標(biāo)題: Titlebook: Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art ; 10th International C Norbert A. Strei [打印本頁] 作者: Glitch 時(shí)間: 2025-3-21 16:40
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 影響因子(影響力)
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 影響因子(影響力)學(xué)科排名
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 網(wǎng)絡(luò)公開度
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 被引頻次
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 被引頻次學(xué)科排名
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 年度引用
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 年度引用學(xué)科排名
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 讀者反饋
書目名稱Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 讀者反饋學(xué)科排名
作者: GRAIN 時(shí)間: 2025-3-21 21:21 作者: 柔聲地說 時(shí)間: 2025-3-22 01:34
Interactive Design of Assistant Education Software Application for Autistic Childrenstic children to use in combination with the professional courses and special needs of autistic children, to explore the application and design strategy of mobile platform software in the assistant education of autistic children.作者: 顧客 時(shí)間: 2025-3-22 05:52 作者: Enrage 時(shí)間: 2025-3-22 10:11 作者: 全等 時(shí)間: 2025-3-22 14:35 作者: 全等 時(shí)間: 2025-3-22 20:23 作者: 神秘 時(shí)間: 2025-3-23 00:45 作者: 龍卷風(fēng) 時(shí)間: 2025-3-23 03:12 作者: 制度 時(shí)間: 2025-3-23 09:32
ForeSight – User-Centered and?Personalized Privacy and?Security Approach for?Smart Livingf this contribution are a user survey to detect key aspects to fulfill users’ expectations and an in-detail description of a Gaia-X-compatible software technology stack for the smart living domain. The concept will be applied to a smart kitchen use case.作者: SEMI 時(shí)間: 2025-3-23 12:00
Improving Information Acquisition in City Tours via Simplified Virtual Scenes with Location-Based POion acquisition methods. We are hopeful that our study will assist users in better learning about specific areas in reality through their visits to virtual scenes and provide some reflection for further explorations of the demands of spatial knowledge and information acquisition during a city tour.作者: 颶風(fēng) 時(shí)間: 2025-3-23 16:44
MusicCollage: A Music Composition Tool for Children Based on Synesthesia and a Genetic Algorithm study with children (n?=?6) by using our initial prototype. We concluded that the proposed application helps cultivate children‘s willingness to create melodies, and helps children better perceive and understand music by combining scenes and animal images in the collages.作者: Condyle 時(shí)間: 2025-3-23 21:31
Conference proceedings 2022n Distributed, Ambient and Pervasive Interactions, DAPI 2022, held as part of the 24th International Conference, HCI International 2022, which took place during June-July 2022. The conference was held virtually due to the COVID-19 pandemic...The 58 papers of DAPI 2022 are organized in topical sectio作者: LATHE 時(shí)間: 2025-3-24 00:25 作者: 松緊帶 時(shí)間: 2025-3-24 06:10 作者: 帶來 時(shí)間: 2025-3-24 09:58
https://doi.org/10.1007/978-3-031-05431-0artificial intelligence; communication systems; computer hardware; computer networks; computer systems; d作者: 繁忙 時(shí)間: 2025-3-24 10:48
978-3-031-05430-3The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl作者: Arbitrary 時(shí)間: 2025-3-24 17:51
Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art 978-3-031-05431-0Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: endocardium 時(shí)間: 2025-3-24 20:51 作者: saphenous-vein 時(shí)間: 2025-3-25 02:49 作者: 詞匯表 時(shí)間: 2025-3-25 04:22
https://doi.org/10.1007/978-1-4612-4336-6enable the development of context-sensitive multi-domain services in smart homes?[.]. However, while such systems create enormous challenges regarding security and privacy, the IoT practitioners may overlook certain security and privacy concerns such as European Union (EU) General Data Protection Re作者: GUILE 時(shí)間: 2025-3-25 10:49
https://doi.org/10.1007/978-1-349-04886-1 enhance user experience by providing better self-location and spatial knowledge acquisition during visits with simplified virtual city scenes and location-based floating information of points of interest (POIs). Our goal is to reduce redundant information disturbance by simplifying the overload of 作者: Infiltrate 時(shí)間: 2025-3-25 11:58 作者: Collar 時(shí)間: 2025-3-25 18:45 作者: Chandelier 時(shí)間: 2025-3-25 22:14 作者: Collar 時(shí)間: 2025-3-26 00:57 作者: 咒語 時(shí)間: 2025-3-26 07:22 作者: COKE 時(shí)間: 2025-3-26 12:18 作者: 形容詞 時(shí)間: 2025-3-26 14:03
https://doi.org/10.1007/978-1-349-16659-6 a distributed cooperative data substrate (DCDS) that allows learners without Internet access to use digital learning tools on their mobile devices. DCDS combines delay-tolerant networking (DTN) mechanisms, Web 3.0 technologies such as blockchains and InterPlanetary File System (IPFS), and human com作者: ENNUI 時(shí)間: 2025-3-26 19:22 作者: Accommodation 時(shí)間: 2025-3-26 23:51
https://doi.org/10.1007/978-1-349-14750-2NESCO, scholars all over the world began to pay attention to the digital protection of cultural heritage, both tangible and intangible [.]. Through the Memory of the World research network that could be forged globally, UNESCO aims for concerted efforts in mediating, safeguarding, and even promoting作者: AMOR 時(shí)間: 2025-3-27 02:23 作者: 同步左右 時(shí)間: 2025-3-27 05:41
Pathological Mineralization Patterns,ogies and many fields, and learning usually crosses semesters, which is difficult for students to construct personal skill models. The VR scaffold developed based on SDL theory, hints, and expert modeling visualization help students construct their core technical models. The prototype is editable an作者: chisel 時(shí)間: 2025-3-27 13:17
https://doi.org/10.1007/978-94-6091-534-5n’s interests in music. Based on the design concept of synesthesia from vision to hearing, we propose an application by which children aged 4–6 can create collages by matching different images of scenes and animals. The information contained in the created collages is then used as input parameters f作者: 卡死偷電 時(shí)間: 2025-3-27 16:59 作者: induct 時(shí)間: 2025-3-27 20:40 作者: SUE 時(shí)間: 2025-3-27 22:52 作者: FECT 時(shí)間: 2025-3-28 03:49
Introduction: Outline of methods and resultsor Android-based mobile devices with the goal of providing processed and visualized information that is comprehensible for the respective context. Inspired by weather applications for mobile devices, the visualization contains animated dioramas, with changing attributes based on the input data from 作者: EVADE 時(shí)間: 2025-3-28 09:07
The Structure of International Conflictd jointly trains denoising autoencoder implemented by convolutional neural network and LSTM neural networks produces a compact feature representation of the data to identify landmark. Besides, the relative distance between different landmarks is estimated by PDR to generate the indoor landmark map w作者: 越自我 時(shí)間: 2025-3-28 13:08 作者: sphincter 時(shí)間: 2025-3-28 14:59
Psychological Dimensions of Conflictll-fledged ICT based animal conservation study to assess how the application of ICT tools for wildlife monitoring can contribute to the economic empowerment of locals in Manang who depend on subsistence farming. In summary, this paper provides a preliminary overview of the potentiality of technology作者: Infuriate 時(shí)間: 2025-3-28 20:19 作者: 防止 時(shí)間: 2025-3-28 23:21
https://doi.org/10.1007/978-3-642-69956-6egic analysis tools derived from the SWOT (strengths, weaknesses, opportunities and threats)-PEST (political, economic, social and technological) model has been adopted to investigate the development mode of Enterprise WeChat in organisations. Subsequently, on the basis of analysis results, several 作者: GONG 時(shí)間: 2025-3-29 04:30
The Narrowing Stage: From Global to Local, of the school and link it to the talent cultivation for the market, a toolkit called TSSP was initiated in the context of new media design, aiming to facilitate the integration of different disciplines for fast output of demos. The toolkit is composed of two core stages, personal fabrication labora作者: Conjuction 時(shí)間: 2025-3-29 09:11 作者: Spangle 時(shí)間: 2025-3-29 14:17
https://doi.org/10.1007/978-1-349-14750-2ines intangible cultural heritage, explains digitization of intangible cultural heritage, points out the limitations of the efforts on digital preservation, overviews entrepreneurship education for college students in China, and proposes a pedagogical model targeted at new media art in higher educat作者: 左右連貫 時(shí)間: 2025-3-29 16:38 作者: 谷物 時(shí)間: 2025-3-29 22:03
Augmented Reality Supported Real-Time Data Processing Using Internet of?Things Sensor Technologyor Android-based mobile devices with the goal of providing processed and visualized information that is comprehensible for the respective context. Inspired by weather applications for mobile devices, the visualization contains animated dioramas, with changing attributes based on the input data from 作者: 虛弱的神經(jīng) 時(shí)間: 2025-3-30 02:58
Mapless Indoor Navigation Based on Landmarksd jointly trains denoising autoencoder implemented by convolutional neural network and LSTM neural networks produces a compact feature representation of the data to identify landmark. Besides, the relative distance between different landmarks is estimated by PDR to generate the indoor landmark map w作者: enterprise 時(shí)間: 2025-3-30 05:36
WiHead: WiFi-Based Head-Pose EstimationOur experiment with proposed approach confirmed the feasibility of head pose estimation based on WiFi CSI data. This has important implications for device-free sensing detection. Especially in today’s world where web conferences and online courses are widely used, WiFi-based head recognition can giv作者: fulcrum 時(shí)間: 2025-3-30 10:13
Participatory Sensing Platform Concept for?Wildlife Animals in?the?Himalaya Region, Nepalll-fledged ICT based animal conservation study to assess how the application of ICT tools for wildlife monitoring can contribute to the economic empowerment of locals in Manang who depend on subsistence farming. In summary, this paper provides a preliminary overview of the potentiality of technology作者: 大溝 時(shí)間: 2025-3-30 14:11 作者: diathermy 時(shí)間: 2025-3-30 18:47 作者: OUTRE 時(shí)間: 2025-3-30 21:36 作者: 音的強(qiáng)弱 時(shí)間: 2025-3-31 04:20 作者: infelicitous 時(shí)間: 2025-3-31 05:58
Digitizing Intangible Cultural Heritage in China: A Pedagogical Model for Innovation and Entrepreneuines intangible cultural heritage, explains digitization of intangible cultural heritage, points out the limitations of the efforts on digital preservation, overviews entrepreneurship education for college students in China, and proposes a pedagogical model targeted at new media art in higher educat