標(biāo)題: Titlebook: Cognitive Technology: Instruments of Mind; 4th International Co Meurig Beynon,Chrystopher L. Nehaniv,Kerstin Daute Conference proceedings 2 [打印本頁] 作者: 我在爭斗志 時間: 2025-3-21 16:57
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書目名稱Cognitive Technology: Instruments of Mind網(wǎng)絡(luò)公開度學(xué)科排名
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書目名稱Cognitive Technology: Instruments of Mind讀者反饋學(xué)科排名
作者: 預(yù)示 時間: 2025-3-21 21:16 作者: 消滅 時間: 2025-3-22 02:48 作者: fiction 時間: 2025-3-22 05:14
Thinking Together in Concept Design for Future Products — Emergent Features for Computer Supportd electronics devices. An understanding of concept design is presented using concepts from Activity Theory to analyse design practice. The three levels of Activity: Activity, Action and Operation are discussed in order to reveal how Hypothetical User Activity is embedded as a mediator in Design Acti作者: 華而不實 時間: 2025-3-22 09:53
The Space of Cognitive Technology: The Design Medium and Cognitive Properties of Virtual Spaceures and television, cyberspace inherits the properties of pictorial and screen space. But with 3D interactive media such as immersive virtual reality, augmented reality, and room computing, cyberspace adds dramatically new ways to use space to represent information around the body of the user, arou作者: RECUR 時間: 2025-3-22 15:55
Can Social Interaction Skills Be Taught by a Social Agent? The Role of a Robotic Mediator in Autism eractive, mobile robots as social mediators in the particular domain of autism therapy. This research is part of the project AURORA that studies how mobile robots can be used to teach children with autism basic interaction skills that are important in social interactions among humans. Results from a作者: RECUR 時間: 2025-3-22 20:27
The Cognitive Effects of Delayed Visual Feedback: Working Memory Disruption While Driving in Virtualbed. Results show that visual interference tasks and visual delays both have a similarly detrimental eect on performance. A potential explanation for the cognitive failures involved in delayed visual feedback isoutlined; namely adisruption to working memory. In addition tothistheoretical and experim作者: tangle 時間: 2025-3-22 22:10
Embodiment, Perception, and Virtual RealityTheme parks and computer entertainment games however use virtual reality technologies to construct elaborate fantasy worlds. Human beings have continually tried to explore varying dimensions of consciousness through incantations, meditation, prayer, dream states, drugs and fantasies. Cultural forms 作者: 完全 時間: 2025-3-23 03:40
Freeing Machines from Cartesian Chainsnd classical Artificial Intelligence. All these approaches share an output-oriented black-box rationalism, which is also the foundation of neo-Darwinistic accounts of behaviour. To gauge the limitations of this type of explanations and of ethological methods in particular, I analysed the behaviour o作者: 尖 時間: 2025-3-23 08:52 作者: 錢財 時間: 2025-3-23 09:49 作者: NAIVE 時間: 2025-3-23 14:23
Presence and the Role of Activity Theory in Understanding: How Students Learn in Virtual Learning Ene question as to what information is needed to allow humans to know their location in the environment. This paper looks at the role of desktop Virtual Environments as conceptual learning tools in science and the notion of ‘Presence’ within these types of environments, plus how Activity Theory can he作者: 帶來墨水 時間: 2025-3-23 21:52
Can We Afford It? Issues in Designing Transparent Technologiesrdances - perceived properties of objects which, in the context of a given course of action, tell us directly what those objects are for - helps explain this. It is argued that an affordance helps make a technology transparent because it is a function which has become enculturated; that is, it has o作者: Factual 時間: 2025-3-23 23:28
“The End of the (Dreyfus) Affair”:(Post)Heideggerian Meditations on Man, Machine, and Meaning. This problem arises as a result of the computer bracketing emotion from cognition during human-computer interaction and results in human psychic self-amputation. It is argued that in order to solve the Schizophrenia Problem, it is necessary to first solve the ‘hard problem” of consciousness since 作者: 揉雜 時間: 2025-3-24 03:48 作者: LUDE 時間: 2025-3-24 07:25 作者: EXALT 時間: 2025-3-24 11:07 作者: 粗糙濫制 時間: 2025-3-24 18:07 作者: 松軟無力 時間: 2025-3-24 22:52
Meurig Beynon,Chrystopher L. Nehaniv,Kerstin DauteIncludes supplementary material: 作者: muscle-fibers 時間: 2025-3-24 23:51 作者: Immunization 時間: 2025-3-25 04:02 作者: Keratin 時間: 2025-3-25 10:51
Sharon M. Kolk,R. Jeroen Pasterkampuman intelligence. They are best seen as proper parts of the computational apparatus that constitutes our minds. Understanding what is distinctive about human reason thus involves understanding the complementary contributions of both biology and (broadly speaking) technology, as well as the dense, r作者: 平躺 時間: 2025-3-25 14:38
https://doi.org/10.1007/978-3-319-15010-9d systems. We describe, following Latour, the strategies of technoscience in making artifacts into “facts” and consider their impact on human life and activity. Drawing from the history of word-processing systems in particular and interactive software systems in general, we illustrate the drift in r作者: 允許 時間: 2025-3-25 19:25
https://doi.org/10.1007/978-3-319-15010-9d electronics devices. An understanding of concept design is presented using concepts from Activity Theory to analyse design practice. The three levels of Activity: Activity, Action and Operation are discussed in order to reveal how Hypothetical User Activity is embedded as a mediator in Design Acti作者: entitle 時間: 2025-3-25 22:10 作者: 脫水 時間: 2025-3-26 02:01
https://doi.org/10.1007/978-3-319-15010-9eractive, mobile robots as social mediators in the particular domain of autism therapy. This research is part of the project AURORA that studies how mobile robots can be used to teach children with autism basic interaction skills that are important in social interactions among humans. Results from a作者: bifurcate 時間: 2025-3-26 05:43
https://doi.org/10.1007/978-3-319-15010-9bed. Results show that visual interference tasks and visual delays both have a similarly detrimental eect on performance. A potential explanation for the cognitive failures involved in delayed visual feedback isoutlined; namely adisruption to working memory. In addition tothistheoretical and experim作者: Collected 時間: 2025-3-26 09:27 作者: overreach 時間: 2025-3-26 15:09 作者: Hippocampus 時間: 2025-3-26 19:28
OFDM Based Wireless Communications Systems, that a relative positional relationship to the other person is comfortable and sometimes that it is not. They seem to feel a similar relationship also in HyperMirror. In this paper, we observe the relationship between arrangement of participants on the HyperMirror screen and comfortableness of conv作者: Gerontology 時間: 2025-3-26 22:39
The decay of the eigenfunctions,erties of virtual space. This study is part of the Mobile Infosphere Test Bed which is part of an effort to design and study the use of body-surrounding interfaces for wearable computers with augmented reality displays.作者: MUT 時間: 2025-3-27 03:16
The decay of the eigenfunctions,e question as to what information is needed to allow humans to know their location in the environment. This paper looks at the role of desktop Virtual Environments as conceptual learning tools in science and the notion of ‘Presence’ within these types of environments, plus how Activity Theory can he作者: Compass 時間: 2025-3-27 06:24 作者: projectile 時間: 2025-3-27 12:21
Semi-Groups of Operators and Approximation. This problem arises as a result of the computer bracketing emotion from cognition during human-computer interaction and results in human psychic self-amputation. It is argued that in order to solve the Schizophrenia Problem, it is necessary to first solve the ‘hard problem” of consciousness since 作者: CROAK 時間: 2025-3-27 15:09 作者: 眼界 時間: 2025-3-27 19:57
Flat Pro-Quasi-Coherent Pro-Sheaves,and. Indeed, many Victorian Offices were like this, but by the 1850s a quite different type of office was emerging - the industrialized office employing several hundred clerks. These offices were the ancestors of the modern computerized bureaucracy. In these huge organizations, clerks performed task作者: 壁畫 時間: 2025-3-27 22:21
-Flat Pro-Quasi-Coherent Pro-Sheaves on ,ve that program reading is governed by a number of . choices, since resources, particularly cognitive resources, are severely constrained. These economic choices are informed by the reader’s existing belief set, which includes beliefs pertaining to the overlapping and enclosing social groups to whic作者: insurgent 時間: 2025-3-28 04:46
Semi-Infinite Fractional Programminge, remote providers can be brought together into new assemblies, expressing new concepts. To benefit from this revolution we will need frameworks that help providers to organise their information and enable access to it, and tools that will help would-be users of these resources to find and combine 作者: Adenoma 時間: 2025-3-28 09:05
Cognitive Technology: Instruments of Mind978-3-540-44617-0Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: 大罵 時間: 2025-3-28 13:55
The decay of the eigenfunctions,erties of virtual space. This study is part of the Mobile Infosphere Test Bed which is part of an effort to design and study the use of body-surrounding interfaces for wearable computers with augmented reality displays.作者: flavonoids 時間: 2025-3-28 15:01 作者: Musket 時間: 2025-3-28 20:18 作者: 無脊椎 時間: 2025-3-28 23:35 作者: 加花粗鄙人 時間: 2025-3-29 04:12 作者: 禍害隱伏 時間: 2025-3-29 07:38
New Visions of Old Modelsect-oriented modeling technique to models in Cognitive Psychology using the Unified Modeling Language (UML) as a basic formalism. The idea is displayed by an elaboration of a UML-description of the spatial structure of the model of focused auditory attention hypothesized by Broadbent (1958).作者: jet-lag 時間: 2025-3-29 15:18 作者: 使腐爛 時間: 2025-3-29 16:11
The Relationship between the Arrangement of Participants and the Comfortableness of Conversation in ersation by changing position of the camera and the participants’ standing positions. We find two facts; in the HyperMirror screen, they feel at ease to speak when they are near or look toward their partner, and it is more important that they look toward their partner than that they are looked toward.作者: 商談 時間: 2025-3-29 19:58
Sense from a Sea of Resources: Tools to Help People Piece Information Togetherthe pieces that they want. We report our ongoing research on the Topica framework and the Context Workbench, that together address these new challenges in a spirit of helping information users to make their own sense out of the sea of possibilities.作者: Mundane 時間: 2025-3-30 00:11
OFDM Based Wireless Communications Systems,ersation by changing position of the camera and the participants’ standing positions. We find two facts; in the HyperMirror screen, they feel at ease to speak when they are near or look toward their partner, and it is more important that they look toward their partner than that they are looked toward.作者: 饑荒 時間: 2025-3-30 07:48 作者: Muscularis 時間: 2025-3-30 09:35
https://doi.org/10.1007/978-3-319-15010-9ware design and evolution in the long-term and we promote the critical recircumscription of problem spaces in order to use technology to improve human life rather than to merely integrate and increase the functionality of existing technologies.作者: 角斗士 時間: 2025-3-30 13:52 作者: 高談闊論 時間: 2025-3-30 20:32 作者: 全國性 時間: 2025-3-30 21:08
Semi-Groups of Operators and Approximationious experience. However, it will be shown that Heidegger’s commitment to a non-experiential conception of nature renders this whole approach problematic, thereby necessitating consideration of alternative,post-Heideggerian approaches to solving the Schizophrenia Problem.作者: Density 時間: 2025-3-31 04:32 作者: FLOUR 時間: 2025-3-31 08:40
Can Social Interaction Skills Be Taught by a Social Agent? The Role of a Robotic Mediator in Autism trating the specific problems but also abilities of children with autism in social interactions. Future work will include a closer analysis of interactional structure in human-human and robot-human interaction. We outline a particular framework that we are investigating.作者: 千篇一律 時間: 2025-3-31 11:09 作者: gusher 時間: 2025-3-31 16:34
“The End of the (Dreyfus) Affair”:(Post)Heideggerian Meditations on Man, Machine, and Meaningious experience. However, it will be shown that Heidegger’s commitment to a non-experiential conception of nature renders this whole approach problematic, thereby necessitating consideration of alternative,post-Heideggerian approaches to solving the Schizophrenia Problem.