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標題: Titlebook: Computer Music Instruments II; Realtime and Object- Victor Lazzarini Textbook 2019 Springer Nature Switzerland AG 2019 Computer Music.Elect [打印本頁]

作者: coerce    時間: 2025-3-21 16:32
書目名稱Computer Music Instruments II影響因子(影響力)




書目名稱Computer Music Instruments II影響因子(影響力)學科排名




書目名稱Computer Music Instruments II網(wǎng)絡(luò)公開度




書目名稱Computer Music Instruments II網(wǎng)絡(luò)公開度學科排名




書目名稱Computer Music Instruments II被引頻次




書目名稱Computer Music Instruments II被引頻次學科排名




書目名稱Computer Music Instruments II年度引用




書目名稱Computer Music Instruments II年度引用學科排名




書目名稱Computer Music Instruments II讀者反饋




書目名稱Computer Music Instruments II讀者反饋學科排名





作者: nutrients    時間: 2025-3-21 23:31
Technologietransfer im Kartellrechthich will provide the most generic methods of getting data in and out of programs. In addition, we also explore other methods of single character input and output, and string output. With the ideas presented in this and the previous chapter, we are able to start writing our first straight-line progr
作者: Abrade    時間: 2025-3-22 02:14

作者: Implicit    時間: 2025-3-22 07:12
Technologietransfer im Kartellrechtintroduce the more advanced topic of memory addresses and pointer variables, showing how they relate to arrays. Finally, strings are presented as a special kind of character array. The chapter concludes by exploring ways of manipulating string variables.
作者: OGLE    時間: 2025-3-22 11:12
Technologietransfer im Kartellrechtg, and call semantics are presented first. This is followed by a discussion of the principle of recursion. The paradigm of modular programming as implemented in C is discussed. The standard C library is introduced, allowing us to develop a sine wave synthesis program. Finally, we develop an ASCII-ba
作者: 變白    時間: 2025-3-22 16:12

作者: 變白    時間: 2025-3-22 19:29

作者: 飛行員    時間: 2025-3-22 23:23

作者: 圣人    時間: 2025-3-23 04:46
Create Innovative Portfolio Alternatives,ns. After an introduction to the main signal processing aspects of filters, we explore the implementation of first-, second-, and fourth-order filters. From the programming side, we introduce the concept of templates, which offer compile-time support for polymorphism. This leads into a discussion of
作者: 彎曲的人    時間: 2025-3-23 08:11

作者: hangdog    時間: 2025-3-23 10:05
Springer Nature Switzerland AG 2019
作者: 泄露    時間: 2025-3-23 17:49
Technologietransfer im KartellrechtIn this chapter, some fundamental concepts of programming are discussed. Data types and variables are introduced, as well as the principles of binary encoding, bits, bytes, and endianness. We then look at the different built-in types that are available in the C language and the arithmetic operations that can be applied to them.
作者: 啟發(fā)    時間: 2025-3-23 20:17
Technologietransfer im KartellrechtUser-defined types are the main topic of this chapter. We look at how these can be defined via C-language structures and unions. We show how to manipulate these new types, and how they can be treated like other built-in types, through standard variables, arrays, and pointers. The chapter concludes with a look at bitoriented operations.
作者: geriatrician    時間: 2025-3-24 00:41

作者: Gesture    時間: 2025-3-24 02:54
A. Neureuther,R. Wang,J. HelmsenThis chapter expands our means of input and output by introducing file operations defined by the standard C library. We first look at formatted text output and then explore the principles of generic binary file access. The chapter concludes with an application example of file IO that is supported by the sound and music computing system Csound.
作者: 簡潔    時間: 2025-3-24 08:32

作者: 魯莽    時間: 2025-3-24 14:12

作者: Immobilize    時間: 2025-3-24 16:38

作者: STIT    時間: 2025-3-24 21:06
Technology Portfolio Planning and ManagementThis chapter explores the design of a class library for computer music instrument development.We review some of the principles outlined in earlier chapters and explore the object-oriented principles that are relevant to the implementation of this library. A tour of the existing classes is offered, alongside a fully worked-out application example.
作者: 聯(lián)想記憶    時間: 2025-3-25 02:34

作者: 符合你規(guī)定    時間: 2025-3-25 06:13

作者: 吹牛需要藝術(shù)    時間: 2025-3-25 10:17

作者: alabaster    時間: 2025-3-25 15:24
File Input and OutputThis chapter expands our means of input and output by introducing file operations defined by the standard C library. We first look at formatted text output and then explore the principles of generic binary file access. The chapter concludes with an application example of file IO that is supported by the sound and music computing system Csound.
作者: 可用    時間: 2025-3-25 18:10
SoundfilesThe specific case of soundfile IO is discussed in detail in this chapter. Some principles of digital audio are outlined: sampling, digital-to-analogue and analogue-to-digital conversion, data precision, channels, and basic operations. To complement this discussion, a widely used library for soundfile IO, libsndfile, is introduced.
作者: DUCE    時間: 2025-3-25 20:45
Realtime AudioThis chapter discusses the fundamental aspects of realtime audio programming and access to sound devices. Two widely-used APIs are introduced and contrasted: Portaudio and the Jack connection kit. Programming examples are offered for each, demonstrating realtime processing in C.
作者: Paradox    時間: 2025-3-26 02:45
Realtime MIDIThe MIDI protocol is presented in this chapter as one of the typical ways in which realtime audio instruments can be controlled. The native MacOS API CoreMIDI is introduced as a system-dependent means of accessing MIDI devices. This is complemented by a discussion of cross-platform support for realtime MIDI, which is provided by Portmidi or Jack.
作者: Fracture    時間: 2025-3-26 04:21

作者: Lamina    時間: 2025-3-26 09:50
Introduction to the Programming Environmentg systems, and their main components: file system, terminal, and commands. The C/C++ toolchain is introduced as the fundamental collection of software that will support all the work in this book. Finally, we take a first look at the C language and its basic elements.
作者: VALID    時間: 2025-3-26 14:24

作者: vocation    時間: 2025-3-26 19:31

作者: 大包裹    時間: 2025-3-26 22:01

作者: 規(guī)范要多    時間: 2025-3-27 01:23
Victor LazzariniSuitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers.Demonstrates how the object-oriented programming paradigm is useful
作者: 漸強    時間: 2025-3-27 05:16
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作者: 處理    時間: 2025-3-27 11:16

作者: cinder    時間: 2025-3-27 15:59
Technologietransfer im Kartellrechthich will provide the most generic methods of getting data in and out of programs. In addition, we also explore other methods of single character input and output, and string output. With the ideas presented in this and the previous chapter, we are able to start writing our first straight-line programs.
作者: 誹謗    時間: 2025-3-27 20:39
https://doi.org/10.1007/978-3-8349-9919-1 be controlled by logical tests, or by pattern matching. Then we introduce the principle of iteration and the three types of loop constructs available in the C language. With this, we are able to start generating audio waveforms that can be displayed in graphs or played back after a minor conversion step.
作者: 半球    時間: 2025-3-28 00:20
Technologietransfer im Kartellrechtintroduce the more advanced topic of memory addresses and pointer variables, showing how they relate to arrays. Finally, strings are presented as a special kind of character array. The chapter concludes by exploring ways of manipulating string variables.
作者: neurologist    時間: 2025-3-28 02:57
Introduction to the Programming Environmentg systems, and their main components: file system, terminal, and commands. The C/C++ toolchain is introduced as the fundamental collection of software that will support all the work in this book. Finally, we take a first look at the C language and its basic elements.
作者: exophthalmos    時間: 2025-3-28 08:47
Standard Input and Outputhich will provide the most generic methods of getting data in and out of programs. In addition, we also explore other methods of single character input and output, and string output. With the ideas presented in this and the previous chapter, we are able to start writing our first straight-line progr
作者: jarring    時間: 2025-3-28 10:51
Control of Flow be controlled by logical tests, or by pattern matching. Then we introduce the principle of iteration and the three types of loop constructs available in the C language. With this, we are able to start generating audio waveforms that can be displayed in graphs or played back after a minor conversion
作者: filial    時間: 2025-3-28 18:03
Arrays and Pointersintroduce the more advanced topic of memory addresses and pointer variables, showing how they relate to arrays. Finally, strings are presented as a special kind of character array. The chapter concludes by exploring ways of manipulating string variables.
作者: 盡責    時間: 2025-3-28 20:42
Functionsg, and call semantics are presented first. This is followed by a discussion of the principle of recursion. The paradigm of modular programming as implemented in C is discussed. The standard C library is introduced, allowing us to develop a sine wave synthesis program. Finally, we develop an ASCII-ba
作者: microscopic    時間: 2025-3-29 00:22

作者: Geyser    時間: 2025-3-29 03:27
Interpolation.We also look at taking these synthesis components apart into its constituent elements, phase generation and table reading. From a programming perspective, the discussion of different kinds of oscillators allows us to introduce inheritance, and the concept of polymorphism. We also explore a new way
作者: minimal    時間: 2025-3-29 07:42

作者: 喚醒    時間: 2025-3-29 15:19
Filtersns. After an introduction to the main signal processing aspects of filters, we explore the implementation of first-, second-, and fourth-order filters. From the programming side, we introduce the concept of templates, which offer compile-time support for polymorphism. This leads into a discussion of
作者: Biofeedback    時間: 2025-3-29 16:05

作者: COST    時間: 2025-3-29 20:49
Technologietransfer im Kartellrechtemented in C is discussed. The standard C library is introduced, allowing us to develop a sine wave synthesis program. Finally, we develop an ASCII-based terminal plotting function as an example of the ideas presented in the chapter.
作者: pulmonary-edema    時間: 2025-3-30 01:26
Technology Portfolio Planning and Managementup. Alongside this, we deal with the foundations of object-oriented programming, demonstrating how they can be employed to model sound computing components, such as the oscillator. As part of this, we swiftly move from C to the C++ language, introducing some of its basic elements.
作者: 愛花花兒憤怒    時間: 2025-3-30 06:52
Technology Portfolio Planning and Managementtive, the discussion of different kinds of oscillators allows us to introduce inheritance, and the concept of polymorphism. We also explore a new way of handling addresses of objects, which is provided by reference types in C++.
作者: 痛苦一下    時間: 2025-3-30 11:05

作者: LAY    時間: 2025-3-30 15:12

作者: BOON    時間: 2025-3-30 17:29
Functionsemented in C is discussed. The standard C library is introduced, allowing us to develop a sine wave synthesis program. Finally, we develop an ASCII-based terminal plotting function as an example of the ideas presented in the chapter.
作者: Feedback    時間: 2025-3-31 00:46
Oscillatorsup. Alongside this, we deal with the foundations of object-oriented programming, demonstrating how they can be employed to model sound computing components, such as the oscillator. As part of this, we swiftly move from C to the C++ language, introducing some of its basic elements.
作者: 集合    時間: 2025-3-31 02:41
Interpolationtive, the discussion of different kinds of oscillators allows us to introduce inheritance, and the concept of polymorphism. We also explore a new way of handling addresses of objects, which is provided by reference types in C++.
作者: 嘮叨    時間: 2025-3-31 08:19

作者: 附錄    時間: 2025-3-31 09:46

作者: 最小    時間: 2025-3-31 15:42
Textbook 2019pts, followed by an explanation of realtime audio programming, including audio synthesis and processing. The chapters in Part II demonstrate how the object-oriented programming paradigm is useful in the modelling of computer music instruments, each chapter shows a set of instrument components that a
作者: 錯    時間: 2025-3-31 20:23





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