標題: Titlebook: Computers in Building; Proceedings of the C Godfried Augenbroe,Charles Eastman Conference proceedings 1999 Springer Science+Business Media [打印本頁] 作者: 雜技演員 時間: 2025-3-21 19:04
書目名稱Computers in Building影響因子(影響力)
書目名稱Computers in Building影響因子(影響力)學科排名
書目名稱Computers in Building網(wǎng)絡(luò)公開度
書目名稱Computers in Building網(wǎng)絡(luò)公開度學科排名
書目名稱Computers in Building被引頻次
書目名稱Computers in Building被引頻次學科排名
書目名稱Computers in Building年度引用
書目名稱Computers in Building年度引用學科排名
書目名稱Computers in Building讀者反饋
書目名稱Computers in Building讀者反饋學科排名
作者: HOWL 時間: 2025-3-21 22:51 作者: Interstellar 時間: 2025-3-22 01:05
Exploiting the internet to improve collaboration between users and design team,clients wished to use internet based communication between themselves and their architects, including email, a web site and virtual reality. We explain how this is to be achieved, and describe experiences during the first six months of a two year project. Particularly successful has been the use of 作者: 考古學 時間: 2025-3-22 08:20
Urban Texture Analysis with Image Processing Techniques,d from image processing, efficient methods of measuring geometric parameters and predicting radiation exchange are developed. The possibilities of generating synthetic urban textures, and integrating cellular automata, are explored. Results suggest the possibility of a raster-based urban model to in作者: collagen 時間: 2025-3-22 09:11 作者: 剝皮 時間: 2025-3-22 16:35
Immersive redlining and annotation of 3D design models on the Web,design firms with offices around the world are exploiting this capability. In a typical application, design drawings and models are posted by one party for review by others, and a dialogue is carried out either synchronously using on line streamed video and audio, or asynchronously using email, chat作者: 剝皮 時間: 2025-3-22 20:40
How do distributed design organizations act together to create a meaningful design?,than as a support for existing collaborative processes. In order to question existing design processes and invent new collaborative processes systematically, we applied a process modeling methodology that employed recent developments in coordination theory. The methodology contained four steps: (1) 作者: 釘牢 時間: 2025-3-23 00:00
A Performance-inspired Building Representation for Computational Design,formational requirements for detailed performance analysis and maintains geometric integrity. Second, it provides computational support for efficient spatial queries and convenient building model manipulation. Representational elements include partitioning and refinement rules, containment hierarchi作者: Suggestions 時間: 2025-3-23 02:19
About objects and approaches,e CADLAB at the KULeuven University, where design support right from the first design phases is a basic consideration. After a short introduction on the theoretical framework and additional design tests, we will discuss the core object model that forms the cornerstone for the contemplated design env作者: Epidural-Space 時間: 2025-3-23 09:03 作者: 妨礙 時間: 2025-3-23 12:17
Information Sharing in Building Design,geneous, that is, developed independently based on application-specific data models. We identify the requirements an integration environment must satisfy if it is to support the semantically correct exchange of selected, locally generated information between the agents. These requirements are distil作者: 聾子 時間: 2025-3-23 15:03
Aspects of S2,ect oriented design environment for integrated building performance modeling. The key features of the S2 environment are as follows: A user can access the system regardless of the computer hardware, operating system or the location on a network; geographically distributed users can asynchronously ge作者: itinerary 時間: 2025-3-23 19:34
Interactive 2D Constraint-Based Geometric Construction System,le interface makes this system particularly interactive and easy to use. In our approach, the geometry types supported are: points, lines, circles, ellipses, circular arcs and b-spline curves. All the fundamental topologie constraints, i.e. tangent, parallel, perpendicular, coincident and concentric作者: 冒煙 時間: 2025-3-24 01:14
Collaborative Design with NetDraw,nment for collaborative design. NetDraw goes beyond conventional shared whiteboard applications in its support for concurrency control, groups and constraints, and ephemeral gesture objects. Small and simple enough that users can learn it quickly, NetDraw is designed to run on small platforms such a作者: 繞著哥哥問 時間: 2025-3-24 02:40 作者: 使成波狀 時間: 2025-3-24 10:00 作者: 禮節(jié) 時間: 2025-3-24 14:43 作者: 身體萌芽 時間: 2025-3-24 18:51
Feature-Based High Level Design Tools,m is based on an analysis of a design case. The paper describes the process of analysis and extraction of design knowledge and design concepts in terms of Features. It is demonstrated how the analysis has lead to a classification of design concepts. This classification forms one of the main specific作者: 額外的事 時間: 2025-3-24 22:40
,π-Resolution in Design Space Exploration,ign as guided movement through a space of possibilities. .. embody this model as mixed-initiative environments in which designers engage in exploration via human computer interaction..Constraint resolution provides a formal framework for interaction in design space explorers. Rather than directly pr作者: 凝乳 時間: 2025-3-25 00:58
https://doi.org/10.1007/3-540-33771-7sign a sample collaborative design process in building design, and present the resulting process coordination model. We describe the implications of this model for the development of collaborative environments, and illustrate its practical application in a case study. We conclude by reiterating the contributions made.作者: callous 時間: 2025-3-25 06:59 作者: 高爾夫 時間: 2025-3-25 10:24
https://doi.org/10.1007/3-540-33771-7aphical interface that requires no on-screen palettes or sliders to control it, allowing uninterrupted concentration on the design in hand. User tests show that the tool can be learnt quickly, is engaging to use, and most importantly, has character.作者: 易碎 時間: 2025-3-25 12:51
How do distributed design organizations act together to create a meaningful design?,sign a sample collaborative design process in building design, and present the resulting process coordination model. We describe the implications of this model for the development of collaborative environments, and illustrate its practical application in a case study. We conclude by reiterating the contributions made.作者: 拾落穗 時間: 2025-3-25 18:03
Aspects of S2,ning on remote simulation servers; persistent storage is provided for project data and evaluation results; designers using the system have access to multiple libraries that contain building information such as material data, construction types, schedules, and weather data.作者: MONY 時間: 2025-3-25 21:57
,The Computer’s Role in Sketch Design: A Transparent Sketching Medium,aphical interface that requires no on-screen palettes or sliders to control it, allowing uninterrupted concentration on the design in hand. User tests show that the tool can be learnt quickly, is engaging to use, and most importantly, has character.作者: Anticlimax 時間: 2025-3-26 02:46
Exploiting the internet to improve collaboration between users and design team,n how this is to be achieved, and describe experiences during the first six months of a two year project. Particularly successful has been the use of games software (Quake II) for 3d presentation of the emerging building design.作者: vasospasm 時間: 2025-3-26 06:06 作者: Directed 時間: 2025-3-26 11:55
https://doi.org/10.1007/3-540-33771-7 room, and bulletin board software. However, most of these systems do not allow designers to embed annotations and proposed design changes in the threedimensional design model under discussion. We present a working prototype of a system that has these capabilities and describe the configuration of Web technologies we used to construct it.作者: expunge 時間: 2025-3-26 15:31
https://doi.org/10.1007/3-540-33771-7es and dimension constraints. These features provide for ease of manipulation, geometric variety and spatial queries and are illustrated with examples. The paper concludes with a discussion of the limitations of the representation.作者: 遺產(chǎn) 時間: 2025-3-26 17:21 作者: Fallibility 時間: 2025-3-26 22:57
https://doi.org/10.1007/3-540-33771-7ations for the VR-based design aid system that is being developed in the VR-DIS programme. The paper concludes by discussing the particular approach used in the case analysis and discusses future work in the VR-DIS research programme.作者: doxazosin 時間: 2025-3-27 03:30 作者: 男生如果明白 時間: 2025-3-27 06:27 作者: 不易燃 時間: 2025-3-27 11:56
Making Designs Come Alive: Using Physically Based Modeling Techniques in Space Layout Planning, appears alive and highly responsive. We present a method for applying these techniques to architectural space layout planning, and preliminary implementation details for a prototype system for developing rectangular, two-dimensional, single-story floor plans.作者: Enteropathic 時間: 2025-3-27 15:43
Feature-Based High Level Design Tools,ations for the VR-based design aid system that is being developed in the VR-DIS programme. The paper concludes by discussing the particular approach used in the case analysis and discusses future work in the VR-DIS research programme.作者: neutralize 時間: 2025-3-27 18:25
ent the state of the art of research in Computer AidedArchitectural Design. Together, the series provides a good record ofthe evolving state of research in this area over the last fourteenyears. The Proceedings this year is the eighth in the series. Theconference held at Georgia Institute of Technol作者: Hiatus 時間: 2025-3-28 01:39 作者: Priapism 時間: 2025-3-28 05:54 作者: 不容置疑 時間: 2025-3-28 08:24
Conference proceedings 1999ate of the art of research in Computer AidedArchitectural Design. Together, the series provides a good record ofthe evolving state of research in this area over the last fourteenyears. The Proceedings this year is the eighth in the series. Theconference held at Georgia Institute of Technology in Atl作者: 火花 時間: 2025-3-28 13:13
https://doi.org/10.1007/3-540-33771-7 implemented prototypes. The architect’s point of view and the specific nature of the architectural design process were always kept in mind, thus leading to a model that hopes to make a valuable contribution to the research area of integrated design environments.作者: inconceivable 時間: 2025-3-28 15:04 作者: Frequency-Range 時間: 2025-3-28 20:39
Conference proceedings 1999a young field, with many excitingresults emerging out of both greater understanding of the humanprocesses and information processing needed to support design and alsothe continuously expanding capabilities of digital technology.作者: MOT 時間: 2025-3-29 00:29 作者: Lime石灰 時間: 2025-3-29 05:45 作者: xanthelasma 時間: 2025-3-29 07:55 作者: 輕率看法 時間: 2025-3-29 12:54
https://doi.org/10.1007/3-540-33771-7tions, to their graphical (and other) representation, and more recently to facilitating collaboration among the various professionals who are involved in the design process. The paper argues that what may appear to be shifts in emphasis actually represents convergence on a single, original goal: the作者: 四目在模仿 時間: 2025-3-29 16:02
https://doi.org/10.1007/3-540-33771-7clients wished to use internet based communication between themselves and their architects, including email, a web site and virtual reality. We explain how this is to be achieved, and describe experiences during the first six months of a two year project. Particularly successful has been the use of 作者: 北京人起源 時間: 2025-3-29 21:32
https://doi.org/10.1007/3-540-33771-7d from image processing, efficient methods of measuring geometric parameters and predicting radiation exchange are developed. The possibilities of generating synthetic urban textures, and integrating cellular automata, are explored. Results suggest the possibility of a raster-based urban model to in作者: 松緊帶 時間: 2025-3-30 03:41 作者: 艱苦地移動 時間: 2025-3-30 04:40 作者: 收養(yǎng) 時間: 2025-3-30 09:17
https://doi.org/10.1007/3-540-33771-7than as a support for existing collaborative processes. In order to question existing design processes and invent new collaborative processes systematically, we applied a process modeling methodology that employed recent developments in coordination theory. The methodology contained four steps: (1) 作者: 清醒 時間: 2025-3-30 15:31 作者: 脫水 時間: 2025-3-30 18:11 作者: 愛哭 時間: 2025-3-30 21:52 作者: flammable 時間: 2025-3-31 02:14 作者: conceal 時間: 2025-3-31 05:09
https://doi.org/10.1007/3-540-33771-7ect oriented design environment for integrated building performance modeling. The key features of the S2 environment are as follows: A user can access the system regardless of the computer hardware, operating system or the location on a network; geographically distributed users can asynchronously ge作者: 滑稽 時間: 2025-3-31 09:37
https://doi.org/10.1007/3-540-33771-7le interface makes this system particularly interactive and easy to use. In our approach, the geometry types supported are: points, lines, circles, ellipses, circular arcs and b-spline curves. All the fundamental topologie constraints, i.e. tangent, parallel, perpendicular, coincident and concentric作者: 屈尊 時間: 2025-3-31 13:54
https://doi.org/10.1007/3-540-33771-7nment for collaborative design. NetDraw goes beyond conventional shared whiteboard applications in its support for concurrency control, groups and constraints, and ephemeral gesture objects. Small and simple enough that users can learn it quickly, NetDraw is designed to run on small platforms such a作者: foppish 時間: 2025-3-31 20:13 作者: RAGE 時間: 2025-4-1 01:42
https://doi.org/10.1007/3-540-33771-7hysically based modeling techniques to the design process. Our approach attempts to bridge the gap between totally automated design and the free form brainstorming designers normally employ. We do this by automating the initial placement and sizing of design elements, with an interactive engine that作者: mettlesome 時間: 2025-4-1 02:33
https://doi.org/10.1007/3-540-33771-7ification is based on the re-interpretation of the crossover operation of genetic algorithms as an interpolation and its generalization to extrapolation. Examples of the results of the application of the process are presented.作者: Archipelago 時間: 2025-4-1 09:05
https://doi.org/10.1007/3-540-33771-7m is based on an analysis of a design case. The paper describes the process of analysis and extraction of design knowledge and design concepts in terms of Features. It is demonstrated how the analysis has lead to a classification of design concepts. This classification forms one of the main specific作者: nullify 時間: 2025-4-1 13:03 作者: bronchiole 時間: 2025-4-1 16:15
https://doi.org/10.1007/3-540-33771-7d from image processing, efficient methods of measuring geometric parameters and predicting radiation exchange are developed. The possibilities of generating synthetic urban textures, and integrating cellular automata, are explored. Results suggest the possibility of a raster-based urban model to inform planning and design.作者: 半圓鑿 時間: 2025-4-1 21:30 作者: 高興去去 時間: 2025-4-1 23:54