作者: 薄膜 時(shí)間: 2025-3-21 23:07
Object Modeling in 3D Animation, becomes more than a support, playing a basic role in the creation of a three-dimensional world. Man, in fact, has always found it difficult to represent three-dimensional space in drawings; few people can draw in true perspective. Furthermore, it is simply impossible to produce all the tens of thou作者: peritonitis 時(shí)間: 2025-3-22 00:41 作者: 調(diào)色板 時(shí)間: 2025-3-22 07:41
Transparency, Texture, Shadows, and Anti-aliasing,om a light source along their paths until they reach the observer. However, this is a wasteful approach, because only a few rays coming from a given source actually arrive at the observer. This is why algorithms involving ray tracing carried out the process in the opposite direction. Rays are traced作者: 消毒 時(shí)間: 2025-3-22 11:07
Automatic Motion Control,cs techniques [Badler 1986, 1989; Boisvert et al. 1989; Calvert 1988; Magnenat-Thalmann and Thalmann 1987a, 1989c—e; Thalmann 1989; Wilhelms 1987a]. In particular, motion will be planned at a task level and computed using physical laws. In the next sections, five steps to automatic motion control ar作者: occult 時(shí)間: 2025-3-22 15:45
Case Studies of Computer-generated Films,a great success: it won the first prize at the Computer Graphics ’82 Film Festival in London, and several other awards including Murcia Festival, Columbus Festival, and Yorkton festival. . was also selected in traditional animation festivals like “Journées d’Animation d’Annecy”, “Festival des Films 作者: occult 時(shí)間: 2025-3-22 20:19 作者: Laconic 時(shí)間: 2025-3-22 21:46 作者: engagement 時(shí)間: 2025-3-23 02:46
Implementation techniques for TEMPO,mputer-generated image, lines which could not really be seen by an observer first must be removed. This process has been a common research theme since the first three-dimensional systems; numerous algorithms have been proposed to solve the problem [Sutherland et al. 1974].作者: NATAL 時(shí)間: 2025-3-23 08:03
Parameter passing and reference variables,om a light source along their paths until they reach the observer. However, this is a wasteful approach, because only a few rays coming from a given source actually arrive at the observer. This is why algorithms involving ray tracing carried out the process in the opposite direction. Rays are traced作者: 廣大 時(shí)間: 2025-3-23 10:06 作者: accomplishment 時(shí)間: 2025-3-23 15:53 作者: GLADE 時(shí)間: 2025-3-23 20:20
Computer Science Workbenchhttp://image.papertrans.cn/c/image/233462.jpg作者: 思想靈活 時(shí)間: 2025-3-24 00:35 作者: 場(chǎng)所 時(shí)間: 2025-3-24 02:42
978-4-431-68107-6Springer-Verlag Tokoyo 1990作者: 敬禮 時(shí)間: 2025-3-24 07:25 作者: 一起 時(shí)間: 2025-3-24 12:16
https://doi.org/10.1007/3-540-09085-1Although computer plays an ever-increasing role in animation, the term “computer animation” is imprecise and can sometimes be misleading. This is because the computer can play a variety of different roles:作者: ADJ 時(shí)間: 2025-3-24 16:13 作者: 山間窄路 時(shí)間: 2025-3-24 22:33
https://doi.org/10.1007/3-540-09085-1We showed in Chap. 3 that numerous steps in conventional animation can be assisted or improved by computer. In particular, the computer can be used:.These different aspects will be studied in detail.作者: 吹牛者 時(shí)間: 2025-3-24 23:57 作者: pester 時(shí)間: 2025-3-25 03:29
https://doi.org/10.1007/3-540-09085-1As stated by Norman Badler [1982], one of the best-known specialists in this area, modeling realistic human forms remains one of the most difficult and challenging problems.作者: OUTRE 時(shí)間: 2025-3-25 09:13 作者: 極小量 時(shí)間: 2025-3-25 13:27
Conventional Animation,Animation can be defined in different ways. For John Halas [1968], one of the world’s most famous animators, “movement is the essence of animation.” A similar approach defines animation as “art in movement.” Some more precise definitions are given below:作者: 誘使 時(shí)間: 2025-3-25 17:19
Computer Animation,Although computer plays an ever-increasing role in animation, the term “computer animation” is imprecise and can sometimes be misleading. This is because the computer can play a variety of different roles:作者: commune 時(shí)間: 2025-3-25 20:14 作者: 釋放 時(shí)間: 2025-3-26 02:08
Keyframe and Painting Systems,We showed in Chap. 3 that numerous steps in conventional animation can be assisted or improved by computer. In particular, the computer can be used:.These different aspects will be studied in detail.作者: 向下 時(shí)間: 2025-3-26 05:46
Motion Control in 3D Animation,Most authors [Magnenat-Thalmann and Thalmann 1985b] distinguish between two types of three-dimensional computer animation: keyframe animation and algorithmic animation.作者: jettison 時(shí)間: 2025-3-26 10:47
Human Modeling and Animation,As stated by Norman Badler [1982], one of the best-known specialists in this area, modeling realistic human forms remains one of the most difficult and challenging problems.作者: Mirage 時(shí)間: 2025-3-26 13:02
Object-oriented and Actor Languages and Systems,As indicated in Chap. 6, modeled computer animation involves three main activities:作者: 易改變 時(shí)間: 2025-3-26 17:12
Hidden Surfaces, Reflectance, and Shading,mputer-generated image, lines which could not really be seen by an observer first must be removed. This process has been a common research theme since the first three-dimensional systems; numerous algorithms have been proposed to solve the problem [Sutherland et al. 1974].作者: vocation 時(shí)間: 2025-3-26 21:21 作者: 剛毅 時(shí)間: 2025-3-27 04:06 作者: 轉(zhuǎn)折點(diǎn) 時(shí)間: 2025-3-27 07:16 作者: 枯萎將要 時(shí)間: 2025-3-27 10:45 作者: MEET 時(shí)間: 2025-3-27 14:05
1431-1488 puter-generated film festivals now exist in each country and several thousands of films are produced each year. From a commercial point of view, the computer an978-4-431-68107-6978-4-431-68105-2Series ISSN 1431-1488 作者: Jocose 時(shí)間: 2025-3-27 18:03 作者: 規(guī)章 時(shí)間: 2025-3-28 00:40 作者: 用不完 時(shí)間: 2025-3-28 04:27
Book 1990Latest editionogy. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra- phics, computer animation, datab作者: anachronistic 時(shí)間: 2025-3-28 09:00 作者: 檔案 時(shí)間: 2025-3-28 12:09
1431-1488 er technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra- phics, computer animat作者: indemnify 時(shí)間: 2025-3-28 14:58 作者: 拉開(kāi)這車(chē)床 時(shí)間: 2025-3-28 22:05
Food Ethics as the Ethics of the Tracembus Festival, and Yorkton festival. . was also selected in traditional animation festivals like “Journées d’Animation d’Annecy”, “Festival des Films du Monde de Montréal,” and the TV Festival in Caracas. . was shown (in whole or in part) on various TV channels in Canada, USA, France, Switzerland, and the United Kingdom.作者: 受傷 時(shí)間: 2025-3-29 02:29
Introduction, computer with two drawings and asking it to compose a certain number of intermediate images. The technique was a boon to animated-film makers, since the essence of animation lies in producing a rapid series of drawings, each slightly different from its predecessor, to create the impression of movement or change in shape.作者: Medicare 時(shí)間: 2025-3-29 05:49 作者: prosperity 時(shí)間: 2025-3-29 07:18 作者: 陰謀小團(tuán)體 時(shí)間: 2025-3-29 14:22 作者: 漂白 時(shí)間: 2025-3-29 17:11