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標(biāo)題: Titlebook: eCulture; Cultural Content in Alfredo M. Ronchi Book 2009 Springer-Verlag Berlin Heidelberg 2009 Ambient Intelligence.Computer.Content Man [打印本頁(yè)]

作者: Gratification    時(shí)間: 2025-3-21 17:14
書目名稱eCulture影響因子(影響力)




書目名稱eCulture影響因子(影響力)學(xué)科排名




書目名稱eCulture網(wǎng)絡(luò)公開度




書目名稱eCulture網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱eCulture被引頻次




書目名稱eCulture被引頻次學(xué)科排名




書目名稱eCulture年度引用




書目名稱eCulture年度引用學(xué)科排名




書目名稱eCulture讀者反饋




書目名稱eCulture讀者反饋學(xué)科排名





作者: BOLT    時(shí)間: 2025-3-22 00:00

作者: 苦澀    時(shí)間: 2025-3-22 00:38

作者: Servile    時(shí)間: 2025-3-22 05:02

作者: 粗鄙的人    時(shí)間: 2025-3-22 11:45

作者: PET-scan    時(shí)間: 2025-3-22 14:40

作者: PET-scan    時(shí)間: 2025-3-22 17:16
978-3-642-09455-2Springer-Verlag Berlin Heidelberg 2009
作者: FRONT    時(shí)間: 2025-3-22 21:22
https://doi.org/10.1007/978-3-642-64961-5he term . is better than . because it more accurately captures the essential aspects of the topic. From an ontological point of view, we are dealing with a new class of objects. Digital information and its related technologies have the potential to make a huge impact on culture and society.
作者: JAMB    時(shí)間: 2025-3-23 03:18

作者: GLOSS    時(shí)間: 2025-3-23 08:42

作者: neutralize    時(shí)間: 2025-3-23 11:50

作者: 連詞    時(shí)間: 2025-3-23 14:28

作者: 沒有希望    時(shí)間: 2025-3-23 19:12
https://doi.org/10.1007/978-3-658-36488-5ll1. The native format used to be analogue, but it has recently become possible to find “native” digital content. This means that the “original” content was created or acquired in digital format, so there is no analogue/physical original. This applies for instance to digital video and audio recordin
作者: Acumen    時(shí)間: 2025-3-24 01:25
https://doi.org/10.1007/978-3-031-43304-7presentation is far better than a huge set of alphanumeric data”, a number of different representations were created. These include common graphs such as diagrams, histograms, pie charts as well as three-dimensional graphs such as surfaces, colour maps, isosurfaces, and even four-dimensional graphs
作者: GLADE    時(shí)間: 2025-3-24 06:10
https://doi.org/10.1057/9781137265142ay life”. Consider how many interactive products we deal with in a typical day: mobile phones, computers, personal organisers, remote controls, soft drink machines, coffee machines, ATMs, railway and bus ticket machines, the Web, photocopiers, alarm watches, digital cameras, camcorders, printers, me
作者: 外星人    時(shí)間: 2025-3-24 08:44

作者: 全國(guó)性    時(shí)間: 2025-3-24 11:06

作者: 駁船    時(shí)間: 2025-3-24 16:23

作者: intertwine    時(shí)間: 2025-3-24 21:50

作者: maverick    時(shí)間: 2025-3-25 00:02
John F. Reinisch,Youssef Tahiri is one of the key terms used to describe future trends, but there are many aspects of this concept that should be carefully considered, such as our .. . is an asset that needs to be preserved, and to do so cultural models must be considered. . is the engine of cultural and economic growth; it provides incredible richness as well as traditions.
作者: 變化    時(shí)間: 2025-3-25 05:22

作者: MEAN    時(shí)間: 2025-3-25 10:52

作者: CLOT    時(shí)間: 2025-3-25 15:13
https://doi.org/10.1007/978-3-031-53537-6Game-playing dates back to the very origins of mankind. Archaeologists have found dolls and game sets at many ancient sites around the world, from China to Egypt to the Americas. Games are therefore also part of our heritage and a powerful medium for reaching out to people.
作者: 填料    時(shí)間: 2025-3-25 15:51

作者: 有毛就脫毛    時(shí)間: 2025-3-25 23:39
Cultural Diversity and Cultural Models is one of the key terms used to describe future trends, but there are many aspects of this concept that should be carefully considered, such as our .. . is an asset that needs to be preserved, and to do so cultural models must be considered. . is the engine of cultural and economic growth; it provides incredible richness as well as traditions.
作者: assail    時(shí)間: 2025-3-26 00:10

作者: 慷慨不好    時(shí)間: 2025-3-26 05:33

作者: HERTZ    時(shí)間: 2025-3-26 11:49
Computer Games, Edutainment and Theme ParksGame-playing dates back to the very origins of mankind. Archaeologists have found dolls and game sets at many ancient sites around the world, from China to Egypt to the Americas. Games are therefore also part of our heritage and a powerful medium for reaching out to people.
作者: 豐滿有漂亮    時(shí)間: 2025-3-26 13:45
https://doi.org/10.1007/978-3-540-75276-9Ambient Intelligence; Computer; Content Management; Digital Content; Digital Museums; Human-Computer Inte
作者: MAIZE    時(shí)間: 2025-3-26 18:43

作者: 褻瀆    時(shí)間: 2025-3-26 21:46
http://image.papertrans.cn/f/image/320813.jpg
作者: Semblance    時(shí)間: 2025-3-27 02:57
Book 2009troduced to virtual museums issues and achievements, cataloguing, digitizing, publishing, and sustainable exploitation of cultural content, all exemplified by real-world case studies and applications. Taking into account more than 15 years of experience and results in digital cultural content resear
作者: alliance    時(shí)間: 2025-3-27 05:54

作者: 不能根除    時(shí)間: 2025-3-27 12:09

作者: Tincture    時(shí)間: 2025-3-27 17:01
https://doi.org/10.1007/978-3-658-36488-5 available. The quality, comprehensiveness and preservation of native digital objects are bounded by the digital technology utilised. We all know that digitisation means “segmentation” into slices, such that the digitised data has defined resolution and quality. Once the standard has been defined (i
作者: Haphazard    時(shí)間: 2025-3-27 21:06

作者: chronicle    時(shí)間: 2025-3-27 22:56
Quality Contentuality of both the content and the format. Some of the early products look more like a bare porting of paper-based books without the physical look and feel of a real book and its typical “easy to use” approach. Perhaps you remember some “digital cookbooks” that required that a PC with a keyboard and
作者: Hippocampus    時(shí)間: 2025-3-28 03:48

作者: 松緊帶    時(shí)間: 2025-3-28 10:20

作者: Plaque    時(shí)間: 2025-3-28 12:14
Digital Communication: the Role of Contextnd a case study that could aid the generation of new ideas regarding — and potential future applications of — virtual reality in the field of culture. Today, more than fifteen years after interactive virtual reality was first exploited, and more than ten years after the “explosion” of the Internet,
作者: 使?jié)M足    時(shí)間: 2025-3-28 18:20

作者: Interstellar    時(shí)間: 2025-3-28 22:29
Data Visualisation and Display Technologiespresentation is far better than a huge set of alphanumeric data”, a number of different representations were created. These include common graphs such as diagrams, histograms, pie charts as well as three-dimensional graphs such as surfaces, colour maps, isosurfaces, and even four-dimensional graphs
作者: 外面    時(shí)間: 2025-3-29 02:45
Interaction Designay life”. Consider how many interactive products we deal with in a typical day: mobile phones, computers, personal organisers, remote controls, soft drink machines, coffee machines, ATMs, railway and bus ticket machines, the Web, photocopiers, alarm watches, digital cameras, camcorders, printers, me
作者: groggy    時(shí)間: 2025-3-29 05:52

作者: Fibrinogen    時(shí)間: 2025-3-29 10:27
Smart Labels, Smart Tags and RFIDpopular. RFID-based systems were originally (in the 1960s) developed by large manufacturers and retailers that wanted a way to track their inventories through supply chains. Uniquely identifying specific objects offers clear benefits in terms of identification, classification, counting, organisation
作者: auxiliary    時(shí)間: 2025-3-29 11:38

作者: 比喻好    時(shí)間: 2025-3-29 16:05

作者: STING    時(shí)間: 2025-3-29 21:25

作者: 貿(mào)易    時(shí)間: 2025-3-29 23:59
https://doi.org/10.1007/978-1-137-56486-3be more competitive, to maximise profits, reduce duplication of effort, effectively store information and make it accessible to every employee, and present a consolidated profile to customers, partners and visitors.
作者: 香料    時(shí)間: 2025-3-30 04:35

作者: 誘惑    時(shí)間: 2025-3-30 10:05

作者: 表示向下    時(shí)間: 2025-3-30 13:04

作者: 大包裹    時(shí)間: 2025-3-30 18:20
Book 2009gered cultural heritage, or does it foster a society with less variety? How can information technology help to preserve the diversity of cultures in our fast-changing world? These are the questions that are raised and answered in this book, the result of a long path across the digital heritage lands
作者: 絆住    時(shí)間: 2025-3-30 21:58

作者: emulsify    時(shí)間: 2025-3-31 03:06

作者: Injunction    時(shí)間: 2025-3-31 06:55
Smart Labels, Smart Tags and RFID through supply chains. Uniquely identifying specific objects offers clear benefits in terms of identification, classification, counting, organisation, and many other desirable activities; even tracking and discovering stolen objects.




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