派博傳思國際中心

標題: Titlebook: End-User Development; 2nd International Sy Volkmar Pipek,Mary Beth Rosson,Volker Wulf Conference proceedings 2009 Springer-Verlag Berlin He [打印本頁]

作者: 不讓做的事    時間: 2025-3-21 16:48
書目名稱End-User Development影響因子(影響力)




書目名稱End-User Development影響因子(影響力)學(xué)科排名




書目名稱End-User Development網(wǎng)絡(luò)公開度




書目名稱End-User Development網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱End-User Development被引頻次




書目名稱End-User Development被引頻次學(xué)科排名




書目名稱End-User Development年度引用




書目名稱End-User Development年度引用學(xué)科排名




書目名稱End-User Development讀者反饋




書目名稱End-User Development讀者反饋學(xué)科排名





作者: ureter    時間: 2025-3-21 21:49
Supporting End Users to Be Co-designers of Their Toolsvities in the real life. System development does not end with its first release; it is experimented by its end users and further evolved on the basis of their feedbacks. End users are truly engaged in the software life cycle as co-designers and experimenters of the software tools they will use in va
作者: 火海    時間: 2025-3-22 01:37

作者: 散布    時間: 2025-3-22 06:01

作者: 友好    時間: 2025-3-22 12:33

作者: Cytokines    時間: 2025-3-22 14:58

作者: Cytokines    時間: 2025-3-22 20:52
Literary Ciceronianism and the Novelategies and user goals when using a patterns catalogue to design a web system. We also analyzed the relation among the goal and the strategy as well as their impact in the quality of the use of the patterns. This investigation is part of a larger project intended to design patterns catalogues that t
作者: ablate    時間: 2025-3-23 01:06

作者: Licentious    時間: 2025-3-23 05:15
0302-9743 a software artifact. While programming activities by non-professional actors are an essential focus, EUD also investigates related activities such as collective978-3-642-00425-4978-3-642-00427-8Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: 分期付款    時間: 2025-3-23 09:09

作者: CARK    時間: 2025-3-23 10:07

作者: 榮幸    時間: 2025-3-23 14:32

作者: ARIA    時間: 2025-3-23 20:51
https://doi.org/10.1007/978-3-030-24801-7al editors must be built. This paper argues that many of the lessons learned in the web engineering area can be used to deal with this problem. Millions of users navigate the World Wide Web. Hypertextual programming leverages this widely available end-user skill to facilitate the construction of computer programs.
作者: 倫理學(xué)    時間: 2025-3-24 02:04

作者: Arroyo    時間: 2025-3-24 04:42
What Is End-User Software Engineering and Why Does It Matter?ct of end-user programming. I describe a philosophy to software engineering for end users, and then survey several projects in this area. A basic premise is that end-user software engineering can only succeed to the extent that it respects the fact that the user probably has little expertise or even interest in software engineering.
作者: CARE    時間: 2025-3-24 08:24

作者: enflame    時間: 2025-3-24 11:27

作者: STEER    時間: 2025-3-24 18:53
Hypertextual Programming for Domain-Specific End-User Developmental editors must be built. This paper argues that many of the lessons learned in the web engineering area can be used to deal with this problem. Millions of users navigate the World Wide Web. Hypertextual programming leverages this widely available end-user skill to facilitate the construction of computer programs.
作者: 偏見    時間: 2025-3-24 22:29
Fast, Accurate Creation of Data Validation Formats by End-User Developers finding 90% of invalid inputs in a lab study. This study and our evaluation of the technique’s generality have motivated several tool improvements, which we have implemented and now evaluate using the Cognitive Dimensions framework.
作者: 植物群    時間: 2025-3-24 23:37

作者: plasma-cells    時間: 2025-3-25 07:16
Observing End-User Customisation of Electronic Patient Recordsrovided by two applications for electronic patient records (2), assess the structure of an actual end-user development using one of these (3), and propose a longitudinal study of end-user customisation building on this work (4).
作者: 共棲    時間: 2025-3-25 09:31

作者: pancreas    時間: 2025-3-25 15:08
https://doi.org/10.1007/978-3-030-52726-6 guide and the creation of the associated interactive games. The tool then generates application versions for access through both mobile and large screen stationary devices. We also report on a first empirical evaluation carried out with museum curators.
作者: single    時間: 2025-3-25 16:52

作者: 小溪    時間: 2025-3-26 00:01

作者: jarring    時間: 2025-3-26 01:00
Introduction: Memories of Resistance,ion of local coordinative practices; (b) the agile mocking-up of corresponding functionalities; (c) the full deployment of coordination-oriented and context-aware behaviors into legacy electronic document systems. We give examples of LWOAD mechanisms taken from the case study and discuss their impact for the EUD of coordinative functionalities.
作者: 閑逛    時間: 2025-3-26 06:52
Ian Ashman,Paul Latreille,Richard Saundryrovided by two applications for electronic patient records (2), assess the structure of an actual end-user development using one of these (3), and propose a longitudinal study of end-user customisation building on this work (4).
作者: 背叛者    時間: 2025-3-26 11:40

作者: 使害羞    時間: 2025-3-26 13:00
https://doi.org/10.1007/978-3-642-99034-2 results from the BSCWeasel project demonstrate the impact of such an infrastructure on the appropriation and design process. Based on these results, we argue that appropriation infrastructures should be tightly integrated in the application using the IT artifact itself as a boundary object as well as a bridge between design and use.
作者: Adornment    時間: 2025-3-26 19:28
https://doi.org/10.1007/978-3-642-60168-2lding blocks for widget creation even by small and medium sized enterprises (SMEs) using existing knowledge. We give evidence on the applicability of the approach in real enterprise contexts, by providing first results of an evaluation in three German SMEs.
作者: 一致性    時間: 2025-3-27 00:08

作者: CHAFE    時間: 2025-3-27 01:12
Appropriation Infrastructure: Supporting the Design of Usages results from the BSCWeasel project demonstrate the impact of such an infrastructure on the appropriation and design process. Based on these results, we argue that appropriation infrastructures should be tightly integrated in the application using the IT artifact itself as a boundary object as well as a bridge between design and use.
作者: 強所    時間: 2025-3-27 05:40
End-User Development of Enterprise Widgetslding blocks for widget creation even by small and medium sized enterprises (SMEs) using existing knowledge. We give evidence on the applicability of the approach in real enterprise contexts, by providing first results of an evaluation in three German SMEs.
作者: 使入迷    時間: 2025-3-27 10:00

作者: STEER    時間: 2025-3-27 14:11

作者: Osteons    時間: 2025-3-27 19:47
Mutual Development: A Case Study in Customer-Initiated Software Product Developmentcommercial software house (company) over a period of two years. The company produces project-planning tools for the oil and gas industry, and relies on interaction with customers for further development of its products. Our main research question is how customers and professional developers engage i
作者: 連累    時間: 2025-3-28 01:11
Appropriation Infrastructure: Supporting the Design of Usageson needs to be understood as a phenomenon of many collaborative and creative activities. To support appropriation, we propose integrating communication channels into software applications. Such an appropriation infrastructure provides communication and collaboration support to stimulate knowledge sh
作者: limber    時間: 2025-3-28 02:54
Supporting End Users to Be Co-designers of Their Toolsformation needs. Designers are doing their best to create computer systems that work as end users expect, but it must be honestly admitted that they often fail and end users have all rights to complain. In order to improve this situation and create better systems, participatory approaches have been
作者: 臆斷    時間: 2025-3-28 07:56

作者: 哄騙    時間: 2025-3-28 11:38

作者: Isolate    時間: 2025-3-28 15:12
LWOAD: A Specification Language to Enable the End-User Develoment of Coordinative Functionalitiesd development of LWOAD. LWOAD is a denotational language we propose to support users of an electronic document system in declaratively expressing, specifying and implementing computational mechanisms that fulfill coordinative requirements. Our focus addresses (a) the user-friendly and formal express
作者: 柔聲地說    時間: 2025-3-28 19:46

作者: 流眼淚    時間: 2025-3-29 01:12
Web Design Patterns: Investigating User Goals and Browsing Strategiesaudience can understand them. Thus they could be useful tools to improve communication in interdisciplinary teams and to integrate end-users in participatory design processes. However, the difficulties of using patterns go beyond the lexicon used in the patterns description. The individuals who migh
作者: vitreous-humor    時間: 2025-3-29 03:30

作者: GORGE    時間: 2025-3-29 08:07
Fast, Accurate Creation of Data Validation Formats by End-User Developersons (“regexps”) or even scripts to validate inputs, which is slow and error-prone because of the poor match between common data types and the regexp notation. We present a new technique enabling end-user developers to describe data as a series of constrained parts, and we have incorporated our techn
作者: 設(shè)想    時間: 2025-3-29 12:01

作者: Inveterate    時間: 2025-3-29 18:02
Observing End-User Customisation of Electronic Patient Records domain for end-user development. In this paper we describe four experiences of end-user development in this domain that offer interesting empirical examples. We look at existing practices through considering end-user customisation of paper charts (1), compare the end-user customisation facilities p
作者: 有雜色    時間: 2025-3-29 22:02
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/e/image/309641.jpg
作者: legacy    時間: 2025-3-30 01:46

作者: 叫喊    時間: 2025-3-30 06:22

作者: 現(xiàn)任者    時間: 2025-3-30 08:57
https://doi.org/10.1007/978-981-10-5125-8commercial software house (company) over a period of two years. The company produces project-planning tools for the oil and gas industry, and relies on interaction with customers for further development of its products. Our main research question is how customers and professional developers engage i
作者: 致敬    時間: 2025-3-30 14:19

作者: 步履蹣跚    時間: 2025-3-30 18:59

作者: 裙帶關(guān)系    時間: 2025-3-31 00:41

作者: 社團    時間: 2025-3-31 03:11

作者: isotope    時間: 2025-3-31 05:24

作者: 拾落穗    時間: 2025-3-31 11:27

作者: OUTRE    時間: 2025-3-31 15:36
Literary Ciceronianism and the Novelaudience can understand them. Thus they could be useful tools to improve communication in interdisciplinary teams and to integrate end-users in participatory design processes. However, the difficulties of using patterns go beyond the lexicon used in the patterns description. The individuals who migh
作者: 不再流行    時間: 2025-3-31 20:14
https://doi.org/10.1007/978-3-030-24801-7g challenges. In this paper, we introduce hypertextual programming, a technique that represents language syntax as hypertext. With this technique, instead of dealing with textual languages, users can inspect and construct their programs mainly by using navigation. Beyond merely representing the synt
作者: 欄桿    時間: 2025-4-1 00:16
Evy Van Lancker,Mirjam Knockaertons (“regexps”) or even scripts to validate inputs, which is slow and error-prone because of the poor match between common data types and the regexp notation. We present a new technique enabling end-user developers to describe data as a series of constrained parts, and we have incorporated our techn




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