作者: 為敵 時間: 2025-3-21 22:01 作者: DAMN 時間: 2025-3-22 02:14 作者: 永久 時間: 2025-3-22 04:33 作者: generic 時間: 2025-3-22 09:47 作者: depreciate 時間: 2025-3-22 13:11 作者: depreciate 時間: 2025-3-22 17:40
MOOCs: What Motivates the Producers and Participants?en asserted that these open courses are no more than a prelude to the disruption that traditional Higher Education Institutions will experience from the growth of on-line education. Meanwhile, institutions are making increasingly significant investments to produce MOOCs, and learners are enthusiasti作者: 貪婪地吃 時間: 2025-3-23 01:11 作者: 有特色 時間: 2025-3-23 01:34 作者: Predigest 時間: 2025-3-23 06:58 作者: incubus 時間: 2025-3-23 11:38
Simultaneously Developing a Serious Game and Its Classroom Use for Fostering Conceptual Understandinl teachers was formed. Using a design-research approach, the team simultaneously developed and tested a serious game for the teaching off electrical circuits and effective classroom practice using it..The project comprised two rounds. In a first round, an open-inquiry teaching strategy was used and 作者: 遺產(chǎn) 時間: 2025-3-23 17:39 作者: deciduous 時間: 2025-3-23 20:04 作者: liaison 時間: 2025-3-23 22:26 作者: 送秋波 時間: 2025-3-24 05:08 作者: ingenue 時間: 2025-3-24 07:36
Extending the Database Curriculum: From Design Principles to Web and Mobile Programmingto internet of things, in all aspects of everyday life. For these reasons, providing the new generation of students a strong background is crucial for sustainable development in all countries. This work presents a case study on a teaching experience in a web programming course with an approach suita作者: 吞吞吐吐 時間: 2025-3-24 12:33 作者: 削減 時間: 2025-3-24 17:26
https://doi.org/10.1007/978-3-642-58477-0se. The opportunities of experience exchange and simple feedback mechanisms of social software have been realized for improving the situation and many are basing or transforming their OER offerings towards socially powered environments. Research on social software has shown how knowledge-sharing bar作者: humectant 時間: 2025-3-24 22:39
https://doi.org/10.1007/978-3-642-58477-0sis by experts, who characterize each content with skills involved and a difficulty level. In addition, Machine Learning based sequencers require a specific dataset collection to create users’ models and a sequencing policy, which needs to be tested online with strong ethical requirements and a high作者: 注意 時間: 2025-3-25 00:57 作者: 劇本 時間: 2025-3-25 04:22
,The History of IPRC Politics: 1890–1993,ard semi- or fully automated approaches to extract concept maps from various text sources such as text books. The motivation for this research is twofold: novice learners require substantial assistance from experts in constructing their own maps, introducing additional hurdles, and alternatively, th作者: 中止 時間: 2025-3-25 09:30 作者: Pander 時間: 2025-3-25 13:37 作者: 精致 時間: 2025-3-25 17:05
,Persistent Core–Periphery Divide in the EU,t it still pays little attention to the individual differences among learners’ preferences as players. This paper presents a generic and adaptive gamification system that can be plugged on various learning environments. The game elements can be automatically adapted, based on an analysis of the inte作者: Disk199 時間: 2025-3-25 22:42
https://doi.org/10.1007/978-94-009-8677-0mpus. Successful m-learning experiences can be facilitated by mobile learning environments that are multi-facetted and effective, and that meets students’ versatile needs. This study synthesizes a comprehensive set of guidelines for designing and developing mobile-learning environments, with the aim作者: 情愛 時間: 2025-3-26 01:07 作者: 不要不誠實 時間: 2025-3-26 05:39
Jules Fran?ois,Virgilio Victoria-Troncosol teachers was formed. Using a design-research approach, the team simultaneously developed and tested a serious game for the teaching off electrical circuits and effective classroom practice using it..The project comprised two rounds. In a first round, an open-inquiry teaching strategy was used and 作者: Genistein 時間: 2025-3-26 11:54
Jules Fran?ois,Virgilio Victoria-Troncoson of questions, along with the solutions, in order to deal with a large number of students. Geometry is an important part of the high school curriculum. Hence, in this paper, we have focused on the high school geometry domain. We have proposed a framework that combines a combinatorial approach, patt作者: Ceremony 時間: 2025-3-26 16:01 作者: Relinquish 時間: 2025-3-26 18:50 作者: considerable 時間: 2025-3-27 00:58 作者: Fortify 時間: 2025-3-27 03:49
Veronica Nemutandani,Thabisa Matseato internet of things, in all aspects of everyday life. For these reasons, providing the new generation of students a strong background is crucial for sustainable development in all countries. This work presents a case study on a teaching experience in a web programming course with an approach suita作者: Arresting 時間: 2025-3-27 06:50 作者: cylinder 時間: 2025-3-27 11:34 作者: nepotism 時間: 2025-3-27 16:15
Communications in Computer and Information Sciencehttp://image.papertrans.cn/c/image/233960.jpg作者: Inelasticity 時間: 2025-3-27 21:24
https://doi.org/10.1007/978-3-319-25768-6collaborative learning; computer-assisted instruction; course content; e-learning; education; higher educ作者: 吞沒 時間: 2025-3-27 23:56 作者: 不公開 時間: 2025-3-28 05:57
An Evaluation Methodology for Concept Maps Mined from Lecture Notes: An Educational Perspectiveof knowledge presented is relevant to the learner, resulting in a large amount of information being retrieved for knowledge organisation. Therefore, this paper introduces a machine-based approach to evaluate the . of knowledge by comparing with human judgment. We introduce three ranking models and c作者: Cumbersome 時間: 2025-3-28 06:49
Simultaneously Developing a Serious Game and Its Classroom Use for Fostering Conceptual Understandintudents’ conceptual understanding of electrical circuits was observed and the students showed fewer misconceptions. Moreover students spontaneously reported that the game had helped them to understand the subject..We conclude that multi-disciplinaire collaboration was essential for this result, and 作者: 租約 時間: 2025-3-28 12:05 作者: 群居男女 時間: 2025-3-28 16:02 作者: 萬神殿 時間: 2025-3-28 20:55
Jules Fran?ois,Virgilio Victoria-Troncosotudents’ conceptual understanding of electrical circuits was observed and the students showed fewer misconceptions. Moreover students spontaneously reported that the game had helped them to understand the subject..We conclude that multi-disciplinaire collaboration was essential for this result, and 作者: FLAGR 時間: 2025-3-28 23:16
Jules Fran?ois,Virgilio Victoria-Troncosoions, and (iii) automated deduction to generate new questions and solutions. By combining these methods, we are able to generate questions involving finding or proving relationships between geometric objects based on a specification of the geometry objects, concepts and theorems to be covered by the作者: conflate 時間: 2025-3-29 06:17
Comparing Multiple-Choice and Constructed Response Questions Applied to Engineering Courses作者: 悲觀 時間: 2025-3-29 09:19
1865-0929 missions. The papers address topics such as information technologies supporting learning; learning/teaching methodologies and assessment; social context and learning environments; domain applications and case studies; and ubiquitous learning..978-3-319-25767-9978-3-319-25768-6Series ISSN 1865-0929 Series E-ISSN 1865-0937 作者: COUCH 時間: 2025-3-29 12:03 作者: 墻壁 時間: 2025-3-29 17:49 作者: 凹處 時間: 2025-3-29 21:22
1865-0929 ducation, CSEDU 2014, held in Barcelona, Spain, in April 2014...The 24 revised full papers presented were carefully reviewed and selected from 242 submissions. The papers address topics such as information technologies supporting learning; learning/teaching methodologies and assessment; social conte作者: osteopath 時間: 2025-3-30 03:40 作者: 謙卑 時間: 2025-3-30 04:07
https://doi.org/10.1007/978-1-349-00327-3 suggests likely areas for future attention and developments. It further identifies a range of motivations for learner participation, which may not be identical across cultures and which MOOC providers might wish to take into account.作者: 有效 時間: 2025-3-30 10:15
,Persistent Core–Periphery Divide in the EU,the game elements. To support the adaptivity of the game elements, we refer to a user model based on a list of player types. The user model is initialized thanks to the traces of interactions, and finally used to predict which game feature will be relevant for the user.作者: 小丑 時間: 2025-3-30 14:24
https://doi.org/10.1007/978-94-009-8677-0ation, including the answer which learner type benefits the most of a CRS. In Addition we present a conceptual and technical design of a Social CRS, which is aware of social communication and these learner types.作者: 駕駛 時間: 2025-3-30 19:24 作者: 隱士 時間: 2025-3-30 21:08
Astrophysics and Space Science Libraryk presents the results obtained, the relationships observed among four transversal competences -teamwork, leadership, motivation and results orientation– and the relationships between those competences and other variables such as the project’s final success, the effort ratio and the size of the project team.作者: jaunty 時間: 2025-3-31 04:09
An Exercise Assistant for Practical Networking and IT Security Courses in Higher Education is able to provide feedback and guidance, whenever and whereever it is required by a student. We also show, how expert knowledge and description logic can be used by the exercise assistant to verify a students solution.作者: foliage 時間: 2025-3-31 08:07 作者: Ingest 時間: 2025-3-31 12:02
Toward an Adaptive Gamification System for Learning Environmentsthe game elements. To support the adaptivity of the game elements, we refer to a user model based on a list of player types. The user model is initialized thanks to the traces of interactions, and finally used to predict which game feature will be relevant for the user.作者: 美色花錢 時間: 2025-3-31 13:25
Innovating Academic Knowledge Communication with Social Classroom Response Systemsation, including the answer which learner type benefits the most of a CRS. In Addition we present a conceptual and technical design of a Social CRS, which is aware of social communication and these learner types.作者: saturated-fat 時間: 2025-3-31 19:04
An Analysis of Courses Evaluation Through Clusteringurses evaluation and the corresponding average student results, as well as regularities among groups of courses over the years. Our analysis can be used to detect possible improvements in the organization and teaching of the degree program and applied to any university context collecting similar data.作者: Expediency 時間: 2025-4-1 00:36 作者: 晚間 時間: 2025-4-1 05:13
The Temporal Change of Attentional Levels Under Different Music Environmentss listened to different types of music. We made a comparison among music that they like, that they are uninterested in, and the silence condition. The result indicates that different types of music affect not only on the level of performance but also its temporal change.作者: Foregery 時間: 2025-4-1 06:07 作者: TSH582 時間: 2025-4-1 10:31
Conference proceedings 2015ain, in April 2014...The 24 revised full papers presented were carefully reviewed and selected from 242 submissions. The papers address topics such as information technologies supporting learning; learning/teaching methodologies and assessment; social context and learning environments; domain applic