標(biāo)題: Titlebook: Consensual Illusion: The Mind in Virtual Reality; Vanja Kljajevic Book 2021 Springer-Verlag GmbH Germany, part of Springer Nature 2021 Vir [打印本頁] 作者: 滲漏 時(shí)間: 2025-3-21 16:43
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書目名稱Consensual Illusion: The Mind in Virtual Reality被引頻次
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書目名稱Consensual Illusion: The Mind in Virtual Reality讀者反饋
書目名稱Consensual Illusion: The Mind in Virtual Reality讀者反饋學(xué)科排名
作者: 激怒 時(shí)間: 2025-3-22 00:05
https://doi.org/10.1007/978-1-4020-8468-3e continually being refined. In this chapter, we outline a view according to which virtual reality is a tool enabling a unique kind of extension: it extends not only the space in which participants can act, but also their sense of corporeality and more generally the sense of who they are. The illuso作者: 怒目而視 時(shí)間: 2025-3-22 01:27 作者: B-cell 時(shí)間: 2025-3-22 05:20 作者: 旋轉(zhuǎn)一周 時(shí)間: 2025-3-22 09:04 作者: Default 時(shí)間: 2025-3-22 13:40
Charlotte Nielsen,Stephen P. Wraightd cognitive map are reviewed and discussed with regard to findings from virtual reality studies. Completing spatial tasks in virtual environments may require more time and cognitive resources than comparable tasks in the physical world, which suggests the use of different strategies and may implicat作者: Default 時(shí)間: 2025-3-22 17:38 作者: 我悲傷 時(shí)間: 2025-3-23 01:01 作者: Armory 時(shí)間: 2025-3-23 03:34
Vanja KljajevicExplores different aspects of cognitive processing that take place in virtual environments.Addresses the issues of the self and other in Virtual Reality.Written by a leading expert in the field作者: LUMEN 時(shí)間: 2025-3-23 05:45
Cognitive Systems Monographshttp://image.papertrans.cn/c/image/235710.jpg作者: jeopardize 時(shí)間: 2025-3-23 10:40
Book 2021ng virtual vs. physical environments, and, at least to some extent, in virtual proxemics. In addition to spatial cognition, the book explores the sense of self in virtual reality, social interaction and virtual togetherness, action and motor cognition, calling to mind debates from philosophy, psychology, and cognitive neuroscience.作者: 誘騙 時(shí)間: 2025-3-23 15:44
https://doi.org/10.1007/978-1-4020-8560-4are much different from who we generally are, and that?relate to others differently, as reflected in use of different relational models in the two types of environments. Furthermore, collaborative virtual environments require virtual togetherness and shared intentionality.作者: declamation 時(shí)間: 2025-3-23 20:44
https://doi.org/10.1007/978-1-4020-8468-3may continue in real life situations. Participants may or may not be aware of such changes. The power of virtual reality is in evoking such responses, despite limitations of current virtual reality technology.作者: 破布 時(shí)間: 2025-3-24 01:06 作者: 過于光澤 時(shí)間: 2025-3-24 05:44
Ted E. Cottrell,David I. Shapiro-Ilanhibit the action may be compromised by technology-related issues. Finally, we address the concept of joint action and effects of synchronization on dyads and groups, noting similarities and differences in action processing in virtual environments relative to the physical world.作者: V切開 時(shí)間: 2025-3-24 10:26 作者: Bombast 時(shí)間: 2025-3-24 11:39 作者: Aerate 時(shí)間: 2025-3-24 18:43 作者: Affluence 時(shí)間: 2025-3-24 19:59
Virtual Embodiment and Action,hibit the action may be compromised by technology-related issues. Finally, we address the concept of joint action and effects of synchronization on dyads and groups, noting similarities and differences in action processing in virtual environments relative to the physical world.作者: limber 時(shí)間: 2025-3-25 00:55
Spatial Cognition in Virtual Reality,uite match them. Some important aspects of experiencing space set apart virtual environments and the physical world, and the main issue remains the extent to which spatial skills acquired in virtual environments are transferable to settings in the physical world.作者: 珍奇 時(shí)間: 2025-3-25 06:38 作者: 豪華 時(shí)間: 2025-3-25 10:40
Book 2021es the ways in which virtual reality evokes illusory transformation responses. The power of virtual reality is in making the mediation by technology in these experiences appear irrelevant to cognitive processes, so much so that it is often assumed that skills acquired in virtual environments are gen作者: 剛開始 時(shí)間: 2025-3-25 13:50 作者: 悲痛 時(shí)間: 2025-3-25 16:55
1867-4925 tion to spatial cognition, the book explores the sense of self in virtual reality, social interaction and virtual togetherness, action and motor cognition, calling to mind debates from philosophy, psychology, and cognitive neuroscience.978-3-662-63742-5Series ISSN 1867-4925 Series E-ISSN 1867-4933 作者: 富足女人 時(shí)間: 2025-3-25 23:38 作者: arbiter 時(shí)間: 2025-3-26 03:37 作者: 進(jìn)步 時(shí)間: 2025-3-26 05:20 作者: CUMB 時(shí)間: 2025-3-26 12:19 作者: fleeting 時(shí)間: 2025-3-26 16:15
Spatial Cognition in Virtual Reality,d cognitive map are reviewed and discussed with regard to findings from virtual reality studies. Completing spatial tasks in virtual environments may require more time and cognitive resources than comparable tasks in the physical world, which suggests the use of different strategies and may implicat作者: 委屈 時(shí)間: 2025-3-26 19:42 作者: Harness 時(shí)間: 2025-3-26 22:25 作者: QUAIL 時(shí)間: 2025-3-27 03:39 作者: MAIZE 時(shí)間: 2025-3-27 09:15 作者: 縱火 時(shí)間: 2025-3-27 10:14
Book 2022perienced banking crises and it is important to examine these issues as well as the regulatory regimes required to address them. This edited book contributes to the limited texts in the area by providing a comprehensive resource on banking and finance for students, scholars, researchers, policymaker作者: TOXIC 時(shí)間: 2025-3-27 14:51 作者: NICHE 時(shí)間: 2025-3-27 18:14
https://doi.org/10.1007/b101882Additiv; Planar; circuit; integrated circuit; material; microelectromechanical system (MEMS); microwave; su作者: 外星人 時(shí)間: 2025-3-28 00:41