標(biāo)題: Titlebook: Computational Creativity; The Philosophy and E Tony Veale,F. Amílcar Cardoso Book 2019 Springer Nature Switzerland AG 2019 Artificial Intel [打印本頁(yè)] 作者: Jejunum 時(shí)間: 2025-3-21 19:52
書目名稱Computational Creativity影響因子(影響力)
作者: 勾引 時(shí)間: 2025-3-21 23:15 作者: Myocyte 時(shí)間: 2025-3-22 00:43
From Conceptual Mash-ups to Badass Blends: A Robust Computational Model of Conceptual Blending,to ourselves and to others every day. By acquiring its world knowledge from the questions of others, a computer can eventually learn to pose introspective questions of its own, in the service of its own creative ..作者: 洞穴 時(shí)間: 2025-3-22 07:25
Breaking the Mould An Evolutionary Quest for Innovation Through Style Change,s, which includes retraining the classifier, sets the system into a permanent quest for novelty and innovation. The experimental results obtained across several iterations are presented and analysed, showing the ability of the system to consistently produce novel imagery and to identify atypical images.作者: 刺激 時(shí)間: 2025-3-22 10:00 作者: 助記 時(shí)間: 2025-3-22 15:50
https://doi.org/10.1007/978-3-030-16924-4nse knowledge (CSK) that includes social features is a useful tool in this endeavour. This chapter describes how MEXICA, a plot generator, exploits such social CSK to generate narratives avoiding the use of predefined story structures. The results suggest that this is a promising approach.作者: 助記 時(shí)間: 2025-3-22 17:49 作者: 公豬 時(shí)間: 2025-3-22 21:39
David I. Levy,K. Kitz,M. Killer,B. Richlingals. We base this on cognitive science research that shows this behaviour during creative design in humans. We present formal notation for a simple model of expectation, and give examples from our implementations in the domains of product design and culinary creativity.作者: integral 時(shí)間: 2025-3-23 04:40 作者: LATHE 時(shí)間: 2025-3-23 07:20
Bisociative Knowledge Discovery for Cross-domain Literature Mining,ext mining, addressing cross-domain literature-based discovery. Two approaches are briefly outlined: the CrossBee approach to cross-domain bridgingterm detection, and the OntoGen approach to bridging-term detection through outlier document exploration.作者: 閑聊 時(shí)間: 2025-3-23 13:22 作者: 優(yōu)雅 時(shí)間: 2025-3-23 16:19 作者: PON 時(shí)間: 2025-3-23 20:45
2509-6575 ith impacts on entertainment, culture, science, education, d.Computational creativity is an emerging field of research within AI that focuses on the capacity of machines to both generate and evaluate novel outputs that would, if produced by a human, be considered creative. This book is intended to b作者: instructive 時(shí)間: 2025-3-23 23:19
Stereotactic Body Radiation Therapys ways in which these difficulties might be addressed and cite examples from the DARCI system that already exhibit these characteristics to some extent. We also discuss the difficult problem of . and present several useful methods, as well as examples of their application to results produced by DARCI.作者: invade 時(shí)間: 2025-3-24 05:51 作者: fertilizer 時(shí)間: 2025-3-24 07:44 作者: Harbor 時(shí)間: 2025-3-24 12:53
Autonomous Intentionality in Computationally Creative Systems,s ways in which these difficulties might be addressed and cite examples from the DARCI system that already exhibit these characteristics to some extent. We also discuss the difficult problem of . and present several useful methods, as well as examples of their application to results produced by DARCI.作者: Rct393 時(shí)間: 2025-3-24 17:27
The Nuts and Bolts of Conceptual Blending: Multidomain Concept Creation with Divago,tecture since the initial sketch presented in the late 1990s, up to publications reporting experiments in concept creation, including a detailed description of a more mature version introduced in 2005. Additionally, we report ongoing research work aimed at adding new relevant features to the system.作者: archaeology 時(shí)間: 2025-3-24 21:15 作者: 出血 時(shí)間: 2025-3-25 00:18 作者: 遺棄 時(shí)間: 2025-3-25 07:16
Book 2019uts that would, if produced by a human, be considered creative. This book is intended to be a canonical text for this new discipline, through which researchers and students can absorb the philosophy of the field and learn its methods. After a comprehensive introduction to the idea of systematizing c作者: 無(wú)意 時(shí)間: 2025-3-25 09:32
Dose Prescription and Calculation tests of the adequacy of scientific theories of creativity. We argue that, if sufficiently nurtured by volumes such as this, the products of CC research can have a significant impact on many aspects of modern life, with real consequences for the worlds of entertainment, culture, science, education,作者: 全神貫注于 時(shí)間: 2025-3-25 13:38
Stereotactic Body Radiation Therapy framework components, some of which may usefully be proven a priori of a given system. Finally, I exemplify the use of the framework by broadly describing the development of art music from the 10th to the 20th century in these more formal terms.作者: 搏斗 時(shí)間: 2025-3-25 18:36 作者: chronology 時(shí)間: 2025-3-25 21:40 作者: Spinous-Process 時(shí)間: 2025-3-26 00:50
Diogo P. Cordeiro,David J. Schlesingernts. Finally, we focus on human-supported computer creativity, where the burden of the creative process is mainly on the computer, while the human simply mediates the process during key steps whenever required. As an example modeling this type of creativity, we introduce HEADY-LINES, which automatic作者: CLASH 時(shí)間: 2025-3-26 06:52 作者: Migratory 時(shí)間: 2025-3-26 11:03 作者: 可忽略 時(shí)間: 2025-3-26 15:42
A Framework for Description, Analysis and Comparison of Creative Systems, framework components, some of which may usefully be proven a priori of a given system. Finally, I exemplify the use of the framework by broadly describing the development of art music from the 10th to the 20th century in these more formal terms.作者: annexation 時(shí)間: 2025-3-26 17:35
The Evaluation of Creative Systems, can be made only subjectively, which means that it can be useful to borrow methods from experimental psychology. Nevertheless, evaluation within computational creativity has its own unique attributes, requiring specific approaches.作者: 羊齒 時(shí)間: 2025-3-26 22:47
Evaluating Evaluation: Assessing Progress and Practices in Computational Creativity Research,s, considering contextual reasons behind this. Different evaluation approaches and frameworks are currently available, though it is not yet clear which (if any) of several recently proposed methods are emerging as the preferred options to use. The Standardised Procedure for Evaluating Creative Syste作者: 精美食品 時(shí)間: 2025-3-27 04:57
Computer-Supported Human Creativity and Human-Supported Computer Creativity in Language,nts. Finally, we focus on human-supported computer creativity, where the burden of the creative process is mainly on the computer, while the human simply mediates the process during key steps whenever required. As an example modeling this type of creativity, we introduce HEADY-LINES, which automatic作者: Individual 時(shí)間: 2025-3-27 09:17 作者: TRUST 時(shí)間: 2025-3-27 12:03
2509-6575 r the worlds of entertainment, culture, science, education, design, and art, in addition to artificial intelligence, and the book will be of value to practitioners and students in all these domains..978-3-319-43610-4Series ISSN 2509-6575 Series E-ISSN 2509-6583 作者: inconceivable 時(shí)間: 2025-3-27 15:48
Systematizing Creativity: A Computational View,al Creativity (CC) is a recent but burgeoning area of creativity research that brings together academics and practitioners from diverse disciplines, genres and modalities, to explore the potential of our machines to be creative in their own right. As a scientific endeavor, CC proposes that computati作者: MILK 時(shí)間: 2025-3-27 19:45
A Framework for Description, Analysis and Comparison of Creative Systems,. A., The Creative Mind: Myths and Mechanisms, 2nd Ed., Routledge, London, 2004), by formalising the ideas she proposes. The aim is to move towards a model which allows detailed comparison, and hence better understanding, of systems, whether artificial, natural or hybrid, which exhibit behaviour whi作者: 桉樹(shù) 時(shí)間: 2025-3-28 01:02
Autonomous Intentionality in Computationally Creative Systems, by perceptions about the system and that perhaps the most difficult hurdles to overcome in this respect are those of system . and system .. We discuss ways in which these difficulties might be addressed and cite examples from the DARCI system that already exhibit these characteristics to some exten作者: Detain 時(shí)間: 2025-3-28 05:40
From Conceptual Mash-ups to Badass Blends: A Robust Computational Model of Conceptual Blending,with which we humans regularly understand and produce complex blends. While this facility will doubtless elude our best efforts at computational modeling for some time to come, there are practical forms of conceptual blending that are amenable to computational exploitation right now. In this chapter作者: 異端邪說(shuō)2 時(shí)間: 2025-3-28 07:02 作者: Respond 時(shí)間: 2025-3-28 11:08 作者: 抑制 時(shí)間: 2025-3-28 15:40
Computational Design, Analogy, and Creativity,tivity. Then, we describe a computational theory of analogical design called model-based analogy. Next, we summarize empirical results from in situ observations of analogical thinking in biologically inspired design. Then, we analyze biologically inspired design from the viewpoint of model-based ana作者: GLUE 時(shí)間: 2025-3-28 21:02 作者: 卜聞 時(shí)間: 2025-3-29 01:22
Expectation-Based Models of Novelty for Evaluating Computational Creativity,e violation of observers’ expectations instead of as the objective differences between artefacts. We discuss why models of novelty based on measuring the differences between known and new artefacts are insufficient, and how models based on expectation can address those insufficiencies. We also descr作者: OREX 時(shí)間: 2025-3-29 06:56
Evaluating Evaluation: Assessing Progress and Practices in Computational Creativity Research,e not received much in terms of evaluation of the actual creativity of the systems, although this has recently attracted more attention as a research perspective. As a scientific research community, computational creativity researchers can benefit from more systematic/standardised approaches to eval作者: Inculcate 時(shí)間: 2025-3-29 09:46
Computer-Supported Human Creativity and Human-Supported Computer Creativity in Language, other during the creativity process and we demonstrate concrete examples of systems that allow different degrees of interaction with the user. Then, we focus on computer-supported human creativity, where the computer necessarily requires human intervention, either for providing input or decisions t作者: chlorosis 時(shí)間: 2025-3-29 15:08 作者: insular 時(shí)間: 2025-3-29 19:25 作者: VAN 時(shí)間: 2025-3-29 20:41 作者: Gesture 時(shí)間: 2025-3-30 03:31
Creative Systems: A Biological Perspective, creative systems encompass a broad range of generative processes, including the physical, chemical, biological and social. Looking beyond human creativity opens up the idea of creative processes occurring over timescales or dimensions outside normal human experience. This chapter examines the use o作者: 脫離 時(shí)間: 2025-3-30 06:15
Breaking the Mould An Evolutionary Quest for Innovation Through Style Change,terplay between a classifier and an evolutionary system. The classifier is trained with famous paintings and images created by the system, learning to distinguish between these two categories. It is then used to assign fitness, leading to the discovery of imagery that deviates from that previously c作者: 性冷淡 時(shí)間: 2025-3-30 08:20 作者: troponins 時(shí)間: 2025-3-30 14:36
Computational Synthesis and Creative Systemshttp://image.papertrans.cn/c/image/232221.jpg作者: graphy 時(shí)間: 2025-3-30 19:23 作者: 公共汽車 時(shí)間: 2025-3-30 21:26
Computational Creativity978-3-319-43610-4Series ISSN 2509-6575 Series E-ISSN 2509-6583 作者: 激怒 時(shí)間: 2025-3-31 03:22