標題: Titlebook: Cognitive Systems; Henrik Iskov Christensen,Geert-Jan M. Kruijff,Jere Book 2010 Springer-Verlag Berlin Heidelberg 2010 Action.Cognitve Sys [打印本頁] 作者: 緩和緊張狀況 時間: 2025-3-21 19:11
書目名稱Cognitive Systems影響因子(影響力)
書目名稱Cognitive Systems影響因子(影響力)學科排名
書目名稱Cognitive Systems網絡公開度
書目名稱Cognitive Systems網絡公開度學科排名
書目名稱Cognitive Systems被引頻次
書目名稱Cognitive Systems被引頻次學科排名
書目名稱Cognitive Systems年度引用
書目名稱Cognitive Systems年度引用學科排名
書目名稱Cognitive Systems讀者反饋
書目名稱Cognitive Systems讀者反饋學科排名
作者: 出汗 時間: 2025-3-21 22:47
Lessons Learnt from Scenario-Based Integrationstgrads and postdocs, up to PIs and other faculty members, we all bought into the collective ingenuity or insanity required to produce a state-of-the-art intelligent robot. It is rare that so many people from so many different disciplines work together to integrate at this scale. Whilst many of us h作者: 柱廊 時間: 2025-3-22 03:57
1867-4925 ion of space and task / knowledge acquisition for manipulation. The present volume documents the results of the CoSy project. The CoSy project was funded by the European Commission as part of the Cognitive Systems Program within the 6th Framework Program.978-3-642-26321-7978-3-642-11694-0Series ISSN 1867-4925 Series E-ISSN 1867-4933 作者: indices 時間: 2025-3-22 08:19 作者: 放氣 時間: 2025-3-22 11:17
Semantics for Geospatial Data and Services,stgrads and postdocs, up to PIs and other faculty members, we all bought into the collective ingenuity or insanity required to produce a state-of-the-art intelligent robot. It is rare that so many people from so many different disciplines work together to integrate at this scale. Whilst many of us h作者: 原諒 時間: 2025-3-22 15:14 作者: 原諒 時間: 2025-3-22 19:30 作者: TEM 時間: 2025-3-23 00:49
Zharko Aleksovski,Warner ten Katef the world, assessing consequences of possible actions, as well as planning future episodes requires a concept of the roles that objects and places may possibly play. For example, objects afford to be used in specific ways, and places are usually devoted to certain activities. The ability to repres作者: Aggregate 時間: 2025-3-23 04:32
RDF and Traditional Query Architecturese and work in. The research questions we are interested in in this chapter concern spatial understanding, and its connection to acting and interacting in indoor environments. Comparing the way robots typically perceive and represent the world with findings from cognitive psychology about how humans 作者: 虛情假意 時間: 2025-3-23 09:02
Ronny Siebes,Peter Haase,Frank van Harmelenng about how to achieve one’s goals is complicated significantly, both by the limited perceptions of the agent and the high dynamics of the environment, especially when other intelligent agents are present. Fortunately, when acting continuously in such an environment, agents can actively try to redu作者: slipped-disk 時間: 2025-3-23 12:40
Co-mention and Context-Based Entity Linking,ious developmental stages facilitating adaptation to the ever changing environment. Learning is also one of the most fundamental capabilities of an artificial cognitive system, thus significant efforts have been dedicated in CoSy to researching a variety of issues related to it.作者: faculty 時間: 2025-3-23 17:54
Lecture Notes in Computer Sciencend carry out actions. For a robot to make sense of such dialogues, it needs to understand how a dialogue can relate to, and refer to, “the world” – local visuo-spatial scenes, as in the Playmate scenario (9), or the spatial organization of an indoor environment in the Explorer scenario (10).作者: Perceive 時間: 2025-3-23 21:11 作者: Ligament 時間: 2025-3-23 22:48 作者: OATH 時間: 2025-3-24 06:05 作者: 思想流動 時間: 2025-3-24 06:36
https://doi.org/10.1007/978-1-4614-6809-7pter 1. Early in the project integration efforts were undertaken to ensure that both component and systems issues could be addressed. Already after 12 months early demonstrators were available for empirical studies of cognitive systems. Obviously, at that stage, the systems were brittle and of limit作者: 法官 時間: 2025-3-24 11:13 作者: 滑稽 時間: 2025-3-24 16:35
Situated Dialogue Processing for Human-Robot Interactionnd carry out actions. For a robot to make sense of such dialogues, it needs to understand how a dialogue can relate to, and refer to, “the world” – local visuo-spatial scenes, as in the Playmate scenario (9), or the spatial organization of an indoor environment in the Explorer scenario (10).作者: 聚集 時間: 2025-3-24 22:04
Cognitive Systems978-3-642-11694-0Series ISSN 1867-4925 Series E-ISSN 1867-4933 作者: 鑲嵌細工 時間: 2025-3-25 01:01 作者: 劇毒 時間: 2025-3-25 07:19
Lecture Notes in Computer Sciencend carry out actions. For a robot to make sense of such dialogues, it needs to understand how a dialogue can relate to, and refer to, “the world” – local visuo-spatial scenes, as in the Playmate scenario (9), or the spatial organization of an indoor environment in the Explorer scenario (10).作者: acquisition 時間: 2025-3-25 10:57 作者: Allure 時間: 2025-3-25 15:44
SpringerBriefs in Computer ScienceResearch in CoSy was scenario driven. Two scenarios were created, the Play- Mate and the Explorer. One of the integration goals of the project was to build integrated systems that addressed the tasks in these two scenarios. This chapter concerns the integrated system for the PlayMate scenario.作者: 怪物 時間: 2025-3-25 17:38 作者: peak-flow 時間: 2025-3-25 20:08 作者: Negligible 時間: 2025-3-26 02:04
https://doi.org/10.1007/978-3-642-11694-0Action; Cognitve Systems; Embodied Cognition; Embodiment; artificial intelligence; cognitive systems; inte作者: 苦澀 時間: 2025-3-26 07:41
978-3-642-26321-7Springer-Verlag Berlin Heidelberg 2010作者: accomplishment 時間: 2025-3-26 11:18 作者: 純樸 時間: 2025-3-26 15:01 作者: 滑稽 時間: 2025-3-26 17:45
Architecture and RepresentationsCognitive Science. The basic scientific question we seek to answer is: “What are the trade-offs between the different ways that intelligent systems might be structured?” These trade-offs depend in large part on what kinds of tasks and environment a system operates under (.), and also what aspects of作者: 無思維能力 時間: 2025-3-26 22:03 作者: cartilage 時間: 2025-3-27 02:33
Categorical Perceptionf the world, assessing consequences of possible actions, as well as planning future episodes requires a concept of the roles that objects and places may possibly play. For example, objects afford to be used in specific ways, and places are usually devoted to certain activities. The ability to repres作者: FLAGR 時間: 2025-3-27 08:31
Semantic Modelling of Spacee and work in. The research questions we are interested in in this chapter concern spatial understanding, and its connection to acting and interacting in indoor environments. Comparing the way robots typically perceive and represent the world with findings from cognitive psychology about how humans 作者: 現(xiàn)代 時間: 2025-3-27 12:00
Planning and Failure Detectionng about how to achieve one’s goals is complicated significantly, both by the limited perceptions of the agent and the high dynamics of the environment, especially when other intelligent agents are present. Fortunately, when acting continuously in such an environment, agents can actively try to redu作者: 符合規(guī)定 時間: 2025-3-27 15:29 作者: 惰性氣體 時間: 2025-3-27 21:43
Situated Dialogue Processing for Human-Robot Interactionnd carry out actions. For a robot to make sense of such dialogues, it needs to understand how a dialogue can relate to, and refer to, “the world” – local visuo-spatial scenes, as in the Playmate scenario (9), or the spatial organization of an indoor environment in the Explorer scenario (10).作者: Intact 時間: 2025-3-27 23:39
The Explorer Systemle in Section 1.3 the Explorer scenario focuses around issues related to the second bullet in the example. The setting is that of Fido moving around in an initially unknown (Fido was just unpacked from the box), large scale (it is a whole house so the sensors do not perceive all there is from one sp作者: Postulate 時間: 2025-3-28 05:04 作者: 缺陷 時間: 2025-3-28 06:21 作者: AWL 時間: 2025-3-28 12:24
Lessons and Outlookpter 1. Early in the project integration efforts were undertaken to ensure that both component and systems issues could be addressed. Already after 12 months early demonstrators were available for empirical studies of cognitive systems. Obviously, at that stage, the systems were brittle and of limit作者: 蝕刻術 時間: 2025-3-28 17:28 作者: 敲詐 時間: 2025-3-28 18:52
Ronny Siebes,Peter Haase,Frank van Harmelent, especially when other intelligent agents are present. Fortunately, when acting continuously in such an environment, agents can actively try to reduce their uncertainties, for example by deliberative exploration, cooperation with others, and monitoring of failures.作者: 舊石器 時間: 2025-3-29 00:43 作者: 沙文主義 時間: 2025-3-29 06:08 作者: 刺激 時間: 2025-3-29 10:20 作者: Trypsin 時間: 2025-3-29 13:11
Christoph Tempich,Steffen Staab was not realized because of time constraints) within CoSy was to build on this to provide a demonstration of some basic unsupervised learning of interactions with space and objects, as would be required in an explorer-type scenario.作者: 大方一點 時間: 2025-3-29 15:46
Zharko Aleksovski,Warner ten Kateent and infer these roles, or, more generally, categories, from sensory observations of the world, is an important constituent of a cognitive system’s perceptual processing (Section 1.3 elaborates on this with a very visual example).作者: CAND 時間: 2025-3-29 19:45 作者: FLEET 時間: 2025-3-30 02:50
https://doi.org/10.1007/978-981-10-7700-5. The main sensors of the system are a laser scanner and a camera mounted on a pan-tilt enabling Fido to look around by turning its “neck”. Figure 10.1 shows a typical situation from the Explorer scenario.作者: 尊重 時間: 2025-3-30 06:17 作者: harpsichord 時間: 2025-3-30 11:56 作者: Focus-Words 時間: 2025-3-30 15:12