派博傳思國際中心

標(biāo)題: Titlebook: Bridging People and Sound; 12th International S Mitsuko Aramaki,Richard Kronland-Martinet,S?lvi Ys Conference proceedings 2017 Springer Int [打印本頁]

作者: 帳簿    時(shí)間: 2025-3-21 19:12
書目名稱Bridging People and Sound影響因子(影響力)




書目名稱Bridging People and Sound影響因子(影響力)學(xué)科排名




書目名稱Bridging People and Sound網(wǎng)絡(luò)公開度




書目名稱Bridging People and Sound網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Bridging People and Sound被引頻次




書目名稱Bridging People and Sound被引頻次學(xué)科排名




書目名稱Bridging People and Sound年度引用




書目名稱Bridging People and Sound年度引用學(xué)科排名




書目名稱Bridging People and Sound讀者反饋




書目名稱Bridging People and Sound讀者反饋學(xué)科排名





作者: Allure    時(shí)間: 2025-3-21 20:29
Schlussbetrachtung und Ausblick, as an analytical tool. The current iteration of Angkasa provides an interface for analysis and synthesis of both spatial and temporal domains. Additionally, we present a brief theoretical overview of Spatiotemporal Granulation, and outline the possible, and potential manipulations that could be realized through this technique.
作者: 意外    時(shí)間: 2025-3-22 00:38
Angkasa: A Software Tool for Spatiotemporal Granulation as an analytical tool. The current iteration of Angkasa provides an interface for analysis and synthesis of both spatial and temporal domains. Additionally, we present a brief theoretical overview of Spatiotemporal Granulation, and outline the possible, and potential manipulations that could be realized through this technique.
作者: 褻瀆    時(shí)間: 2025-3-22 07:08

作者: 破譯    時(shí)間: 2025-3-22 11:57

作者: 大罵    時(shí)間: 2025-3-22 15:50
https://doi.org/10.1007/978-3-658-12311-6style. Instead of first learning the patterns, and then making replications as early music generation work did, we introduce a completely new data driven methodology to generate music. Then we discuss exploring the difference between the original music and synthetic music sequences using information theory based techniques.
作者: Discrete    時(shí)間: 2025-3-22 20:44
Projektphasen und Arbeitsschritte,raction will be discussed. We will extract some design insights that have been inspiring in the creation process of the Smartphone Ensemble, The AirQ Jacket and Lumina Nocte. These projects have been got under way along with MA students from the Design and Creation program at the Caldas University in Manizales, Colombia.
作者: fixed-joint    時(shí)間: 2025-3-23 01:18
Schlussbetrachtung und Ausblick,e audio and musical composition in the form of a generic middleware based on the Pure Data programming language. We describe here the middleware architecture and implementation and part of its validation via two game experiments.
作者: itinerary    時(shí)間: 2025-3-23 04:35

作者: RLS898    時(shí)間: 2025-3-23 09:00
Management- und Projekt-Methodenelping subjects to better stabilize. On the other hand, our findings suggest that some multisensory interactions occur, in which sound can facilitate the integration of the other modalities involved in the postural control.
作者: Affable    時(shí)間: 2025-3-23 11:26
https://doi.org/10.1007/b138122l cellists. Then a detailed investigation of the covariation between gestural and sound data for the duration of the note is carried out, using Functional Data Analysis (FDA) techniques. Results reveal interesting effects of the postural constraint on the coupling patterns between the bowing movement and the spectro-temporal acoustical features.
作者: 巨碩    時(shí)間: 2025-3-23 16:24
Schlussbetrachtung und Ausblick,ernal object as its local interface. This connection between software and hardware intends to reach expressive computer music sounds, with the performer’s body imprints. The present status of that interplay (software?+?hardware) is a work-in-progress advance of the author doctoral thesis.
作者: Dna262    時(shí)間: 2025-3-23 18:41

作者: 柱廊    時(shí)間: 2025-3-23 22:45

作者: sphincter    時(shí)間: 2025-3-24 03:10

作者: 放縱    時(shí)間: 2025-3-24 08:23

作者: manifestation    時(shí)間: 2025-3-24 11:19

作者: encomiast    時(shí)間: 2025-3-24 18:14

作者: Foreshadow    時(shí)間: 2025-3-24 21:18

作者: Extemporize    時(shí)間: 2025-3-24 23:47
Increasing Pleasantness and Security Using 3D-Sound Design in Public Transportsigned. The overall concepts of this project are first presented, then the integration of the sound spatialization system and the implementation of the sonification software are described. Finally, an evaluation method of passengers satisfaction is discussed and first results of a laboratory experiment are presented.
作者: 燒烤    時(shí)間: 2025-3-25 05:34
Music Generation with Relation Joinstyle. Instead of first learning the patterns, and then making replications as early music generation work did, we introduce a completely new data driven methodology to generate music. Then we discuss exploring the difference between the original music and synthetic music sequences using information theory based techniques.
作者: 爆米花    時(shí)間: 2025-3-25 11:08
Sound Interaction Design and Creation in the Context of Urban Spaceraction will be discussed. We will extract some design insights that have been inspiring in the creation process of the Smartphone Ensemble, The AirQ Jacket and Lumina Nocte. These projects have been got under way along with MA students from the Design and Creation program at the Caldas University in Manizales, Colombia.
作者: Mendicant    時(shí)間: 2025-3-25 14:17
VORPAL: An Extensible and Flexible Middleware for Real-Time Soundtracks in Digital Gamese audio and musical composition in the form of a generic middleware based on the Pure Data programming language. We describe here the middleware architecture and implementation and part of its validation via two game experiments.
作者: Encapsulate    時(shí)間: 2025-3-25 16:39

作者: JIBE    時(shí)間: 2025-3-25 22:29

作者: 切割    時(shí)間: 2025-3-26 04:00

作者: Nebulous    時(shí)間: 2025-3-26 05:55

作者: chuckle    時(shí)間: 2025-3-26 12:05

作者: photopsia    時(shí)間: 2025-3-26 16:05
https://doi.org/10.1007/b138122their instrumental bowing gestures and timbral features of the produced sounds may be affected when constraining these postural (or ancillary) movements. We focus here on a specific acoustic timbre alteration qualified as . in the constrained condition. A method based on Canonical Correlation Analys
作者: Champion    時(shí)間: 2025-3-26 18:40
Projektphasen und Arbeitsschritte, design process of novel audio devices and on encouraging people in transit through the city to explore technology-empowered listening strategies. In this paper, the practice of urban sound design will be raised and some conceptual contributions concerning listening, acoustic analysis and sonic inte
作者: Barter    時(shí)間: 2025-3-26 22:33

作者: Ccu106    時(shí)間: 2025-3-27 03:16
Schlussbetrachtung und Ausblick, a computer hardware sensor that converts hands and fingers motion into simple data, ready for end-user software inputs. The instrument named . (my_Grainer’s Instrument for Leap) uses the . (Developed by Pablo Di Liscia, available at: puredata.info/Members/pdiliscia/grainer.) PD’s external object as
作者: 走調(diào)    時(shí)間: 2025-3-27 07:13

作者: 暫停,間歇    時(shí)間: 2025-3-27 10:39
Schlussbetrachtung und Ausblick,eraction issues. Our system offers spatio-temporal music interaction using 3D geometric shapes and their designed relationships. Control is provided by tracking of the hands, and the experience is rendered across a head-mounted display with binaural sound presented over headphones. The evaluation of
作者: semiskilled    時(shí)間: 2025-3-27 16:33
Schlussbetrachtung und Ausblick,ed audio assets and then assigning a tweak or two each time their playback is triggered from game code leaves away the potential of real-time symbolic representation manipulation and DSP audio synthesis. In this paper, we take a first step towards a more robust, generic, and flexible approach to gam
作者: 不理會(huì)    時(shí)間: 2025-3-27 20:39

作者: Synovial-Fluid    時(shí)間: 2025-3-28 00:08

作者: Semblance    時(shí)間: 2025-3-28 02:11
978-3-319-67737-8Springer International Publishing AG 2017
作者: Urgency    時(shí)間: 2025-3-28 08:15

作者: 細(xì)查    時(shí)間: 2025-3-28 12:58

作者: TOXIN    時(shí)間: 2025-3-28 17:30
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/b/image/190766.jpg
作者: NAVEN    時(shí)間: 2025-3-28 20:56
Bridging People and Sound978-3-319-67738-5Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: Myofibrils    時(shí)間: 2025-3-29 02:10
https://doi.org/10.1007/978-3-658-12311-6nt framework of “Copista”, an OMR system proposed to recognize handwritten scores especially regarding a historical music collection. “Copista” is the Brazilian word for Scribe, someone who writes music scores. The proposed system is useful to music collection preservation and supporting further research and development of OMR systems.
作者: –DOX    時(shí)間: 2025-3-29 03:20

作者: 弄臟    時(shí)間: 2025-3-29 10:01
Eclipse: A Wearable Instrument for Performance Based StorytellingEclipse is a dance performance telling the Altai Shaman story of a solar eclipse. Through movement of a dancer, a unique soundscape is created, to which the dancer moves. This feedback mechanism tries to achieve a multisensory interaction where the sounds created by movements are supplementary to the visual perception of the movements.
作者: 倒轉(zhuǎn)    時(shí)間: 2025-3-29 13:35
deepGTTM-I&II: Local Boundary and Metrical Structure Analyzer Based on Deep Learning Techniquerning analyzer called deepGTM-I&II based on the above deep learning technique to learn the relationship between scores and metrical structures in the following three steps. First, we conduct unsupervised pre-training of a network using 15,000 pieces of music in a non-labeled dataset. After pre-train
作者: 有雜色    時(shí)間: 2025-3-29 16:14
User Experience in an Interactive Music Virtual Reality System: An Exploratory Studyesign criteria and discussion of implications for facilitating music engagement in virtual reality. Finally our work discusses the effectiveness of measures with respect to future evaluation of novel interactive music systems in virtual reality.
作者: 種子    時(shí)間: 2025-3-29 22:30
Beratungstechnologien zur Implementierung,rning analyzer called deepGTM-I&II based on the above deep learning technique to learn the relationship between scores and metrical structures in the following three steps. First, we conduct unsupervised pre-training of a network using 15,000 pieces of music in a non-labeled dataset. After pre-train
作者: coagulate    時(shí)間: 2025-3-30 01:31

作者: ACME    時(shí)間: 2025-3-30 06:32
Mitsuko Aramaki,Richard Kronland-Martinet,S?lvi Ys
作者: 思想上升    時(shí)間: 2025-3-30 08:39
deepGTTM-I&II: Local Boundary and Metrical Structure Analyzer Based on Deep Learning Techniquery of tonal music (GTTM). Although systems for automatically detecting local grouping boundaries and generating metrical structures, such as the full automatic time-span tree analyzer, have been proposed, musicologists have to correct the boundaries or strong beat positions due to numerous errors. I
作者: 仔細(xì)檢查    時(shí)間: 2025-3-30 13:51





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