派博傳思國際中心

標題: Titlebook: Gesture and Sign Languages in Human-Computer Interaction; International Gestur Ipke Wachsmuth,Timo Sowa Conference proceedings 2002 Springe [打印本頁]

作者: 烹飪    時間: 2025-3-21 17:56
書目名稱Gesture and Sign Languages in Human-Computer Interaction影響因子(影響力)




書目名稱Gesture and Sign Languages in Human-Computer Interaction影響因子(影響力)學科排名




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書目名稱Gesture and Sign Languages in Human-Computer Interaction網(wǎng)絡公開度學科排名




書目名稱Gesture and Sign Languages in Human-Computer Interaction被引頻次




書目名稱Gesture and Sign Languages in Human-Computer Interaction被引頻次學科排名




書目名稱Gesture and Sign Languages in Human-Computer Interaction年度引用




書目名稱Gesture and Sign Languages in Human-Computer Interaction年度引用學科排名




書目名稱Gesture and Sign Languages in Human-Computer Interaction讀者反饋




書目名稱Gesture and Sign Languages in Human-Computer Interaction讀者反饋學科排名





作者: Cosmopolitan    時間: 2025-3-21 23:25

作者: Corroborate    時間: 2025-3-22 03:13
Gesture and Sign Languages in Human-Computer InteractionInternational Gestur
作者: Mammal    時間: 2025-3-22 06:23

作者: 休閑    時間: 2025-3-22 12:25

作者: HALO    時間: 2025-3-22 15:07

作者: HALO    時間: 2025-3-22 18:56
Real-Time Gesture Recognition by Means of Hybrid Recognizersstems by means of a variety of modes of information (visual, audio, pen, etc.). These modes can be used either individually or in combination with other modes. One of the most promising interaction modes for these interfaces is the human user’s natural gesture..In this work, we apply computer vision
作者: CHYME    時間: 2025-3-22 21:52
Development of a Gesture Plug-In for Natural Dialogue Interfacessture dialogue interface module. A model-based approach is suggested for the gesture recognition. Gesture models are built from models of the trajectories selected finger tips traverse through physical 3D space of the human gesturer when he performs the different gestures of interest. Gesture captur
作者: 橡子    時間: 2025-3-23 02:50

作者: Factorable    時間: 2025-3-23 05:35
Towards an Automatic Sign Language Recognition System Using Subunitscamera is used for image recording. The statistical approach is based on the Bayes decision rule for minimum error rate. Following speech recognition system design, which are in general based on subunits, here the idea of an automatic sign language recognition system using subunits rather than model
作者: 歌曲    時間: 2025-3-23 09:43

作者: FIG    時間: 2025-3-23 16:34

作者: 豐滿中國    時間: 2025-3-23 21:14
The Recognition of Finger-Spelling for Chinese Sign Languagesed to learn net parameters. In addition, a recognition algorithm for recognizing manual alphabets based on multifeatures and multi-classifiers is proposed to promote the recognition performance of finger-spelling. From experiment result, it is shown that Chinese finger-spelling recognition based on
作者: endocardium    時間: 2025-3-24 00:22
Overview of Capture Techniques for Studying Sign Language Phoneticstion. Up until now, most descriptions of sign movement have been produced in the context of theoretical phonology. While such descriptions are useful, they have the potential to mask subtle distinctions in articulation across signers or across sign languages. This paper seeks to describe the advanta
作者: 榨取    時間: 2025-3-24 05:56

作者: Somber    時間: 2025-3-24 07:42

作者: 重畫只能放棄    時間: 2025-3-24 14:13
SignSynth: A Sign Language Synthesis Application Using Web3D and Perlnslation from spoken languages, but other applications include dictionaries and language learning. I will discuss the architecture of typical sign synthesis applications and mention some of the applications and prototypes currently available. I will focus on SignSynth, a CGI-based articulatory sign
作者: 吹牛大王    時間: 2025-3-24 17:52
Synthetic Animation of Deaf Signing Gesturesion system. Lifelike movement is achieved by combining a simple control model of hand movement with inverse kinematic calculations for placement of the arms. The realism can be further enhanced by mixing the synthesized animation with motion capture data for the spine and neck, to add natural “ambie
作者: FER    時間: 2025-3-24 21:00
From a Typology of Gestures to a Procedure for Gesture Productionsented in memory or created anew, how arbitrary or motivated it is, and what type of meaning it conveys. According to the second parameter, gestures are distinguished into codified gestures, ones represented in memory, and creative gestures, ones created on the spot by applying a set of generative r
作者: compose    時間: 2025-3-25 01:28

作者: painkillers    時間: 2025-3-25 05:25
Iconicity in Sign Language: A Theoretical and Methodological Point of View paper we briefly explain some crucial elements used to analyse any Sign Language (SL), especially transfer operations, which appear to make up the core of a spatial grammar. Then we present examples taken from our video database of deaf native speakers engaged in narrative activities. Finally we di
作者: 金桌活畫面    時間: 2025-3-25 11:34
Notation System and Statistical Analysis of NMS in JSLSL words and NMS’s. We specify characteristics of sIGNDEX in detail. We have also made a linguistic corpus that contains 100 JSL utterances. We show how sIGNDEX successfully describes not only manual signs but also NMS’s that appear in the corpus. Using the results of the descriptions, we conducted
作者: 路標    時間: 2025-3-25 14:56
Ipke Wachsmuth,Timo SowaIncludes supplementary material:
作者: Freeze    時間: 2025-3-25 18:07

作者: Addictive    時間: 2025-3-25 21:01
,Sicherung von Gel?ndesprüngen,ion system. Lifelike movement is achieved by combining a simple control model of hand movement with inverse kinematic calculations for placement of the arms. The realism can be further enhanced by mixing the synthesized animation with motion capture data for the spine and neck, to add natural “ambient motion”.
作者: 沐浴    時間: 2025-3-26 03:46
Synthetic Animation of Deaf Signing Gesturesion system. Lifelike movement is achieved by combining a simple control model of hand movement with inverse kinematic calculations for placement of the arms. The realism can be further enhanced by mixing the synthesized animation with motion capture data for the spine and neck, to add natural “ambient motion”.
作者: ACE-inhibitor    時間: 2025-3-26 07:34
Mitigation of Seismic Damage of River Dikescommunities, specially in the field of Sign Language recognition. On one hand, the problematic history of institutionalised SL must be known. On the other hand, the linguistic properties of SL must be learned by computer scientists before trying to design systems with the aim to automatically transl
作者: 缺乏    時間: 2025-3-26 09:39

作者: anticipate    時間: 2025-3-26 12:41

作者: 迎合    時間: 2025-3-26 18:40
Geotechnical Practice for Waste Disposalstems by means of a variety of modes of information (visual, audio, pen, etc.). These modes can be used either individually or in combination with other modes. One of the most promising interaction modes for these interfaces is the human user’s natural gesture..In this work, we apply computer vision
作者: Irremediable    時間: 2025-3-26 21:38
Geotechnical Reliability Analysissture dialogue interface module. A model-based approach is suggested for the gesture recognition. Gesture models are built from models of the trajectories selected finger tips traverse through physical 3D space of the human gesturer when he performs the different gestures of interest. Gesture captur
作者: dowagers-hump    時間: 2025-3-27 04:52

作者: 截斷    時間: 2025-3-27 08:32

作者: collateral    時間: 2025-3-27 13:17
,Standsicherheit von B?schungen,tinuous CSL recognition is divided into the subproblems of isolated CSL recognition. The simple recurrent network (SRN) and the hidden Markov models(HMM) are combined in this approach. The improved SRN is introduced for segmentation of continuous CSL. Outputs of SRN are regarded as the states of HMM
作者: Pillory    時間: 2025-3-27 13:46

作者: 天文臺    時間: 2025-3-27 18:58

作者: 褪色    時間: 2025-3-27 23:22
Geotechnische Untersuchungen im Feld,tion. Up until now, most descriptions of sign movement have been produced in the context of theoretical phonology. While such descriptions are useful, they have the potential to mask subtle distinctions in articulation across signers or across sign languages. This paper seeks to describe the advanta
作者: 法律的瑕疵    時間: 2025-3-28 04:32
https://doi.org/10.1007/978-3-663-10147-5ficial movement simulation with application to motor control, robotics and computer animation, are categorized along at least three axis: Direct vs. Inverse models, Dynamics vs. Kinematics models, Global vs. Local models. We focus on sensory-motor models which have a biologically relevant control sc
作者: urethritis    時間: 2025-3-28 08:55

作者: Fresco    時間: 2025-3-28 11:34
,Baubegleitende Messungen, überwachungen,nslation from spoken languages, but other applications include dictionaries and language learning. I will discuss the architecture of typical sign synthesis applications and mention some of the applications and prototypes currently available. I will focus on SignSynth, a CGI-based articulatory sign
作者: 初次登臺    時間: 2025-3-28 18:23
,Sicherung von Gel?ndesprüngen,ion system. Lifelike movement is achieved by combining a simple control model of hand movement with inverse kinematic calculations for placement of the arms. The realism can be further enhanced by mixing the synthesized animation with motion capture data for the spine and neck, to add natural “ambie
作者: 無能的人    時間: 2025-3-28 22:00
Geotechnik - Tunnelbau und Tunnelmechaniksented in memory or created anew, how arbitrary or motivated it is, and what type of meaning it conveys. According to the second parameter, gestures are distinguished into codified gestures, ones represented in memory, and creative gestures, ones created on the spot by applying a set of generative r
作者: 上釉彩    時間: 2025-3-29 02:41
https://doi.org/10.1007/978-3-642-58851-8he daily content of the forecast is created by semi-automatic conversion of a written weather forecast into sign language. All signs needed for weather forecasts were separately recorded by way of motion capturing. The sign language forecast is displayed on a computer by and animating fluently blend
作者: 消瘦    時間: 2025-3-29 04:34
,Ausführung geotechnischer Untersuchungen, paper we briefly explain some crucial elements used to analyse any Sign Language (SL), especially transfer operations, which appear to make up the core of a spatial grammar. Then we present examples taken from our video database of deaf native speakers engaged in narrative activities. Finally we di
作者: Inflated    時間: 2025-3-29 10:58
Entstehung der Gesteine und des Bodens,SL words and NMS’s. We specify characteristics of sIGNDEX in detail. We have also made a linguistic corpus that contains 100 JSL utterances. We show how sIGNDEX successfully describes not only manual signs but also NMS’s that appear in the corpus. Using the results of the descriptions, we conducted
作者: Estrogen    時間: 2025-3-29 11:48

作者: PACT    時間: 2025-3-29 17:25

作者: 泥土謙卑    時間: 2025-3-29 21:26

作者: 喪失    時間: 2025-3-30 00:54
A Natural Interface to a Virtual Environment through Computer Vision-Estimated Pointing Gesturesthe arm during pointing and monocular computer vision. The latter is used to extract the 2D position of the user’s hand and map it into 3D. Off-line tests show promising results with an average errors of 8. when pointing at a screen 2. away.
作者: LARK    時間: 2025-3-30 07:32

作者: 不要不誠實    時間: 2025-3-30 11:40

作者: compel    時間: 2025-3-30 14:10
Overview of Capture Techniques for Studying Sign Language Phonetics they have the potential to mask subtle distinctions in articulation across signers or across sign languages. This paper seeks to describe the advantages and disadvantages of various technologies used in sign articulation research.
作者: 乳汁    時間: 2025-3-30 16:38
Models with Biological Relevance to Control Anthropomorphic Limbs: A Surveynverse models, Dynamics vs. Kinematics models, Global vs. Local models. We focus on sensory-motor models which have a biologically relevant control scheme for hand-arm reaching movements. Different methods are proposed with various points of view, related to kinematics, dynamics, theory of control, optimization or learning theory.
作者: DEMUR    時間: 2025-3-30 22:11
From a Typology of Gestures to a Procedure for Gesture Productionre distinguished into codified gestures, ones represented in memory, and creative gestures, ones created on the spot by applying a set of generative rules. On the basis of this typology, a procedure is presented to generate the different types of gestures in a Multimodal Embodied Agent.
作者: oncologist    時間: 2025-3-31 02:44

作者: poliosis    時間: 2025-3-31 05:24

作者: 有組織    時間: 2025-3-31 09:20

作者: 和平主義    時間: 2025-3-31 14:21
Tailing Storage Management at Mines,the arm during pointing and monocular computer vision. The latter is used to extract the 2D position of the user’s hand and map it into 3D. Off-line tests show promising results with an average errors of 8. when pointing at a screen 2. away.
作者: Anticonvulsants    時間: 2025-3-31 20:23
,Standsicherheit von B?schungen,MM) are combined in this approach. The improved SRN is introduced for segmentation of continuous CSL. Outputs of SRN are regarded as the states of HMM, and the Lattice Viterbi algorithm is employed to search the best word sequence in the HMM framework. Experimental results show SRN/HMM approach has better performance than the standard HMM one.
作者: formula    時間: 2025-4-1 01:04





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