標(biāo)題: Titlebook: Essential Mathematics for Computer Graphics fast; John Vince Book 20011st edition Springer-Verlag London 2001 3D.CAD.Mathematics.Virtual R [打印本頁(yè)] 作者: retort 時(shí)間: 2025-3-21 17:59
書(shū)目名稱Essential Mathematics for Computer Graphics fast影響因子(影響力)
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作者: Binge-Drinking 時(shí)間: 2025-3-21 23:04
Book 20011st editional reality, CAD, and other areas of computer graphics..In ten chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter expl作者: 狂熱語(yǔ)言 時(shí)間: 2025-3-22 04:16
1439-975X aticianBaffled by maths? Then don‘t give up hope..John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics..In ten chapters you will rediscover - and hopefully discover for the first time a new wa作者: ACTIN 時(shí)間: 2025-3-22 07:09 作者: Gnrh670 時(shí)間: 2025-3-22 11:38
History Dependence of Maximal Flowmost readers would already be interested in computer animation, games, virtual reality, and so on, and knew something about mathematics. So perhaps the chapters on numbers, algebra and trigonometry provided a common starting point.作者: seruting 時(shí)間: 2025-3-22 16:43
Analytic Geometry, should try to understand concern the definitions of straight lines in space, 3D planes, and how points of intersection are computed. Another useful topic is the role of parameters in describing lines and line segments, and their intersection.作者: seruting 時(shí)間: 2025-3-22 20:43
Conclusion,most readers would already be interested in computer animation, games, virtual reality, and so on, and knew something about mathematics. So perhaps the chapters on numbers, algebra and trigonometry provided a common starting point.作者: Legend 時(shí)間: 2025-3-22 23:59 作者: arthroplasty 時(shí)間: 2025-3-23 04:42 作者: 記成螞蟻 時(shí)間: 2025-3-23 08:08 作者: 周年紀(jì)念日 時(shí)間: 2025-3-23 10:25
Veronika Oechtering,Karin Vossebergr computer technology, where electronic circuits switch on and off billions of times a second using binary numbers — numbers to a base 2- with great ease. In this text there is no real need to explore such numbers. This can be left to programmers who have to master number systems such as binary (base 2), octal (base 8) and hexadecimal (base 16).作者: 殺人 時(shí)間: 2025-3-23 14:34
Numbers,r computer technology, where electronic circuits switch on and off billions of times a second using binary numbers — numbers to a base 2- with great ease. In this text there is no real need to explore such numbers. This can be left to programmers who have to master number systems such as binary (base 2), octal (base 8) and hexadecimal (base 16).作者: olfction 時(shí)間: 2025-3-23 21:59
Task Based Training of Application Usersbtraction, multiplication, division or square roots, had to be worked out in one’s head or with pencil and paper. We learnt our ‘times tables’ by reciting them over and over again until we could give the product of any pair of numbers up to 12 — numbers higher than 12 were computed long hand.作者: Dignant 時(shí)間: 2025-3-24 00:27
Dedicated Computer in the Laboratory,chniques for computing angles between lines and the orientation of surfaces. They also provide a coherent framework for computing the behaviour of dynamic objects in computer animation and illumination models in rendering.作者: 無(wú)力更進(jìn) 時(shí)間: 2025-3-24 04:58
https://doi.org/10.1007/978-1-4684-2406-5 delve too deeply. However, we can explore many of the ideas that are essential to understanding the mathematics behind 2D and 3D curves and how they are developed to produce surface patches. Once you have understood these ideas you will be able to read more advanced texts and develop a wider knowledge.作者: 向前變橢圓 時(shí)間: 2025-3-24 07:49
Mathematics,btraction, multiplication, division or square roots, had to be worked out in one’s head or with pencil and paper. We learnt our ‘times tables’ by reciting them over and over again until we could give the product of any pair of numbers up to 12 — numbers higher than 12 were computed long hand.作者: G-spot 時(shí)間: 2025-3-24 11:28 作者: AROMA 時(shí)間: 2025-3-24 15:26 作者: 不可磨滅 時(shí)間: 2025-3-24 22:40 作者: 善辯 時(shí)間: 2025-3-25 00:52
Veronika Oechtering,Karin Vossebergmber 1234 really means the sum of one thousand, plus two hundreds, plus three tens, plus four ones, which can be expressed as 1 × 1000 + 2 × 100 + 3 × 10 + 4 × 1. It should be obvious that the base 10 is nothing special, it just so happens that human beings have evolved with 10 digits, which we use 作者: 生命 時(shí)間: 2025-3-25 03:55
An Engineering Application for Hypertext,1636 Fermat was working on a treatise titled ., which outlined what we now call analytic geometry. Unfortunately, Fermat never published his treatise, although he shared his ideas with other mathematicians such as Blaise Pascal (1623–1662). At the same time Descartes devised his own system of analyt作者: 過(guò)度 時(shí)間: 2025-3-25 11:10 作者: graphy 時(shí)間: 2025-3-25 12:25
Discussion, Afternoon, Thursday, 4 October,. Basically, an . is a way of changing one number into another. For example, to change 2 into 4 we simply add 2, which is not very useful. The real function of an interpolant is to change one number into another in, perhaps, 10 equal steps. Thus if we start with 2 and repeatedly add 0.2, this genera作者: 拖網(wǎng) 時(shí)間: 2025-3-25 19:45
https://doi.org/10.1007/978-1-4684-2406-5 delve too deeply. However, we can explore many of the ideas that are essential to understanding the mathematics behind 2D and 3D curves and how they are developed to produce surface patches. Once you have understood these ideas you will be able to read more advanced texts and develop a wider knowle作者: nocturia 時(shí)間: 2025-3-25 21:22 作者: 你正派 時(shí)間: 2025-3-26 01:05
History Dependence of Maximal Flowrom the start that this would be a challenge for two reasons: one was knowing where to start, and the other was knowing where to stop. I assumed that most readers would already be interested in computer animation, games, virtual reality, and so on, and knew something about mathematics. So perhaps th作者: 誘導(dǎo) 時(shí)間: 2025-3-26 06:47 作者: 諷刺滑稽戲劇 時(shí)間: 2025-3-26 11:58
Essential Serieshttp://image.papertrans.cn/e/image/315478.jpg作者: Graduated 時(shí)間: 2025-3-26 13:44
ICT productivity and innovations,This chapter reviews the basic elements of algebra to prepare the reader for the algebraic manipulations used in later chapters. Although algebra can be a very abstract mathematical tool, here we only need to explore those practical features relevant to its application to computer graphics.作者: accrete 時(shí)間: 2025-3-26 18:17
Word Frequency Based Indexing and Authoring,When we split the word ‘trigonometry’ into its constituent parts, ., we see that it is to do with the measurement of three-sided polygons, i.e. triangles. It is a very ancient subject, and one the reader requires to understand for the analysis and solution of problems in computer graphics.作者: ITCH 時(shí)間: 2025-3-26 22:15
Towards an Integrated Computer Art SystemTransformations are used to scale, translate, rotate, reflect and shear shapes and objects. And, as we shall discover shortly, it is possible to effect this by changing their coordinate values.作者: 感染 時(shí)間: 2025-3-27 02:24
Algebra,This chapter reviews the basic elements of algebra to prepare the reader for the algebraic manipulations used in later chapters. Although algebra can be a very abstract mathematical tool, here we only need to explore those practical features relevant to its application to computer graphics.作者: 裂縫 時(shí)間: 2025-3-27 07:06 作者: STRIA 時(shí)間: 2025-3-27 11:32
Transformations,Transformations are used to scale, translate, rotate, reflect and shear shapes and objects. And, as we shall discover shortly, it is possible to effect this by changing their coordinate values.作者: 玉米 時(shí)間: 2025-3-27 14:10 作者: 榨取 時(shí)間: 2025-3-27 21:41 作者: Morsel 時(shí)間: 2025-3-28 01:24 作者: 妨礙議事 時(shí)間: 2025-3-28 04:00 作者: 受辱 時(shí)間: 2025-3-28 08:14
Numbers,mber 1234 really means the sum of one thousand, plus two hundreds, plus three tens, plus four ones, which can be expressed as 1 × 1000 + 2 × 100 + 3 × 10 + 4 × 1. It should be obvious that the base 10 is nothing special, it just so happens that human beings have evolved with 10 digits, which we use 作者: malapropism 時(shí)間: 2025-3-28 10:49
Cartesian Coordinates,1636 Fermat was working on a treatise titled ., which outlined what we now call analytic geometry. Unfortunately, Fermat never published his treatise, although he shared his ideas with other mathematicians such as Blaise Pascal (1623–1662). At the same time Descartes devised his own system of analyt作者: 能量守恒 時(shí)間: 2025-3-28 17:14
Vectors,chniques for computing angles between lines and the orientation of surfaces. They also provide a coherent framework for computing the behaviour of dynamic objects in computer animation and illumination models in rendering.作者: 生命層 時(shí)間: 2025-3-28 19:29 作者: 樹(shù)木中 時(shí)間: 2025-3-29 00:43 作者: 小隔間 時(shí)間: 2025-3-29 06:39
Analytic Geometry,have included a short review of important elements of Euclidean geometry with which you should be familiar. Perhaps the most important topics that you should try to understand concern the definitions of straight lines in space, 3D planes, and how points of intersection are computed. Another useful t作者: Chagrin 時(shí)間: 2025-3-29 10:22 作者: 占線 時(shí)間: 2025-3-29 12:27