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標(biāo)題: Titlebook: Cooperative Design, Visualization, and Engineering; 18th International C Yuhua Luo Conference proceedings 2021 Springer Nature Switzerland [打印本頁(yè)]

作者: DEIFY    時(shí)間: 2025-3-21 16:24
書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering影響因子(影響力)




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering影響因子(影響力)學(xué)科排名




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering被引頻次




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering被引頻次學(xué)科排名




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering年度引用




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering年度引用學(xué)科排名




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering讀者反饋




書(shū)目名稱(chēng)Cooperative Design, Visualization, and Engineering讀者反饋學(xué)科排名





作者: burnish    時(shí)間: 2025-3-21 21:15

作者: Iniquitous    時(shí)間: 2025-3-22 01:08
Improvement for Time Series Clustering with the Deep Learning Approach,d to increase clustering efficiency by combining clustering results from different methods. The entire research is evaluated on an actual dataset of bank account balances. The results are analyzed in detail for each technique, and the different methods are compared.
作者: 沒(méi)收    時(shí)間: 2025-3-22 07:28

作者: medium    時(shí)間: 2025-3-22 12:06

作者: 增長(zhǎng)    時(shí)間: 2025-3-22 15:00
Conference proceedings 2021elected from 69 submissions. The achievement, progress and future challenges are reported in areas such as health care, industrial design, banking IT systems, cultural activities support, operational maritime cybersecurity assurance, emotion communication, and social network data analytics..
作者: 增長(zhǎng)    時(shí)間: 2025-3-22 18:19
Fred Brackx,Nele De Schepper,Frank Sommennd implemented prototype, we demonstrate selected features, where gamification has been implemented to support interaction among team-members and improve overall team-productivity within collaborative, communicative and cooperating environments.
作者: GROVE    時(shí)間: 2025-3-22 21:22
unt cooperative behavior sometimes exhibited by users when others’ responses are known. We conduct a user study investigating the extent to which college-student participants in Doodle-style polls were sincere, reporting on responses from one institution.
作者: PHON    時(shí)間: 2025-3-23 02:19

作者: 退出可食用    時(shí)間: 2025-3-23 06:53

作者: forbid    時(shí)間: 2025-3-23 11:18
ect of different shared screen sizes on the optimal transition time. The results showed the best time for a shared large screen and a shared normal PC are both around 1000?ms. This is significantly longer than the best time on a single-user device which is in the range of 300?ms.
作者: neuron    時(shí)間: 2025-3-23 15:17

作者: 邊緣帶來(lái)墨水    時(shí)間: 2025-3-23 20:29

作者: endoscopy    時(shí)間: 2025-3-24 00:24
Animated Transitions for Multi-user Shared Large Displays,ect of different shared screen sizes on the optimal transition time. The results showed the best time for a shared large screen and a shared normal PC are both around 1000?ms. This is significantly longer than the best time on a single-user device which is in the range of 300?ms.
作者: miracle    時(shí)間: 2025-3-24 04:36

作者: Badger    時(shí)間: 2025-3-24 07:57

作者: EXALT    時(shí)間: 2025-3-24 11:08

作者: headway    時(shí)間: 2025-3-24 16:07
Questions of Sincerity in Cooperative Polls,unt cooperative behavior sometimes exhibited by users when others’ responses are known. We conduct a user study investigating the extent to which college-student participants in Doodle-style polls were sincere, reporting on responses from one institution.
作者: 平    時(shí)間: 2025-3-24 22:47

作者: 卡死偷電    時(shí)間: 2025-3-24 23:44

作者: jumble    時(shí)間: 2025-3-25 04:35

作者: 特別容易碎    時(shí)間: 2025-3-25 08:10

作者: Mindfulness    時(shí)間: 2025-3-25 14:02

作者: 禍害隱伏    時(shí)間: 2025-3-25 16:07
Risk-Taking and Organisation Performance,guage and a robust cooperative model will help. An Actor Model implemented in MicroPython can provide a solution for agile development and deployment of dynamically programmable devices in actor-based networks.
作者: 孵卵器    時(shí)間: 2025-3-25 22:34
Risk-Taking and Organisation Performance, different sites. Currently, there is very little undo and redo support of eventually consistent replicated registers. We present an approach to undo and redo support for eventually consistent replicated registers. We also present a work-in-progress implementation in a popular open-source library for collaborative applications.
作者: 堅(jiān)毅    時(shí)間: 2025-3-26 03:47

作者: 絆住    時(shí)間: 2025-3-26 05:05

作者: SCORE    時(shí)間: 2025-3-26 11:19
sented as well with the proposed evacuation simulation framework built from the literature review, its primary contributions, and the agent conceptual framework. We conclude that there is a need for an integrated, comprehensive and standard emergency management system regardless of disaster type, in
作者: 監(jiān)禁    時(shí)間: 2025-3-26 16:10

作者: Relinquish    時(shí)間: 2025-3-26 18:36

作者: 北極熊    時(shí)間: 2025-3-26 22:22

作者: 減少    時(shí)間: 2025-3-27 03:45

作者: sleep-spindles    時(shí)間: 2025-3-27 08:38
Real-World Decision Making Under Risk,nvironments. The method is centered on the use of OpenBIM standards, uses a normalized and structured workflow on three main phases that correspond to different work environments, and considers a two-way data exchange mechanism. In order to evaluate and validate the proposed method, a prototype was
作者: 協(xié)議    時(shí)間: 2025-3-27 13:26

作者: Patrimony    時(shí)間: 2025-3-27 13:44
Real-World Decision Making Under Risk,cesses. This research proposes a solution and procedure based on open platforms, which can be readily extended by enterprises as needed. This solution can also be improved with Artificial Intelligence (AI) algorithms. The result is demonstrated through a few selective business processes that have be
作者: 協(xié)迫    時(shí)間: 2025-3-27 20:43
Crowd Cognitive Modeling as a Vital Process for Collaborative Disaster Management,sented as well with the proposed evacuation simulation framework built from the literature review, its primary contributions, and the agent conceptual framework. We conclude that there is a need for an integrated, comprehensive and standard emergency management system regardless of disaster type, in
作者: NOVA    時(shí)間: 2025-3-28 01:24
Cooperative Digital Humanities: A Methodology,tion, pre-visualization, and evaluation channels. The three quality criteria include expressiveness, purposefulness, and trustfulness. These three criteria are included to ensure useful outcomes from each space. In each section of the workflow, we draw from our previous cooperations to demonstrate t
作者: 干旱    時(shí)間: 2025-3-28 02:19
GBMVis: Visual Analytics for Interpreting Gradient Boosting Machine,lyze and of the gradient boosting machine. In addition to providing information about the features, we have also provided a visualization of the structure of boosting trees, which aims to display the major data flow in the gradient boosting machine. We have demonstrated the effectiveness of our syst
作者: 無(wú)可非議    時(shí)間: 2025-3-28 07:04
Practitioner Experiences and Requirements for Rule Translation Used for Building Information Model-supported by checking systems. The challenges were related to the translation of rules used in the assessment because such rules become more explicit and thereby reduce the designer’s interpretative flexibility.
作者: 薄膜    時(shí)間: 2025-3-28 10:44

作者: SOBER    時(shí)間: 2025-3-28 18:09
Integrating 4D Simulations and Virtual Reality Environments: An Innovative Prototype,nvironments. The method is centered on the use of OpenBIM standards, uses a normalized and structured workflow on three main phases that correspond to different work environments, and considers a two-way data exchange mechanism. In order to evaluate and validate the proposed method, a prototype was
作者: exquisite    時(shí)間: 2025-3-28 22:20
Building a Big Data Oriented Architecture for Enterprise Integration,Big Data, as well as to tackle different aspects of a data system such as load-balancing, file handling and storage, etc. is a very practical area of research. This paper presents such an enterprise integration solution for a mega-corporation client in Vietnam, the An Pha Petrol Group Joint Stock Co
作者: 自制    時(shí)間: 2025-3-29 00:45
Integrating Chatbot and RPA into Enterprise Applications Based on Open, Flexible and Extensible Placesses. This research proposes a solution and procedure based on open platforms, which can be readily extended by enterprises as needed. This solution can also be improved with Artificial Intelligence (AI) algorithms. The result is demonstrated through a few selective business processes that have be
作者: EVICT    時(shí)間: 2025-3-29 04:44

作者: 思考    時(shí)間: 2025-3-29 07:56

作者: 文字    時(shí)間: 2025-3-29 13:55

作者: Assignment    時(shí)間: 2025-3-29 17:05
Animated Transitions for Multi-user Shared Large Displays,isualization interface on a large display. In collaborative environments with a shared large screen both users are able to interact with the interface with users tending to alternate between the role of active-user and observer. This can cause problems if view updates are observed by users that do n
作者: 廣口瓶    時(shí)間: 2025-3-29 23:42
A 360-Degree Video Shooting Technique that Can Avoid Capturing the Camera Operator in Frame,me. 360-degree video is rapidly becoming widespread with it being supported on YouTube since 2015. In the future, 360-degree videos are expected to be used in all parts of society. However, when a camera operator usually shoots while holding a 360-degree camera, they themselves will unavoidably by c
作者: 卵石    時(shí)間: 2025-3-30 03:52
Cooperative Digital Humanities: A Methodology,linary and collaborative projects with visualization researchers are associated with various and common research challenges, such as cooperative communications and methodological differences. A number of strategies have been proposed to guide and steer general cooperative projects to realize the com
作者: 階層    時(shí)間: 2025-3-30 04:31

作者: 使尷尬    時(shí)間: 2025-3-30 11:34

作者: 強(qiáng)制性    時(shí)間: 2025-3-30 13:37

作者: APO    時(shí)間: 2025-3-30 20:05

作者: photopsia    時(shí)間: 2025-3-30 21:37

作者: Gorilla    時(shí)間: 2025-3-31 01:23

作者: Insatiable    時(shí)間: 2025-3-31 07:43
Cooperative Dynamic Programmable Devices Using Actor Model for Embedded Systems of Microcontrollers. Coroutine-based concurrency is better suited than multi-threading on microcontrollers with limited computing resources. Using higher interpreted language and a robust cooperative model will help. An Actor Model implemented in MicroPython can provide a solution for agile development and deployment
作者: Bouquet    時(shí)間: 2025-3-31 13:03

作者: 誘導(dǎo)    時(shí)間: 2025-3-31 16:36





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