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標(biāo)題: Titlebook: Beginning Windows Mixed Reality Programming; For HoloLens and Mix Sean Ong,Varun Kumar Siddaraju Book 2021Latest edition Sean Ong and Varun [打印本頁]

作者: sprawl    時間: 2025-3-21 16:21
書目名稱Beginning Windows Mixed Reality Programming影響因子(影響力)




書目名稱Beginning Windows Mixed Reality Programming影響因子(影響力)學(xué)科排名




書目名稱Beginning Windows Mixed Reality Programming網(wǎng)絡(luò)公開度




書目名稱Beginning Windows Mixed Reality Programming網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Beginning Windows Mixed Reality Programming被引頻次




書目名稱Beginning Windows Mixed Reality Programming被引頻次學(xué)科排名




書目名稱Beginning Windows Mixed Reality Programming年度引用




書目名稱Beginning Windows Mixed Reality Programming年度引用學(xué)科排名




書目名稱Beginning Windows Mixed Reality Programming讀者反饋




書目名稱Beginning Windows Mixed Reality Programming讀者反饋學(xué)科排名





作者: 仇恨    時間: 2025-3-21 22:57

作者: 不給啤    時間: 2025-3-22 04:24
Creating Your First Hologramy Toolkit. After creating our first hologram, we’ll test our app by deploying directly to our HoloLens using Visual Studio. In this chapter, I will also discuss ways to create or find your own holograms (3D models) for your project.
作者: 沙文主義    時間: 2025-3-22 06:34
Interacting with Holograms and other elements within an application. These include hand gestures, voice commands, gaze, and controllers. We’ll walk through each input method and learn how to use input resources found in the MRTK.
作者: Herd-Immunity    時間: 2025-3-22 09:51
Spatial Soundl objects around us. Our sense of hearing is able to detect extremely small differences in the arrival of sound waves at each of our ears in order to locate the position of the sound source in 3D space.
作者: FECT    時間: 2025-3-22 15:19
Awe-Inspiring Experiencesou need to make compelling applications. There are dozens of books that can be written on advanced Mixed Reality development and techniques – and even more Mixed Reality techniques that are yet to be discovered! I’ll give you a taste of some things you can do to enhance your applications and experie
作者: 向外    時間: 2025-3-22 18:15

作者: 大門在匯總    時間: 2025-3-22 21:46

作者: 用樹皮    時間: 2025-3-23 01:21

作者: 高腳酒杯    時間: 2025-3-23 06:39
Reflexion der Reise: Die Punkte verbinden and other elements within an application. These include hand gestures, voice commands, gaze, and controllers. We’ll walk through each input method and learn how to use input resources found in the MRTK.
作者: 炸壞    時間: 2025-3-23 12:57

作者: defuse    時間: 2025-3-23 14:43

作者: Veneer    時間: 2025-3-23 21:45
http://image.papertrans.cn/b/image/182614.jpg
作者: ANTE    時間: 2025-3-24 00:22
Unity Crash Courseo master Mixed Reality development, it means that you first need to master Unity! We’ll take a tour of Unity and understand what Unity is used for. I’ll also walk you through building your very first Unity app.
作者: 瘙癢    時間: 2025-3-24 02:57

作者: LAVA    時間: 2025-3-24 06:45

作者: 過份    時間: 2025-3-24 13:04
Spatial Soundl objects around us. Our sense of hearing is able to detect extremely small differences in the arrival of sound waves at each of our ears in order to locate the position of the sound source in 3D space.
作者: 極大痛苦    時間: 2025-3-24 18:09

作者: abreast    時間: 2025-3-24 19:06

作者: 闡釋    時間: 2025-3-25 02:12

作者: dissolution    時間: 2025-3-25 05:35
https://doi.org/10.1007/978-981-15-3347-1In this chapter, we‘ll learn the fundamentals of building a multiuser experience using Photon Unity Networking (PUN). PUN is one of several networking options available to Mixed Reality developers to create shared experiences.
作者: 痛苦一下    時間: 2025-3-25 08:41
https://doi.org/10.1007/978-90-313-8345-0In this chapter, I’ll introduce you to some valuable online and community resources that will help you on your journey as a Mixed Reality developer. Examples of these resources include relevant community forums, online groups, notable events, and other information that will help during the development process.
作者: 憤憤不平    時間: 2025-3-25 11:48

作者: Merited    時間: 2025-3-25 16:47

作者: 過濾    時間: 2025-3-25 21:55
Azure Spatial AnchorsIn this chapter, you will learn how to use Azure Spatial Anchors. We’ll learn how to anchor the objects in Mixed Reality to experience the real world; you will also explore the various steps required to start and stop an Azure Spatial Anchors session and create, upload, and download Azure Spatial Anchors on a HoloLens 2.
作者: Kaleidoscope    時間: 2025-3-26 03:02

作者: BOLUS    時間: 2025-3-26 04:23
Community ResourcesIn this chapter, I’ll introduce you to some valuable online and community resources that will help you on your journey as a Mixed Reality developer. Examples of these resources include relevant community forums, online groups, notable events, and other information that will help during the development process.
作者: addition    時間: 2025-3-26 10:41
https://doi.org/10.1007/978-3-658-27198-5alk through some recommended PC specifications. I provide a brief discussion on how your computer hardware impacts Mixed Reality development and performance. We’ll also go over your hardware and emulator options for testing your app during development. We provide an overview of the HoloLens and some
作者: confide    時間: 2025-3-26 13:05

作者: Anguish    時間: 2025-3-26 19:54
https://doi.org/10.1007/978-3-031-18361-4y Toolkit. After creating our first hologram, we’ll test our app by deploying directly to our HoloLens using Visual Studio. In this chapter, I will also discuss ways to create or find your own holograms (3D models) for your project.
作者: Culpable    時間: 2025-3-26 23:51

作者: Parallel    時間: 2025-3-27 04:26

作者: 同音    時間: 2025-3-27 07:24
https://doi.org/10.1007/978-981-15-3347-1ou need to make compelling applications. There are dozens of books that can be written on advanced Mixed Reality development and techniques – and even more Mixed Reality techniques that are yet to be discovered! I’ll give you a taste of some things you can do to enhance your applications and experie
作者: demote    時間: 2025-3-27 11:01
https://doi.org/10.1007/978-90-313-8345-0to offering your services as a freelancer, there are many ways that independent developers can earn money from Mixed Reality today! Developing for Mixed Reality is fun and rewarding, but there are also plenty of business opportunities that arise from such a revolutionary new medium. Note that as of
作者: 美麗的寫    時間: 2025-3-27 16:06
https://doi.org/10.1007/978-1-4842-7104-9Virtual Reality; Augmented Reality; Mixed Reality; Windows Mixed Reality; Microsoft Mixed Reality Toolki
作者: 概觀    時間: 2025-3-27 19:41
978-1-4842-7103-2Sean Ong and Varun Kumar Siddaraju 2021
作者: SYN    時間: 2025-3-28 00:56
Book 2021Latest editionch as hand tracking and eye tracking..What You Will Learn.Prototype ideas quickly for the HoloLens 2 and Windows mixed reality devices.Get started with Unity, the preferred tool for developing 3D experiences.Locate and import 3D models for your project, or make your own.Use spatial sound, voice comm
作者: Scintigraphy    時間: 2025-3-28 03:46

作者: stressors    時間: 2025-3-28 08:05
Gear Up: The Necessary Hardware and Software Tools key features that you’ll want to be familiar with before you start developing apps. Finally, you’ll be guided through installing all the necessary software tools needed to dive into the world of making Mixed Reality experiences!
作者: engender    時間: 2025-3-28 12:23
Turning Holograms into Moneythis writing, the vast majority of monetization opportunities (if not all) are for the enterprise and business sector rather than the consumer sector. We will discuss this in more detail later in this chapter.
作者: Gastric    時間: 2025-3-28 17:25
and resources, showing you how to make your own models when Develop applications and experiences for Microsoft’s HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality
作者: Factual    時間: 2025-3-28 21:13
https://doi.org/10.1007/978-981-15-3347-1 more Mixed Reality techniques that are yet to be discovered! I’ll give you a taste of some things you can do to enhance your applications and experiences by introducing you to some design concepts, HoloLens project samples, and some third-party tools that you can use.
作者: outer-ear    時間: 2025-3-29 02:56

作者: FEIGN    時間: 2025-3-29 07:04
Book 2021Latest edition behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided..Beginning Windows Mixed Reality Programming, 2nd edition. clearly explains all the nuances of mixed reality software development. You will learn how to create 3D ob
作者: Encumber    時間: 2025-3-29 09:45

作者: 時間等    時間: 2025-3-29 13:56

作者: NIP    時間: 2025-3-29 17:24
10樓
作者: apiary    時間: 2025-3-29 22:07
10樓




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