標題: Titlebook: Confluence of Computer Vision and Computer Graphics; Ale? Leonardis (Associate Professor of computer an Book 2000 Springer Science+Busines [打印本頁] 作者: 信賴 時間: 2025-3-21 19:21
書目名稱Confluence of Computer Vision and Computer Graphics影響因子(影響力)
書目名稱Confluence of Computer Vision and Computer Graphics影響因子(影響力)學科排名
書目名稱Confluence of Computer Vision and Computer Graphics網(wǎng)絡公開度
書目名稱Confluence of Computer Vision and Computer Graphics網(wǎng)絡公開度學科排名
書目名稱Confluence of Computer Vision and Computer Graphics被引頻次
書目名稱Confluence of Computer Vision and Computer Graphics被引頻次學科排名
書目名稱Confluence of Computer Vision and Computer Graphics年度引用
書目名稱Confluence of Computer Vision and Computer Graphics年度引用學科排名
書目名稱Confluence of Computer Vision and Computer Graphics讀者反饋
書目名稱Confluence of Computer Vision and Computer Graphics讀者反饋學科排名
作者: 上釉彩 時間: 2025-3-21 22:31
Surface Reconstruction from Multiple Views Using Apparent Contours and Surface Texture, approach combines the information available from the apparent contour with the information available from the imaged surface texture..It is demonstrated that this approach of combining two information sources has significant advantages over using either the contour or texture alone: first, the geom作者: 祖?zhèn)髫敭a(chǎn) 時間: 2025-3-22 02:27 作者: 水獺 時間: 2025-3-22 05:56 作者: 首創(chuàng)精神 時間: 2025-3-22 10:42 作者: Eulogy 時間: 2025-3-22 16:55
Acquiring Range Images of Objects with Non-Uniform Reflectance Using High Dynamic Scale Radiance Mao systematically vary the illumination intensity of the light projector and to form high dynamic scale radiance maps. The range images are then formed from these radiance maps. We tested the method on the objects which had surfaces of very different reflectance properties. We demonstrate that range 作者: Eulogy 時間: 2025-3-22 17:06 作者: infringe 時間: 2025-3-22 21:33
Facial Motion Capturing Using an Explanation-Based Approach,ropose an explanation-based facial motion tracking algorithm based on a piecewise Bézier volume deformation model (PBVD). The PBVD is a suitable model both for the synthesis and the analysis of facial images. It is linear and independent of the facial mesh structure. With this model, basic facial mo作者: deriver 時間: 2025-3-23 03:18 作者: 值得 時間: 2025-3-23 07:08 作者: Goblet-Cells 時間: 2025-3-23 11:48
Urban Site Models: Accurate, Detailed, Rapid and Inexpensive,h models has long been a standard offering of photogram-metric data providers. Initial “killer applications” of such data have been in defense organizations to support military operations in urban terrain (MOUT), and in the Telecom industry in their optimization of certain communications networks th作者: 形狀 時間: 2025-3-23 15:13 作者: 蠟燭 時間: 2025-3-23 21:33
Real-Time 3D-Teleimmersion,ernet nodes. At each telecubicle a stereo-rig is used to provide an accurate dense 3D-reconstruction of a person in action. The two real dynamic worlds are transmitted over the network and visualized stereoscopically. The full-3D information facilitates interaction with any virtual object, demonstra作者: 膝蓋 時間: 2025-3-24 00:04
Augmented Reality: A Problem in Need of Many Computer Vision-Based Solutions,stitutes a very promising new user interface concept for many applications. Yet, AR applications require fast and accurate solutions to several very complex problems, such as user and real object tracking, occlusion and reflection handling, as well as virtual user motion. Currently, computer vision 作者: 高歌 時間: 2025-3-24 03:51 作者: extinct 時間: 2025-3-24 06:53
3D Object Tracking Using Analysis/Synthesis Techniques,e by hand and for every frame. Our method is a new tool designed to reduce considerably the cost of this operation by making it almost automatic and quick. In our case, we track a rigid object whose geometry is known, in a sequence of video images. This new approach is based upon a two-steps process作者: addict 時間: 2025-3-24 12:07 作者: 可以任性 時間: 2025-3-24 15:39
1388-6576 nd computer graphics. Several original approaches arepresented to the integration of computer vision and graphicstechniques to aid in the realistic modelling of objects and scenes,interactive computer graphics, augmented reality, and virtual studios.Numerous applications are also discussed, includin作者: 多嘴多舌 時間: 2025-3-24 21:46
Fran?ois Mathey,Jean Fischer,John H. Nelson from these radiance maps. We tested the method on the objects which had surfaces of very different reflectance properties. We demonstrate that range images obtained from high dynamic scale radiance maps are of much better quality than those obtained directly from the original images of a limited dynamic scale.作者: Condyle 時間: 2025-3-25 01:22
Miscellaneous Uses of Metal Complexes,plex objects. The experimental results include building textured 3-D models of humans from multiple images, dressing these models into virtual garment, and joint estimation of cloth draping parameters and the underlying object’s geometry in range images of dressed objects.作者: antipsychotic 時間: 2025-3-25 04:03 作者: groggy 時間: 2025-3-25 09:51
Building Models from Sensor Data: An Application Shared by the Computer Vision and the Computer GraFirst, we describe the basic steps in the model building pipeline. Then we discuss the open problems that remain in each step. Finally, we describe some overall research themes that we believe should guide further work in this area.作者: 使聲音降低 時間: 2025-3-25 11:57 作者: MIRE 時間: 2025-3-25 18:02 作者: 對待 時間: 2025-3-25 21:00
1388-6576 g urban andarchaeological site modelling, modelling dressed humans, medicalvisualisation, figure and facial animation, real-time 3D teleimmersiontelecollaboration, augmented reality as a new user interface concept,and augmented reality in the understanding of underwater scenes.978-0-7923-6612-6978-94-011-4321-9Series ISSN 1388-6576 作者: URN 時間: 2025-3-26 01:47
Acquiring Range Images of Objects with Non-Uniform Reflectance Using High Dynamic Scale Radiance Ma from these radiance maps. We tested the method on the objects which had surfaces of very different reflectance properties. We demonstrate that range images obtained from high dynamic scale radiance maps are of much better quality than those obtained directly from the original images of a limited dynamic scale.作者: hidebound 時間: 2025-3-26 08:02
Computer Vision and Graphics Techniques for Modeling Dressed Humans,plex objects. The experimental results include building textured 3-D models of humans from multiple images, dressing these models into virtual garment, and joint estimation of cloth draping parameters and the underlying object’s geometry in range images of dressed objects.作者: handle 時間: 2025-3-26 09:11
Augmented Reality: A Problem in Need of Many Computer Vision-Based Solutions,omplex problems, such as user and real object tracking, occlusion and reflection handling, as well as virtual user motion. Currently, computer vision based solutions are considered to be among the most promising approaches towards solving these issues. This paper discusses several such AR issues and potential solutions.作者: VERT 時間: 2025-3-26 15:24 作者: Bother 時間: 2025-3-26 17:30
Victorio Cadierno,Sergio E. García-Garrido a very interdisciplinary technology. To answer these questions, we need to discuss techniques related to computer graphics, today’s graphics workstations, chroma keying, video camera behavior, camera tracking and interaction between real and virtual worlds.作者: 喊叫 時間: 2025-3-26 21:56 作者: FLUSH 時間: 2025-3-27 03:00
https://doi.org/10.1007/978-3-662-58104-9ole during the computation. The proposed algorithm requires that all the points involved be visible in the reference image. Accuracy and stability of the proposed algorithm with respect to pixel errors were tested. Experimental results are presented too.作者: 過分自信 時間: 2025-3-27 09:15
SpringerBriefs in Molecular Sciencen operator, by displaying the superposition of measured acoustic data and geometric primitives fitted to parts of it, i.e., an augmented reality view. Experimental results with real data are reported showing the effectiveness of the proposed approach.作者: 美學 時間: 2025-3-27 10:06
From Images to Virtual and Augmented Reality,enes using both controlled-motion and hand-held cameras..We demonstrate two applications of this technology. The first is the automatic construction of a 3D graphical model of a piecewise planar scene; the second is the insertion of virtual objects into the original image sequence.作者: FLAIL 時間: 2025-3-27 14:39 作者: 惡心 時間: 2025-3-27 21:36
Augmented Reality by Integrating Multiple Sensory Modalities for Underwater Scene Understanding,n operator, by displaying the superposition of measured acoustic data and geometric primitives fitted to parts of it, i.e., an augmented reality view. Experimental results with real data are reported showing the effectiveness of the proposed approach.作者: CAND 時間: 2025-3-27 23:12 作者: Nerve-Block 時間: 2025-3-28 03:55
https://doi.org/10.1007/978-3-662-58104-9nking together close and orientation-compatible fish-scales. The ungrouped isolated points and the unlinked fish-scales remain unexplained by the higher-level models. The approach is demonstrated on textured 3D geometric model reconstruction of a human face.作者: Allege 時間: 2025-3-28 09:24 作者: 名詞 時間: 2025-3-28 13:39 作者: Magnificent 時間: 2025-3-28 14:59
Accurate Natural Surface Reconstruction from Polynocular Stereo,nking together close and orientation-compatible fish-scales. The ungrouped isolated points and the unlinked fish-scales remain unexplained by the higher-level models. The approach is demonstrated on textured 3D geometric model reconstruction of a human face.作者: 直言不諱 時間: 2025-3-28 19:56
Urban Site Models: Accurate, Detailed, Rapid and Inexpensive,nstead we are concerned with work flow in the production of such data as they concern the actual creation of data sets with perhaps half a million buildings of one metropolitan area. The challenge is to create this at modest budgets, at tight schedules, and with verified accuracy and detail.作者: notion 時間: 2025-3-29 02:05 作者: 領巾 時間: 2025-3-29 03:47 作者: expeditious 時間: 2025-3-29 09:27 作者: Coma704 時間: 2025-3-29 12:36 作者: RENIN 時間: 2025-3-29 17:09 作者: Adulate 時間: 2025-3-29 21:31
Mareike C. Jahnke,F. Ekkehardt HahnThe relatively-unconnected areas of medical visualisation, biomechanics, figure animation and robot teleoperation are considered, and relationships between the fields are identified. Influences of computer imaging on the computer graphics content are described, as is assistance provided in the opposite direction.作者: Memorial 時間: 2025-3-30 00:50
Medical Visualisation, Biomechanics, Figure Animation and Robot Teleoperation: Themes and Links,The relatively-unconnected areas of medical visualisation, biomechanics, figure animation and robot teleoperation are considered, and relationships between the fields are identified. Influences of computer imaging on the computer graphics content are described, as is assistance provided in the opposite direction.作者: 數(shù)量 時間: 2025-3-30 07:54 作者: saturated-fat 時間: 2025-3-30 09:17 作者: 出價 時間: 2025-3-30 15:54 作者: mastopexy 時間: 2025-3-30 19:02
https://doi.org/10.1007/978-3-662-58104-9 and accuracy. We focus on acquiring 3D models of natural objects for medical applications, augmented reality, and telepresence. The reconstruction consists of several successive steps in which more complex models are inferred from simpler models. The low-level model we use is a set of unorganized p作者: Yag-Capsulotomy 時間: 2025-3-30 22:38 作者: 金桌活畫面 時間: 2025-3-31 04:15 作者: Self-Help-Group 時間: 2025-3-31 07:02
Michel H. Gubelmann,Alan F. Williams produced portray one possible physically-valid version of what transpired in the scene during the time between when the two reference views were taken. We show how straight-line object motion, relative to a camera-centered coordinate system, can be achieved, and how the appearance of straight-line 作者: glucagon 時間: 2025-3-31 11:25
M. Bacci,J. Fischer,A. F. Williamsropose an explanation-based facial motion tracking algorithm based on a piecewise Bézier volume deformation model (PBVD). The PBVD is a suitable model both for the synthesis and the analysis of facial images. It is linear and independent of the facial mesh structure. With this model, basic facial mo作者: 憤憤不平 時間: 2025-3-31 16:24
Metal-Mediated Antibiotic Action, to a virtual, 3D archeological site. One can navigate through this environment, with a virtual guide as companion. One can ask questions using natural, fluent speech. The guide will respond and will bring the visitor to the desired place. Simple answers are given as changes in the orientations of h作者: Pathogen 時間: 2025-3-31 17:35 作者: 嚴峻考驗 時間: 2025-3-31 21:46 作者: 盲信者 時間: 2025-4-1 02:31