide to Modeling and Simulation of Systems of Systems影響因子(影響力)學(xué)科排名
書目名稱Guide to Modeling and Simulation of Systems of Systems網(wǎng)絡(luò)公開(kāi)度
書目名稱Guide to Modeling and Simulation of Systems of Systems網(wǎng)絡(luò)公開(kāi)度學(xué)科排名
書目名稱Guide to Modeling and Simulation of Systems of Systems被引頻次
書目名稱Guide to Modeling and Simulation of Systems of Systems被引頻次學(xué)科排名
書目名稱Guide to Modeling and Simulation of Systems of Systems年度引用
書目名稱Guide to Modeling and Simulation of Systems of Systems年度引用學(xué)科排名
書目名稱Guide to Modeling and Simulation of Systems of Systems讀者反饋
書目名稱Guide to Modeling and Simulation of Systems of Systems讀者反饋學(xué)科排名
作者: 沙發(fā) 時(shí)間: 2025-3-21 20:18
Modeling and Simulation of Systems of Systemsffer a step-by-step introduction to DEVS concepts and corresponding DEVS Modeling Environment (MS4 Me?) features that enable you to gain hands-on experience with the concepts to build sophisticated SoS models. A User Reference to the features of MS4 Me? accompanies this book and is also sold by the 作者: 革新 時(shí)間: 2025-3-22 03:21 作者: Confidential 時(shí)間: 2025-3-22 07:46
Automated and Rule-Based Pruning and Experimental Executiono constrain the solution space to combinations that are more likely to meet your requirements. To conclude this chapter, we discuss a methodology and supporting concepts to create SES-based execution control of simulation models that lends itself to implementation on sequential computers as well as 作者: Inscrutable 時(shí)間: 2025-3-22 11:30 作者: Deject 時(shí)間: 2025-3-22 15:00
Flexible Modeling Support Environmentstion much beyond spacecraft fractionated systems. This generic quality of the MSE concept suggests the applicability of DEVS Modeling Environments to virtual build and test of today’s system of systems.作者: Deject 時(shí)間: 2025-3-22 20:17
Cloud System Simulation Modelinge capability (Chap.?.). It can be combined with actual cloud systems which can support evaluating system structure scalability and operational efficiency using timeliness and accuracy attributes. Such an environment makes cloud system simulation an attractive, useful tool for early cloud system co-d作者: ovation 時(shí)間: 2025-3-23 00:28 作者: 使激動(dòng) 時(shí)間: 2025-3-23 04:08
,Diagramming — an introduction, by a directed graph) and port-to-port coupling which is forced to be uniform across all network connections. Some commonly employed schemes such as cyclic, cellular, and tree compositions have well-defined digraphs with uniform couplings so they fit this mold.作者: 細(xì)微差別 時(shí)間: 2025-3-23 08:23
Igor Schagaev,Thomas Kaegi-Trachselo constrain the solution space to combinations that are more likely to meet your requirements. To conclude this chapter, we discuss a methodology and supporting concepts to create SES-based execution control of simulation models that lends itself to implementation on sequential computers as well as 作者: ethnology 時(shí)間: 2025-3-23 09:42
https://doi.org/10.1007/978-3-319-42831-4ns, which also illustrated the application of modeling concepts introduced earlier in the book. In addition, there is a discussion of how a typical event-based simulator can be simulated with the DEVS protocol and that casts light on the requirements for interoperability among DEVS and non-DEVS simu作者: 相同 時(shí)間: 2025-3-23 16:24
Object-Oriented Analysis and Design,tion much beyond spacecraft fractionated systems. This generic quality of the MSE concept suggests the applicability of DEVS Modeling Environments to virtual build and test of today’s system of systems.作者: 鳴叫 時(shí)間: 2025-3-23 19:42 作者: recede 時(shí)間: 2025-3-24 02:00 作者: FANG 時(shí)間: 2025-3-24 05:15 作者: 自然環(huán)境 時(shí)間: 2025-3-24 08:57 作者: GULLY 時(shí)間: 2025-3-24 12:09
Languages for Constructing DEVS Modelsrtual build and test. After describing this approach, we expand our view to examine whether Unified Modeling Language (UML) can provide a more expressive framework for DEVS specification. For completeness, we also look at how UML can serve as a target for implementation of DEVS models.作者: NOTCH 時(shí)間: 2025-3-24 16:48 作者: EXTOL 時(shí)間: 2025-3-24 21:27 作者: ineluctable 時(shí)間: 2025-3-25 01:48
DEVS Integrated Development Environmentshe context of an actual modeling and simulation environment, called MS4 Modeling Environment (MS4 Me?). Then in Part II, we discuss more advanced concepts that such tools can support, and in Part III, we discuss some actual applications that throw light on the kinds of System of Systems problems tha作者: 為寵愛(ài) 時(shí)間: 2025-3-25 04:32
System Entity Structure Basics to better understand the process for constructing such models. Modeling and Simulation (M&S) refers to a set of activities that are undertaken for a variety of reasons. We get a sense of the activities involved in M&S from a bird’s eye perspective before we dive down into DEVS-based tools for simul作者: –LOUS 時(shí)間: 2025-3-25 09:33
DEVS Natural Language Models and Elaborationser provides an understanding first, of the FDDEVS models, and second that how these files get transformed into DEVS atomic models expressed in Java. We then show how you can enhance FDDEVS models to enable to them to automatically generate DEVS atomic models in Java that have full capability to expr作者: 演講 時(shí)間: 2025-3-25 13:14 作者: 嘲弄 時(shí)間: 2025-3-25 16:52
Aspects and Multi-aspects different ways. This leads to a consideration of the concept of multi-aspect which provides a uniform way to associate an unlimited number of related aspects with the same entity. Pruning a multi-aspect involves setting its multiplicity and restructuring it into an ordinary aspect with the specifie作者: 連詞 時(shí)間: 2025-3-25 21:48
Managing Inheritance in Pruningy (the child) from a specialization under another entity (the parent) results in a combination of child and parent that can inherit some of the properties of the parent or child. We show how MS4 Me. allows flexibility in how you want this inheritance to be carried out. The inheritance specifications作者: 凈禮 時(shí)間: 2025-3-26 01:42
Automated and Rule-Based Pruning and Experimental Executionuch concepts provide a wealth and variety of potential hierarchical structures with which to tackle complex Systems of Systems problems. However, the rapidly growing combinatorial spaces that are set up by specialization and aspect selections can outstrip human capacity to do manual pruning. Accordi作者: 碎石 時(shí)間: 2025-3-26 07:22
DEVS Simulation Protocolative, which is more common in today’s practice, is not to enforce such a clear separation and to indiscriminately mix constructs that relate to the model with those that relate to how it is being executed. This chapter discusses the fundamental separation of models from the simulation engines that 作者: Harpoon 時(shí)間: 2025-3-26 10:30
Dynamic Structure: Agent Modeling and Publish/Subscribenamic structure and its application to agent modeling. The Publish/Subscribe data distribution paradigm is described using dynamic structuring together with a Data Distribution Service that provides middleware based on this paradigm. We show how the DEVS Simulation Protocol for distributed simulatio作者: 盲信者 時(shí)間: 2025-3-26 14:46 作者: 內(nèi)向者 時(shí)間: 2025-3-26 16:57 作者: 摸索 時(shí)間: 2025-3-26 21:21 作者: Scintillations 時(shí)間: 2025-3-27 01:58 作者: MOTTO 時(shí)間: 2025-3-27 06:43
Cloud System Simulation Modelingoud systems. This chapter shows how simulations for cloud system designs can be succinctly characterized in a DEVS Modeling Environment which supports software–hardware co-design. This enables trade-off analyses among alternative architectural designs that exhibit new kinds of inherent complexity th作者: 女上癮 時(shí)間: 2025-3-27 10:18
Model Development and Execution Process with Repositories, Validation, and Verificationvironment that supports both development and storage of families of DEVS models for Systems of Systems. Component-based System Modeler (CoSMo) is grounded in a unified logical, persistence, and visual model development concept. We show how you can develop; store, retrieve, and instantiate DEVS SoS m作者: 會(huì)議 時(shí)間: 2025-3-27 16:02 作者: Embolic-Stroke 時(shí)間: 2025-3-27 20:40
https://doi.org/10.1007/978-981-19-6994-2he context of an actual modeling and simulation environment, called MS4 Modeling Environment (MS4 Me?). Then in Part II, we discuss more advanced concepts that such tools can support, and in Part III, we discuss some actual applications that throw light on the kinds of System of Systems problems tha作者: Morose 時(shí)間: 2025-3-27 22:45
Hardware Security and Reliability, to better understand the process for constructing such models. Modeling and Simulation (M&S) refers to a set of activities that are undertaken for a variety of reasons. We get a sense of the activities involved in M&S from a bird’s eye perspective before we dive down into DEVS-based tools for simul作者: Apogee 時(shí)間: 2025-3-28 03:35 作者: Mri485 時(shí)間: 2025-3-28 10:11
Kevin Lano,José Luiz Fiadeiro,Luís Andraded, we discuss a second main construct called specialization to complement and interact with the earlier introduced operation of decomposition. Specialization enables you to expand the alternatives, or options, for selection. We show how a pruning interface supports understanding the combinatorial sp作者: ADORE 時(shí)間: 2025-3-28 12:01 作者: capsaicin 時(shí)間: 2025-3-28 17:16 作者: lymphedema 時(shí)間: 2025-3-28 20:26
Igor Schagaev,Thomas Kaegi-Trachseluch concepts provide a wealth and variety of potential hierarchical structures with which to tackle complex Systems of Systems problems. However, the rapidly growing combinatorial spaces that are set up by specialization and aspect selections can outstrip human capacity to do manual pruning. Accordi作者: 骯臟 時(shí)間: 2025-3-29 02:41
https://doi.org/10.1007/978-3-319-42831-4ative, which is more common in today’s practice, is not to enforce such a clear separation and to indiscriminately mix constructs that relate to the model with those that relate to how it is being executed. This chapter discusses the fundamental separation of models from the simulation engines that 作者: 固執(zhí)點(diǎn)好 時(shí)間: 2025-3-29 05:33 作者: 遵循的規(guī)范 時(shí)間: 2025-3-29 08:01 作者: 得意牛 時(shí)間: 2025-3-29 11:32 作者: 愉快嗎 時(shí)間: 2025-3-29 16:54 作者: 營(yíng)養(yǎng) 時(shí)間: 2025-3-29 23:36 作者: dissolution 時(shí)間: 2025-3-30 02:54
,The Example — A Service System,oud systems. This chapter shows how simulations for cloud system designs can be succinctly characterized in a DEVS Modeling Environment which supports software–hardware co-design. This enables trade-off analyses among alternative architectural designs that exhibit new kinds of inherent complexity th作者: A保存的 時(shí)間: 2025-3-30 04:26
Triangulation of Molecular Surfacesvironment that supports both development and storage of families of DEVS models for Systems of Systems. Component-based System Modeler (CoSMo) is grounded in a unified logical, persistence, and visual model development concept. We show how you can develop; store, retrieve, and instantiate DEVS SoS m作者: 發(fā)源 時(shí)間: 2025-3-30 10:40 作者: induct 時(shí)間: 2025-3-30 16:07
Model Development and Execution Process with Repositories, Validation, and Verification. We show how the concept of SW/HW co-design for systems of systems fits seamlessly into the CoSMoS framework. While being based on the same underlying concepts of DEVS model construction, MS4 Me? and CoSMoS offer somewhat different perspectives on support for SoS model construction.作者: 消耗 時(shí)間: 2025-3-30 17:59
Kevin Lano,José Luiz Fiadeiro,Luís Andradeace of possible selections. You need not make all available selections at one session and can return later to amend and add to a pruning file. This allows you to generate multiple possible Pruned Entity Structures that can be transformed into simulation models.作者: abracadabra 時(shí)間: 2025-3-30 22:35 作者: Matrimony 時(shí)間: 2025-3-31 02:34
https://doi.org/10.1007/978-3-642-76817-0osely represent their real counterparts and are used to develop simulation instances of real service-based software systems. Users can systematically and efficiently prototype service-based software systems in simulated settings with capability to evaluate their quality of service attributes such as timeliness and accuracy.作者: 自制 時(shí)間: 2025-3-31 08:33 作者: chisel 時(shí)間: 2025-3-31 12:55
Interest-Based Information Exchange: Mappings and Models data distribution. Distributed simulation implementations that employ the DEVS protocol (Chap.?.) and data distribution services (Chap.?.) can deploy such models to provide the basis for information exchange based on the concepts of interest-based distribution.作者: 保存 時(shí)間: 2025-3-31 13:50 作者: CRUDE 時(shí)間: 2025-3-31 19:02 作者: Processes 時(shí)間: 2025-3-31 23:01
Managing Inheritance in Pruningties of the parent or child. We show how MS4 Me. allows flexibility in how you want this inheritance to be carried out. The inheritance specifications are added to the pruning script and control the hierarchical model generated by transforming the pruning entity structure.作者: CLAIM 時(shí)間: 2025-4-1 05:52
Hardware Security and Reliability,ps that can be represented with a System Entity Structure. Besides conveying some familiarity with M&S activities, we use the example to discuss two unique features of the SES, decomposition and coupling.作者: AWRY 時(shí)間: 2025-4-1 08:48 作者: 鞭子 時(shí)間: 2025-4-1 10:43
System Entity Structure Basicsps that can be represented with a System Entity Structure. Besides conveying some familiarity with M&S activities, we use the example to discuss two unique features of the SES, decomposition and coupling.