標(biāo)題: Titlebook: Culture and Computing; Computing and Commun Toru Ishida Book 2010 Springer Berlin Heidelberg 2010 Interaction.agent systems.collaboration.c [打印本頁] 作者: 無力向前 時(shí)間: 2025-3-21 18:14
書目名稱Culture and Computing影響因子(影響力)
書目名稱Culture and Computing影響因子(影響力)學(xué)科排名
書目名稱Culture and Computing網(wǎng)絡(luò)公開度
書目名稱Culture and Computing網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Culture and Computing被引頻次
書目名稱Culture and Computing被引頻次學(xué)科排名
書目名稱Culture and Computing年度引用
書目名稱Culture and Computing年度引用學(xué)科排名
書目名稱Culture and Computing讀者反饋
書目名稱Culture and Computing讀者反饋學(xué)科排名
作者: inculpate 時(shí)間: 2025-3-21 23:26 作者: coltish 時(shí)間: 2025-3-22 01:30 作者: homocysteine 時(shí)間: 2025-3-22 06:53
https://doi.org/10.1007/978-1-137-06170-6ast data provides opportunities for new kinds of knowledge extraction. In this paper we discuss the potential of web and news archives for automatic acquisition of historical knowledge. We also describe some aspects of the data and we draw parallel to historiography – the science of making the history.作者: Infelicity 時(shí)間: 2025-3-22 10:12
Toru IshidaHigh-quality selected papers.Covers state-of-the-art research.Uniquely high-profile作者: 明確 時(shí)間: 2025-3-22 15:50 作者: 明確 時(shí)間: 2025-3-22 19:38 作者: confide 時(shí)間: 2025-3-22 22:14
https://doi.org/10.1007/978-1-137-04830-1o help people who may not be cultural specialists to quickly develop the cultural skills they need to be effective in intercultural settings. This includes the knowledge and skills necessary to handle common situations involving intercultural interactions, as well as the adaptability needed to cope 作者: Working-Memory 時(shí)間: 2025-3-23 03:55
Zakia Pathak,Rajeswari Sunder RajanThe experiment was conducted between Japan and Hungary using 18 facial expressions of cartoonish faces designed by Japanese. The results suggest the following: 1) cultural differences exist when using facial regions as cues to recognize cartoonish facial expressions between Hungary and Japan. Japane作者: HEW 時(shí)間: 2025-3-23 07:23
https://doi.org/10.1007/978-1-137-04830-1owever, language differences pose significant barriers to intercultural communications. We have developed a multilingual chat communication support system in Second Life as an initial research. Second Life is one of the most popular 3D online virtual spaces in the world. We have carried out a multil作者: 無辜 時(shí)間: 2025-3-23 09:43 作者: Priapism 時(shí)間: 2025-3-23 16:15 作者: 同步信息 時(shí)間: 2025-3-23 18:27
,“Perfecting Our Whole Nature”, empirical and theoretical approach. We propose a parameter-based model that predicts nonverbal expressions appropriate for specific cultures in different social relationship. So, first, we introduce the theories of social and cultural characteristics. Then, we did corpus analysis of human interacti作者: abysmal 時(shí)間: 2025-3-23 22:32 作者: 閃光東本 時(shí)間: 2025-3-24 05:22
https://doi.org/10.1007/978-1-137-05049-6They are working on collaborative learning about disaster prevention by exchanging disaster safety maps created by students over the world and by discussing over BBS’s and video conference systems on the Internet. Language barrier is the most difficult issue in this activity, and in order to communi作者: FLAIL 時(shí)間: 2025-3-24 09:28 作者: hardheaded 時(shí)間: 2025-3-24 11:00 作者: 秘密會(huì)議 時(shí)間: 2025-3-24 17:34
The Bedford Series in History and Cultureavy games, communications using mobile phones, blogs, and twitters are such kinds of new entertainments. It is important to discuss the basic characteristics of such entertainment and to which direction they would direct our societies. In this paper, a comparative study of entertainment in developin作者: circumvent 時(shí)間: 2025-3-24 22:08
https://doi.org/10.1007/978-1-137-06170-6example, the information on old and deteriorated documents may be difficult to decipher. We aims to make such material widely available after using advanced analytic techniques to revive script and illustrations, thus restoring the document to its original form. First Cases: The Nishi Hongwanji hold作者: 盤旋 時(shí)間: 2025-3-25 02:06 作者: sperse 時(shí)間: 2025-3-25 03:56
Kaaren Grimstad,Ray M. Wakefieldtire historical city, which can be used to virtually travel through different realistic landscapes at different times in the history. The digital diorama called Virtual Kyoto is the virtual geographic environment of the past, present, and future of the historical urban spaces in Kyoto City by constr作者: insincerity 時(shí)間: 2025-3-25 09:28
Kaaren Grimstad,Ray M. Wakefieldines a procedure to extract significant narratives with text mining technique and spatiotemporal analysis on the textual data transcribed from oral-history interviews with the regional community members. It also introduces the KACHINA-CUBE system that imports the narratives as contextualized fragmen作者: Insul島 時(shí)間: 2025-3-25 14:21 作者: orthopedist 時(shí)間: 2025-3-25 17:41 作者: panorama 時(shí)間: 2025-3-25 21:28
0302-9743 tion, energy, the environment, and food, information and communication technologies are required to overcome difficulties in communication among cultures. In this context, the First International Conference on Culture and Computing, which was held in Kyoto, Japan, in February 2010, was conceived as 作者: 搖晃 時(shí)間: 2025-3-26 02:37 作者: Arbitrary 時(shí)間: 2025-3-26 06:57
The Bedford Series in History and Cultureristics of such entertainment and to which direction they would direct our societies. In this paper, a comparative study of entertainment in developing countries vs. developed countries, in old days and in nowadays will be carried out. Also future relationship between entertainment and our society will be described.作者: antipsychotic 時(shí)間: 2025-3-26 11:41
Book 2010red to overcome difficulties in communication among cultures. In this context, the First International Conference on Culture and Computing, which was held in Kyoto, Japan, in February 2010, was conceived as a collection of symposia, panels, workshops, exhibitions, and guided tours intended to share 作者: SLAY 時(shí)間: 2025-3-26 12:56
https://doi.org/10.1007/978-1-137-04830-1 The approach also supports the assessment of cultural competence by testing trainees in simulated intercultural encounters.?The approach makes use of a number of innovative technologies, but most importantly immersive game and artificial intelligence technologies.作者: hematuria 時(shí)間: 2025-3-26 17:15 作者: anthropologist 時(shí)間: 2025-3-26 23:36 作者: 喊叫 時(shí)間: 2025-3-27 04:32 作者: 鼓掌 時(shí)間: 2025-3-27 06:46
Using Immersive Simulations to Develop Intercultural Competence The approach also supports the assessment of cultural competence by testing trainees in simulated intercultural encounters.?The approach makes use of a number of innovative technologies, but most importantly immersive game and artificial intelligence technologies.作者: 反復(fù)無常 時(shí)間: 2025-3-27 11:39
Development of a Multilingual Translation Service for Interpretations and Usage Examples of Mobile Pspecific pictogram dictionary enables the pictogram interpretations and usage examples reported by the Japanese survey respondents to be presented to foreign residents of Japan. It should help expedite and facilitate communication on mobile phones across different languages and cultures.作者: 樹膠 時(shí)間: 2025-3-27 14:47 作者: DALLY 時(shí)間: 2025-3-27 20:12 作者: cataract 時(shí)間: 2025-3-28 00:57 作者: BALE 時(shí)間: 2025-3-28 04:29
Area Informatics – Concept and Status – to apply spatiotemporal informatics to area studies. This paper sums up current situations on area informatics and introduces the H-GIS outcomes about applying spatiotemporal informatics to area studies.作者: Cabinet 時(shí)間: 2025-3-28 08:17 作者: gorgeous 時(shí)間: 2025-3-28 12:54 作者: custody 時(shí)間: 2025-3-28 18:14
https://doi.org/10.1007/978-1-137-04830-1 machine make it visible in a 3D virtual space. A user can easily learn the usage of a machine translation. (2) There is not understanding other party’s language in the problem because appearances of each avatar are free. It is important for users to show translation language pairs not to give confusion.作者: 我不怕犧牲 時(shí)間: 2025-3-28 22:05
Unweaving: A Response to Carol P. Christangles of arms, when each part of the body, such as head, hands, arms and trunk. In addition, the system could control a robot or a virtual agent based on the detected data. We have to develop some implementations to interact with people with cultural background.作者: 豎琴 時(shí)間: 2025-3-28 23:12
,“Perfecting Our Whole Nature”,ences in interpretation of a particular video tape gesture, and draws some preliminary conclusions of how this affects intercultural communication between human interlocutors and between humans and conversational agents.作者: 失敗主義者 時(shí)間: 2025-3-29 05:41 作者: reaching 時(shí)間: 2025-3-29 11:06
https://doi.org/10.1007/978-1-137-06170-6cumentation methods. Second Cases: we report the virtual reconstruction and conservation of a lost cave shrine. The purpose of this research is to search for the possibility of the digital restoration that maintained the resolution for the realistic representation and the interactive media for digital archives of ruins in the future.作者: notice 時(shí)間: 2025-3-29 14:07 作者: 不安 時(shí)間: 2025-3-29 19:00 作者: GRAIN 時(shí)間: 2025-3-29 23:20 作者: PLUMP 時(shí)間: 2025-3-30 01:53
Capture and Express Behavior Environment (CEBE) for Realizing Enculturating Human-Agent Interactionangles of arms, when each part of the body, such as head, hands, arms and trunk. In addition, the system could control a robot or a virtual agent based on the detected data. We have to develop some implementations to interact with people with cultural background.作者: inveigh 時(shí)間: 2025-3-30 05:22 作者: 可商量 時(shí)間: 2025-3-30 11:19
Intercultural Collaboration Support System Using Disaster Safety Map and Machine Translationural collaboration support system using disaster safety map and machine translation, and discuss collaboration supports using CoSMOS from four viewpoints; handling high-definition digital images, linking disaster safety maps to the world map, supporting collaborative learning, and supporting multiple languages.作者: 迅速成長(zhǎng) 時(shí)間: 2025-3-30 13:24 作者: 新陳代謝 時(shí)間: 2025-3-30 19:11
A Platform for Mining and Visualizing Regional Collective Cultureersities among them based on the trajectory equifinality model (TEM), which is a theoretical framework to clarify both the similarities and differences among the trajectories of individual life courses. At the end of this paper, we illustrate a test case on collective culture regarding the once-flourishing film industry in Kyoto.作者: Biofeedback 時(shí)間: 2025-3-30 21:03 作者: 構(gòu)想 時(shí)間: 2025-3-31 02:28 作者: 政府 時(shí)間: 2025-3-31 05:23 作者: 發(fā)誓放棄 時(shí)間: 2025-3-31 12:04
Getting the Most Out of Your Placement, to apply spatiotemporal informatics to area studies. This paper sums up current situations on area informatics and introduces the H-GIS outcomes about applying spatiotemporal informatics to area studies.作者: integrated 時(shí)間: 2025-3-31 16:41 作者: 我還要背著他 時(shí)間: 2025-3-31 18:40 作者: 使虛弱 時(shí)間: 2025-4-1 00:13 作者: Cardioversion 時(shí)間: 2025-4-1 02:33
Capture and Express Behavior Environment (CEBE) for Realizing Enculturating Human-Agent Interactionproposition of the modified Capture and Express Behavior Environment (CEBE) in which a person can interact with ECAs controlled by the captured behavior of another person with cultural background. In this paper, we discuss modifications and concepts of CEBE to apply CEBE for investigations to realiz作者: 提名 時(shí)間: 2025-4-1 08:40 作者: PHIL 時(shí)間: 2025-4-1 13:55
A Socio-Cultural Model Based on Empirical Data of Cultural and Social Relationships empirical and theoretical approach. We propose a parameter-based model that predicts nonverbal expressions appropriate for specific cultures in different social relationship. So, first, we introduce the theories of social and cultural characteristics. Then, we did corpus analysis of human interacti