標(biāo)題: Titlebook: Design, User Experience, and Usability: Designing Pleasurable Experiences; 6th International Co Aaron Marcus,Wentao Wang Conference proceed [打印本頁] 作者: inroad 時間: 2025-3-21 19:50
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書目名稱Design, User Experience, and Usability: Designing Pleasurable Experiences網(wǎng)絡(luò)公開度學(xué)科排名
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作者: 低能兒 時間: 2025-3-21 23:57
0302-9743 erence on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017作者: 用樹皮 時間: 2025-3-22 04:08 作者: Measured 時間: 2025-3-22 05:30
Moritz Hiemann,Stefan Reichelsteinnumber and even size of stimulation decreases with increasing device dimensions, and the correlation between the angle of view and participant performance is revealed. Future research based on this concept could be conducted to extend the screen dimensions and thereby discover the entire spectrum of the informative glasses.作者: 丑惡 時間: 2025-3-22 08:49 作者: SCORE 時間: 2025-3-22 16:53 作者: SCORE 時間: 2025-3-22 19:11
Exploring the Interaction Between Visual Flux and Users on Mobile Devicesnumber and even size of stimulation decreases with increasing device dimensions, and the correlation between the angle of view and participant performance is revealed. Future research based on this concept could be conducted to extend the screen dimensions and thereby discover the entire spectrum of the informative glasses.作者: giggle 時間: 2025-3-22 23:28 作者: 極為憤怒 時間: 2025-3-23 01:46 作者: 惹人反感 時間: 2025-3-23 08:02
GreenFLYsults suggest that consumers are willing to pay a significant amount for lower-emissions flights in the context of online flight search, especially when lower emissions are combined with fewer layovers.作者: 領(lǐng)巾 時間: 2025-3-23 12:48
Reassurance Experience Design for “Financial Planning Users”t finance products, while in accordance with industry regulations. This article will elaborate the key points of reassurance experience design for “Financial Planning Users”, based on the design examples of financial products “Baidu Wallet” and “Baidu Finance”.作者: 發(fā)芽 時間: 2025-3-23 17:21
https://doi.org/10.1007/978-3-030-19404-8ferent genres that would be explored by all audiences. In conjunction with the festival liminoid structures, the collaborative aspect of the installation became a centerpiece of the design, as interaction between people, who have never met before, becomes common at music festivals.作者: resistant 時間: 2025-3-23 21:02
https://doi.org/10.1007/978-3-030-17989-2sults suggest that consumers are willing to pay a significant amount for lower-emissions flights in the context of online flight search, especially when lower emissions are combined with fewer layovers.作者: Amylase 時間: 2025-3-24 01:25 作者: BROOK 時間: 2025-3-24 02:35
https://doi.org/10.1007/978-3-030-69251-3nce conducting the workshop, enhancing real spaces allows people to guide human behavior by showing the consequences of current behavior as possible ideal futures and by presenting a narrative indicating why behavior changes are necessary and how they become possible.作者: 巨大沒有 時間: 2025-3-24 09:49
https://doi.org/10.1007/978-3-030-17989-2 electric vehicles, attitude toward electric vehicle charging, and intention to buy or lease an electric vehicle in the future. Statistically significant changes in each of these variables validate the tool as an educational and persuasive strategy to promote electric vehicle adoption.作者: GRIEF 時間: 2025-3-24 12:37 作者: 收集 時間: 2025-3-24 15:15
Electric Vehicle Explorer electric vehicles, attitude toward electric vehicle charging, and intention to buy or lease an electric vehicle in the future. Statistically significant changes in each of these variables validate the tool as an educational and persuasive strategy to promote electric vehicle adoption.作者: dissent 時間: 2025-3-24 20:37 作者: 胎兒 時間: 2025-3-25 01:29
Explore the Categories on Different Emotional Branding Experience for Optimising the Brand Design Prpes of brands providing emotional experience to the customers: personalities-driven emotional brand, appeal-driven emotional brand, sensory-driven emotional brand, navigation-driven emotional brand. These new branding strategies providing satisfied consumer’s expectation on brand experience were inv作者: 熟練 時間: 2025-3-25 06:10 作者: 神圣不可 時間: 2025-3-25 10:13 作者: Deject 時間: 2025-3-25 14:30
Beyond Hedonic Enjoyment: Conceptualizing Eudaimonic Motivation for Personal Informatics Technology nceptualize eudaimonic motivation for PIT usage. Based on its conceptual definition, we develop the measures to capture the extent of a PIT user’s aesthetic experience and empirically examine the construct validity. Compared with widely examined antecedents of technology usage—perceived usefulness, 作者: 針葉 時間: 2025-3-25 17:45
A Suggestion to Improve User-Friendliness Based on Monitoring Computer User’s Emotions To fully use affective techniques developed with application software and also operating system, the functionalities dealing with body signals should be included into the programs, and also various sensing techniques for measuring user’s temperature and skin resistance should be attached to input d作者: 護(hù)身符 時間: 2025-3-25 23:37 作者: 安慰 時間: 2025-3-26 01:19
Towards Designing Mobile Banking User Interfaces for Novice Userscation would greatly impact mobile application development for such users. However none of such standards as WCAG exists for mobile applications development. It has been established that more effort is needed towards uncovering more low literate and novice user centered usability constrains with cor作者: Hyperplasia 時間: 2025-3-26 06:01 作者: condemn 時間: 2025-3-26 11:22 作者: 繁忙 時間: 2025-3-26 16:06 作者: amyloid 時間: 2025-3-26 19:01 作者: 為寵愛 時間: 2025-3-26 21:54 作者: ARCHE 時間: 2025-3-27 03:56
https://doi.org/10.1007/978-3-030-17989-2nceptualize eudaimonic motivation for PIT usage. Based on its conceptual definition, we develop the measures to capture the extent of a PIT user’s aesthetic experience and empirically examine the construct validity. Compared with widely examined antecedents of technology usage—perceived usefulness, 作者: 猛擊 時間: 2025-3-27 06:22 作者: Fluctuate 時間: 2025-3-27 09:27
Otto G. Bier,Wilmar Dias Da Silva,Ivan Motareated and they were tested in 269 participants. The results demonstrated that emotion is closely related to the number of sounds and chords. More specifically speaking, emotion responded differently to chord types. In future, it is necessary to conduct a study to see the connection between each emo作者: 離開真充足 時間: 2025-3-27 17:05
https://doi.org/10.1007/978-3-642-25980-7cation would greatly impact mobile application development for such users. However none of such standards as WCAG exists for mobile applications development. It has been established that more effort is needed towards uncovering more low literate and novice user centered usability constrains with cor作者: 興奮過度 時間: 2025-3-27 18:35
S?ren Bo Nielsen,Pascalis Raimondos-M?llerconfirmed. Participants receive more informal social support compares to formal social support. Approximately 90% of the participants were user of EMH services (Social media, Chatroom, Internet forum/Bulletin Board System). About 30% of the participant utilize smartphone APP for EMH services, 25% th作者: 閃光東本 時間: 2025-3-27 23:38
Conference proceedings 2017lly reviewed and selected for inclusion in this three-volume set...?LNCS 10288:The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in 作者: 動脈 時間: 2025-3-28 04:34
Mix and Match: Designing an Installation for Music Festivals Aiming to Increase Social Sustainabilitr to create a collaborative experience that would also present the upcoming artists in the music scene. The design aimed at increasing social sustainability in music festivals, i.e. bridging social capital, while accounting for different user identities. This resulted in an inclusion of music of dif作者: Ascribe 時間: 2025-3-28 10:07 作者: choroid 時間: 2025-3-28 11:43 作者: 損壞 時間: 2025-3-28 14:57
A Quality Table-Based Method for Sentiment Expression Word Identification in Japaneseproach to this task. Sentiment expression word identification is important sentiment identification task since many unique expression words appear in each entity domain and it is confirmed that text data from the internet has many collateral expressions. Generally, syntax-based model is applied to s作者: ECG769 時間: 2025-3-28 22:19
EcoTripsthat promotes walking and biking for short trips by tracking users’ travel behavior and providing a variety of feedback. EcoTrips conveys environmental impacts of travel behavior, and also leverages a variety of co-benefits of green travel by providing feedback related to fitness, finances, and time作者: folliculitis 時間: 2025-3-28 23:51
Experience, Usability and Sense of Thingswith apparatuses and the transformation of the perceived value through a narrative of experience. The research analyses subject meaning and significance fators with usability and experience concepts in a pervasive scenario of ecology systems and cross-channel interactions.作者: Infinitesimal 時間: 2025-3-29 04:32
GreenFLYimportant flight information, such as price and times, for each possible flight itinerary. We describe its software components and graphic design principles. Then we present a discrete choice experiment in which we asked participants to choose between itineraries presented in the GreenFLY format. Re作者: Deadpan 時間: 2025-3-29 09:57 作者: 放大 時間: 2025-3-29 11:27 作者: 想象 時間: 2025-3-29 16:22
A Suggestion to Improve User-Friendliness Based on Monitoring Computer User’s Emotionsal with users’ emotions while they use computing devices. In this study, a primitive idea with some technique is suggested to monitor users’ emotional changes while using computing facility. With the help of some physiological signals collected from sensors attached to a mouse or keyboard, the appli作者: 松軟 時間: 2025-3-29 22:35
EMOVLE: An Interface Design Guideer; however little has been said about how to link these elements within the field of Virtual Learning Environments. In this article the development of a guide is proposed, which condenses a set of good practices of interface design coupled with the theories of design for emotions so that not only t作者: theta-waves 時間: 2025-3-30 00:00 作者: Formidable 時間: 2025-3-30 04:02 作者: 熒光 時間: 2025-3-30 10:08
Towards Designing Mobile Banking User Interfaces for Novice Usersnovice users due to their technological inclination. However, despite quite a number of valuable usability constraints unveiled, corresponding recommendations made and a list of synthesized design guidelines established across various research works, those guidelines are still incomplete and not sta作者: 繞著哥哥問 時間: 2025-3-30 14:14
Feasibility of Utilizing E-Mental Health with Mobile APP Interface for Social Support Enhencement: Are are few researches in Taiwan concerning the subject which were mentioned above. In the other hand, applying E-mental health (EMH) services for social support enhancement has become a trend in modern society. However, few EMH services were designed to target PPD audiences. This research aims to in作者: 率直 時間: 2025-3-30 17:22 作者: 哀求 時間: 2025-3-30 23:10
New Mobile Service Development Processerent apps each for their users. It is well accepted that the usage context is much more important in the UI and UX design of these apps than when designing desktop applications. It is important to realize that a lot of these apps are part of a mobile service that defines their usage context and the作者: insomnia 時間: 2025-3-31 02:57 作者: ACTIN 時間: 2025-3-31 06:43 作者: BLANK 時間: 2025-3-31 12:59
https://doi.org/10.1007/978-3-030-69251-3 user experience felt by refining the real space’s meaning through fictionality is .. The alternate reality experience is typically achieved through modifying our eye-sights, and makes our world interactive by influencing human attitude and behavior implicitly through virtual reality technologies. I作者: evince 時間: 2025-3-31 17:18
https://doi.org/10.1007/978-3-030-69251-3proach to this task. Sentiment expression word identification is important sentiment identification task since many unique expression words appear in each entity domain and it is confirmed that text data from the internet has many collateral expressions. Generally, syntax-based model is applied to s作者: Project 時間: 2025-3-31 20:43 作者: hypnogram 時間: 2025-3-31 23:22
Fundamentals of Image Data Miningwith apparatuses and the transformation of the perceived value through a narrative of experience. The research analyses subject meaning and significance fators with usability and experience concepts in a pervasive scenario of ecology systems and cross-channel interactions.作者: Facet-Joints 時間: 2025-4-1 04:27