標題: Titlebook: Genetic and Evolutionary Computation — GECCO 2004; Genetic and Evolutio Kalyanmoy Deb Conference proceedings 2004 Springer-Verlag Berlin He [打印本頁] 作者: FETUS 時間: 2025-3-21 19:15
書目名稱Genetic and Evolutionary Computation — GECCO 2004影響因子(影響力)
書目名稱Genetic and Evolutionary Computation — GECCO 2004影響因子(影響力)學科排名
書目名稱Genetic and Evolutionary Computation — GECCO 2004網(wǎng)絡公開度
書目名稱Genetic and Evolutionary Computation — GECCO 2004網(wǎng)絡公開度學科排名
書目名稱Genetic and Evolutionary Computation — GECCO 2004被引頻次
書目名稱Genetic and Evolutionary Computation — GECCO 2004被引頻次學科排名
書目名稱Genetic and Evolutionary Computation — GECCO 2004年度引用
書目名稱Genetic and Evolutionary Computation — GECCO 2004年度引用學科排名
書目名稱Genetic and Evolutionary Computation — GECCO 2004讀者反饋
書目名稱Genetic and Evolutionary Computation — GECCO 2004讀者反饋學科排名
作者: 袋鼠 時間: 2025-3-21 23:24 作者: KEGEL 時間: 2025-3-22 01:34 作者: defibrillator 時間: 2025-3-22 04:58
Sustainable Deltas in the Anthropocene, that each fitness evaluation function is both “aligned” with the global evaluation function and is “l(fā)earnable,” i.e., the agents can readily see how their behavior affects their evaluation function. We then show how these agent-specific evaluation functions outperform global evaluation methods by u作者: Neuropeptides 時間: 2025-3-22 12:28
https://doi.org/10.1007/978-3-531-19453-0rovide the overall solution in quicker time than an established bi-criterion ACO technique, that is concerned only with routing between the start and destination nodes. Moreover, we show that the new technique both determines more routes on the Pareto front, and results in a 20% increase in solution作者: 彩色的蠟筆 時間: 2025-3-22 13:05
Short-term Models and Long-term Problems,use for that in the cumulative effect of polyphenism and epigenetic stability. The former allows for phenotypic diversity of genotypically similar individuals, while the latter robustly preserves the individuals from the destructive effects of crossover by silencing of certain genotypic fragments an作者: 彩色的蠟筆 時間: 2025-3-22 19:03 作者: 四溢 時間: 2025-3-22 22:31
https://doi.org/10.1007/978-3-662-53666-7this algorithm matches or surpasses other algorithms including an ant colony optimization algorithm, a tabu search algorithm, an evolutionary algorithm and a greedy-based algorithm on all but one of the 138 tested instances.作者: 龍卷風 時間: 2025-3-23 04:34
,?Der Mensch Wird zur Arbeit Geboren …?,ontogenetic levels. Second, ALife complexity measures have interesting parallels in theoretical neuroscience. Finally, the cerebral internalization of sensory stimuli and motor control explain, respectively, a) semantics in terms of differential complexity, and b) how neural evolution has overcome the limitations of simple emergence.作者: Prostaglandins 時間: 2025-3-23 07:10
Demand Response Application in Smart Grids a colony of artificial ants scan the source image locally, following strong edges or wandering around flat zones, and draw marks on the canvas depending on their discoveries. Among a variety of obtained effects, two are painterly rendering and pencil sketching.作者: forecast 時間: 2025-3-23 13:08 作者: 暗指 時間: 2025-3-23 17:49 作者: 失敗主義者 時間: 2025-3-23 20:03 作者: Self-Help-Group 時間: 2025-3-24 01:09
Konzeption Empirische Literaturwissenschaftbetween genotypic complexity and phenotypic complexity, implying its potential application in high-dimensional evolutionary problems. Additionally, genomes from the Bluenome Model are shown to be capable of re-development in differing environments, retaining many relevant phenotypic properties.作者: arterioles 時間: 2025-3-24 04:12
https://doi.org/10.1007/978-3-642-19992-9ism to improve the network service performance (e.g., response time) in a decentralized and self-organized manner. This paper describes the evolutionary mechanism, its design and implementation, and evaluates it through simulations.作者: 異教徒 時間: 2025-3-24 07:41
https://doi.org/10.1007/978-3-030-31399-9f . (universality in the Turing sense)..All the elements of the evolutionary algorithms that were used to find . are provided for replicability, as well as the analytical description in . of a cell of ..作者: 細絲 時間: 2025-3-24 11:33 作者: WATER 時間: 2025-3-24 17:25 作者: 正面 時間: 2025-3-24 20:12 作者: 貪婪性 時間: 2025-3-25 00:43 作者: 闡釋 時間: 2025-3-25 06:36 作者: 胖人手藝好 時間: 2025-3-25 10:32
Adaptive and Evolvable Network Servicesism to improve the network service performance (e.g., response time) in a decentralized and self-organized manner. This paper describes the evolutionary mechanism, its design and implementation, and evaluates it through simulations.作者: 出生 時間: 2025-3-25 12:50 作者: 盤旋 時間: 2025-3-25 16:43 作者: 自制 時間: 2025-3-25 23:25 作者: Chandelier 時間: 2025-3-26 02:57 作者: 催眠藥 時間: 2025-3-26 06:40 作者: lattice 時間: 2025-3-26 09:09 作者: CLASH 時間: 2025-3-26 16:01
Cultural Evolution for Sequential Decision Tasks: Evolving Tic–Tac–Toe Players in Multi–agent Systemof playing games of tic–tac–toe. Cultural learning is introduced by allowing highly fit agents to teach the population, thus improving performance. We show via experimentation that agents employing cultural learning are better suited to solving a sequential decision task (in this case tic–tac–toe) than systems using population learning alone.作者: ELUC 時間: 2025-3-26 19:57 作者: backdrop 時間: 2025-3-27 00:04
0302-9743 g; evolvable hardware; genetic algorithms; genetic programming; learning classifier systems; real world applications; and search-based software engineering..978-3-540-22344-3978-3-540-24854-5Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: 結(jié)構 時間: 2025-3-27 03:15
Die Entdeckung der irrationalen Zahlenuces an almost perfect convergence and spread of solutions towards and along the Pareto-optimal front respectively, outperforming one of the state-of-art multiobjective EA algorithms, NSGA II, in all the performance measures used.作者: 開始發(fā)作 時間: 2025-3-27 09:12
Better Spread and Convergence: Particle Swarm Multiobjective Optimization Using the Maximin Fitness uces an almost perfect convergence and spread of solutions towards and along the Pareto-optimal front respectively, outperforming one of the state-of-art multiobjective EA algorithms, NSGA II, in all the performance measures used.作者: 物質(zhì) 時間: 2025-3-27 09:53 作者: 有特色 時間: 2025-3-27 15:19 作者: BULLY 時間: 2025-3-27 21:27
An Interactive Artificial Ant Approach to Non-photorealistic Rendering a colony of artificial ants scan the source image locally, following strong edges or wandering around flat zones, and draw marks on the canvas depending on their discoveries. Among a variety of obtained effects, two are painterly rendering and pencil sketching.作者: GRUEL 時間: 2025-3-28 01:03 作者: Absenteeism 時間: 2025-3-28 04:57 作者: 秘密會議 時間: 2025-3-28 07:08
Finding Maximum Cliques with Distributed Ants only local knowledge of the graph. Working together the ants induce a candidate set of vertices from which a clique can be constructed. The algorithm was designed so that it can be easily implemented in a distributed system. One such implementation is also described in the paper. For 22 of the 30 g作者: endarterectomy 時間: 2025-3-28 11:14 作者: 圣歌 時間: 2025-3-28 15:15
A Hybrid Ant Colony Optimisation Technique for Dynamic Vehicle Routings uncertain. The problem is expressed as a bi-criterion optimisation with the mutually exclusive aims of minimising both the total mean transit time and the total variance in transit time. In this paper we introduce a hybrid dynamic programming – ant colony optimisation technique to solve this probl作者: oblique 時間: 2025-3-28 22:09
Cooperative Problem Solving Using an Agent-Based Market we investigate the efficacy of a novel market-based aggregation technique in addressing this problem. An incremental transaction-based protocol is introduced where agents establish links by buying and selling from each other. Market transactions equate to agents coordinating their plans and sharing作者: 地牢 時間: 2025-3-29 00:13
Cultural Evolution for Sequential Decision Tasks: Evolving Tic–Tac–Toe Players in Multi–agent System of experiments involving populations of agents that evolve to play games of tic–tac–toe. The focus of the paper is to propose that cultural learning, i.e. the passing of information from one generation to the next by non–genetic means, is a better approach than population learning alone, i.e. the p作者: 燈絲 時間: 2025-3-29 07:09
Artificial Life and Natural Intelligenced to motivate a journey down the .. First, the origins of brain structures and dynamics exhibit considerable emergence at phylogenic, epigenetic, and ontogenetic levels. Second, ALife complexity measures have interesting parallels in theoretical neuroscience. Finally, the cerebral internalization of作者: 狗舍 時間: 2025-3-29 11:09
Bluenome: A Novel Developmental Model of Artificial Morphogenesisopment, instantiating a subset of two-dimensional Cellular Automata. The Bluenome model is cast as a general model, one which generates organizational topologies for finite sets of component types, assuming only local interactions between components. Its key feature is that there exists no relation 作者: Pcos971 時間: 2025-3-29 13:04
Adaptively Choosing Neighbourhood Bests Using Species in a Particle Swarm Optimizer for Multimodal Fl optimization problems. In the proposed species-based PSO (SPSO), the swarm population is divided into species subpopulations based on their similarity. Each species is grouped around a dominating particle called the species seed. At each iteration step, species seeds are identified from the entire作者: concentrate 時間: 2025-3-29 15:36 作者: BIAS 時間: 2025-3-29 20:08 作者: 不成比例 時間: 2025-3-30 02:28 作者: gerrymander 時間: 2025-3-30 04:11 作者: 減震 時間: 2025-3-30 10:40
Grammatical Swarm form of automatic programming based on Social Learning, . or .. Each individual particle represents choices of program construction rules, where these rules are specified using a Backus-Naur Form grammar. The results demonstrate that it is possible to generate programs using the Grammatical Swarm t作者: abracadabra 時間: 2025-3-30 14:35
A New Universal Cellular Automaton Discovered by Evolutionary Algorithmswer, as it describes how another universal cellular automaton than the Game of Life (.) was sought . using evolutionary algorithms. This paper includes a demonstration that consists in showing that the presented . automaton can both implement any logic circuit (logic universality) and a simulation o作者: forthy 時間: 2025-3-30 19:29
An Interactive Artificial Ant Approach to Non-photorealistic Renderings with an artificial ant colony to transform a photograph into a stylized picture. In turn with the user specifying its control parameters, members of a colony of artificial ants scan the source image locally, following strong edges or wandering around flat zones, and draw marks on the canvas depend作者: JUST 時間: 2025-3-30 23:51 作者: 狂怒 時間: 2025-3-31 04:21
Implications of Epigenetic Learning Via Modification of Histones on Performance of Genetic Programmi approach of embedding in GP an explicitly controlled gene expression via modification of histones. Proposed double-cell representation of individuals features somatic cell and germ cell, both represented by their respective chromatin structures. Following biologically plausible concepts, we regard 作者: Overstate 時間: 2025-3-31 05:42 作者: Daily-Value 時間: 2025-3-31 12:19 作者: Adenocarcinoma 時間: 2025-3-31 16:36 作者: 袖章 時間: 2025-3-31 18:31
https://doi.org/10.57088/978-3-7329-9008-5olving a cell program that constructs a fixed size French flag. We obtain and analyze an organism that shows a remarkable ability to repair itself when subjected to severe damage. Its behaviour resembles the regenerative power of some living organisms.作者: Instantaneous 時間: 2025-4-1 01:35
https://doi.org/10.1007/978-3-322-82111-9reduces the number of iterations required to reach good solutions. In contrast with much recent research, the focus of this work is on fundamental particle motion, making use of the Kalman Filter to update particle positions. This enhances exploration without hurting the ability to converge rapidly to good solutions.作者: 傾聽 時間: 2025-4-1 02:20
Demand Forecasting for Inventory Control form of automatic programming based on Social Learning, . or .. Each individual particle represents choices of program construction rules, where these rules are specified using a Backus-Naur Form grammar. The results demonstrate that it is possible to generate programs using the Grammatical Swarm technique.作者: 美麗的寫 時間: 2025-4-1 07:16