標題: Titlebook: Beginning Microsoft Kinect for Windows SDK 2.0; Motion and Depth Sen Mansib Rahman Book 2017 Mansib Rahman 2017 Kinect.Gesture recognition. [打印本頁] 作者: 胃口 時間: 2025-3-21 20:06
書目名稱Beginning Microsoft Kinect for Windows SDK 2.0影響因子(影響力)
書目名稱Beginning Microsoft Kinect for Windows SDK 2.0影響因子(影響力)學科排名
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書目名稱Beginning Microsoft Kinect for Windows SDK 2.0網絡公開度學科排名
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書目名稱Beginning Microsoft Kinect for Windows SDK 2.0被引頻次學科排名
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書目名稱Beginning Microsoft Kinect for Windows SDK 2.0年度引用學科排名
書目名稱Beginning Microsoft Kinect for Windows SDK 2.0讀者反饋
書目名稱Beginning Microsoft Kinect for Windows SDK 2.0讀者反饋學科排名
作者: implore 時間: 2025-3-21 23:06
Understanding How the Kinect Works,istry, and learn about programming without learning how a computer fundamentally relies on transistors and machine code, there is a reason that engineering schools, cooking academies, and computer science programs typically teach the theory that begot the profession before they teach how to actually作者: 揮舞 時間: 2025-3-22 04:23
Working with Image Data Sources,derstand how other features like gestures work. For most amateur applications, you will probably want to give the user some visual feedback anyway. In this chapter, we will explore the peculiarities of working with the various image data sources.作者: ectropion 時間: 2025-3-22 05:30
Audio & Speech,the Kinect’s most touted feature. The Kinect’s audio and speech abilities, on the other hand, are typically overlooked. This is partly to do with marketability. From a video-gaming perspective, these features just do not help sell the Kinect nearly as much as the more immersive aspects do, such as g作者: Indebted 時間: 2025-3-22 09:44
Computer Vision & Image Processing,f sophistication and a laser pointer. Barring the exorbitant cost of fielding a time of flight (ToF) camera, recreating a device that is conceptually similar to the Kinect in your own garage is not impossible. Getting the color, depth, and infrared streams from it could be technically challenging, b作者: CRUC 時間: 2025-3-22 15:27 作者: Insufficient 時間: 2025-3-22 19:23 作者: bronchodilator 時間: 2025-3-22 23:48 作者: 經典 時間: 2025-3-23 01:38 作者: BARK 時間: 2025-3-23 05:39 作者: 外觀 時間: 2025-3-23 11:33 作者: 帶傷害 時間: 2025-3-23 15:04
Jinbao Zhang,Junfeng Yang,Tingwen Changderstand how other features like gestures work. For most amateur applications, you will probably want to give the user some visual feedback anyway. In this chapter, we will explore the peculiarities of working with the various image data sources.作者: stressors 時間: 2025-3-23 21:05 作者: 隱士 時間: 2025-3-23 22:19 作者: 反叛者 時間: 2025-3-24 02:48 作者: Sad570 時間: 2025-3-24 07:08 作者: 朦朧 時間: 2025-3-24 11:48 作者: 施舍 時間: 2025-3-24 16:21
Getting Started,t for Windows SDK 2.0 is deeply integrated into the Microsoft developer stack and as there are good development tools available for the Kinect, we’ll make a short initial time investment to set up our Kinect properly.作者: 受辱 時間: 2025-3-24 21:32 作者: 寒冷 時間: 2025-3-25 01:14
Mansib RahmanAllows amateur and professional developers to get into currently trending Virtual Reality and Augmented Reality development without spending thousands of dollars and waiting for invite-only access.Hel作者: 逢迎春日 時間: 2025-3-25 04:50
http://image.papertrans.cn/b/image/182430.jpg作者: Mirage 時間: 2025-3-25 10:00
https://doi.org/10.1007/978-3-662-47956-8t for Windows SDK 2.0 is deeply integrated into the Microsoft developer stack and as there are good development tools available for the Kinect, we’ll make a short initial time investment to set up our Kinect properly.作者: 深淵 時間: 2025-3-25 15:35
Jinbao Zhang,Junfeng Yang,Tingwen Changderstand how other features like gestures work. For most amateur applications, you will probably want to give the user some visual feedback anyway. In this chapter, we will explore the peculiarities of working with the various image data sources.作者: Collision 時間: 2025-3-25 16:26 作者: 高腳酒杯 時間: 2025-3-25 20:08 作者: 破譯 時間: 2025-3-26 02:17 作者: Admonish 時間: 2025-3-26 04:35 作者: oracle 時間: 2025-3-26 10:43
Book 2017ject mapping technology) and Kinect Ripple (Kinect projector infotainment system).Who This Book Is For.Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers.作者: engrave 時間: 2025-3-26 15:54 作者: infringe 時間: 2025-3-26 20:09 作者: Between 時間: 2025-3-26 22:35 作者: amputation 時間: 2025-3-27 01:27
Windows 10 & Universal Windows Platform,o the development of newer technologies, such as HoloLens and other mixed-reality headsets. The Kinect for Windows v2 still offers a strong entry point for hobbyists, developers on a budget, and research/commercial developers looking for a proven depth-sensing technology.作者: 松雞 時間: 2025-3-27 07:26 作者: Ergots 時間: 2025-3-27 13:02 作者: peritonitis 時間: 2025-3-27 15:38 作者: 高度 時間: 2025-3-27 20:46
Understanding How the Kinect Works, reaction, we are on our way toward knowing how to cook hundreds of foods with perfect browning and flavor, even ones we have never before encountered. Similarly, in this chapter we will cover how the Kinect fundamentally works from an engineering perspective, followed by an overview of its software interface.作者: MODE 時間: 2025-3-28 01:20
Game Development with Unity,e is also JavaScript support), thus Unity does not require too much of a context switch from typical Kinect programming. It is free, is easy to get started with, and, importantly, has third-party support for the Kinect. In this chapter, we will cover the basics of integrating the Kinect with Unity.作者: HAUNT 時間: 2025-3-28 03:34
Computer Vision & Image Processing,ut they are essentially a solved problem. What sets the Kinect apart from such a hobbyist device, however, other than its precision manufacturing and marginally superior components, is its capability to look at the depth feed and extract bodies and faces from it.作者: 終點 時間: 2025-3-28 09:03