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標(biāo)題: Titlebook: Generative and Component-Based Software Engineering; Second International Greg Butler,Stan Jarzabek Conference proceedings 2001 Springer-Ve [打印本頁(yè)]

作者: ominous    時(shí)間: 2025-3-21 17:53
書(shū)目名稱Generative and Component-Based Software Engineering影響因子(影響力)




書(shū)目名稱Generative and Component-Based Software Engineering影響因子(影響力)學(xué)科排名




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書(shū)目名稱Generative and Component-Based Software Engineering被引頻次




書(shū)目名稱Generative and Component-Based Software Engineering被引頻次學(xué)科排名




書(shū)目名稱Generative and Component-Based Software Engineering年度引用




書(shū)目名稱Generative and Component-Based Software Engineering年度引用學(xué)科排名




書(shū)目名稱Generative and Component-Based Software Engineering讀者反饋




書(shū)目名稱Generative and Component-Based Software Engineering讀者反饋學(xué)科排名





作者: 和平主義者    時(shí)間: 2025-3-21 20:20

作者: inflate    時(shí)間: 2025-3-22 00:58
Mixin-Based Programming in C++we discuss pragmatic issues related to component-based programming using C++ mixins. We explain surprising interactions of C++ features and policies that sometimes complicate mixin implementations, while other times enable additional functionality without extra effort.
作者: 辮子帶來(lái)幫助    時(shí)間: 2025-3-22 06:26

作者: 熱情的我    時(shí)間: 2025-3-22 08:50

作者: Insubordinate    時(shí)間: 2025-3-22 13:42
Patrick Colemont,Per Gr?holt,Hans Smeekess are the results of symmetry breaking, compensating for design shortfalls in programming languages. The proposed pattern formalism may be useful as a foundation for pattern taxonomies, and to differentiate patterns as a design discipline from heuristics, rules, and arbitrary micro-architectures.
作者: Insubordinate    時(shí)間: 2025-3-22 20:52
Creativity for 21st Century Skills,ation with multiple other paradigms, such as object-orientation, the usage of a scripting language as a flexible component glue, and the exploitation of high-level interception techniques can make components be easier (ex)-changeable and adaptable. These techniques can be applied without interfering with the component’s internals.
作者: 等級(jí)的上升    時(shí)間: 2025-3-22 23:15
Three Creative Mental Operationsion) which unintentionally resemble an optimization called . [.,.]. By devising a partial evaluator for Java,we reproduce some of the generative programming aspects of C++ templates,wit hout extending the Java language. The prototype compiler,called .,is capable of doing “expression templates” in Java to optimize numerical array objects.
作者: 剛毅    時(shí)間: 2025-3-23 04:21

作者: 妨礙議事    時(shí)間: 2025-3-23 05:59

作者: 臆斷    時(shí)間: 2025-3-23 10:51

作者: cushion    時(shí)間: 2025-3-23 14:48

作者: Endemic    時(shí)間: 2025-3-23 21:01

作者: FILLY    時(shí)間: 2025-3-24 00:40
https://doi.org/10.1007/978-981-15-6687-5fixes versus properly engineered extensions and component instantiation support versus product instantiation effort. The identified problems and issues are based on the case study, but have been generalized to apply to a wider context.
作者: gait-cycle    時(shí)間: 2025-3-24 02:21
Aspect Composition Applying the Design by Contract Principleexclusive. With a growing number of aspects, manual control of these dependencies becomes error-prone or even impossible. We show how assertions can be useful in this respect to support the software developer.
作者: 辯論的終結(jié)    時(shí)間: 2025-3-24 06:57
Grammars as Contracts for the syntax definition formalism SDF, integrating both existing and newly developed meta-tools that support SDF. The ATerm format is adopted as exchange format. This instantiation gives special attention to adaptability, scalability, reusability, and maintainability issues surrounding language tool development.
作者: 仲裁者    時(shí)間: 2025-3-24 13:39

作者: 博識(shí)    時(shí)間: 2025-3-24 16:05

作者: Fresco    時(shí)間: 2025-3-24 19:21
https://doi.org/10.1057/9781137345486act component descriptions are required. In this paper, we abstract from the specifics of the component models COM, EJB, and CCM, and propose a unifying component description language for integral descriptions of structure and behaviour of software components and component-based software systems.
作者: FAST    時(shí)間: 2025-3-25 02:55
Creativity in the Imagination Agewe discuss pragmatic issues related to component-based programming using C++ mixins. We explain surprising interactions of C++ features and policies that sometimes complicate mixin implementations, while other times enable additional functionality without extra effort.
作者: fatuity    時(shí)間: 2025-3-25 03:40

作者: 用樹(shù)皮    時(shí)間: 2025-3-25 09:58
Designing for Change, a Dynamic Perspective’s fast-paced world. Software developers must start to acknowledge change and even uncertainty as a given, rather than the exception that should be studiously avoided, and they must adapt their techniques accordingly. Some business domains have seen attempts to address this situation. Several workfl
作者: 過(guò)分    時(shí)間: 2025-3-25 15:06

作者: circuit    時(shí)間: 2025-3-25 19:43
Symmetry Breaking in Software Patternssm for software patterns through connections from software patterns to symmetry and symmetry breaking. Specifically, we show (1) the ties from Alexander’s work to symmetry and symmetry-breaking foundations; (2) many programming languages provide constructs that support symmetry; (3) software pattern
作者: 大暴雨    時(shí)間: 2025-3-25 20:37
Aspect Composition Applying the Design by Contract Principlem evolving in this context. It focuses on the composition for a certain kind of units called aspects. Aspects are a new concept which is introduced by aspect-oriented programming aiming at a better separation of concerns. Cross-cutting code is captured and localised in these aspects. Some of the cro
作者: 我不怕?tīng)奚?nbsp;   時(shí)間: 2025-3-26 03:37
Towards a Foundation of Component-Oriented Software Reference Modelsf software components increasingly complex. In order to support the domain expert in these processes comprehensive, comparable, and sufficiently abstract component descriptions are required. In this paper, we abstract from the specifics of the component models COM, EJB, and CCM, and propose a unifyi
作者: 勤勉    時(shí)間: 2025-3-26 07:31

作者: 慌張    時(shí)間: 2025-3-26 10:12
Generic Components: A Symbiosis of Paradigmsthe basic problems of software reuse, however, is the tradeoff between the abstraction from project-specific aspects and the actual contribution of a reusable artifact. Stringent resource constraints further complicate the application of these approaches in domains, where efficient and therefore spe
作者: Airtight    時(shí)間: 2025-3-26 13:02
Design and Implementation Constructs for the Development of Flexible, Component-Oriented Software Arhat they should be changeable and flexibly adaptable to a huge number of different application contexts and to changing requirements. We will argue, that sole parameterization — as the key variation technique of components — is not suitable to cope with all required change scenarios. A proper integr
作者: FOR    時(shí)間: 2025-3-26 19:05

作者: reception    時(shí)間: 2025-3-27 00:49
Product Instantiation in Software Product Lines: A Case Studyof a case study at Axis Communication AB on product instantiation in an industrial product line, i.e. five problems and three issues. The problems are concerned the insufficiency of functional commonality, features spanning multiple components, the exclusion of unwanted features, the evolution of pr
作者: 少量    時(shí)間: 2025-3-27 04:44
Mixin-Based Programming in C++research has demonstrated that, using C++ ., one can express layered component-based designs concisely with efficient implementations. In this paper, we discuss pragmatic issues related to component-based programming using C++ mixins. We explain surprising interactions of C++ features and policies t
作者: 體貼    時(shí)間: 2025-3-27 08:25
Metaprogramming in the Largen by automating program transformation and system reconfiguration. We show that this can be achieved with a static metaprogramming facility and a library of suitable metaprograms. We show that former approaches of program transformations are not sufficient for large object oriented systems and outli
作者: 沒(méi)有希望    時(shí)間: 2025-3-27 12:57

作者: obeisance    時(shí)間: 2025-3-27 17:21
The Neurology of Creativity: Focus on Music,e for components that never need changing — black-box building blocks. Unfortunately, we lack the omniscience required to engineer such parts, especially when our problem domains are ill-defined. A promising alternative is to make each component . — a simple mark-up language (e.g., frame technology)
作者: LOPE    時(shí)間: 2025-3-27 19:57
https://doi.org/10.1007/1-4020-4275-2’s fast-paced world. Software developers must start to acknowledge change and even uncertainty as a given, rather than the exception that should be studiously avoided, and they must adapt their techniques accordingly. Some business domains have seen attempts to address this situation. Several workfl
作者: GEST    時(shí)間: 2025-3-27 22:19
The Era of Music Conglomerates,ich capture and localise cross-cutting concerns. Although persistence has been considered as an aspect of a system, persistence of aspects has been largely ignored. This paper identifies several scenarios where aspect persistence is an essential requirement. A model for aspect persistence and an ini
作者: Antecedent    時(shí)間: 2025-3-28 05:01

作者: 花束    時(shí)間: 2025-3-28 07:40
Biological Perspectives on Creativity,m evolving in this context. It focuses on the composition for a certain kind of units called aspects. Aspects are a new concept which is introduced by aspect-oriented programming aiming at a better separation of concerns. Cross-cutting code is captured and localised in these aspects. Some of the cro
作者: 我要沮喪    時(shí)間: 2025-3-28 10:47
https://doi.org/10.1057/9781137345486f software components increasingly complex. In order to support the domain expert in these processes comprehensive, comparable, and sufficiently abstract component descriptions are required. In this paper, we abstract from the specifics of the component models COM, EJB, and CCM, and propose a unifyi
作者: 可商量    時(shí)間: 2025-3-28 17:05
,Creative–Strategic Problem Formulation,ll-fledged components — from syntax definitions. We develop a comprehensive architecture for such syntax-driven meta-tooling in which grammars serve as contracts between components. This architecture addresses exchange and processing both of full parse trees and of abstract syntax trees, and it cate
作者: degradation    時(shí)間: 2025-3-28 18:57
https://doi.org/10.1007/978-1-4899-3330-0the basic problems of software reuse, however, is the tradeoff between the abstraction from project-specific aspects and the actual contribution of a reusable artifact. Stringent resource constraints further complicate the application of these approaches in domains, where efficient and therefore spe
作者: 陪審團(tuán)每個(gè)人    時(shí)間: 2025-3-29 01:42
Creativity for 21st Century Skills,hat they should be changeable and flexibly adaptable to a huge number of different application contexts and to changing requirements. We will argue, that sole parameterization — as the key variation technique of components — is not suitable to cope with all required change scenarios. A proper integr
作者: 山間窄路    時(shí)間: 2025-3-29 06:09

作者: 小丑    時(shí)間: 2025-3-29 08:37
https://doi.org/10.1007/978-981-15-6687-5of a case study at Axis Communication AB on product instantiation in an industrial product line, i.e. five problems and three issues. The problems are concerned the insufficiency of functional commonality, features spanning multiple components, the exclusion of unwanted features, the evolution of pr
作者: ANTIC    時(shí)間: 2025-3-29 11:43
Creativity in the Imagination Ageresearch has demonstrated that, using C++ ., one can express layered component-based designs concisely with efficient implementations. In this paper, we discuss pragmatic issues related to component-based programming using C++ mixins. We explain surprising interactions of C++ features and policies t
作者: 現(xiàn)代    時(shí)間: 2025-3-29 17:52
https://doi.org/10.1007/978-3-030-38257-5n by automating program transformation and system reconfiguration. We show that this can be achieved with a static metaprogramming facility and a library of suitable metaprograms. We show that former approaches of program transformations are not sufficient for large object oriented systems and outli
作者: Redundant    時(shí)間: 2025-3-29 20:49
Three Creative Mental Operationsl; indeed,one of the oft-cited reasons for migrating to Java is that it provides a simpler language,free of complexities such as templates. The essence of generative programming in C++ is not templates — the language feature — but rather the underlying algorithms in the compiler (template instantiat
作者: 猛烈責(zé)罵    時(shí)間: 2025-3-30 00:17

作者: FEAS    時(shí)間: 2025-3-30 06:58

作者: ornithology    時(shí)間: 2025-3-30 12:07
Greg Butler,Stan JarzabekIncludes supplementary material:
作者: chronology    時(shí)間: 2025-3-30 16:12

作者: 憎惡    時(shí)間: 2025-3-30 16:39





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