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標(biāo)題: Titlebook: Computer Animation; Theory and Practice Nadia Magnenat Thalmann,Daniel Thalmann Book 1990Latest edition Springer-Verlag Tokoyo 1990 Animati [打印本頁(yè)]

作者: Gratification    時(shí)間: 2025-3-21 18:44
書(shū)目名稱Computer Animation影響因子(影響力)




書(shū)目名稱Computer Animation影響因子(影響力)學(xué)科排名




書(shū)目名稱Computer Animation網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱Computer Animation網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱Computer Animation被引頻次




書(shū)目名稱Computer Animation被引頻次學(xué)科排名




書(shū)目名稱Computer Animation年度引用




書(shū)目名稱Computer Animation年度引用學(xué)科排名




書(shū)目名稱Computer Animation讀者反饋




書(shū)目名稱Computer Animation讀者反饋學(xué)科排名





作者: 薄膜    時(shí)間: 2025-3-21 23:07
Object Modeling in 3D Animation, becomes more than a support, playing a basic role in the creation of a three-dimensional world. Man, in fact, has always found it difficult to represent three-dimensional space in drawings; few people can draw in true perspective. Furthermore, it is simply impossible to produce all the tens of thou
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作者: 調(diào)色板    時(shí)間: 2025-3-22 07:41
Transparency, Texture, Shadows, and Anti-aliasing,om a light source along their paths until they reach the observer. However, this is a wasteful approach, because only a few rays coming from a given source actually arrive at the observer. This is why algorithms involving ray tracing carried out the process in the opposite direction. Rays are traced
作者: 消毒    時(shí)間: 2025-3-22 11:07
Automatic Motion Control,cs techniques [Badler 1986, 1989; Boisvert et al. 1989; Calvert 1988; Magnenat-Thalmann and Thalmann 1987a, 1989c—e; Thalmann 1989; Wilhelms 1987a]. In particular, motion will be planned at a task level and computed using physical laws. In the next sections, five steps to automatic motion control ar
作者: occult    時(shí)間: 2025-3-22 15:45
Case Studies of Computer-generated Films,a great success: it won the first prize at the Computer Graphics ’82 Film Festival in London, and several other awards including Murcia Festival, Columbus Festival, and Yorkton festival. . was also selected in traditional animation festivals like “Journées d’Animation d’Annecy”, “Festival des Films
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Implementation techniques for TEMPO,mputer-generated image, lines which could not really be seen by an observer first must be removed. This process has been a common research theme since the first three-dimensional systems; numerous algorithms have been proposed to solve the problem [Sutherland et al. 1974].
作者: NATAL    時(shí)間: 2025-3-23 08:03
Parameter passing and reference variables,om a light source along their paths until they reach the observer. However, this is a wasteful approach, because only a few rays coming from a given source actually arrive at the observer. This is why algorithms involving ray tracing carried out the process in the opposite direction. Rays are traced
作者: 廣大    時(shí)間: 2025-3-23 10:06

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作者: GLADE    時(shí)間: 2025-3-23 20:20
Computer Science Workbenchhttp://image.papertrans.cn/c/image/233462.jpg
作者: 思想靈活    時(shí)間: 2025-3-24 00:35

作者: 場(chǎng)所    時(shí)間: 2025-3-24 02:42
978-4-431-68107-6Springer-Verlag Tokoyo 1990
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作者: 一起    時(shí)間: 2025-3-24 12:16
https://doi.org/10.1007/3-540-09085-1Although computer plays an ever-increasing role in animation, the term “computer animation” is imprecise and can sometimes be misleading. This is because the computer can play a variety of different roles:
作者: ADJ    時(shí)間: 2025-3-24 16:13

作者: 山間窄路    時(shí)間: 2025-3-24 22:33
https://doi.org/10.1007/3-540-09085-1We showed in Chap. 3 that numerous steps in conventional animation can be assisted or improved by computer. In particular, the computer can be used:.These different aspects will be studied in detail.
作者: 吹牛者    時(shí)間: 2025-3-24 23:57

作者: pester    時(shí)間: 2025-3-25 03:29
https://doi.org/10.1007/3-540-09085-1As stated by Norman Badler [1982], one of the best-known specialists in this area, modeling realistic human forms remains one of the most difficult and challenging problems.
作者: OUTRE    時(shí)間: 2025-3-25 09:13

作者: 極小量    時(shí)間: 2025-3-25 13:27
Conventional Animation,Animation can be defined in different ways. For John Halas [1968], one of the world’s most famous animators, “movement is the essence of animation.” A similar approach defines animation as “art in movement.” Some more precise definitions are given below:
作者: 誘使    時(shí)間: 2025-3-25 17:19
Computer Animation,Although computer plays an ever-increasing role in animation, the term “computer animation” is imprecise and can sometimes be misleading. This is because the computer can play a variety of different roles:
作者: commune    時(shí)間: 2025-3-25 20:14

作者: 釋放    時(shí)間: 2025-3-26 02:08
Keyframe and Painting Systems,We showed in Chap. 3 that numerous steps in conventional animation can be assisted or improved by computer. In particular, the computer can be used:.These different aspects will be studied in detail.
作者: 向下    時(shí)間: 2025-3-26 05:46
Motion Control in 3D Animation,Most authors [Magnenat-Thalmann and Thalmann 1985b] distinguish between two types of three-dimensional computer animation: keyframe animation and algorithmic animation.
作者: jettison    時(shí)間: 2025-3-26 10:47
Human Modeling and Animation,As stated by Norman Badler [1982], one of the best-known specialists in this area, modeling realistic human forms remains one of the most difficult and challenging problems.
作者: Mirage    時(shí)間: 2025-3-26 13:02
Object-oriented and Actor Languages and Systems,As indicated in Chap. 6, modeled computer animation involves three main activities:
作者: 易改變    時(shí)間: 2025-3-26 17:12
Hidden Surfaces, Reflectance, and Shading,mputer-generated image, lines which could not really be seen by an observer first must be removed. This process has been a common research theme since the first three-dimensional systems; numerous algorithms have been proposed to solve the problem [Sutherland et al. 1974].
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作者: MEET    時(shí)間: 2025-3-27 14:05
1431-1488 puter-generated film festivals now exist in each country and several thousands of films are produced each year. From a commercial point of view, the computer an978-4-431-68107-6978-4-431-68105-2Series ISSN 1431-1488
作者: Jocose    時(shí)間: 2025-3-27 18:03

作者: 規(guī)章    時(shí)間: 2025-3-28 00:40

作者: 用不完    時(shí)間: 2025-3-28 04:27
Book 1990Latest editionogy. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra- phics, computer animation, datab
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作者: 檔案    時(shí)間: 2025-3-28 12:09
1431-1488 er technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra- phics, computer animat
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作者: 拉開(kāi)這車(chē)床    時(shí)間: 2025-3-28 22:05
Food Ethics as the Ethics of the Tracembus Festival, and Yorkton festival. . was also selected in traditional animation festivals like “Journées d’Animation d’Annecy”, “Festival des Films du Monde de Montréal,” and the TV Festival in Caracas. . was shown (in whole or in part) on various TV channels in Canada, USA, France, Switzerland, and the United Kingdom.
作者: 受傷    時(shí)間: 2025-3-29 02:29
Introduction, computer with two drawings and asking it to compose a certain number of intermediate images. The technique was a boon to animated-film makers, since the essence of animation lies in producing a rapid series of drawings, each slightly different from its predecessor, to create the impression of movement or change in shape.
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