標(biāo)題: Titlebook: Extended Reality Usage During COVID 19 Pandemic; Anitha S. Pillai,Giuliana Guazzaroni Book 2022 The Editor(s) (if applicable) and The Auth [打印本頁(yè)] 作者: 富裕 時(shí)間: 2025-3-21 19:53
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic影響因子(影響力)
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic影響因子(影響力)學(xué)科排名
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic網(wǎng)絡(luò)公開(kāi)度
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic網(wǎng)絡(luò)公開(kāi)度學(xué)科排名
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic被引頻次
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic被引頻次學(xué)科排名
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic年度引用
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic年度引用學(xué)科排名
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic讀者反饋
書(shū)目名稱Extended Reality Usage During COVID 19 Pandemic讀者反饋學(xué)科排名
作者: 出沒(méi) 時(shí)間: 2025-3-21 21:25 作者: 全神貫注于 時(shí)間: 2025-3-22 01:37 作者: 開(kāi)始發(fā)作 時(shí)間: 2025-3-22 05:25
Remix Viralia. For a Reality of the Imaginary Re-imagined. Art and Education in the Era of Covid-19tal spaces with online exhibits and the use of virtual, augmented, and mixed reality. The educational world, such as colleges and universities, has also had to rethink a new way of communicating and collaborating. New technologies have re-mediated creating a different degree of participation and con作者: 排他 時(shí)間: 2025-3-22 11:04 作者: Mets552 時(shí)間: 2025-3-22 15:18 作者: Mets552 時(shí)間: 2025-3-22 19:11 作者: Admonish 時(shí)間: 2025-3-23 01:04 作者: Aspirin 時(shí)間: 2025-3-23 04:37 作者: Apraxia 時(shí)間: 2025-3-23 07:01
Anitha S. Pillai,Giuliana GuazzaroniExplores virtual, augmented, mixed, and extended reality used in teaching.Highlights different sectors benefitted using the extended reality technology.Explores what were the benefits to online teachi作者: 替代品 時(shí)間: 2025-3-23 12:38
Intelligent Systems Reference Libraryhttp://image.papertrans.cn/e/image/319823.jpg作者: heckle 時(shí)間: 2025-3-23 15:49 作者: epicardium 時(shí)間: 2025-3-23 20:15 作者: 頂點(diǎn) 時(shí)間: 2025-3-23 23:01
Functional Group: Strategic Decision Makingbeing conservative has seen a limited uptake of these new technologies which has seen widespread adoption in other industries. But due to disruptive nature of the pandemic, clinical medicine has also been forced to adapt and capitalize on these new technologies. Chief amongst them is the utilization作者: ordain 時(shí)間: 2025-3-24 03:43 作者: Sad570 時(shí)間: 2025-3-24 10:32
Move Away from Disconnected Planning,, fashion customers are looking for even more than interactivity. They want to be involved, surprised. The keyword for this new trend is experience, not only as a memorable experience, but as a proper aesthetic experience that is capable to enhance even our sensory perceptions. Virtual reality and a作者: QUAIL 時(shí)間: 2025-3-24 11:31 作者: 啪心兒跳動(dòng) 時(shí)間: 2025-3-24 16:29
The MARIS Toolkit in a Nutshellresult, many activities could not be carried out in the usual way. Students and employees were unable to attend schools, colleges, offices and citizens were not able to visit stores, museums, art galleries, or other tourist attractions for fear of contracting an infection. Due to the advancements in作者: Harness 時(shí)間: 2025-3-24 19:33
Investment Portfolio and Risk Analysis,verybody was forced to stay home and as a result visits to art galleries, museums were all prohibited. Virtual Reality (VR) and Augmented Reality (AR) were used to conduct virtual tours to art galleries and museums even before the pandemic but not to the extent it is being used today. If these immer作者: Cardioversion 時(shí)間: 2025-3-25 00:05
Shannon W. Anderson,S. Mark Youngalleries and museums without a virtual version had to consider the hypothesis of creating a presence in the web. All this has raised a number of issues related to the identity of virtual spaces. It is necessary to understand, in fact, if they should be twins of real spaces or if they can have their 作者: Tinea-Capitis 時(shí)間: 2025-3-25 04:52 作者: condescend 時(shí)間: 2025-3-25 10:47 作者: 彈藥 時(shí)間: 2025-3-25 13:50
https://doi.org/10.1007/978-3-030-91394-6Virtual Reality; Augmented Reality; Mixed Reality; Extended Reality; AR; VR; MR; XR; Online Education; Gaming作者: Postulate 時(shí)間: 2025-3-25 17:00
1868-4394 technology.Explores what were the benefits to online teachi.This book explores the benefits to online teaching incorporating extended reality technologies both from a teacher’s and from a students’ perspective. As we are all aware, the COVID-19 pandemic has created a worldwide lock down which is cl作者: NIB 時(shí)間: 2025-3-25 22:35
Investment Portfolio and Risk Analysis,aximum capabilities of VR and AR to enhance the virtual tour of Art lovers. Though some people felt that the joy and happiness of visiting such galleries cannot be replaced by virtual tours, there was no other choice to reduce the spread of the virus as well as make them available artifact visible to the public.作者: bromide 時(shí)間: 2025-3-26 04:07
Virtual and Augmented Reality in Art During the Pandemic,aximum capabilities of VR and AR to enhance the virtual tour of Art lovers. Though some people felt that the joy and happiness of visiting such galleries cannot be replaced by virtual tours, there was no other choice to reduce the spread of the virus as well as make them available artifact visible to the public.作者: 詩(shī)集 時(shí)間: 2025-3-26 08:10
Shannon W. Anderson,S. Mark Youngfeatures of a walkable and navigable space, but can also be an environment defined by multimedia content. Here, in addition to addressing various crucial issues, such as storytelling in virtual exhibition spaces, some suggestions for good practices within galleries and museums are considered.作者: Fantasy 時(shí)間: 2025-3-26 09:51 作者: Enliven 時(shí)間: 2025-3-26 15:36 作者: 一罵死割除 時(shí)間: 2025-3-26 18:13 作者: 勤勉 時(shí)間: 2025-3-27 01:01 作者: 多產(chǎn)魚(yú) 時(shí)間: 2025-3-27 01:55 作者: 縮減了 時(shí)間: 2025-3-27 06:57 作者: Musculoskeletal 時(shí)間: 2025-3-27 09:52 作者: IVORY 時(shí)間: 2025-3-27 14:58 作者: 鳴叫 時(shí)間: 2025-3-27 19:25 作者: Introduction 時(shí)間: 2025-3-27 23:52
Steve McCarty,Hiroyuki Obari,Takeshi Satoces of these technologies have impacted on the museum sector as described by these media. This text mining study provides empirical data and best practice examples how museums around the world have integrated digital reality technologies in response to the challenges and opportunities due to COVID-1作者: Infiltrate 時(shí)間: 2025-3-28 04:23 作者: 注意到 時(shí)間: 2025-3-28 09:53
Extended Reality Based Remote Learning Experience During Pandemic: Effectiveness and Barriers,nt techniques adopted to effectively engage the remote learners using immersive technologies. It also focuses on advantages, adoption challenges and framework for using XR in education especially during these testing times.作者: 單調(diào)女 時(shí)間: 2025-3-28 14:05
How Virtual and Augmented Reality Are Reshaping the Fashion Industry During the Covid-19 Pandemic,ighted how the digitization of fashion brands must be a priority, not only to recover from the Covid-19 crisis and gain back strength, but also to anticipate the needs of the modern customer. Augmented reality and virtual reality are definitely part of the answer.作者: 離開(kāi)可分裂 時(shí)間: 2025-3-28 15:03
Remix Viralia. For a Reality of the Imaginary Re-imagined. Art and Education in the Era of Covid-19m, and a convergence towards distance learning where the relationship between teacher and student has been rethought with the help of some technological tools (Oculus, Gear VR) and distance education services (#iorestoacasa). But it is not the tool that is the main factor of this essay, but its inst作者: genesis 時(shí)間: 2025-3-28 22:02 作者: 退潮 時(shí)間: 2025-3-28 23:04 作者: dysphagia 時(shí)間: 2025-3-29 06:30
1868-4394 The useof augmented and virtual reality in art and museum is also highlighted. Our book presents the different sectors that have benefitted using this technology during this time of crisis. This book will be v978-3-030-91396-0978-3-030-91394-6Series ISSN 1868-4394 Series E-ISSN 1868-4408