標(biāo)題: Titlebook: Building iPhone OS Accessories; Use the iPhone Acces Ken Maskrey Book 2010 Ken Maskrey 2010 App.Apple iPhone.control.framework.iPhone [打印本頁] 作者: graphic 時(shí)間: 2025-3-21 16:33
書目名稱Building iPhone OS Accessories影響因子(影響力)
書目名稱Building iPhone OS Accessories影響因子(影響力)學(xué)科排名
書目名稱Building iPhone OS Accessories網(wǎng)絡(luò)公開度
書目名稱Building iPhone OS Accessories網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Building iPhone OS Accessories被引頻次
書目名稱Building iPhone OS Accessories被引頻次學(xué)科排名
書目名稱Building iPhone OS Accessories年度引用
書目名稱Building iPhone OS Accessories年度引用學(xué)科排名
書目名稱Building iPhone OS Accessories讀者反饋
書目名稱Building iPhone OS Accessories讀者反饋學(xué)科排名
作者: 壓倒 時(shí)間: 2025-3-21 22:50 作者: 樂章 時(shí)間: 2025-3-22 02:38
https://doi.org/10.1007/978-3-662-49628-2iny by your friends, peers, potential customers...basically, anyone you can trust to give you reasonable feedback but not reveal or steal your idea. It goes without saying that you need to be careful to whom you give information. Right now, your idea is all you have.作者: 詞根詞綴法 時(shí)間: 2025-3-22 04:39
https://doi.org/10.1007/978-3-8274-2522-5most of the bits you need to begin working on your own accessory designs. You should now understand the basics of the EAAccessory frameworks and what you need to do to create an iPhone app that uses them. I told you why it’s a good idea to look at joining the various Apple developer programs, includ作者: 倔強(qiáng)不能 時(shí)間: 2025-3-22 09:40
https://doi.org/10.1007/978-1-4302-2932-2App; Apple iPhone; control; framework; iPhone作者: colostrum 時(shí)間: 2025-3-22 15:20
Differentialformen und Kurvenintegraleams, and maybe even developed a few programs of your own. You may have upgraded to an iPhone developer so you can run your apps on a real iPhone in order to show your friends. Many of you might have developed an app for the iTunes/App store and are waiting to rake in the big bucks.作者: 命令變成大炮 時(shí)間: 2025-3-22 19:59
Zahlenfolgen, Grenzwerte von Funktionen,h a user defined piece of hardware. The first thing you’re likely to notice is that Apple uses EAAccessory, which seems to mean “External Accessory Accessory,” and thus double booking the Accessory term, but it’s just something we have to live with.作者: rods366 時(shí)間: 2025-3-22 22:19 作者: ellagic-acid 時(shí)間: 2025-3-23 02:28 作者: 遍及 時(shí)間: 2025-3-23 09:25 作者: Nmda-Receptor 時(shí)間: 2025-3-23 12:00 作者: alcohol-abuse 時(shí)間: 2025-3-23 15:40 作者: 不妥協(xié) 時(shí)間: 2025-3-23 21:42 作者: 刺激 時(shí)間: 2025-3-24 01:24
http://image.papertrans.cn/b/image/191863.jpg作者: 不開心 時(shí)間: 2025-3-24 06:16 作者: FOLLY 時(shí)間: 2025-3-24 08:27 作者: 遭遇 時(shí)間: 2025-3-24 10:53 作者: 輕推 時(shí)間: 2025-3-24 15:10
Determinanten und lineare Gleichungsysteme,You’ve designed and built your game controller and specified the basic operation of the Pong game. You know what the screens will look like and it’s now time to start writing the application.作者: 種類 時(shí)間: 2025-3-24 20:38 作者: languor 時(shí)間: 2025-3-24 23:42 作者: negligence 時(shí)間: 2025-3-25 05:43
,Das Parallelogramm der Kr?fte,Throughout this book, I’ve referenced the Made For iPod/Works With iPhone (MFi/WWi) program from Apple. However, the company actually offers several programs designed to help the developer and budding entrepreneur.作者: prosthesis 時(shí)間: 2025-3-25 09:46 作者: puzzle 時(shí)間: 2025-3-25 14:53
EA Framework Design PatternsNow that the guts of the EAAccessory framework have been covered, I want to look at some templates, or design patterns, for common functionality that you will be using. By working through several common design patterns now, you will be able to quickly grasp the finer points of what’s going on in subsequent chapters and not get buried.作者: Mechanics 時(shí)間: 2025-3-25 16:00 作者: paltry 時(shí)間: 2025-3-25 23:18
Specifying a Pong GameSo far, I’ve talked about most of the tools you need to begin working on iPhone and iPod touch accessories. Now, let’s get started with some actual programming and slowly bring all the pieces together.作者: CONE 時(shí)間: 2025-3-26 03:14 作者: 侵略主義 時(shí)間: 2025-3-26 05:44 作者: 制造 時(shí)間: 2025-3-26 09:16
Improving the DesignNow that you have a working game that uses your accessory controller, it’s time to make some changes. While the game itself could use a lot of work, I will focus on the interface to the game controller and improving performance and security of the system.作者: HALL 時(shí)間: 2025-3-26 16:40
Apple Developer ProgramsThroughout this book, I’ve referenced the Made For iPod/Works With iPhone (MFi/WWi) program from Apple. However, the company actually offers several programs designed to help the developer and budding entrepreneur.作者: 保守黨 時(shí)間: 2025-3-26 20:42 作者: 沒有準(zhǔn)備 時(shí)間: 2025-3-26 23:07 作者: Truculent 時(shí)間: 2025-3-27 01:30 作者: Type-1-Diabetes 時(shí)間: 2025-3-27 08:50
https://doi.org/10.1007/978-3-8274-2522-5you need to do to create an iPhone app that uses them. I told you why it’s a good idea to look at joining the various Apple developer programs, including the MFi/WWi program. To reiterate, if you want to build an accessory, you must join the program. There’s no other way to get the information.作者: 文藝 時(shí)間: 2025-3-27 09:40
Everything Elseyou need to do to create an iPhone app that uses them. I told you why it’s a good idea to look at joining the various Apple developer programs, including the MFi/WWi program. To reiterate, if you want to build an accessory, you must join the program. There’s no other way to get the information.作者: infatuation 時(shí)間: 2025-3-27 15:10 作者: 針葉類的樹 時(shí)間: 2025-3-27 20:37 作者: 換話題 時(shí)間: 2025-3-27 22:57 作者: 初學(xué)者 時(shí)間: 2025-3-28 02:16 作者: heterogeneous 時(shí)間: 2025-3-28 09:22
Everything Elsemost of the bits you need to begin working on your own accessory designs. You should now understand the basics of the EAAccessory frameworks and what you need to do to create an iPhone app that uses them. I told you why it’s a good idea to look at joining the various Apple developer programs, includ作者: 外向者 時(shí)間: 2025-3-28 13:47
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