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標(biāo)題: Titlebook: Downtown Dynamics; Toshiyuki Kaneda Book 2020 Springer Japan KK, part of Springer Nature 2020 Downtown Dynamics.Gaming Simulation.Intellig [打印本頁]

作者: Coenzyme    時間: 2025-3-21 17:51
書目名稱Downtown Dynamics影響因子(影響力)




書目名稱Downtown Dynamics影響因子(影響力)學(xué)科排名




書目名稱Downtown Dynamics網(wǎng)絡(luò)公開度




書目名稱Downtown Dynamics網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Downtown Dynamics被引頻次




書目名稱Downtown Dynamics被引頻次學(xué)科排名




書目名稱Downtown Dynamics年度引用




書目名稱Downtown Dynamics年度引用學(xué)科排名




書目名稱Downtown Dynamics讀者反饋




書目名稱Downtown Dynamics讀者反饋學(xué)科排名





作者: 總    時間: 2025-3-22 00:17
A Comparative Study of Factors of Land Price Index by Space Syntax Measures in Nagoya CBD Between 19cumulation, street width, and the SS index as factors in 1935 and 1965. (2) We compared the two estimated models, focusing on the changes in factor order. We concluded that the SS index has an impact on prosperity for city planning projects.
作者: legislate    時間: 2025-3-22 01:59

作者: DALLY    時間: 2025-3-22 07:34
https://doi.org/10.1007/978-0-387-30443-4 (1) patterns of change in shop types during this period; (2) a spatial shift in the visitors’ behaviors; and (3) crowding indicators as potential factors behind shop tenant changes. Additionally, a relationship between the amount of walking around by visitors and the density of shops was confirmed.
作者: N斯巴達(dá)人    時間: 2025-3-22 08:43
Prediction of Violence in Inpatient Settingss by installing RFID antennas in the store. From the results of analyzing the tendency to sell products together and the results of in-store behavior recording experiments using RFID antennas, we were able to confirm the presence of customers who traveled around the store twice.
作者: 鋸齒狀    時間: 2025-3-22 14:58
Violence in Mental Health Settings gate, the visual step depth from the adjoining building via an underground passage, and the counts of directly visible shop tenants. These three variables supported the effectiveness of the SS measure as a factor describing pedestrian numbers.
作者: 鋸齒狀    時間: 2025-3-22 21:00

作者: 名字的誤用    時間: 2025-3-22 22:20

作者: Indolent    時間: 2025-3-23 04:23
A Review of a Shop-Around Behavior Survey in the Osu District district in the form of panel data. Additionally, the 2018 survey categorized the customer base of visitors to the district into six clusters and confirmed the existence of multiple customer bases with different characteristics.
作者: 一罵死割除    時間: 2025-3-23 05:57
Analyses on Transition Factors of Shop Tenants Inside Osu Shopping District (1) patterns of change in shop types during this period; (2) a spatial shift in the visitors’ behaviors; and (3) crowding indicators as potential factors behind shop tenant changes. Additionally, a relationship between the amount of walking around by visitors and the density of shops was confirmed.
作者: Conquest    時間: 2025-3-23 10:43
Customer’s Spatial Behaviors Inside a Supermarkets by installing RFID antennas in the store. From the results of analyzing the tendency to sell products together and the results of in-store behavior recording experiments using RFID antennas, we were able to confirm the presence of customers who traveled around the store twice.
作者: obeisance    時間: 2025-3-23 16:49
Analysis of the Correlation Between Underground Spatial Configurations and Pedestrian Flows Using Sp gate, the visual step depth from the adjoining building via an underground passage, and the counts of directly visible shop tenants. These three variables supported the effectiveness of the SS measure as a factor describing pedestrian numbers.
作者: 不遵守    時間: 2025-3-23 21:45

作者: AIL    時間: 2025-3-24 01:58
A Virtual Space Gaming Experiment System for Analyzing Waiting Behavior in a Public Squareg spot can be categorized using three conditions relating to visual recognition by others, which are eye contact, gaze, and personal space. It was found that there is a relaxation order on these conditions when increasing the crowd density.
作者: Duodenitis    時間: 2025-3-24 03:20

作者: Collision    時間: 2025-3-24 08:35

作者: 巨頭    時間: 2025-3-24 11:12
J. H. Maxfield,L. T. P. Fernando,P. M. Dew learning function that updates shop preferences based on walk-around results. The basis of the definition for shop-around behavior is “multi-purpose multi-stop.” I also present evaluation framework for this model consisting of five items in total, two for general evaluation and three for individual function evaluation.
作者: Hallowed    時間: 2025-3-24 18:17

作者: FLAIL    時間: 2025-3-24 21:10
ASSA: Agent-Based Simulation Model for Shop-Around Agent Model learning function that updates shop preferences based on walk-around results. The basis of the definition for shop-around behavior is “multi-purpose multi-stop.” I also present evaluation framework for this model consisting of five items in total, two for general evaluation and three for individual function evaluation.
作者: Ornament    時間: 2025-3-24 23:49

作者: LUT    時間: 2025-3-25 04:02
Downtown Dynamics978-4-431-54901-7Series ISSN 1861-0803 Series E-ISSN 2364-9542
作者: COMA    時間: 2025-3-25 11:34

作者: Commission    時間: 2025-3-25 15:43

作者: fibula    時間: 2025-3-25 19:51
https://doi.org/10.1007/978-4-431-54901-7Downtown Dynamics; Gaming Simulation; Intelligent Agent Simulation; Shop-Around Behavior; Simulation; Sys
作者: chlorosis    時間: 2025-3-25 22:23
Springer Japan KK, part of Springer Nature 2020
作者: ellagic-acid    時間: 2025-3-26 03:24
Irwin L. Goldman,John P. Navazio together with the basic survey and an advanced analysis of these data are also discussed. In addition, the results of the past four surveys conducted by the Kaneda laboratory are reviewed, and the visiting behavior of the district’s visitors is shown at each time point along with their spatial dist
作者: antiandrogen    時間: 2025-3-26 05:44
https://doi.org/10.1007/978-0-387-30443-4cts they sell. This chapter looks at a 2013 survey centered on shop-around behaviors and the configuration of shops in the district and compares it with an earlier one conducted in 2008. By analyzing the changes across the two surveys, a dynamic model of factors behind those changes emerges, illustr
作者: 貪婪性    時間: 2025-3-26 10:34

作者: 笨拙處理    時間: 2025-3-26 14:44

作者: 熱情的我    時間: 2025-3-26 18:15
Dirk Richter PhD,Ian Needham,Stefan Kunzty. (1) We focused on Nagoya CBD between 1935 and 1965, when the city planning projects, including the War Disaster Reconstruction Project, were executed and analyzed the land price index by multiple regression analysis using the distance from the nearest tram stop, commercial and office business ac
作者: BAIL    時間: 2025-3-27 00:08

作者: Biguanides    時間: 2025-3-27 02:00

作者: LAPSE    時間: 2025-3-27 07:20
Towards a Virtual Prototyping Environmentcognitive scientific approach and the layer deconstruction of downtown visitor behavior through data analysis (including redundancy analysis and a series of previously conducted shop-around surveys). ASSA is activity based and has dynamic scheduling, but the agents are adaptive and behave with bound
作者: chlorosis    時間: 2025-3-27 11:31

作者: insipid    時間: 2025-3-27 14:25
Tiziana Catarci,Giuseppe Santuccitalization of downtown areas is one of the targets of urban planning, but there is no established method for measuring crowds. Space Syntax is one analysis theory for finding strategies that make cities livable. This theory has been implemented as a tool that works on Depthmap software. Depthmap inc
作者: 通知    時間: 2025-3-27 18:39

作者: 空氣傳播    時間: 2025-3-28 00:16
Arun Hampapur,Ramesh Jain,Terry E. Weymouthvelop a virtual space gaming experiment system that simulates waiting behavior in public spaces. This system was based on square research references and a behavioral experiment in the real space. The system was given the additional feature of eyeball expression, which simulates an awareness of other
作者: Chipmunk    時間: 2025-3-28 02:46
Issues in Visualizing Large Databasesdestrian trajectories, focusing on the attributes of pedestrians. In the theory of wayfinding, it is important to consider the navigation of pedestrians. The VD18s, a vision-driven agent, was applied in a simulated space made using the game engine Unity. We perform a pedestrian simulation using a mo
作者: Misgiving    時間: 2025-3-28 06:15

作者: PANG    時間: 2025-3-28 11:41
1861-0803 (3) agent modeling of visitors’ shopping-around behavior and construction of the Downtown Dynamics Model as an artificial society, and (4) modeling of the vision-driven agent as a “crowd generator” and its app978-4-431-54901-7Series ISSN 1861-0803 Series E-ISSN 2364-9542
作者: 字形刻痕    時間: 2025-3-28 15:58

作者: DEBT    時間: 2025-3-28 22:08

作者: Forehead-Lift    時間: 2025-3-28 23:31
Issues in Visualizing Large Databasesle tend to opt for the Longest “Line-Of-Sight” (LLOS) direction. Next, in addition to the LLOS principle, we explain the pedestrian-agent model, which has an OD (Origin-Destination)-tuple in the public square as well as an exit rule. The Toyama Grand Plaza, which is a rectangular square, is examined
作者: cathartic    時間: 2025-3-29 03:29

作者: 桶去微染    時間: 2025-3-29 10:53

作者: CHIP    時間: 2025-3-29 15:00
The Potential of Vision-Driven Agent Simulation: The VD-Walkerovement” concepts, which EVA incorporates. Second, authors describe the algorithm of the current version of the VD-Walker and its basic functions, and several simulation examples are shown. To conclude, Gibson’s suggestive affordance theory will be used to create a new model in UNITY’s 3D environmen
作者: fringe    時間: 2025-3-29 17:27
Applying Vision-Driven Agent to Simulate Pedestrian Trajectory Under Furniture Layouts in Public Squle tend to opt for the Longest “Line-Of-Sight” (LLOS) direction. Next, in addition to the LLOS principle, we explain the pedestrian-agent model, which has an OD (Origin-Destination)-tuple in the public square as well as an exit rule. The Toyama Grand Plaza, which is a rectangular square, is examined
作者: Control-Group    時間: 2025-3-29 22:43
Wayfinding Simulation of Sign Layout in a Public Square by a Vision-Driven Pedestrian Agent in a Vir simulations can be used as a tool to support sign planning. Not only in the square but also in the other mid-scale urban spaces, this kind of agent simulations can be effective approach for both theory and practice.
作者: transplantation    時間: 2025-3-30 01:41

作者: 令人發(fā)膩    時間: 2025-3-30 04:11
Analyses on Transition Factors of Shop Tenants Inside Osu Shopping Districtcts they sell. This chapter looks at a 2013 survey centered on shop-around behaviors and the configuration of shops in the district and compares it with an earlier one conducted in 2008. By analyzing the changes across the two surveys, a dynamic model of factors behind those changes emerges, illustr
作者: Encumber    時間: 2025-3-30 11:40

作者: BRIBE    時間: 2025-3-30 16:04

作者: DAMN    時間: 2025-3-30 16:49
A Comparative Study of Factors of Land Price Index by Space Syntax Measures in Nagoya CBD Between 19ty. (1) We focused on Nagoya CBD between 1935 and 1965, when the city planning projects, including the War Disaster Reconstruction Project, were executed and analyzed the land price index by multiple regression analysis using the distance from the nearest tram stop, commercial and office business ac
作者: Lipoprotein(A)    時間: 2025-3-30 21:22





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