派博傳思國際中心

標題: Titlebook: Evolutionary and Biologically Inspired Music, Sound, Art and Design; Second International Penousal Machado,James McDermott,Adrian Carballal [打印本頁]

作者: Alacrity    時間: 2025-3-21 17:35
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書目名稱Evolutionary and Biologically Inspired Music, Sound, Art and Design被引頻次




書目名稱Evolutionary and Biologically Inspired Music, Sound, Art and Design被引頻次學科排名




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書目名稱Evolutionary and Biologically Inspired Music, Sound, Art and Design讀者反饋




書目名稱Evolutionary and Biologically Inspired Music, Sound, Art and Design讀者反饋學科排名





作者: landmark    時間: 2025-3-21 20:30
H. H. Goldsmith,Mary Klevjord Rothbartsed and an extensive experimental evaluation is provided. The obtained results demonstrate that, with proper population initialization, the evoDrummer is able to produce a great variety of rhythmic patterns which accurately encompass the desired divergence from the base rhythm.
作者: Vertical    時間: 2025-3-22 01:48
evoDrummer: Deriving Rhythmic Patterns through Interactive Genetic Algorithms,sed and an extensive experimental evaluation is provided. The obtained results demonstrate that, with proper population initialization, the evoDrummer is able to produce a great variety of rhythmic patterns which accurately encompass the desired divergence from the base rhythm.
作者: 牛的細微差別    時間: 2025-3-22 06:58
https://doi.org/10.1007/978-981-15-3390-7 studied in philosophy and art theory follows. It is proposed that evolutionary art needs to resolve some important conflicts and be clearer about what what it means by terms like “art” and “aesthetics”. Finally some possibilities for how to resolve these conflicts are described.
作者: infinite    時間: 2025-3-22 10:05
https://doi.org/10.1007/978-981-13-3010-0compositions usually contain multiple tracks so single track segmentations might miss important global structure information. This paper focuses on the introduction of an island model genetic algorithm to achieve single track segmentations with respect to the global structure of the composition.
作者: ANN    時間: 2025-3-22 16:41

作者: ANN    時間: 2025-3-22 18:41

作者: xanthelasma    時間: 2025-3-22 23:08

作者: 光滑    時間: 2025-3-23 05:27

作者: FOVEA    時間: 2025-3-23 07:13
Conference proceedings 2013 including: generative approaches to music, graphics, game content, and narrative; robot gait creation; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.
作者: transient-pain    時間: 2025-3-23 12:00
Conference proceedings 2013 2013, held in Vienna, Austria, in March 2013, colocated with the Evo* 2013 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. .The 11 revised full papers and 5 poster papers presented were carefully reviewed and selected from 36 submissions. They cover a wide range of topics and application areas,
作者: insightful    時間: 2025-3-23 15:03
nd assigns lower Hamilton distances to more harmonically related frequency pairs. This and a special way to evaluate musical structure based on it seems to be correlated with good results in generated music pieces. Finally possibilities are discussed to bring “Darwinian Pianos” into musical practice.
作者: cartilage    時間: 2025-3-23 18:36

作者: palette    時間: 2025-3-24 00:28

作者: NUDGE    時間: 2025-3-24 05:04

作者: textile    時間: 2025-3-24 06:54
Insight into Learner-Generated Materialsps which may diverge from initial designer concepts. Results obtained on a number of test maps show that novelty search is beneficial for introducing divergent content to the designer without reducing the speed of iterative map refinement.
作者: 傲慢物    時間: 2025-3-24 11:27
Darwinian Pianos: Realtime Composition Based on Competitive Evolutionary Process,nd assigns lower Hamilton distances to more harmonically related frequency pairs. This and a special way to evaluate musical structure based on it seems to be correlated with good results in generated music pieces. Finally possibilities are discussed to bring “Darwinian Pianos” into musical practice.
作者: Rejuvenate    時間: 2025-3-24 17:11

作者: 打谷工具    時間: 2025-3-24 22:40
Swarmic Paintings and Colour Attention,ular, this papers briefly discusses the ‘computational creativity’ of the work through two prerequisites of creativity (i.e. freedom and constraints) within the swarm intelligence’s two infamous phases of exploration and exploitation.
作者: 完成才能戰(zhàn)勝    時間: 2025-3-25 01:17
,Biologically–Inspired Motion Pattern Design of Multi–legged Creatures,rs, providing user-friendly high–level control. This novel framework is computationally efficient by taking advantages of the self-similarity in motion and able to animate characters with different skeletons.
作者: 溺愛    時間: 2025-3-25 07:14
Sentient World: Human-Based Procedural Cartography,ps which may diverge from initial designer concepts. Results obtained on a number of test maps show that novelty search is beneficial for introducing divergent content to the designer without reducing the speed of iterative map refinement.
作者: DEFER    時間: 2025-3-25 08:57
Feature Selection and Novelty in Computational Aesthetics,hese instances update the training set and the classifier is re-trained. This iterative process forces the evolutionary algorithm to explore new paths leading to the creation of novel imagery. The experiments presented and analyzed herein explore different feature selection methods and indicate the validity of the approach.
作者: 并入    時間: 2025-3-25 13:08
Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints,ions. In order to demonstrate the feasibility of the decision chain encoding technique, a case-study is presented for the evolutionary optimization of the architectural design for a large residential building.
作者: 為寵愛    時間: 2025-3-25 16:25
0302-9743 ternational Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2013, held in Vienna, Austria, in March 2013, colocated with the Evo* 2013 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. .The 11 revised full papers and 5 poster papers presented were carefully reviewed and
作者: hypnotic    時間: 2025-3-25 23:43

作者: muffler    時間: 2025-3-26 03:03
B. Roy Frieden,Robert A. Gatenbyions. In order to demonstrate the feasibility of the decision chain encoding technique, a case-study is presented for the evolutionary optimization of the architectural design for a large residential building.
作者: deadlock    時間: 2025-3-26 07:22
Other Peoples’ Religions are Absurdners. Coupled with 3D printing techniques this measure allows automation of the whole process from conception to production. We hope that this demonstration of the theory will enable further work on other aesthetic products.
作者: LAIR    時間: 2025-3-26 11:47
Moral Education Curriculum Reform in China, such systems have been explored in our previous work; nonetheless, this papers provides a brief account of the ‘computational creativity’ of the work through two prerequisites of creativity within the swarm intelligence’s two infamous phases of exploration and exploitation; these phases are describ
作者: hematuria    時間: 2025-3-26 16:12
https://doi.org/10.1007/978-3-662-36733-9 visually the same as its original, and therefore we also calculated the visual impact of each glitch operation. Furthermore we performed an experiment with our Glitch art genotype in our unsupervised evolutionary art system, and show that the use of our new genotype results in a new class of images
作者: 會議    時間: 2025-3-26 17:29

作者: Hemoptysis    時間: 2025-3-26 23:14

作者: 腐爛    時間: 2025-3-27 04:42

作者: adduction    時間: 2025-3-27 08:29
Swarmic Sketches and Attention Mechanism, such systems have been explored in our previous work; nonetheless, this papers provides a brief account of the ‘computational creativity’ of the work through two prerequisites of creativity within the swarm intelligence’s two infamous phases of exploration and exploitation; these phases are describ
作者: Pedagogy    時間: 2025-3-27 12:51
Evolving Glitch Art, visually the same as its original, and therefore we also calculated the visual impact of each glitch operation. Furthermore we performed an experiment with our Glitch art genotype in our unsupervised evolutionary art system, and show that the use of our new genotype results in a new class of images
作者: 上腭    時間: 2025-3-27 16:29
EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algve algorithms for artistic design. A proof of concept application is developed on EvoSpace-Interactive called . that incorporates the popular social network Facebook for the collaborative evolution of artistic images generated using the Processing programming language. Initial results are encouragin
作者: expository    時間: 2025-3-27 20:11
Aesthetics, Art, Evolution,both research and practice. Aesthetics is a term often used in evolutionary art, but is regularly used with conflicting or na?ve understandings. A selective history of evolutionary art as art is provided, with an examination of some art theories from within the field. A brief review of aesthetics as
作者: hangdog    時間: 2025-3-28 00:52

作者: Oration    時間: 2025-3-28 02:10

作者: 寄生蟲    時間: 2025-3-28 08:36
Darwinian Pianos: Realtime Composition Based on Competitive Evolutionary Process,cooperative manner - conversely this collaboration is directly counteracted by deliberate placement of a tone within the repetitive phrasing by one or other of the pianists. This action creates conflict and consequently it becomes a challenging task for the opposing pianist to introduce a similar ch
作者: groggy    時間: 2025-3-28 10:44
Finding Image Features Associated with High Aesthetic Value by Machine Learning,alue and want to find them. We have taken two image databases that have been rated by humans, a photographic database and one of abstract images generated by evolutionary art software. We have computed 55 features for each database. We have extracted two categories of rankings, the lowest and the hi
作者: 公司    時間: 2025-3-28 18:27

作者: maladorit    時間: 2025-3-28 20:25

作者: 偏離    時間: 2025-3-29 02:59
Swarmic Sketches and Attention Mechanism, – to selectively attend to detailed areas of a digital canvas. Once the attention of the swarm is drawn to a certain line within the canvas, the capability of another swarm intelligence algorithm – Particle Swarm Intelligence – is used to produce a ‘swarmic sketch’ of the attended line. The swarms
作者: Lumbar-Stenosis    時間: 2025-3-29 04:34

作者: 虛弱    時間: 2025-3-29 09:04

作者: 無所不知    時間: 2025-3-29 15:17
EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algploiting cloud-based approaches and social networking. However, such systems have not been fully exploited by the evolutionary computation community. This work is an attempt to bridge this gap, and integrate interactive evolutionary computation with a distributed cloud-based approach that integrates
作者: MAOIS    時間: 2025-3-29 16:47

作者: Collected    時間: 2025-3-29 22:00

作者: modest    時間: 2025-3-30 00:44

作者: defuse    時間: 2025-3-30 07:56
Story Characterization Using Interactive Evolution in a Multi-Agent System,ctive evolution. By observing their behaviour, the author can choose the characters that he likes during an interaction process. The evolved characters can then be used to build a story outline as a foundation for generating stories. This can provide storytelling authors with tools for the creation
作者: BULLY    時間: 2025-3-30 08:46
Sentient World: Human-Based Procedural Cartography,rough terrain sketch, adding extra levels of detail through stochastic and gradient search. Novelty search generates a number of dissimilar artificial neural networks that are trained to approximate a designer’s sketch and provide maps of higher resolution back to the designer. As the procedurally g
作者: Thyroxine    時間: 2025-3-30 12:57

作者: linear    時間: 2025-3-30 18:44

作者: Fabric    時間: 2025-3-30 22:24
H. H. Goldsmith,Mary Klevjord Rothbartechanism that allows a system, namely the evoDrummer, to create novel rhythms with reference to a base rhythm. The user interactively defines the amount of divergence between the base rhythm and the generated ones. The methodology followed towards this aim incorporates the utilization of Genetic Alg
作者: 話    時間: 2025-3-31 01:02

作者: Deference    時間: 2025-3-31 08:06
Cong Ma,Xingyu Xu,Tian Tong,Yuejie Chialue and want to find them. We have taken two image databases that have been rated by humans, a photographic database and one of abstract images generated by evolutionary art software. We have computed 55 features for each database. We have extracted two categories of rankings, the lowest and the hi
作者: euphoria    時間: 2025-3-31 09:38

作者: NATTY    時間: 2025-3-31 16:24
Gloria Gabbianelli,Agnese Formica fitness at the whole-candidate level. In this paper we describe a model-free method, using sensitivity analysis, which allows designers to provide fitness feedback to the system at the component level. Any part of a candidate can be marked by the designer as interesting (i.e. having high fitness).
作者: 擋泥板    時間: 2025-3-31 17:50





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