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標(biāo)題: Titlebook: Computer-Aided Design of User Interfaces VI; Victor Lopez Jaquero,Francisco Montero Simarro,Jea Conference proceedings 2009 Springer-Verla [打印本頁]

作者: ETHOS    時間: 2025-3-21 17:13
書目名稱Computer-Aided Design of User Interfaces VI影響因子(影響力)




書目名稱Computer-Aided Design of User Interfaces VI影響因子(影響力)學(xué)科排名




書目名稱Computer-Aided Design of User Interfaces VI網(wǎng)絡(luò)公開度




書目名稱Computer-Aided Design of User Interfaces VI網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Computer-Aided Design of User Interfaces VI被引頻次




書目名稱Computer-Aided Design of User Interfaces VI被引頻次學(xué)科排名




書目名稱Computer-Aided Design of User Interfaces VI年度引用




書目名稱Computer-Aided Design of User Interfaces VI年度引用學(xué)科排名




書目名稱Computer-Aided Design of User Interfaces VI讀者反饋




書目名稱Computer-Aided Design of User Interfaces VI讀者反饋學(xué)科排名





作者: 駁船    時間: 2025-3-21 22:19
William McChesney Martin, Jr. 1951–1970issues, touching on attentional, change and mud splash blindnesses. It also explores the diffculties technologists can have in understanding user’s needs, as demonstrated by a recent study in empathizing and systemising skills within the IT sector.
作者: 五行打油詩    時間: 2025-3-22 00:55

作者: modish    時間: 2025-3-22 07:22
William McChesney Martin, Jr. 1951–1970tions. The mobile guide is equipped with an RFID reader, which provides information useful to automatically detect nearby artworks. We also present example applications of this solution and then briefly discuss the results of first empirical tests performed to evaluate the usefulness and the usability of the enhanced mobile guide.
作者: euphoria    時間: 2025-3-22 09:07

作者: 舊病復(fù)發(fā)    時間: 2025-3-22 16:47
Todd K. Shackelford,Ranald D. Hansenalize 2D and 3D spaces by the definition of a meta-model. This is one of three meta-models that have been defined in . methodology, which is also described here along with some case studies, focusing the description on space.
作者: 舊病復(fù)發(fā)    時間: 2025-3-22 17:45

作者: Bureaucracy    時間: 2025-3-22 21:42

作者: JADED    時間: 2025-3-23 02:15
The Challenges of User-Centred Design,issues, touching on attentional, change and mud splash blindnesses. It also explores the diffculties technologists can have in understanding user’s needs, as demonstrated by a recent study in empathizing and systemising skills within the IT sector.
作者: 任命    時間: 2025-3-23 06:06

作者: 團結(jié)    時間: 2025-3-23 11:55
A Location-Aware Guide Based on Active RFIDs in Multi-Device Environments,tions. The mobile guide is equipped with an RFID reader, which provides information useful to automatically detect nearby artworks. We also present example applications of this solution and then briefly discuss the results of first empirical tests performed to evaluate the usefulness and the usability of the enhanced mobile guide.
作者: Affiliation    時間: 2025-3-23 17:43
Design of a Model of Human Interaction in Virtual Environments,and the main objectives and we detail the key design decisions and the way in which they have been realized in an object-oriented approach based on design patterns. Improved adaptability and extensibility are the main properties of the resulting interaction module.
作者: 大約冬季    時間: 2025-3-23 21:01
A Space Model for 3D User Interface Development,alize 2D and 3D spaces by the definition of a meta-model. This is one of three meta-models that have been defined in . methodology, which is also described here along with some case studies, focusing the description on space.
作者: configuration    時間: 2025-3-23 23:40

作者: 畏縮    時間: 2025-3-24 05:11

作者: Anthropoid    時間: 2025-3-24 07:17
Conference proceedings 2009elopment life cycle of any interactive system: requirements engineering, early-stage design, detailed design, deelopment, deployment, evaluation, and maintenance. In particular, it stresses how the design activity could be better understood for different types of advanced interactive ubiquitous computing, and multi-device environments.
作者: EXPEL    時間: 2025-3-24 12:09

作者: floaters    時間: 2025-3-24 15:56

作者: 性學(xué)院    時間: 2025-3-24 22:20

作者: 侵蝕    時間: 2025-3-25 02:48

作者: –FER    時間: 2025-3-25 06:04

作者: 人類的發(fā)源    時間: 2025-3-25 07:39
Gregory Gorelik,Todd K. Shackelforddifferent procedures. The framework integrates a set of configurable domain-oriented guidelines that aid end-users through the creation of their personalized artefacts. It has been validated through two case studies by providing support to mobile learning and by offering means to achieve ubiquitous cognitive behavioural therapy.
作者: tenosynovitis    時間: 2025-3-25 13:09
Model-Driven Engineering of Workflow User Interfaces,in the method can be edited in a graphical editor based on Petri nets and simulated interactively. This editor also contains a set of workflow user interface patterns that are ready to use. The output file generated by the editor can then be exploited by a workflow execution engine to produce a running workflow system.
作者: expeditious    時間: 2025-3-25 18:30

作者: Lymphocyte    時間: 2025-3-25 21:11
A Preliminary Study of Two-Handed Manipulation for Spatial Input Tasks in a 3D Modeling Applicationmed with each hand seems to have a significant impact on whether users take advantage of bimanual possibilities. Our results also show that bimanual interaction can introduce proprioceptive cues that can be of help to achieve more precision in the placement or selection only when proper visual information are missing.
作者: FRAX-tool    時間: 2025-3-26 00:13
Supporting the Design of Mobile Artefacts for Paper-Based Activities,different procedures. The framework integrates a set of configurable domain-oriented guidelines that aid end-users through the creation of their personalized artefacts. It has been validated through two case studies by providing support to mobile learning and by offering means to achieve ubiquitous cognitive behavioural therapy.
作者: 性滿足    時間: 2025-3-26 06:17
Conference proceedings 2009ded design of user interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system: requirements engineering, early-stage design, detailed design, deelopment, deployment, evaluation, and
作者: Overdose    時間: 2025-3-26 11:16

作者: ornithology    時間: 2025-3-26 14:55

作者: appall    時間: 2025-3-26 17:26
n, deelopment, deployment, evaluation, and maintenance. In particular, it stresses how the design activity could be better understood for different types of advanced interactive ubiquitous computing, and multi-device environments.978-1-84996-826-3978-1-84882-206-1
作者: Evocative    時間: 2025-3-27 00:02

作者: photopsia    時間: 2025-3-27 02:03
Some Reflections and Conclusions,on, CIAM is a methodology for obtaining the conceptual modelling of CSCW applications, providing thus a complement for the .. In this chapter, we show the integration of both works providing a comprehensive and original methodological framework to be instantiated in operative Model-Based tools for work in-group.
作者: floaters    時間: 2025-3-27 08:43

作者: 預(yù)感    時間: 2025-3-27 11:59

作者: 阻塞    時間: 2025-3-27 15:41

作者: AGONY    時間: 2025-3-27 18:13
Alessandra Goria,Nicola Lugaresiial in this type of systems. The methodology presented to address the analysis stage provides the mechanisms to specify the organization of the participants of a system, the roles they play, the interaction of the users within the system and the interaction among participants through the system, that is, person–computer–person interaction.
作者: Nibble    時間: 2025-3-27 22:06
Victor Lopez Jaquero,Francisco Montero Simarro,JeaIncludes supplementary material:
作者: AVANT    時間: 2025-3-28 04:11

作者: Coma704    時間: 2025-3-28 10:11

作者: 鍵琴    時間: 2025-3-28 11:14
Analysis Models for User Interface Development in Collaborative Systems,ial in this type of systems. The methodology presented to address the analysis stage provides the mechanisms to specify the organization of the participants of a system, the roles they play, the interaction of the users within the system and the interaction among participants through the system, that is, person–computer–person interaction.
作者: 毛細(xì)血管    時間: 2025-3-28 17:07

作者: 即席演說    時間: 2025-3-28 20:11
978-1-84996-826-3Springer-Verlag London 2009
作者: BOOST    時間: 2025-3-29 01:52

作者: 使習(xí)慣于    時間: 2025-3-29 05:48
Introduction: The First Twenty-Five Years workflow information systems from a series of models. For this purpose, a workflow is recursively decomposed into processes that are in turn decomposed into tasks. Each task gives rise to a task model whose structure, ordering, and connection with the domain model allows a semi-automated generation
作者: 兇猛    時間: 2025-3-29 07:26

作者: Dawdle    時間: 2025-3-29 11:23
https://doi.org/10.1007/978-3-540-77794-6models, which are more related to the UI implementation details, until the final UI is generated. This process is based on a set of model-to-model and model-to-code transformations. Several industrial tools have applied this approach in order to generate the UI. However, these model transformations
作者: Feckless    時間: 2025-3-29 17:02

作者: Crater    時間: 2025-3-29 22:46

作者: irradicable    時間: 2025-3-30 03:06
Introduction: The First Twenty-Five Yearsements in the classrooms. Video Games are ideal learning tools since they provide training skills, promote independence, increase and improve students’ concentration and attention. For special education students with learning difficulties, it is very important to adapt the game to each student’s cog
作者: Entropion    時間: 2025-3-30 05:28

作者: negligence    時間: 2025-3-30 10:56
William McChesney Martin, Jr. 1951–1970ccording to this model for its use in the MAEVIF platform for intelligent virtual environments for education and training. We present the motivations and the main objectives and we detail the key design decisions and the way in which they have been realized in an object-oriented approach based on de
作者: BRACE    時間: 2025-3-30 15:39
Todd K. Shackelford,Ranald D. Hansense methods usually leave aside the 2D interfaces that may be found in the 3D environment or that surround it. This chapter presents an attempt to formalize 2D and 3D spaces by the definition of a meta-model. This is one of three meta-models that have been defined in . methodology, which is also desc
作者: blithe    時間: 2025-3-30 17:21
Todd K. Shackelford,Ranald D. Hansennts on ambiguous keys. A genetic algorithm is used for searching the assignment that optimizes the text-entry performance. The results show that as the number of keys decreases, the gain in performance due to optimization increases. We also study the effect of the disambiguation word list layout on
作者: Anthology    時間: 2025-3-30 22:02
https://doi.org/10.1007/978-3-319-19671-8or example, requirements specification, design, prototyping, implementation, and usability evaluation. During this iterative process, manifold artifacts are developed and modified, including models, source code, and usability evaluation data. CASE tools support the development stages well, but lack
作者: 準(zhǔn)則    時間: 2025-3-31 01:43

作者: 六邊形    時間: 2025-3-31 07:04

作者: Tdd526    時間: 2025-3-31 12:09
Troels B?ggild,Michael Bang Petersenfor it. Although this practice is still common, it is a challenging task to move from text-based requirements and problem-space concepts to a final UI design, and then back. Especially for user interface specification, actors must frequently switch between high-level descriptions and low-level detai
作者: Entropion    時間: 2025-3-31 16:50
Ingrid Kissling-N?f,Stefan Kuksnt of multi-platform software applications. This chapter describes RenderXML, a software tool developed to facilitate the creation of multi-platform applications. RenderXML acts as a renderer, mapping concrete user interfaces (UI) described in UsiXML to multiple platforms, and also as a connector, l
作者: 裂隙    時間: 2025-3-31 21:07

作者: Prognosis    時間: 2025-4-1 01:22
,Norway, 1918–2010: Saved by the North Sea,o create models based on CIAN notation. This software tool supports the interface design of groupware applications that enable integration with software processes through UML notation. We introduce our methodological approach for dealing with the conceptual design of applications that support work i
作者: assent    時間: 2025-4-1 04:02
Some Reflections and Conclusions,ity restrictions. Assuming that, it is recommendable to reuse as far as possible the work already realized to deal with problems inherent to mobility, device heterogeneity and adaptation in the groupware work. Our conceptual framework, the so-called ., has been defined in this line. It is conceived
作者: Expiration    時間: 2025-4-1 08:12

作者: Albumin    時間: 2025-4-1 13:18
Troels B?ggild,Michael Bang Petersenodelling languages with different levels of fidelity of user interface prototyping. With an innovative experimental tool, we finally assemble models and design to an interactive user interface specifications.
作者: Ordnance    時間: 2025-4-1 16:50





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